Ferriesmachine TYPE: GREATER MACHINE DATA: Not much is currently known about these elusive machines, as encounters with them usually result in death. According to accounts from several survivors, Ferriesmachines mostly linger in areas others cannot reach, such as high cliffs or tight caverns. Many speculate that these machines were originally Swordsmachine copycats, who, finding the existence of Ferryman interesting, sought to become like them, mimicking their ways until they themselves began to believe in God. Of course, this allerted Gabriel, and disgusted by the existence of the Ferriesmachines, began killing them, slewing them apart and pinning their corpses on surfaces as a warning for others to not follow in their steps. Now, very few remain in the wrath layer, and as blood began to dry up, the only way up, was to go down. STRATEGY: - It is wise to fight with ranged weaponry, as Ferriesmachines have managed to merge attack patterns from both Ferrymen and Swordsmachines, making them extremely adept at melee combat. - Due to the weight of their bodies, parrying an attack will temporarily cause the Ferriesmachine to stagger, breaking its fluid movements and allowing you a quick chance to get blood. - After ditching their shotguns in favor of mastering their spears, Ferriesmachines will occasionally throw their spears in order to cripple enemies, making them vulnerable if they miss, or enraged when parried.
@@bird178 (i tried) Skirmisher GREATER MACHINE DATA: Due to the sudden influx of notoriety and popularity gained from performing its feats, V1 accidentally ended up sparking a new trend amongst scrapheads. A great example would be the Skirmisher, a scraphead that had modified its form based on the rumors collected from terminals, and rarely, from other blood fueled machines. Unlike most, who tend to hoard their findings, the Skirmisher had entirely ditched its original form, rebuilding it from parts from other machines the Skirmisher deemed “Worthy”, even going as far to replace its own head to match the Supreme Machine’s look. As a result of its picky scavenging, the Skirmisher’s form is well built, having the perfect balance of speed and power. The usage of jackhammer parts in its legs allows the Skirmisher to propel itself forward further than other machines, while its arms, built off of sentry legs, packed power in both swinging with, or without its twin blades. Yet, as it lay dying on the floor, it had no regrets, satisfied that its idol was the one who inspired, and now ended its life. STRATEGY: -The Skirmisher has studied combat data from several terminals, even purposefully choosing a claustrophobic room as its arena to prevent defensive movement. -Despite most of its attacks being unparryable, it is possible to bait the Skirmisher into swinging prematurely, staggering it in the process and allowing a parry window. -Dashing is a necessity when fighting the Skirmisher, as its speed and maneuverability allows a swift death to those who are catched off guard.
@@bird178 (i tried) Skirmisher GREATER MACHINE DATA: Due to the sudden influx of notoriety and popularity gained from performing its feats, V1 accidentally ended up sparking a new trend amongst scrapheads. A great example would be the Skirmisher, a scraphead that had modified its form based on the rumors collected from terminals, and rarely, from other blood fueled machines. Unlike most, who tend to hoard their findings, the Skirmisher had entirely ditched its original form, rebuilding it from parts from other machines the Skirmisher deemed “Worthy”, even going as far to replace its own head to match the Supreme Machine’s look. As a result of its picky scavenging, the Skirmisher’s form is well built, having the perfect balance of speed and power. The usage of jackhammer parts in its legs allows the Skirmisher to propel itself forward further than other machines, while its arms, built off of sentry legs, packed power in both swinging with, or without its sword. Yet, as it lay dying on the floor, it had no regrets, satisfied that its idol was the one who inspired, and now ended its life. STRATEGY: -The Skirmisher has studied combat data from several terminals, even purposefully choosing a claustrophobic room as its arena to prevent defensive movement. -Despite most of its attacks being unparryable, it is possible to bait the Skirmisher into swinging prematurely, staggering it in the process and allowing a parry window. -Moving excessively is the only way to properly avoid taking damage, as the Skirmishers' uncannily agile form allows a swift death to those who are caught off guard. (HOLY CRAP IS THAT V3 ULTRAKILL RECONSTRUCT WHAAATTTTT!1/!?!??!?!?!?!)
SBTNINA probably has the most unique kind of style I’ve ever heard with the dial-up and errors, but I find fits incredible with just looking at the background of V1 falling into this endless abyss of nothing and emptiness, and even more with the current state of the Ultraverse and how seriously lonely and dead everything is; God left, Earth is dead, Humanity is being slowly eliminated even from Hell, and death/fraudulence is happening even in Heaven. Hearing the small nostalgic jingles of ice cream trucks and the “Please try again later- later- later- later-“ like, what’s later? Nothing. Nobody is ever going to call again later, ever again. It’s impossible. Same with Timeless Tides; Whatever happened to Ultraearth and the fact that in the act 2 interlude the planet seems intact but just… dead, seems to insinuate it was a quiet and quick collapse of society. It doesn’t feel like everything is destroyed and aflame (barring Final War shenanigans), just silent. The sax makes it feel like a bustling minecraft server where all the buildings and little redstone machines are still intact but everybody quit the server years ago and uninstalled the game. TT works quite good with Wrath again, since V1 is just passing by all of the remaining sinners left behind and drowning in ocean Styx, with even the Ferrymen being slaughtered. I kinda wish now this could be expanded later on, since Wrath really does seem like one of the sadder layers even compared to Lust and Violence. Nice work :}
Ferriesmachine
TYPE: GREATER MACHINE
DATA:
Not much is currently known about these elusive machines, as encounters with them usually result in death. According to accounts from several survivors, Ferriesmachines mostly linger in areas others cannot reach, such as high cliffs or tight caverns.
