Is Eyes Of Tomorrow FINALLY Viable? (Post Buff REVIEW) | Destiny 2 Season of the Deep

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  • Опубліковано 30 тра 2024
  • Master dragons to rule this world! Download Call of Dragons: bit.ly/CoDMonster_Aztecross #ad
    In Update 7.1.0 Eyes of Tomorrow received a buff where killing 4 targets with a missile volley will refund 1 ammo. Today we have a deep dive review into this Exotic do determine whether Eyes of Tomorrow is finally viable.
    #destiny2 #exotic #review
    Timestamps:
    0:00 Ad
    1:10 Intro
    2:09 How It Works
    3:36 Damage Vs Carl
    3:57 Eyes of Tomorrow Buff
    6:27 Eyes of Tomorrow Damage Penalty
    7:13 Damage Penalty Vs Legendaries
    7:59 Single Rocket Damage Comparison
    9:39 Sustained Damage Comparison
    11:41 Burst Damage Comparison
    13:10 Final Thoughts
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  • Ігри

КОМЕНТАРІ • 452

  • @AztecrossGaming
    @AztecrossGaming  10 місяців тому +7

    Master dragons to rule this world! Download Call of Dragons: bit.ly/CoDMonster_Aztecross

    • @vivixxthatengimain9787
      @vivixxthatengimain9787 10 місяців тому

      Me being the omegachad using it even when it was mediocre. This thing quickly became one of my most fav exotics in the game

    • @vivixxthatengimain9787
      @vivixxthatengimain9787 10 місяців тому

      Also aztec you can pull some really crazy reload tims for this rocket if your a hunter using strand. I spam the hell put of this rocket and it just does a lot of dmg

  • @whatyousee3225
    @whatyousee3225 10 місяців тому +374

    it's just feels so badass, that brief moment when the rockets almost pause in the air before start heading into the enemies is just really cool

    • @hejhejaske
      @hejhejaske 10 місяців тому +29

      Just until ur teammates kill the enemies before the rockets reach them

    • @Adam-tu1qx
      @Adam-tu1qx 10 місяців тому +7

      @@hejhejaskeits like being a solar subclass with arc teammates

    • @Catshapedblobofdarkness
      @Catshapedblobofdarkness 10 місяців тому +8

      The theater of a weapon is sometimes more satisfying than the results
      For me it's always the theater that makes me like a weapon more than others. If it sounds cool or has some other cool factor to it, I use it, despite how meta it might be.
      It's the main reason I still stubbornly use Drang + Sturm. They might not be great especially in higher end content, but the theater of swapping between both to pick off the targets I need dead or build stacks, it's just so very *cool* to me.

    • @jayute4956
      @jayute4956 10 місяців тому

      It’s great for low end content

    • @whatyousee3225
      @whatyousee3225 10 місяців тому

      @@Catshapedblobofdarkness same reason i love using igneous over other 120s, maybe I'll do it one or two times but i always come back to it because how it sound

  • @ZachVsYouTube
    @ZachVsYouTube 10 місяців тому +177

    This is my go to for the first encounter of GotD dungeon. When you're following the trail for the symbols, one volley of this will 1 shot everything it hits including the wizards so you'll basically go the entire encounter without dropping below 4 ammo. Such a good addclear weapon now.

    • @peterjohnstone7867
      @peterjohnstone7867 10 місяців тому +6

      Omg that's a great use cheers❤👍🏾
      I've only used it a handful of times, was able to get an ammo reset in Iron Banner 😮😊

    • @UhhhhhnooOOo00oO
      @UhhhhhnooOOo00oO 10 місяців тому +1

      He doesn't take tracking into the equation. Fire and move.

    • @hahayay1086
      @hahayay1086 10 місяців тому +3

      It’s how I’ve been farming, shits viable

  • @KoPT01
    @KoPT01 10 місяців тому +37

    I think it's worth mentioning that once you have adaptive ordnance, you can time your shots so you never lose it, by switching weapons right as the fifth rocket leaves the tube. This is because adaptive ordnance only goes away when you fire the sixth rocket. So you can pretty easily sustain 53,180 per volley by timing your shots and weapon swaps properly.

  • @Conditional_Finality
    @Conditional_Finality 10 місяців тому +23

    Since eyes of tomorrow is a deep stone weapon and made by the Bray company, they could make it the only weapon that will be able to generate something similar to warmind cells that has global reach like explosion which will be able to activate adaptive ammunition upon the kills from the explosion. But they could also reduce the damage penalty on boss to make it more viable for burst damage.

