There's no Cyberse endboard that plays around Super Poly besides Terahertz pass (and even then... the super poly decks just summon any dark monster). The triple Firewall does actually play around Super Poly because they can only get rid of 2/3 so you still potentially have Desavewurm and Superfactorial live after the opponent already discarded 2 cards (nobody plays Almarduke)
Sure but then you'd Still have to get through super factorial, desave wurm, the omni that super fact puts up with primathmech alembert on top of the 4x non engine that they open up cos y'know mathmech always open 1 card starter with 4 non engine and next turn they're gonna access code for game good luck I don't play it but the deck is difficult to deal with super poly isn't really achieving much by itself
@@seph2686If you have super poly desave never gets out of the ED unless you allow it. With princess being meta everyone plays gy counters so good luck getting that diameter out of there
@AceL. as I said I don't play it. If you have the gy counter on top of spoly then sure you have a chance but then you need a lucky hand. If they have an extender they can send desavewurm turn 1 you're missing the point though without a lucky hand spoly doesn't do enough by itself mathmech is still hard to out you're still gonna have a lot to get through with 4 cards in hand after you spoly majority of the time mathmech gets that far you lose
@@seph2686 If Laplacian doesnt hit the field they are way more manageable. 2 Seasons ago my masters promo was vs mathmech and i played vs desave, the xyz, called by, and 2x veiler/imperm. I just had to magnamut their diameter to beat them, with a far from optimal hand.
As a Mathmech main, I would rate that, a 10/10 combo (if not interrupted). Unfortunately in a real duel, things happen, I mean alot is happening on the board these days... Alot of time we have to sac those ideal end board to bait handtraps/ interruption, n just rely on making teraheartz + superfactorial endboard (still alot of interruption tho)🤣 ... TBH Mathmech is not that invincible, superpoly / Kurikara / Lava golem / kaiju / droplet f**ked us hard, even well timed Called By will stop our Superfactorial... But always there are those people who just gunning down their interruption like a mad man when they saw Circular, n then yell "KONAMI BAN CIRCULAR!" I personally think Snake-Eyes is still more problematic than Mathmech RN... But as a Mathmech main, I would agree if Circular is limited to 1. That card is solo carry Cyberse literally... But not Banning it, cz ban it = killing Mathmech...
You can run an Accesscode over the Aggregator, generally tho it requires some kind of Exodia god hand to break this board and if they had that kind of hand against a typical Mathmech board you were probably dead anyways. The other best Cyberse deck (@Ignister) also does the same thing of vomiting most of its ED turn 1 and putting the opponent on better have it.
@@TheShapestofSnatches Add to the fact that M@.i boy Gatchiri is searchable (Or can be sent with Bururu, the green one), making your boss unaffected, so can help you save interactions for later
Interesting to see Mathmech lines evolve while it flys under the radar. Ngl though, I dismantled my Mathmech deck months ago to help build my newer decks like Unchained and Rescue-Ace. Not because it wasn't still good but the deck is just boring. It's so linear as a combo deck and lacks the enjoyment that I get from piloting non linear decks like Infernoble, Dragon Link, Unchained, Mannadium, hell even Tearlaments is more engaging despite it being a war crime deck. Btw if you haven't messed with pure Tear lately I recommend giving it a look. I have a lot of replays and a deck list I could share, it's absurd how good the deck still is. It genuinely makes me angry lol, they get away with murder.
To be honest, lot of decks has more than optimal routes... "Anger management: The deck" is more than turbo High wave Caesar, blue doggo & 2 pop, and personally can speak of how versatile "M@i bois"are despite being known as a turtle or Circular turbo (But not as freestyle as D-Link must admit)
To people who keep saying "you just always play the same combo" - No,you don't. You WILL get interrupted at different places and how you deal with that is the real test of skill.
Isnt this a more complicated way to do a endboard some did in past? Basicly what they did was tribute with alembertian under the singularity which would trigger singularity to revive transcode, i think you just needed firewall defenser/circular and a extender
That was a 2 card combo. These can be done with just 1 card/an extender through a handtrap and if you do have Circular + extender you get a Firewall on field immediately
If you play Nabla, you could get Diameter into the grave without Terahertz, so it can send the Cyberse Fusion Spell negat on your turn and Meriologic Aggregator on theirs
@@marco199446 Extenders, handtraps limiting boards, quite often you can make a Laplacian into a board to threaten to send 3 of their cards to bait out interruptions then use your extenders afterwards
What do you do when you start with both firewalls in hand and 3 hand traps? Can’t start with defender cause you already have guardian in hand, but if you go guardian first, then you get stuck at splash mage with nothing to bring back. It’s rare, but happened to me a few times already
This just wastes crystal heart for follow up, trades the mereologic aggregator for a single bounce, dilutes the main deck with a dotscaper, wastes ED space and the S/T negate isn't even live yet. Also you can get this exact end board in pure mathmech with a single extender + you get aggregator and keep crystal heart in ED.
