You’re welcome! If you're playing an Arcanist, you might consider using Ansuul's Torment instead. It’s a solid alternative to Coral Riptide for trials and could suit your build well. Good luck with your runs!
In single-target fights, Null Arca and Runecarver are both solid choices, along with Nirn. While Runecarver may have a slightly lower damage proc, it consistently hits the intended target, unlike Null and Nirn, which can sometimes proc on the wrong target. That’s why, in the ESO log, you saw people using Null Arca and Runecarver in the DSR last boss fight. However, given that Runecarver has a slightly lower damage proc, I switch it to Nirn when testing on a dummy. As for choosing between Null Arca and Coral, Null Arca in actual fights reduces the need to keep stamina below 33%, making the last boss fight in DSR easier to manage.
Thanks! Sure, I can explain how I get 2 Crux while casting Fatecarver. First, the Arcanist’s Inspired Scholarship grants you a Crux if you currently have none. To avoid wasting Crux generation, you want to prevent situations where Banner gives you a Crux when you already have none or three Crux. When Banner generates Crux, it’s essential to plan your next five moves. For example, if I’m casting Beam and Inspired Scholarship grants me a Crux because I had none, then right as I finish my Beam, Banner grants me another Crux, bringing me to two. In this case, I’ll use either one skill or five before my next Fatecarver, but never two, three, or four. Using one skill allows me to quickly cast another skill and then a Flail right after Fatecarve, enabling me to resume Beaming within two seconds. I’ll still have three seconds before Banner grants another Crux, ensuring that Inspired Scholarship will trigger before Banner does. Alternatively, casting five skills before Fatecarve lets me reach three Crux without needing Flail, as Banner will add another Crux within that five-second window. Similarly, if you get the Crux from Banner in the last second before Beam ends, you can choose to cast one Flail or four non-Flail skills at the end of Beam, but never two or three. And so on. Hope that helps! Let me know if you have more questions!
Aw, I appreciate such a detailed explanation ❤ My mistake was I used a different signature script. Now when I made a banner using Class Mastery I can see it works! Still need a lot of practice to get used to these timings, but I’ll figure it out eventually. Thank you for the build and for your help!
I'm currently using the Fiery Banner on dummy, which boosts DOT. You’re right that Beam is an AOE, but it's also a DOT, so both Shattering Banner and Fiery Banner work similarly for Beam. As for Flail, it is indeed an AOE, and using Fiery Banner does mean missing out on a boost to direct AOE damage like Flail. However, if you look closely, Flail only makes up about 1.8% of my total damage, which is quite minimal. On the other hand, DOTs like Trap, Burning, and Poisoned-which are single-target DOTs-contribute significantly more to my overall damage. That said, I’m definitely open to trying Shattering Banner in practical scenarios since it would enhance Azure’s damage. So far, though, I’ve noticed that my teammates often go with the Magical Banner, which you might want to consider. It boosts Inspired Scholarship, something that both Shattering and Fiery Banner overlook.
@@zihmu I also saw people wearing magical banner almost on every encounter at eso logs. And I don't see why. Like some skills from the top 10 damage done list we use deals either elemental or physical damage so they get nothing from the magical banner. Although I still fill like sharp banner's gonna be better (need to test this, ofc), I can understand fiery banner, but why does everyone use magical one? What do I miss? No clue
@@IgnatRozhko Magical Banner doesn’t just boost pure Magic damage; it also includes all elemental damage, such as Fire, Frost, and Shock. You need to understand that the damage bonus provided by any Banner always covers half of all damage types. For example, the Shock Banner, which boosts DoT damage, and the Fiery Banner, which boosts Direct Damage, each account for 50% of all damage sources. Together, these two Banners effectively cover all possible damage. From this perspective, the Magical Banner is designed to maximize overall output by addressing a significant portion of the damage spectrum.
@ ah, not that gets clear, thanks a lot. I read how fiery works but didn't see anything about elemental damage boat from magica banner maybe I should switch the game back to English. Thank you for the clarification
I actually don’t think Azure was really nerfed; it might look that way on paper, but Azure’s performance in U44 is still just as impressive in practice
Nice parse. Whats the global cool down bar mod you use? (The one under your crosshairs)
It's this one, sir www.esoui.com/downloads/info2373-CombatMetronomeGCDTracker.html
Would you consider playing Camouflage Hunter+Banner on one bar?
yap
Great video! What could you run in place of Coral Riptide? Just getting into running trials and haven't run that one yet. Thanks!
You’re welcome! If you're playing an Arcanist, you might consider using Ansuul's Torment instead. It’s a solid alternative to Coral Riptide for trials and could suit your build well. Good luck with your runs!
@@zihmu Thanks! What about a non-trial set, like Deadly or Pillar of nirn? Don't have these newer trial sets yet.
