9:20 Hey Great video as always, I just want to mention that it depends with what kind of caracter/players you are playing as far as moon beam goes, if you play with AOE type people (knight..ranger,elem...etc) you dont need moon beam, BUT it is very good against Giant/bosses
Toughts for low lv players. Unless you are married to a player or specific class. The best spread for buffs is the raw stat ones. Int, beef up, heap up, cannonball. At full int a low lv heal skill should be good for a while.
You have to focus on the buffs your leveling partner needs first. Heal only lvl 3; with intel and gear you'll be fine healing wise and RM heals are way stronger. Also max res after the main buffs, it decreases xp loss after death. Make sure you can max the unlocked RM buffs when getting >60, 30 pts per skill. 3x30+3x4 (needed to unlock GT)=102 points needed at lvl 75, (75-60)x3 skill points means 45 pts while getting to lvl 75. So make sure you have/keep 102-45=57 pts free when on lvl 60. 60 if you want Holy Cross.
Thank you for all these guides. Have been very helpful I've been playing Flyff for many years but even I forget builds and stuff, haven't played in years because the game became pay to win.
Actually it didnt matter if you forget it all or not cause flyff universe has so many changes compared to pc flyff that even i had to research all data to make the guides
@@MrRosaPonyGaming that is a good point and true I don't know why I didn't think about that and factor that part in. Okay well once again thank you for all your hard work and effort into doing the research so we can be ready for when this is finally out !!!! 😊
Yeah if you die a lot it helps but overall in flyff u usually only die testing if you can kill a new mob or in dungeons other then that there is no reason why you should die in pve so the uses are really limited
@@MrRosaPonyGaming It comes handy for me cuz i am always able to hunt giants without big risks. If my main dies, my RM is able to ress without a big loss
You are totally right. Nevertheless Giantshunting is even more depressing if you are losing 10% Exp for just some trash items haha The comfort and the less stress is very valuable
Hey guys! I just started playin Flyff Universe, first I wanted to get an RM to support my main which will be a Yoyo Jester (still lvl 15 Acro atm). Which Skills are the most important for the beginning? (RM lvl 60). I thought about Heap Up, Beef up, Haste and maybe Cannonball for the next one. Am I right with it?
During lvling in early lvls its heapup and beefup as you will use skills once you have hyoyo and cruiser set its going to be accu and cannon thats also really important then fill up with as many defensive buffs as possible
I guess no guide needed there u describe the build already so if its hit and run u can go full dmg and try to get as much movementspeed as possible and ur good
@@MochiInTheSky gear that gives dmg and movementspeed and skill u said it moonbeam and buffs the ones that give dmg and movespeed thats it its a hit and run class it needs nothing else
I think that in one of your videos there was conversation about getting restat at lvl 15 and lvl 60 (couldn't find the comment again..). Does that mean that your stats will be automatically restatted once you reach that lvl or do you get a scroll to restat when ever you feel like you need that? And are the skills also restatted as well? :o Thanks a lot in advance! :)
At lvl 15 u get automated restat and a scroll of reskill i belive and not sure about 60 is its scroll or Automated cause scroll makes more sence since some classes need to get.to lvl 65 for example to switch from a 1vs1 Build to an aoe build
Full int for clockworks? Make a guide how to make penya. Because with RM as a support I remember making money only when going to clockworks, blade DD and support RM 60 sta tho
No clue with what assholes you lvled then ;-) there is a party filter called sequential and its handing out drops in order its the most fair way to lvl up as a team cause everyone gets the same ammount of loot attempts
Lol the only char I made past 100 was an FS RM and I was absurdly rich. If anything it was the funnest part of flyff for me IMO was the money making aspect. Don’t blame the character if ur poor
Hi, just want to ask if its a good idea to go all int from the start? Im now running full str then restat str and go full int once i have enough buffs. thoughts? thanks
@@MrRosaPonyGaming no. what i meant was that, I am planning to go full str until I reach lvl 60. then use restat. this is so i could level up without assistance of a party. is that good? or can a full int go solo leveling?