    • @jazay591
      @jazay591 10 місяців тому

      I like this idea

  • @pancakegod666lol
    @pancakegod666lol 10 місяців тому +73

    really want a catalyst for it that gives it an alt-fire artillery mode that paints an area and then launches the rockets up and then down upon the painted area

    • @xNeoNxCyaN
      @xNeoNxCyaN 10 місяців тому +17

      Kinda like the Vladof rockets from bl3? I’m absolutely here for that tbh

    • @friendlyboomer1429
      @friendlyboomer1429 10 місяців тому +11

      And give it full court

    • @BeekoBaggins
      @BeekoBaggins 10 місяців тому +15

      That’d actually be really cool, the like whole thing with dsc is nukes so why not give it a alt fire catalyst that lets you shoot a single high damage motar

    • @bloodfest8510
      @bloodfest8510 10 місяців тому +4

      @@BeekoBaggins catalyst just gives it cascade point and loads the whole reserves into it

    • @thetoolie5917
      @thetoolie5917 Місяць тому

      @@bloodfest8510fucks it bruh lmfao

  • @Emperor005
    @Emperor005 10 місяців тому +53

    Give it recombination like the other weapons from dsc. 1 mega shot with recombination and adaptive ordnance would make up for its lackluster dps. Besides, damage exotic launchers should have access to that amount of power- not be completely outclassed by legendaries.

    • @Slaheir
      @Slaheir 10 місяців тому +1

      I agree that all exotics should feel powerful and have something unique about it but i think that Recommendation actually wouldn’t help the dps all that much but would be better for nuking a boss wyvern or brig or champ in a gm!

    • @KrisPChikin
      @KrisPChikin 10 місяців тому +8

      With the power creep that legendary rockets just got with Apex and Cold Comfort, they also get Wolfpack Rounds, which, if I'm not mistaken, also get buffed by Bait&Switch. Those two are on a whole different level rn.

  • @eskaliion
    @eskaliion 10 місяців тому +67

    Mr. Aztecross, thank you for uploading this the day after I finally got this thing to drop. Keep reading minds

    • @grimmSOL
      @grimmSOL 10 місяців тому

      Late congrats on the kabloomies!

  • @silentib1534
    @silentib1534 10 місяців тому +45

    if you want a good pairing, pair this with an enhanced fusion nade and veritys brow on Solar Warlock. Thats all the burst damage you will EVER need

  • @paegr
    @paegr 10 місяців тому +17

    I think this thing’s hyper-specific niche now is Solo GMs. It has enough ammo to clear the tanky Ads, you won’t have to worry about teammates stealing kills, and the boss damage loss doesn’t hurt as much since Strike bosses have less health as it is

  • @ThatOnePaperBag
    @ThatOnePaperBag 10 місяців тому +32

    Cross, there is a glitch with thos rocket launcher, you can keep AO buff across the entire magazine if you don't let the entire volley fire with each shot (by swapping weapons) it's easy to time getting 4 shots out, but a bit more difficult to get the maximum of 5 shots.

    • @matbro95
      @matbro95 10 місяців тому +1

      How does it go for boss dps if you do this? Have you ever tried it?

    • @ringomandingo1015
      @ringomandingo1015 10 місяців тому +1

      Does Rain Of Fire air dodge so this too?

  • @gamingmonsta
    @gamingmonsta 10 місяців тому +10

    They should update it that it overloads the rocket based on how many targets are tracked, instead of shooting 6 mini rockets at a boss, if the boss is the only target tracked, shoot a single rocket with 6x damage, this would decrease the time it takes to dump the mag during a dps phase but would still allow it to have the same ad clearing effect in the neutral game

    • @natcoo8153
      @natcoo8153 7 місяців тому +2

      I like it, have adaptive opt into single target mode so you can do adds to gain the perk, save it for that one mini boss coming up, 40% bonus and a faster mega shot.

  • @FreshLavender
    @FreshLavender 10 місяців тому +20

    Dungeon week 1 my buddy said
    "Hey intro to dungeon Eyes sweeps every wave solo"
    And I was like "hol up that's genius!"
    And flashforward to now, I've done dozen+ Ghosts of the deep and every run I start with Eyes, shit speed runs the absolute hell out of that encounter it's insane with the new ammo economy
    Imo add clear heavy weapons are always underrated and can solve a lot of problems. You don't always need to be ready to do boss DPS in every activity

    • @Commander_Pika
      @Commander_Pika 10 місяців тому +4

      Exactly! It's literally an infinite ammo rocket that's good for add clear and 1-rocket burst damage. But since it isn't the top DPS weapon, people just shrug and say it's mid. Like you said, not everything is used for boss damage and even DPS is a poor blanket term (what's the damage, time interval, total dmg, etc). Love using this in ghosts and deep dive.

    • @QTEila
      @QTEila 10 місяців тому +4

      @@Commander_Pika i mean, it shouldn't, at all be used for DPS, it literally oes 50% less damage against boss type enemies, literally anything else is better for DPS.
      For add clear Eyes is now literaly unbeatable.