Many speculate that these machines were originally Swordsmachine copycats, who, finding the existence of Ferryman interesting, sought to become like them, mimicking their ways until they themselves began to believe in God.
Of course, this allerted Gabriel, and disgusted by the existence of the Ferriesmachines, began killing them, slewing them apart and pinning their corpses on surfaces as a warning for others to not follow in their steps.
Now, very few remain in the wrath layer, and as blood began to dry up, the only way up, was to go down.
STRATEGY:
- It is wise to fight with ranged weaponry, as Ferriesmachines have managed to merge attack patterns from both Ferrymen and Swordsmachines, making them extremely adept at melee combat.
- Due to the weight of their bodies, parrying an attack will temporarily cause the Ferriesmachine to stagger, breaking its fluid movements and allowing you a quick chance to get blood.
- After ditching their shotguns in favor of mastering their spears, Ferriesmachines will occasionally throw their spears in order to cripple enemies, making them vulnerable if they miss, or enraged when parried.
Might make a song out of this
Thank you good person for the music idea 👍
@@bird178 thank, i got inspired by this video to make the entry (your songs are fire)
@@bird178 (i tried)
Skirmisher
GREATER MACHINE
DATA:
Due to the sudden influx of notoriety and popularity gained from performing its feats, V1 accidentally ended up sparking a new trend amongst scrapheads. A great example would be the Skirmisher, a scraphead that had modified its form based on the rumors collected from terminals, and rarely, from other blood fueled machines. Unlike most, who tend to hoard their findings, the Skirmisher had entirely ditched its original form, rebuilding it from parts from other machines the Skirmisher deemed “Worthy”, even going as far to replace its own head to match the Supreme Machine’s look.
As a result of its picky scavenging, the Skirmisher’s form is well built, having the perfect balance of speed and power. The usage of jackhammer parts in its legs allows the Skirmisher to propel itself forward further than other machines, while its arms, built off of sentry legs, packed power in both swinging with, or without its twin blades.
Yet, as it lay dying on the floor, it had no regrets, satisfied that its idol was the one who inspired, and now ended its life.
STRATEGY:
-The Skirmisher has studied combat data from several terminals, even purposefully choosing a claustrophobic room as its arena to prevent defensive movement.
-Despite most of its attacks being unparryable, it is possible to bait the Skirmisher into swinging prematurely, staggering it in the process and allowing a parry window.
-Dashing is a necessity when fighting the Skirmisher, as its speed and maneuverability allows a swift death to those who are catched off guard.
@@bird178 (i tried)
Skirmisher
GREATER MACHINE
DATA:
Due to the sudden influx of notoriety and popularity gained from performing its feats, V1 accidentally ended up sparking a new trend amongst scrapheads. A great example would be the Skirmisher, a scraphead that had modified its form based on the rumors collected from terminals, and rarely, from other blood fueled machines. Unlike most, who tend to hoard their findings, the Skirmisher had entirely ditched its original form, rebuilding it from parts from other machines the Skirmisher deemed “Worthy”, even going as far to replace its own head to match the Supreme Machine’s look.
As a result of its picky scavenging, the Skirmisher’s form is well built, having the perfect balance of speed and power. The usage of jackhammer parts in its legs allows the Skirmisher to propel itself forward further than other machines, while its arms, built off of sentry legs, packed power in both swinging with, or without its sword.
Yet, as it lay dying on the floor, it had no regrets, satisfied that its idol was the one who inspired, and now ended its life.
STRATEGY:
-The Skirmisher has studied combat data from several terminals, even purposefully choosing a claustrophobic room as its arena to prevent defensive movement.
-Despite most of its attacks being unparryable, it is possible to bait the Skirmisher into swinging prematurely, staggering it in the process and allowing a parry window.
-Moving excessively is the only way to properly avoid taking damage, as the Skirmishers' uncannily agile form allows a swift death to those who are caught off guard.
(HOLY CRAP IS THAT V3 ULTRAKILL RECONSTRUCT WHAAATTTTT!1/!?!??!?!?!?!)
SBTNINA probably has the most unique kind of style I’ve ever heard with the dial-up and errors, but I find fits incredible with just looking at the background of V1 falling into this endless abyss of nothing and emptiness, and even more with the current state of the Ultraverse and how seriously lonely and dead everything is; God left, Earth is dead, Humanity is being slowly eliminated even from Hell, and death/fraudulence is happening even in Heaven.
Hearing the small nostalgic jingles of ice cream trucks and the “Please try again later- later- later- later-“ like, what’s later? Nothing. Nobody is ever going to call again later, ever again. It’s impossible.
Same with Timeless Tides; Whatever happened to Ultraearth and the fact that in the act 2 interlude the planet seems intact but just… dead, seems to insinuate it was a quiet and quick collapse of society. It doesn’t feel like everything is destroyed and aflame (barring Final War shenanigans), just silent. The sax makes it feel like a bustling minecraft server where all the buildings and little redstone machines are still intact but everybody quit the server years ago and uninstalled the game. TT works quite good with Wrath again, since V1 is just passing by all of the remaining sinners left behind and drowning in ocean Styx, with even the Ferrymen being slaughtered. I kinda wish now this could be expanded later on, since Wrath really does seem like one of the sadder layers even compared to Lust and Violence.
Nice work :}
Nice sounding stuff!
this is pretty good me like it
Maybe bro didn’t fall off
Mom, can we please get WRATH
We have WRATH at home
WRATH at home:
Lmao
hard
same
Sus. @@9Justin9