PowerWash Simulator (ASMR gameplay - part #1)

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  • Опубліковано 28 вер 2024
  • PowerWash Simulator (ASMR gameplay - part #1)
    In this video, I play PowerWash Simulator for the first time. I share some of its gameplay as part of a walkthrough.
    Note #:1 In case you are wondering, if you exit out of the game, you can resume your progress / power wash job at any time.
    Note #2: this game is like an ASMR type of game and can make you sleepy with all the water sounds.
    In closing, if interested in playing this game, please check out the links below.
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    [Links:]
    store.steampow...
    www.xbox.com/e...
    www.playstatio...

КОМЕНТАРІ • 1

  • @EllipticalRealm
    @EllipticalRealm  3 місяці тому +1

    [My thoughts / quick review on PowerWash Simulator:]
    PowerWash Simulator is in concept an interesting game. However, it has extremely slow progress, is tedious, and as a game is generally wasteful of a player's limited time.
    Just to give you an example, the "back yard" mission took me from start to finish (not kidding) a little over 2 hours of real world time. That's one job. After I finally finished it, I felt relieved but also as if I never wanted to power wash anything of this scale or larger ever again.
    Sure, the cleaning the van mission (first mission) only took me 10 minutes and sure the cleaning the dirt bike (third mission) was extremely fast as well. However, for the large jobs it will take you an extremely long time. Perhaps with future upgrades, the jobs will be a lot quicker.
    For maximum enjoyment, I think the developers need to streamline the game so that even the longest missions can be 100% completed within 30 to 60 minutes max. I also think for variety and longevity sake this game needs tons of maps or perhaps self generated maps and to not just rely on dlc maps for variety.
    In general this game has items low to the ground and rock crevices and other crevices that are extremely hard to get to or only from an extremely narrow angle. If you're trying to 100% a mission to clean every little bit of dirt it's going to take an extremely long time. I think they should eliminate a lot of the crouching and prone work and crevice and underside work to streamline gameplay and make it more enjoyable.