    • @Commander_Pika
      @Commander_Pika 10 місяців тому

      @@QTEila For long damage phases, correct, as its reload is the contributing factor for it's bad DPS. but when you look at the numbers per rocket, it's on par to vastly better than other rockets. So for 1 mag/1 second scenarios (Atraks, champion, HVT) it makes sense still. (also, don't look at the negative/50% reduced damage to boss, as that's becuase the mini-rockets do so much damage - it has to have that reduction to make it balanced. Look at what the actual damage is and compare it to other rockets).

  • @joshuasmith6909
    @joshuasmith6909 10 місяців тому +8

    This weapon strikes me as probably one of the best primaries in the game!

  • @personaverygrata2588
    @personaverygrata2588 10 місяців тому +19

    I have peculiar memories of this one, mainly as a gambit invader. it is extremely satisfying, when you manage to lock on all enemy guardians, aim to the sky, fire, and hear the consecutive BIM BIM BIM BIM and joker going wild WOOHOOOO

    • @dw8404
      @dw8404 10 місяців тому +2

      youre one of those huh

  • @xrinn6
    @xrinn6 10 місяців тому +344

    Here before RedPandaRiot shows up

  • @ThatOnePaperBag
    @ThatOnePaperBag 10 місяців тому +63

    I was under the impression that Bungie removed the boss damage penalty for EOT and Wardcliff in a patch a while ago. Either they removed it or decreased it.

    • @petervalvo1186
      @petervalvo1186 10 місяців тому +19

      Dunno about wardcliff but they gave eyes a 30% buff to boss damage, but apparently due to how the math works out, the buff only lessened the penalty against bosses by a smaller number than 30%

    • @CrushableDread
      @CrushableDread 10 місяців тому +12

      @@petervalvo1186It increases the current damage by 30%. Since decreasing takes a larger chunk than increasing gives (just how percentage match works) it didn’t negate the previous damage nerf, but it does increase it properly. People don’t understand math and think it “wasn’t applied correctly” or something but it is.

    • @izanagisburden9465
      @izanagisburden9465 10 місяців тому +2

      ​@@CrushableDreadexactly 30% of 70% is 21% ez maths

    • @wintereclipse3263
      @wintereclipse3263 10 місяців тому

      @@petervalvo1186 It was also a buff to champions which had less of a penalty so while against bosses it's still about 20-ish% against champions it now does about the base damage making champion killing with it pretty good.

  • @martinprovo2389
    @martinprovo2389 10 місяців тому +8

    For two rocket burst, Apex needs to be adjusted with the time because of having to shoot with your other two weapons to proc the damage buff.
    It shouldn't have the same shot time as a CC Hothead, as that should have two in the mag already.

    • @troubleclef8834
      @troubleclef8834 10 місяців тому +1

      Yeah that's what I was gonna say too. It takes longer than 1.8 seconds to shoot 2 weapons and switch to rocket to get the buff more like 3.5 maybe depending on the handling. Though I guess the optimal way to use them would be pairing it with Izanagi so numbers become more complicated.

    • @123TheCloop
      @123TheCloop 10 місяців тому +2

      @@troubleclef8834 doesnt matter really what weapons you pair it with, even if you have 2 single shot weapons its still a good 2 seconds+ on top of of the initial 2 rockets being fired (if we take burst damage) so that time should be closer to 3.2 seconds (and longer for slower firing/slower swap weapons) but if your using something like izi's then you could be looking at 5-7 seconds if you want to fully ensure your izi shot hits a crit depending on the boss, then swap.
      Hes deffo done the numbers wrong for sure on Apex w/B&S, the sustained damage though is wayyyyyy out of whack, he has it at 12.88 seconds but depending on your reserves/ other 2 weapons you might need to proc B&S at least 3 times (thats pushing it) and lets assume 3 seconds tops to do a full proc then fire rocket then repeat again, that 12.88 should be nearer to 18-20 seconds ESPECIALLY if your rocking izi's or witherhoard as a setup.

  • @cyclo_17
    @cyclo_17 10 місяців тому +32

    I've beening running a fantastic gm build with this, mantle with this rocket and another solar weapon, as well as ember of combustion to cause ignitions with any solar weapon while in my well. The key is to know when you need to both use the rocket and if you need to lock on targets or not
    Edit: This thing is also a BattleGrounds GM monster

  • @RawrIAmWinning
    @RawrIAmWinning 10 місяців тому

    Literally just got mine last night, so glad to see a Cross review the day following

  • @bloodfest8510
    @bloodfest8510 10 місяців тому +2

    a catalyst that just makes it load a bullet from reserves when a volley doesn't kill a targeted enemy whilst keeping adaptive ordinance would be great

