57:30 If certain light sources are needed, You can also create an AOV Light Group in Redshift Light and AOV Manager - Beauty Pass enable this Light Group, then in Redshift Object Tag turn off Primary Ray Visible. Still, it is a separate rendering either.
I remember the old times with Maya and Mentalray you could get a shadow pass and it was perfect, you could get it even with alpha, just the shadow and alpha...why can´t we get something like that now?
Thank you for these! Super helpful
These series are just amazing, thank you!
57:30
If certain light sources are needed, You can also create an AOV Light Group in Redshift Light and AOV Manager - Beauty Pass enable this Light Group, then in Redshift Object Tag turn off Primary Ray Visible. Still, it is a separate rendering either.
I remember the old times with Maya and Mentalray you could get a shadow pass and it was perfect, you could get it even with alpha, just the shadow and alpha...why can´t we get something like that now?