If droll was a better card into the format rn (rip SHS hopefully) I would consider it since you can add back the droll with Firewall too. Drolling before making Alembertian is awkward tho since you'd be down a body due to not being able to search but also you kinda need to make it for Singularity's effect.
This IS pure Mathmech, the maindeck is identical to every other Mathmech deck lol. Explain how Terahertz Singularity and threat of a returning Firewall isn't better than Terahertz + Heatsoul?
i always found mathmech to be both a boring gameplay design with artwork that is pretty mid tbh. buuut the firewall singularity and firewall dragon end boards do have me thinking of finally building this deck 👀👀
SE has better recovery, while Mech turn 3 is "just" Accesscode turbo, but weak against all interactions in the world 2 Called by, Evenly and Kaiju would do the trick ("Ez draw the out, lol"), but otherwise spare your sanity and move next duel... The headache isn't worth your time
Why everyone is using josh face on every video 🤦🏻♂️ guy is not even that good
Because that guy have his own vendetta against mathmech.
He's the face of several memes like SS Raye, Circular and Rikka ( Not 100% sure about last one)
Ye word. Dude is big trash. 🫠
Maths: 1 plus 1 equals fucking 15.
Nah bro, we have to mute this video for the rest of this man's life
26:32 bro did it, he actually made me feel sorry for a snek eye player 😮
How to play into super poly as mathmech while crippling your ED
There's no Cyberse endboard that plays around Super Poly besides Terahertz pass (and even then... the super poly decks just summon any dark monster). The triple Firewall does actually play around Super Poly because they can only get rid of 2/3 so you still potentially have Desavewurm and Superfactorial live after the opponent already discarded 2 cards (nobody plays Almarduke)
Sure but then you'd Still have to get through super factorial, desave wurm, the omni that super fact puts up with primathmech alembert on top of the 4x non engine that they open up cos y'know mathmech always open 1 card starter with 4 non engine and next turn they're gonna access code for game good luck I don't play it but the deck is difficult to deal with super poly isn't really achieving much by itself
@@seph2686If you have super poly desave never gets out of the ED unless you allow it. With princess being meta everyone plays gy counters so good luck getting that diameter out of there
@AceL. as I said I don't play it. If you have the gy counter on top of spoly then sure you have a chance but then you need a lucky hand. If they have an extender they can send desavewurm turn 1 you're missing the point though without a lucky hand spoly doesn't do enough by itself mathmech is still hard to out you're still gonna have a lot to get through with 4 cards in hand after you spoly majority of the time mathmech gets that far you lose
@@seph2686 If Laplacian doesnt hit the field they are way more manageable. 2 Seasons ago my masters promo was vs mathmech and i played vs desave, the xyz, called by, and 2x veiler/imperm. I just had to magnamut their diameter to beat them, with a far from optimal hand.
I think the Cyberse dragons are a lot cooler than generic Baronne+Apollousa in 15 different decks.
Do i need almiraj? Is there any link 1 replacements kinda broke right now
U need almiraj because there arent any generic link 1s u can use to change your handtraps into a cyberse body with arrow for parallel exceed
I already have crippling ptsd from spoly/lava golem when I used to end on singu plus Tera. This is just gonna bring my trauma to the next level! Lmao
Cydra be like:
As a Mathmech main, I would rate that, a 10/10 combo (if not interrupted). Unfortunately in a real duel, things happen, I mean alot is happening on the board these days...
Alot of time we have to sac those ideal end board to bait handtraps/ interruption, n just rely on making teraheartz + superfactorial endboard (still alot of interruption tho)🤣 ...
TBH Mathmech is not that invincible, superpoly / Kurikara / Lava golem / kaiju / droplet f**ked us hard, even well timed Called By will stop our Superfactorial...
But always there are those people who just gunning down their interruption like a mad man when they saw Circular, n then yell "KONAMI BAN CIRCULAR!"
I personally think Snake-Eyes is still more problematic than Mathmech RN...
But as a Mathmech main, I would agree if Circular is limited to 1. That card is solo carry Cyberse literally... But not Banning it, cz ban it = killing Mathmech...
bro using the entire extra turn 1. the cyberse typing was a mistake
Ive been stuck around Diamond 3 with my mathmech build. Gonna try this out!
Is there any extra deck monsters left if board gets broken?
You can run an Accesscode over the Aggregator, generally tho it requires some kind of Exodia god hand to break this board and if they had that kind of hand against a typical Mathmech board you were probably dead anyways. The other best Cyberse deck (@Ignister) also does the same thing of vomiting most of its ED turn 1 and putting the opponent on better have it.