@@LeoDequito you can also to that full str strat until lvl 25-30 if you dont have many people that can lvl with you. i like that idea alot. full int solo leveling is not really possible. i mean you need like 4-5 times the time to kill a mob than a mercenary
Buffs sollten im early game für deinen supportetwn ausgewählt werden also skill am besten einfach was dein partner für seine Klasse braucht später hast du eh alles
@@MrRosaPonyGaming danke für die Antwort hab erstmal prio gemacht buffs und dann ress als nächstes Heel Rain ich bin der meinung mit 105 oder 110 hat man eh alles gefühlt was man braucht
Looking forward to giving this a shot! what buffs would you focus on first while leveling?? I just hit 15 and maxed heal but don't know which I should try and go for next, Maybe moonbeam? Also would you recommend holding on to some skill points to max buffs first or is it better to have lower level versions of more buffs than a few high level?
I am a fan of not making heal early i rather go max heap up then the rest of the buffs depend on the players you wanna support since every class needs different skilm pathd
start with heal 3, skip the moonbeam. skip dmg skills obviously. i recommend focus and best buffs possible as early as you can. just upgrade alle buffs only so far that you can learn the next one. MAX haste, beef up, maybe some points in heap up. If u play it in this way you can give so most dmg to your team members. heal 3 is still good enough to keep their HP high
@@patrickmuller5014 yes sounds correct only 1 thing if u max heapup 1st your lvl partner can go to higher mobs and even with a bit lower dmg this will result in a better exp curve so always go heapup max 1st
@@MrRosaPonyGaming For Supporting Merc= Heap Up > Beef Up > Cannon Ball > Haste > Accuracy > Quick Step > Patience > Mental Sign? (I am disregarding Moon Beam because its mainly a Heal Dummy for my Merc)
im almost 60 and i leveled all the way from 15 with moonbeam. I am kinda poor, should I still proceed with moonbeam? Or change build for AoE or something else?
im pretty good with hit and run moonbeam, barely getting hits. got around 14m. Shall I still go full sta? and what skills I need to train? for full sta? thank u
Its just a general idea for a fs rm since you need to adjust your buffs to ur main partner or group for example if you play with an acrobat that uses junk arrow to lvl you wanna max this right after heapup but if u lvl with a blade auto atk for example maxing accuracy early makes more sence so it always depends with who ur lvling
I want to do a RM all the way from 15 to 60 with moonbeam. is moonbeam good at higher levels or it becomes weak for soloing monsters ? I want to be able to dot the monster and watch him die without hitting him
This guide is not the best when it comes to ringmaster.. ring master can be a hybrid build mobber/support type.. just do more research on each class sir...
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9:20 Hey Great video as always, I just want to mention that it depends with what kind of caracter/players you are playing as far as moon beam goes, if you play with AOE type people (knight..ranger,elem...etc) you dont need moon beam, BUT it is very good against Giant/bosses
Thx for pointing it out ;-)
Toughts for low lv players. Unless you are married to a player or specific class. The best spread for buffs is the raw stat ones. Int, beef up, heap up, cannonball. At full int a low lv heal skill should be good for a while.
Highly disagree haste and accuracy are most important then followed up by heapup and such
You have to focus on the buffs your leveling partner needs first. Heal only lvl 3; with intel and gear you'll be fine healing wise and RM heals are way stronger. Also max res after the main buffs, it decreases xp loss after death.
Make sure you can max the unlocked RM buffs when getting >60, 30 pts per skill. 3x30+3x4 (needed to unlock GT)=102 points needed at lvl 75, (75-60)x3 skill points means 45 pts while getting to lvl 75. So make sure you have/keep 102-45=57 pts free when on lvl 60. 60 if you want Holy Cross.
Lot of people need this guide bad for some reason so many stupid players get mad if u do t have their favorite buff like u have unlimited skill points
Well you should always start with universal buffs 1st if you do not have a fix lvling group
Thanks for all these guides
Your welcome
On my slave rm i went for blade specific buffs first and did quick and heal last. Its easy to doible tap heal and juggle back to your main.
Thank you for all these guides. Have been very helpful I've been playing Flyff for many years but even I forget builds and stuff, haven't played in years because the game became pay to win.