  • @phaaze3812
    @phaaze3812 10 місяців тому +2

    If you want specific numbers, each rocket does 65% of a normal Aggressive/Adaptive Frame's explosion damage towards rank and file/major enemies. It does 35% vs Minibosses. 29% vs Champions, Bosses, and Vehicles. If you shoot all 6 rockets at a Champion, Boss or Vehicle with Adaptive Ordinance up, it does about double the damage of a normal, unbuffed Adaptive/Aggressive frame rocket hitting directly.
    Wardcliff Coil does the same explosion damage as firing 8 High-Impact Rockets, but only a quarter of the impact damage vs rank and file and major enemies. It deals 1/5th damage to Bosses/Minibosses/Champions, and 1/25th to Vehicles. Yes, it actually does the least damage to vehicles as it for some reason gets the damage reduction applied twice. When it bugs out and does extra to a boss, it's because the boss is improperly flagged as an elite or rank and file enemy, not a vehicle.

  • @sideffect28
    @sideffect28 10 місяців тому +1

    For Apex Predator w/ Reconstruction - If you slow the reload down enough, by the time you finish the reload for one rocket, Reconstruction procs and loads the 2nd rocket in so you can essentially reload 2 rockets each time.

  • @4Double8
    @4Double8 10 місяців тому

    I really enjoyed the outro music. It was real nice

  • @HUSK3RGAM3R
    @HUSK3RGAM3R 10 місяців тому +2

    Just make it the go to add clear by making it so if you kill enemies with every rocket, instantly refund the rocket (don't have to reload it) or give it a 50/50 proc if all rockets hit but not all kill an enemy, add the damage bonus to it, but also just increase it's base damage by a decent amount and maybe even proc radiance upon proccing adaptive ordnance.

  • @thefatherinthecave943
    @thefatherinthecave943 10 місяців тому +2

    I don’t think it should do more DPS, but either missiles that kill targets should mark a different target if the one that got marked dies before it reaches them. Doesn’t have to be truth level tracking, but something

  • @FocussedPlague
    @FocussedPlague 10 місяців тому

    I love this outro music. Is there a longer version somewhere?

  • @jesusfranciscogonzalezgonz9619
    @jesusfranciscogonzalezgonz9619 10 місяців тому +4

    You can get infinite Adaptive Ordinance by swapping of the weapon before you shoot the whole volley. You lose the buff once you shoot a complete volley

  • @justincombs7900
    @justincombs7900 10 місяців тому +1

    I been using this since the buff and it’s awesome for ad clear and getting ammo back takes the stress out of ammo economy

  • @ChrisHaldor
    @ChrisHaldor 10 місяців тому +5

    Bungie: "We made Eyes of Tomorrow do bonus damage to red bars"
    Players: "How dare you nerf Eyes of Tomorrow against bosses"

    • @sayarimamani3605
      @sayarimamani3605 6 місяців тому

      Late but this is so true. Everytime i see someone complain about EoT having a "damage penalty against bosses" despite doing more damage against bosses than almost any other rocket in the game i loose braincells.

  • @Bennijin
    @Bennijin 10 місяців тому +9

    Leaning into the add clear was the right way to go, as a solar exotic rocket it was always going to be compared to Gjallarhorn so the fact it specialises in something different is great.
    The essentially infinite ammo for add clearing is just so dumb and I love it, I just wish the blueberries wouldn't kill the enemies before my rockets can get to them.
    Asking for more from Eyes would be a bit greedy, but if it were to get say a catalyst I'd love it to scorch enemies to help get those multikills, like a napalm effect, and perhaps proc ignitions on single targets.
    (Supposedly if you fire it from within a Well it can do that, but it may be fragment dependent?)

  • @randomgamer4458
    @randomgamer4458 10 місяців тому +2

    I’ve always like EoT, it’s always been one of my favorite guns, up there with one k and forbearance.

  • @Crippleyatchy
    @Crippleyatchy 10 місяців тому +2

    Ever since the perk change it’s so fun to use

  • @rogerhuston8287
    @rogerhuston8287 10 місяців тому +5

    Considering this is a Raid Exotic and very hard to get, it is comforting to know that Bungie nerfs these things in the ground so no one wants to use them. It took me over 35 runs to get it and I've never used it. That really builds into Bungie's power fantasy, I mean grind fantasy with a slap in the face as a reward.

    • @Zurrke
      @Zurrke 10 місяців тому

      Eh some are good some are not. It's hit or miss. Wish it were all hits though.
      I'd argue Conditional Finality and Divinity are S-tier exotics, and both are raid drops.