@@TheShapestofSnatches Add to the fact that M@.i boy Gatchiri is searchable (Or can be sent with Bururu, the green one), making your boss unaffected, so can help you save interactions for later
@@TheShapestofSnatchesor a droplet
Interesting to see Mathmech lines evolve while it flys under the radar. Ngl though, I dismantled my Mathmech deck months ago to help build my newer decks like Unchained and Rescue-Ace. Not because it wasn't still good but the deck is just boring. It's so linear as a combo deck and lacks the enjoyment that I get from piloting non linear decks like Infernoble, Dragon Link, Unchained, Mannadium, hell even Tearlaments is more engaging despite it being a war crime deck. Btw if you haven't messed with pure Tear lately I recommend giving it a look. I have a lot of replays and a deck list I could share, it's absurd how good the deck still is. It genuinely makes me angry lol, they get away with murder.
Whats your id
To be honest, lot of decks has more than optimal routes... "Anger management: The deck" is more than turbo High wave Caesar, blue doggo & 2 pop, and personally can speak of how versatile "M@i bois"are despite being known as a turtle or Circular turbo (But not as freestyle as D-Link must admit)
@SupaSneech I don't keep em on my MD account, space is too limited. Uploaded the games to my channel. Got a few more I haven't posted yet.
To people who keep saying "you just always play the same combo" - No,you don't. You WILL get interrupted at different places and how you deal with that is the real test of skill.
Isnt this a more complicated way to do a endboard some did in past? Basicly what they did was tribute with alembertian under the singularity which would trigger singularity to revive transcode, i think you just needed firewall defenser/circular and a extender
That was a 2 card combo. These can be done with just 1 card/an extender through a handtrap and if you do have Circular + extender you get a Firewall on field immediately
If you play Nabla, you could get Diameter into the grave without Terahertz, so it can send the Cyberse Fusion Spell negat on your turn and Meriologic Aggregator on theirs
How to play going second with this decklist ?
Make Terahertz
@@TheShapestofSnatches and how to play trought interruption with matemech?
@@marco199446 Extenders, handtraps limiting boards, quite often you can make a Laplacian into a board to threaten to send 3 of their cards to bait out interruptions then use your extenders afterwards
What do you do when you start with both firewalls in hand and 3 hand traps? Can’t start with defender cause you already have guardian in hand, but if you go guardian first, then you get stuck at splash mage with nothing to bring back. It’s rare, but happened to me a few times already
Normal Defender to bait out a Maxx "C" :)
This just wastes crystal heart for follow up, trades the mereologic aggregator for a single bounce, dilutes the main deck with a dotscaper, wastes ED space and the S/T negate isn't even live yet.
Also you can get this exact end board in pure mathmech with a single extender + you get aggregator and keep crystal heart in ED.
I agree but who isnt already playing dotscaper?
You already play dotscaper as a bridge for small world
Do you really need more bridges in mathmech though?@@dahboor5248
You can bounce crystal heart back to Ed with firewall in a pinch
@@BeatingFate its the pinch you created yourself 😰
it's an "ALL IN OR GO HOME" build
If i recall the DC guy, or a dude who was labbing a similar build was using this ED to play around droll or maxx c (after drolling yourself)
If droll was a better card into the format rn (rip SHS hopefully) I would consider it since you can add back the droll with Firewall too. Drolling before making Alembertian is awkward tho since you'd be down a body due to not being able to search but also you kinda need to make it for Singularity's effect.
Man... I only pulled 1 Circular in the selection pack after spending 10,000+ gems. Not sure if that's good or bad.
9:52 LMAO 😂
Cons: You can't play Mathmech
Pros: You can't play Mathmech
@@TheShapestofSnatches lol! The exact dilemma in my head. Josh would probably say I've been blessed.
Cmon man dont make me craft firewall dragon
thats a long way around to build a board thats no better then pure mathmech
This IS pure Mathmech, the maindeck is identical to every other Mathmech deck lol. Explain how Terahertz Singularity and threat of a returning Firewall isn't better than Terahertz + Heatsoul?
i always found mathmech to be both a boring gameplay design with artwork that is pretty mid tbh. buuut the firewall singularity and firewall dragon end boards do have me thinking of finally building this deck 👀👀
Gotta add some more URs on to the price to make it interesting
Firewall is back and bigger than ever
Guess i will have to get them bystial ready for anyone trying this in MD
Somehow mathmech endboard more disgusting then snake eye😂
SE has better recovery, while Mech turn 3 is "just" Accesscode turbo, but weak against all interactions in the world
2 Called by, Evenly and Kaiju would do the trick ("Ez draw the out, lol"), but otherwise spare your sanity and move next duel... The headache isn't worth your time
Make more math mach combos and game play video please
New mathmech combo? Time to use my old deck again
Best cyberse combo is heatsoul drawing into maxx c during your draw phase. This stupid deck seriously needs to go already, long overdue.
Idk if Im wrong but I think ud rather just play @ignister at this point no?
This still has more room for handtraps, a Superfactorial on the endboard, and most importantly the combo _only_ takes a third as long :)
@@TheShapestofSnatches only a third as long is huge
josh is fuming
use crystal heart in first turn is risk play for this deck
He knows too much.
Bruh...Y u do dis...
Watch this video muted
I've seen people making similar boards with @Ignister. Cyberse is goofy, also Firewall dragon is back and bigger than ever!