Actually it didnt matter if you forget it all or not cause flyff universe has so many changes compared to pc flyff that even i had to research all data to make the guides
@@MrRosaPonyGaming that is a good point and true I don't know why I didn't think about that and factor that part in. Okay well once again thank you for all your hard work and effort into doing the research so we can be ready for when this is finally out !!!! 😊
@@trevorperkins7214 i tried to provide any needed guides in advance and will try to keep them updated as the patches fly in
Thanks :) I hit level 60 today and changed job to RM
Have a lot of fun with ur class
Found a stick (Hyper stick) with +12% healing and +10% casting speed, lvl 58, rarity: uncommon. Also a Fanta stick +14% healing for lvl 70
With max ress you will lose just 0,3% Exp if you die, so it is way more benefitial like you said
Yeah if you die a lot it helps but overall in flyff u usually only die testing if you can kill a new mob or in dungeons other then that there is no reason why you should die in pve so the uses are really limited
@@MrRosaPonyGaming It comes handy for me cuz i am always able to hunt giants without big risks. If my main dies, my RM is able to ress without a big loss
@@ProCreedify yeah in that case if you die a lot its someehat worth it
You are totally right. Nevertheless Giantshunting is even more depressing if you are losing 10% Exp for just some trash items haha
The comfort and the less stress is very valuable
@@ProCreedify yeah giant hunting is only good atm for historic weapons
Hey guys! I just started playin Flyff Universe, first I wanted to get an RM to support my main which will be a Yoyo Jester (still lvl 15 Acro atm). Which Skills are the most important for the beginning? (RM lvl 60). I thought about Heap Up, Beef up, Haste and maybe Cannonball for the next one. Am I right with it?
During lvling in early lvls its heapup and beefup as you will use skills once you have hyoyo and cruiser set its going to be accu and cannon thats also really important then fill up with as many defensive buffs as possible
Hi! Do you have a guide for full int RM Moonbeam hit and run?
I guess no guide needed there u describe the build already so if its hit and run u can go full dmg and try to get as much movementspeed as possible and ur good
@@MrRosaPonyGaming Okay! 😅 What about the gear, jewelry and skills to use?
@@MochiInTheSky gear that gives dmg and movementspeed and skill u said it moonbeam and buffs the ones that give dmg and movespeed thats it its a hit and run class it needs nothing else
@@MrRosaPonyGaming Okay! Thank you very much.
@@MochiInTheSky ur welcome;-)
is it adviced to make a seperate account for a RM? it is not possible to play one 2 characters at the same time otherwise right?
In flyff always make seperate accounts for everything you never know when you might need to login both at the same time to do something
hi any suggestion for duo leveling with RM ? planning to play with my wife .. both noob so watching your video help us :D
I would play 1 healer and 1 aoe rm
I think that in one of your videos there was conversation about getting restat at lvl 15 and lvl 60 (couldn't find the comment again..). Does that mean that your stats will be automatically restatted once you reach that lvl or do you get a scroll to restat when ever you feel like you need that? And are the skills also restatted as well? :o Thanks a lot in advance! :)
At lvl 15 u get automated restat and a scroll of reskill i belive and not sure about 60 is its scroll or Automated cause scroll makes more sence since some classes need to get.to lvl 65 for example to switch from a 1vs1 Build to an aoe build
Full int for clockworks? Make a guide how to make penya. Because with RM as a support I remember making money only when going to clockworks, blade DD and support RM 60 sta tho
No clue with what assholes you lvled then ;-) there is a party filter called sequential and its handing out drops in order its the most fair way to lvl up as a team cause everyone gets the same ammount of loot attempts
Lol the only char I made past 100 was an FS RM and I was absurdly rich. If anything it was the funnest part of flyff for me IMO was the money making aspect. Don’t blame the character if ur poor
Hi, just want to ask if its a good idea to go all int from the start? Im now running full str then restat str and go full int once i have enough buffs. thoughts? thanks
Go full int ur buffs and heal will be useless if ur full str
@@MrRosaPonyGaming no. what i meant was that, I am planning to go full str until I reach lvl 60. then use restat. this is so i could level up without assistance of a party. is that good? or can a full int go solo leveling?
@@LeoDequito i dont understand we are at a fullsupport guide you heal and buff your team mates to lvl up
@@MrRosaPonyGaming well yeah. hahaha. maybe got traumatized from flyff ph where it's a ghost town. thanks mr rosa
@@LeoDequito you can also to that full str strat until lvl 25-30 if you dont have many people that can lvl with you. i like that idea alot. full int solo leveling is not really possible. i mean you need like 4-5 times the time to kill a mob than a mercenary
Thanks
Your welcome
Hi ich hab FS RM lvl 95 hab moonebeam nicht geskillt weil buffs waren mir wichtiger und res und so wieso Beef Up nur +16?