    • @KT4VT
      @KT4VT 10 місяців тому +1

      @@ZurrkeI would argue Vex is a great gun not S tier but awesome, same thing with Collective Obligation and we know a buff to Touch of Malice is coming

    • @BeekoBaggins
      @BeekoBaggins 10 місяців тому

      @@KT4VTvex is actually a beast if you run it with rain of fire on void

    • @KT4VT
      @KT4VT 10 місяців тому

      @@BeekoBaggins I love Vex man I have over 100K kills on it in PvE

  • @SyntheticHuman01
    @SyntheticHuman01 10 місяців тому +2

    Ive always thought of this as a support weapon and room clearing with a fire team

  • @chicknwing2742
    @chicknwing2742 10 місяців тому +1

    Eyes looks like it would be fun in a Rain of Fire build, utilizing cartesian coordinate and rip tide.

  • @embertillhawk8160
    @embertillhawk8160 10 місяців тому +1

    1:13 "one of the most rocket launchers of all time" True. So true

  • @grottymink7784
    @grottymink7784 10 місяців тому +1

    I can't wait until they do do something similar for the danger close shotgun wardcliff coil. It's needed help in PVE for years.

  • @scrawnyclownsnatch9656
    @scrawnyclownsnatch9656 10 місяців тому +1

    I did try this out myself and one paper, it's a great ad clear weapon. But in practice, a few issues show up.
    Firstly, you need a decent amount of ad density to return your ammo. This only becomes more required with the second issue I had. Teammates killing ads you locked onto in the time it takes you to shoot, and for the rocket to reach them. This happened to me ALOT as the amount of time it takes the gun to lock on, shoot and get thru the rocket's unique animation and travel to the target, a teammate has already killed one or more of the ads I had locked onto. At that point, my only hope is there are enough ads next to a remaining target, for the splash damage to fill in the gap in kills.
    If you are solo, this may be a better weapon, but at that point, you also need to worry about boss/champion damage. I'm sure it has its uses, but at the moment, it's still just a niche fun weapon to use.

  • @flaredubbzy646
    @flaredubbzy646 10 місяців тому +6

    I love this thing. I was a Tone main back in TF2 and this helps me live my glory days lmao

    • @MaxTheFun1995
      @MaxTheFun1995 10 місяців тому +2

      Northstar main myself!! But i do fcking love Tone!!!

    • @flaredubbzy646
      @flaredubbzy646 10 місяців тому +3

      ​@@MaxTheFun1995 DEATH FROM ABOVE! AC-130 GO BRRRRRRRR

    • @bofa722
      @bofa722 10 місяців тому

      Tone mains 🤓

  • @iamthief
    @iamthief 10 місяців тому +9

    So if you paired this with dance machines, you could theoretically continously shoot? Neomuna (or however its spelled) event normally has high ad density, id love to see it used there. I realize thats a niche idea but would be cool to see

    • @dabtasticcharizard9817
      @dabtasticcharizard9817 10 місяців тому +1

      U can. I been doin this. Its insane

    • @INEEDMOREZOMBIES115
      @INEEDMOREZOMBIES115 10 місяців тому

      Bro, I just got EYES last night and went straight to Terminal Overload. Certified Bonkers 👌

  • @kobold_sushi_executive_chef
    @kobold_sushi_executive_chef 10 місяців тому +3

    Now all we need is a Subsistence catalyst

  • @atsukana1704
    @atsukana1704 10 місяців тому +3

    Here’s a build for you guys to go ape wild (more recommended for solo play actually because teamates can kill you by running into rockets possibly)
    Eyes of tomorrow
    Solar surges
    Invis hunter with invis dodge
    Radiant dance machines
    That’s it. That’s the build. Invis works on radiant dance machines unlike anything else. I have gone for several minutes before with this build without reloading or running out of ammo. Just rocket, dodge, repeat.

  • @trogdor21997
    @trogdor21997 10 місяців тому +1

    It’s been shown that B&S procs on the impact of the first rocket, so the impact is normal, blast is buffed by B&S. Then the 2nd rocket both the impact and blast are buffed

  • @Wofulrumble4893
    @Wofulrumble4893 10 місяців тому +1

    This rocket carries through GOTD opening encounter on both normal and master. Used it to solo the encounter on master 💯

  • @SteelShad0w_
    @SteelShad0w_ 10 місяців тому +2

    This thing serves largely the same role as machine guns do now and I'm down for that, sometimes I'll gladly use this over a machine gun if i want the tracking rockets instead of bullets

  • @4kinderboy
    @4kinderboy 10 місяців тому

    Do the times you have with Bait and Switch include the time loss for tapping the target with 2 other weapons first?

  • @vincethebanana
    @vincethebanana 10 місяців тому +2

    How to fix Eyes:
    Adaptive Ordinance: Your volley’s damage increases with the amount of targets locked. Hitting at least 4 targets with the volley increases reload speed.
    (+10% dmg per lock, +25 reload [100 reload])

    • @azzarnthelizard
      @azzarnthelizard 10 місяців тому +1

      That would just make it worse though ? For killing red bar no damage increase is necessary and for boss damage you would never be able to get the buff higher then 10% or you are sacrificing 16% of total damage for each other lock and the max you would get is 50% meaning on par with the current buff but you will then only be able to hit the boss with 1/2 rockets. As for the reload buff, its nice but the current ammo refunded is just straight up better in every way.