@@outlawred946 If you don’t consider the trial set, you can use Deadly + Order’s Wrath
Hey there. What is the addon name for crux and charge bar. thank you
www.esoui.com/downloads/info3619-ExoYsCruxTracker.html
In eso log, I saw people use null arca and runecarver in dsr last boss fight, do you think that is better in single target fight?
In single-target fights, Null Arca and Runecarver are both solid choices, along with Nirn. While Runecarver may have a slightly lower damage proc, it consistently hits the intended target, unlike Null and Nirn, which can sometimes proc on the wrong target. That’s why, in the ESO log, you saw people using Null Arca and Runecarver in the DSR last boss fight. However, given that Runecarver has a slightly lower damage proc, I switch it to Nirn when testing on a dummy. As for choosing between Null Arca and Coral, Null Arca in actual fights reduces the need to keep stamina below 33%, making the last boss fight in DSR easier to manage.
Great build! Would you pls explain how you get 2 crux while casting fatecarver? 🙏 I only get one. Is it passive skill or what?
Thanks! Sure, I can explain how I get 2 Crux while casting Fatecarver.
First, the Arcanist’s Inspired Scholarship grants you a Crux if you currently have none. To avoid wasting Crux generation, you want to prevent situations where Banner gives you a Crux when you already have none or three Crux.
When Banner generates Crux, it’s essential to plan your next five moves.
For example, if I’m casting Beam and Inspired Scholarship grants me a Crux because I had none, then right as I finish my Beam, Banner grants me another Crux, bringing me to two. In this case, I’ll use either one skill or five before my next Fatecarver, but never two, three, or four.
Using one skill allows me to quickly cast another skill and then a Flail right after Fatecarve, enabling me to resume Beaming within two seconds. I’ll still have three seconds before Banner grants another Crux, ensuring that Inspired Scholarship will trigger before Banner does. Alternatively, casting five skills before Fatecarve lets me reach three Crux without needing Flail, as Banner will add another Crux within that five-second window.
Similarly, if you get the Crux from Banner in the last second before Beam ends, you can choose to cast one Flail or four non-Flail skills at the end of Beam, but never two or three. And so on.
Hope that helps! Let me know if you have more questions!
Aw, I appreciate such a detailed explanation ❤ My mistake was I used a different signature script. Now when I made a banner using Class Mastery I can see it works! Still need a lot of practice to get used to these timings, but I’ll figure it out eventually. Thank you for the build and for your help!
You'd do better with Shattering Banner since Flail and Beam are AOEs.
I'm currently using the Fiery Banner on dummy, which boosts DOT. You’re right that Beam is an AOE, but it's also a DOT, so both Shattering Banner and Fiery Banner work similarly for Beam. As for Flail, it is indeed an AOE, and using Fiery Banner does mean missing out on a boost to direct AOE damage like Flail. However, if you look closely, Flail only makes up about 1.8% of my total damage, which is quite minimal. On the other hand, DOTs like Trap, Burning, and Poisoned-which are single-target DOTs-contribute significantly more to my overall damage.
That said, I’m definitely open to trying Shattering Banner in practical scenarios since it would enhance Azure’s damage. So far, though, I’ve noticed that my teammates often go with the Magical Banner, which you might want to consider. It boosts Inspired Scholarship, something that both Shattering and Fiery Banner overlook.
@zihmu interesting!! I'll look into it! Thanks
@@zihmu I also saw people wearing magical banner almost on every encounter at eso logs. And I don't see why. Like some skills from the top 10 damage done list we use deals either elemental or physical damage so they get nothing from the magical banner. Although I still fill like sharp banner's gonna be better (need to test this, ofc), I can understand fiery banner, but why does everyone use magical one? What do I miss? No clue
@@IgnatRozhko Magical Banner doesn’t just boost pure Magic damage; it also includes all elemental damage, such as Fire, Frost, and Shock. You need to understand that the damage bonus provided by any Banner always covers half of all damage types. For example, the Shock Banner, which boosts DoT damage, and the Fiery Banner, which boosts Direct Damage, each account for 50% of all damage sources. Together, these two Banners effectively cover all possible damage. From this perspective, the Magical Banner is designed to maximize overall output by addressing a significant portion of the damage spectrum.
@ ah, not that gets clear, thanks a lot. I read how fiery works but didn't see anything about elemental damage boat from magica banner maybe I should switch the game back to English. Thank you for the clarification
what would you run i n trash now that azurer is nerfed like it is acuity coral? or plain coral deadly?
I actually don’t think Azure was really nerfed; it might look that way on paper, but Azure’s performance in U44 is still just as impressive in practice
Better watch skinny’s video azure is great
Wrong…