Buffs sollten im early game für deinen supportetwn ausgewählt werden also skill am besten einfach was dein partner für seine Klasse braucht später hast du eh alles
@@MrRosaPonyGaming danke für die Antwort hab erstmal prio gemacht buffs und dann ress als nächstes Heel Rain ich bin der meinung mit 105 oder 110 hat man eh alles gefühlt was man braucht
Looking forward to giving this a shot!
what buffs would you focus on first while leveling?? I just hit 15 and maxed heal but don't know which I should try and go for next, Maybe moonbeam? Also would you recommend holding on to some skill points to max buffs first or is it better to have lower level versions of more buffs than a few high level?
I am a fan of not making heal early i rather go max heap up then the rest of the buffs depend on the players you wanna support since every class needs different skilm pathd
start with heal 3, skip the moonbeam. skip dmg skills obviously. i recommend focus and best buffs possible as early as you can. just upgrade alle buffs only so far that you can learn the next one. MAX haste, beef up, maybe some points in heap up. If u play it in this way you can give so most dmg to your team members. heal 3 is still good enough to keep their HP high
@@patrickmuller5014 yes sounds correct only 1 thing if u max heapup 1st your lvl partner can go to higher mobs and even with a bit lower dmg this will result in a better exp curve so always go heapup max 1st
@@MrRosaPonyGaming For Supporting Merc= Heap Up > Beef Up > Cannon Ball > Haste > Accuracy > Quick Step > Patience > Mental Sign? (I am disregarding Moon Beam because its mainly a Heal Dummy for my Merc)
@@klappenhalter sounds good and keep heal so high u can maintain urself no need to max it at start
does heal really need to be max lvl? i was told its not worth it because the difference in hp it heals is 300
As a full support rm yes it def has to be max until u get healrain
im almost 60 and i leveled all the way from 15 with moonbeam. I am kinda poor, should I still proceed with moonbeam? Or change build for AoE or something else?
I would recommend going aoe u will make more money and if u go full sta u can tank even with bad gear
@@MrRosaPonyGaming RM right?
@@We-kv3ze yes
im pretty good with hit and run moonbeam, barely getting hits. got around 14m. Shall I still go full sta? and what skills I need to train? for full sta? thank u
I heard about build with Stonehand max + merkaba max, but in ur AoE guide it dont mention it. So im kinda unsure
Geburah Tiphreth has no cooldown time? I'm trying to google and I can't find it.
It does has cooldown
Should i use a historic stick at level 140?
no
@@MrRosaPonyGaming when should i change my stick?
@@defective1728 whenever u have the money
@@MrRosaPonyGaming which stick should be my end game item as full support rm?
@@defective1728 highest casttime which still allows u to get max buffa
Haii..now i'm rm lvl 65 and my partner Bp aoe lvl 69.. skill beef up is important to build max or not thank you
Depends is he 1vs1 yes if he is aoe no
Thank you
Cannonball is needed to melee
It gives hit rate crit rate and block so a good overaller
Hi, I would like to play it on mobile but my concern is if I will be outplayed by pc users lets say on pvp?
100% yes you will get demolished
Why is cannonball skipped before maxing all the other buffs on the guide?
Its just a general idea for a fs rm since you need to adjust your buffs to ur main partner or group for example if you play with an acrobat that uses junk arrow to lvl you wanna max this right after heapup but if u lvl with a blade auto atk for example maxing accuracy early makes more sence so it always depends with who ur lvling
@@MrRosaPonyGaming Ahh that makes sense.
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Just wanted to say exactly the same
I want to do a RM all the way from 15 to 60 with moonbeam. is moonbeam good at higher levels or it becomes weak for soloing monsters ? I want to be able to dot the monster and watch him die without hitting him
It does get outsacled later if you wanna use moonbeam i woulf go full int and do hnr moonbeam.style
@@MrRosaPonyGaming thank you :)
Can a full support assist/RM solo level up?
Yes look at the 1vs3 rm guide it shows the basics
Why not mention the hyper stick?
Hyper hyper
Stick of Roritoren: INT+5 and Decreased MP Consumption+10% or am i stupid? :D
No clue what u mean
Doesn't my leveler get less exp if I use moon beam on the mobs?
And u get more
i love this game but wow, you gota spend some real money at the end gl everyone! bye
Have fun
This guide is not the best when it comes to ringmaster.. ring master can be a hybrid build mobber/support type.. just do more research on each class sir...
He has other ringmaster guides. This one is a full support guide. You can do more research by checking his channel, sir….
lol it was in the title full support guide not hydrid or aoe build guide