    • @BeekoBaggins
      @BeekoBaggins 10 місяців тому

      I saw another comment saying they should give a sort of motar firing mode and I actually really like that idea, have adaptive work the same way but when you wanna do dps do a boss let it shoot a single high damage shot from the sky

  • @user-sb8bo9mb1y
    @user-sb8bo9mb1y 10 місяців тому +5

    Now I wanna see a catalyst for it that gives it chain reaction.

    • @TeraInferno
      @TeraInferno 10 місяців тому +2

      This would go well with the ad clear theme of the weapon

  • @d1000nuts
    @d1000nuts 10 місяців тому +1

    I can imagine in a GM where you have a Warlock with the heavy generating exotic helmet and someone else with Aeon exotics, you could have the third member clear out waves of adds with Eyes of Tomorrow and get constantly topped off with heavy ammo. Pretty awesome power fantasy there

    • @pch1370
      @pch1370 10 місяців тому

      I mean, people are already doing that... just not with EoT but with Machineguns.

    • @colewilliams3621
      @colewilliams3621 10 місяців тому

      But the whole point of the buff is that you get the ammo back

    • @d1000nuts
      @d1000nuts 10 місяців тому

      @@colewilliams3621 Of course, but for spongier targets like a champion you could hit them with the adaptive ordinance shot to quickly take ‘em down and finish them to get your heavy back.

  • @Pugnut21
    @Pugnut21 10 місяців тому +2

    Catalyst: With Adapative Ordnance active, two additional rockets are fired.

  • @Vizee7547
    @Vizee7547 10 місяців тому

    Wow never thought this day would come

  • @attackmanatee02
    @attackmanatee02 10 місяців тому

    If you swap off of the weapon before th 6th rocket fires, you wont lose adaptive ordnance, so you can then swap back and still have the boosted damage after the relaod. Just an option for damage phases

  • @omolon_adaptive_frame3989
    @omolon_adaptive_frame3989 10 місяців тому +2

    RedPandaRiot: "...always has been."

  • @benjaminrabuzin9957
    @benjaminrabuzin9957 10 місяців тому

    New dungeon rocket launcher can do 4 shots in a row with envious assassin, and restoration ritual, pretty great burst dps if you’re lucky enough to proc it

  • @Cretacium
    @Cretacium 10 місяців тому

    Just got it yesterday 🗣🔥

  • @raid.leader
    @raid.leader 10 місяців тому

    DSC was my first day1 completion, and EoT took another 75 more runs to drop for me.. so i REALLY wish it was better

  • @Djejdvjii
    @Djejdvjii 10 місяців тому +4

    For clearing enemies in Devils Lair on the Walker area it’s absolutely amazing while standing in a Well

  • @jamesblonde6824
    @jamesblonde6824 10 місяців тому

    Dude, that outro music goes hard.

  • @manynukes11
    @manynukes11 10 місяців тому +4

    I just realized my team never used it once during GM's and I haven't seen many other people using it either. Which I suppose is a good thing since it won't be a target for any nerfs lol

    • @Gee-bg2rv
      @Gee-bg2rv 10 місяців тому

      Is it good in GM’s? Like does it actually one shot all the ads, giving you nonstop adaptive ordinance + ammo to clear all the ads that spawn with ease ?

    • @colewilliams3621
      @colewilliams3621 10 місяців тому

      If there is no servitor keeping everything thing imume

  • @dpw0499
    @dpw0499 10 місяців тому +2

    worst part is that, some rooms are just too small for the rockets to fly out and hit targets, which really kills it for me

  • @NebulaVXII
    @NebulaVXII 10 місяців тому

    Give it a catalyst that makes it so if every rocket hits, it causes an ignition. A way to even buff that I'd make it so adaptive ordinance procs on ignitions, not ignition kills but rather just ignition damage vs a boss/ named entity.

  • @Gamerguy8585
    @Gamerguy8585 10 місяців тому

    One gun that I would love for you to take a look at is 1k with the new change, you can shoot a beam of death and ignite anything from any distance. Would be fun with burning steps or dawn chorus

    • @brycethewrecker9800
      @brycethewrecker9800 10 місяців тому +4

      The issue with 1k is it's ammo, it's just so horrid, I'd love to use the funny exploding laser but I can't handle the ammo economy

  • @Hypercane_
    @Hypercane_ 10 місяців тому +2

    We don't have a lot of endurance modes in this game, but if we did eyes would be a top pick solely because of heavy ammo economy

  • @Kaine-yg1rk
    @Kaine-yg1rk 10 місяців тому +3

    Eyes of tomorrow definitely needs a bass damage buff.

    • @TeraInferno
      @TeraInferno 10 місяців тому

      Why? It one shots ads, which is what it’s intended target is. This is an ad clear rocket launcher

    • @NeoPancake_
      @NeoPancake_ 10 місяців тому +2

      @@TeraInferno I mean yeah, but what's really the point when there are weapons in the primary, special slots and machine guns better suited for massive ad clearing? Not only that but rocket launchers as a whole aren't really used for ad clearing in the first place, it's a cool niche but it's a kinda useless one when you get down to it. Which is kinda unfortunate.

  • @stark2315
    @stark2315 10 місяців тому

    That two tailed fox with 3 rockets my new favorite.

  • @itzexodus9205
    @itzexodus9205 10 місяців тому +1

    I feel like adaptive ordinance should proc after hitting all the 6 rockets on enemies/ enemy so you can keep up that damage buff even after there is no adds around. The ammo refund should stay the same and still require 4 kills.

  • @cityofplanots8399
    @cityofplanots8399 10 місяців тому +2

    Aztecross: Guys, after being one of the most rocket launchers of all time lol"

  • @mrcrazyjerry899
    @mrcrazyjerry899 10 місяців тому +3

    ok but what if you pair it with radiant dance machine on hunter? You almost get rid of reload time

  • @LoDown295
    @LoDown295 10 місяців тому

    I was so confused for a second because the sponsor material was playing in the thumbnail/ video preview before you actually click on the video lol.

  • @Father_Prime
    @Father_Prime 10 місяців тому +1

    The one change I would make to “complete” Eyes of Tomorrow without making it over powered is altering the firing animation. Instead of spawning each rocket seeker individually, spawn them in groups of 2 or 3. That would address the main pain point of the weapon - the downtime between chained damage.

  • @reignfire85
    @reignfire85 10 місяців тому

    I remember this thing was a holy terror in Gambit when it released.

  • @atlas9852
    @atlas9852 10 місяців тому +1

    Still probably my favourite weapon in the game, save for lumina. Being a portable SAM turret feels so badass.

  • @SakuraShade
    @SakuraShade 10 місяців тому +2

    I feel like when Bungie was making this weapon somebody paused and thought “wait…exotic, Solar, heavy rocket….FUCK, we can’t let this become another D1 Gjallarhorn situation” and preemptively made it mid at best.
    But I do wish Bungie would stop trying to make exotic heavies that are meant to kill ads in some capacity. Heavies are pretty much exclusively meant for boss damage, so designing one meant for killing ads just makes it DOA by default. Especially now when our primaries, specials, and ability builds are so strong when it comes to killing ads. We can clear rooms faster with the right ability build vs. with an exotic heavy. So I really hope Bungie will let heavy weapons have some sauce again. It’s okay to make powerful weapons Bungie.

  • @Mr.Linguini
    @Mr.Linguini 10 місяців тому

    I need to grab this thing and bring it into gambit… I feel like it would really shine in there

  • @nickjacobsss
    @nickjacobsss 10 місяців тому

    What are the best weapon types / archetypes for pve right now? Haven’t seen a video on that in a while

  • @BirdMoose
    @BirdMoose 10 місяців тому +1

    Of they reduce the damage reduction vs majors (or whatever Champs are classified as) this could compete with other heavy exotics. But it just feels bad to use a heavy exotic for clearing the enemies your primary can destroy.

  • @trevorhecht1478
    @trevorhecht1478 10 місяців тому +1

    It's the best add clear weapon in the game when used properly.

  • @cookienook425
    @cookienook425 10 місяців тому +11

    Day 361 of commenting until Aztecross starts saying Ahamkara instead of Haamkara

  • @Ima9ineBreak3r
    @Ima9ineBreak3r 10 місяців тому

    I still don't have this exotic; it has eluded me for quite some time. I hope I can grab it soon.

  • @coldblizzard5880
    @coldblizzard5880 10 місяців тому

    Yo cross do you mind checking how 1000 Voices is doing? Haven’t heard or seen that weapon in anything as of late.

  • @mediummatt8028
    @mediummatt8028 10 місяців тому

    With Hothead were you calculating Adept big ones in? Or just the non adept?

  • @disrespank
    @disrespank 10 місяців тому +1

    It took me 53 raid runs to get it ... I really really wanted it because back then we didn't have out fav Gjally.
    After finally getting it and using it ... SHYTE.
    Well ok... it just got buffed and yeah Cross like to exaggerate things ... but this review is on point and honest:
    1. Has a very very very slow firing mechanics - not only you have to aim it to acquire all of the targets and then it takes a bit of time for it to fire all 6 rockets. Meanwhile you better don't make any mistake hiding behind a cover. I found myself after locking into enemies having to aim it into the sky so it wouldn't kill me.
    2. Returning ammo back ... So... you can lock onto 5 enemies, and you HAVE to kill 4 of them. If 2 of them are yellow bars, or one rocket his an obstacle (like we see for example here 7:14 ), OR your team mate kills a few before your rockets do - GG, no ammo for you.
    I tried it, it is better, but still... it is SHYTE!

  • @nathanpotter236
    @nathanpotter236 10 місяців тому +1

    But cross if you reload eyes before it shoots the 6th rocket you keep adaptive ordinance shouldn't that make it's numbers better

  • @johnsc51997
    @johnsc51997 10 місяців тому

    There are times when u want a purely add clear heavy problem is things like thunder lord does it so much better with good ammo econ without the worry

  • @pipin7457
    @pipin7457 10 місяців тому +1

    I feel like the real meta situation for this would be day one raid encounters where there isn't a boss to DPS at the end of it (RoNs first two encounters being good examples of this) where it's add clear + champs + mechanics. Basically infinite heavy massive aoe add clear sounds amazing if someone is able to just post up in a high place and raid down hellfire covering for others to do mechanics. Also, I think a lot of that time in sustained DPS is the firing animation because the reload specifically doesn't seem that egregious. If they had all the rockets come out at the same time, I'd be willing to bet that a good 1/3 of that time could be shaved off bringing it in line sustained dps wise with others. I know that would make it probably too string since it can be such a sting add clear as well so solid sustained dps option, but just an observation.

    • @rickybobby5153
      @rickybobby5153 10 місяців тому

      Day one raid or contest modifier yeah. Otherwise everything just dies before you get a lock on. I’ve used it in GM and it’s great but it’s useless in uncapped content.

  • @flaredubbzy646
    @flaredubbzy646 10 місяців тому

    I imagine this would work surprisingly well with sanguine. 1 shot 15 seconds of extra rift

  • @BigZaddyYumYum
    @BigZaddyYumYum 10 місяців тому

    I got eyes my first AND second clears ever when the raid released

  • @johnnyluna9602
    @johnnyluna9602 10 місяців тому

    How come you left out the new cold comfort rocket with the dps comparisons ? 12:23

  • @Marc-pu1wm
    @Marc-pu1wm 10 місяців тому

    It is fun. I use it exclusively in the opening encounter of the new dungeon. Just main Eyes of Tomorrow the whole encounter without literally ever putting it away.

  • @guber9339
    @guber9339 10 місяців тому +1

    It's biggest issues is not really being able to chunk champions as much as it really should, and it's inability to deal with endgame shielded redbar enemies. The niche it fits in right now is solely killing unshielded red bars in groups or all within line of sight. The redbar knights, servitors (which hard counter this exotic), and hell even that redbar harpy all survived one or two volleys due to EoT not matching the element even with the build giving you a 22% damage buff against the harpy. I doubt they'd do much better against orange bars enemies and fallen/scorn captains.

  • @hughfalbo9758
    @hughfalbo9758 10 місяців тому

    I use eyes of tomorrow for gambit (obviously), but also last wish and the new dungeon on titan. Last wish is like entirely add spam, especially shuro chi and the queenswalk part. The titan dungeon is incredibly add dense as well.

  • @Kell_of_Dragons
    @Kell_of_Dragons 9 місяців тому

    I need that chair finisher

  • @ember3032
    @ember3032 10 місяців тому

    how do you feel about my new primary ammo weapon? I know its an arc weapon and it's in the heavy slot, but its got infinite ammo!

  • @aeloswindrunner
    @aeloswindrunner 10 місяців тому +1

    Still so weird to hear leviathan's breath referred to as a metah pick, cannot get used to it xD

  • @Charles_adams
    @Charles_adams 10 місяців тому

    I feel like this can be good at one targeted enemy like about 20k and 6 volleys in one rocket which is about 120k a hit on a singular boss I used it on nez and a volley hits about 20k so 120x6 is 720 k a damage phase if you get full ammo by next damage phase which is pretty easy

  • @TanBleach46290
    @TanBleach46290 10 місяців тому +15

    Eyes of Tomorrow is definitely one of the most rocket launchers of all time

  • @shoagunzgaming8171
    @shoagunzgaming8171 10 місяців тому +1

    If bipod gets a buff this would be a great catalyst for this sexy beast

  • @eclipsingshadows5421
    @eclipsingshadows5421 10 місяців тому

    Rip Cold Comfort lol.
    With max Envious and the origin trait, you can pop off 4 rockets in one mag WITH Bait and Switch. King of burst DPS.

  • @TheAssassin993
    @TheAssassin993 10 місяців тому

    I enjoy using it in Dares of Eternity Legend.🎉