Nice to see this running on a real Xbox console! Since your using HDMI we can see how this game plays using Xbox's best image quality, this way your showing the console's full potential!
@@HDPLAYGROUND1911 I guess that's probably due to the fact that every Xbox Original game runs through an emulator when playing on an Xbox 360. I didn't know that Rooftop Rampage on the Xbox ran bad, what do you mean exactly? Does It runs slower than the PS2 version?
@@HDPLAYGROUND1911 Crash Bandicoot is a crazed-but-heroic screwball/karmic trickster who's extremely wacky and mad as a hatter, but a very clever smart-aleck ( in the style of Golden Age cartoon characters like Bugs Bunny, Daffy Duck, Screwy Squirrel, Woody Woodpecker, Aracuan Bird, Heckle and Jeckle, Tigger, the Warner trio ( from Animaniacs ), AOSTH's version of Sonic, SpongeBob SquarePants, Yoyo Dodo, Roger Rabbit, Gogo Dodo, Bonkers D. Bobcat, The Mask, Genie from Disney's Aladdin and Sledgehammer O' Possum ) that is hyperactive, loud, zany, goofy, mischievous, nutty, destructive ( in a cartoony way ), quick-witted, wild, insane, optimistic, bouncy, bonkers and 100% out of control ! I can even imagine him starring in a series of theatrical cartoons that pays homage to classic 40's-50's MGM and Warner Bros. cartoons with Animaniacs-esque pop culture references and impressive Richard Stone/Carl Stalling-esque music !
@@HDPLAYGROUND1911I haven’t made it to this part of the game, but I’m curious as to whether playing this off of an SSD on a modded Xbox might help. I’ll give an update on whether audio desyncs when Cortex meets Nina.
@@nashvilleplays It's most likely a cpu/gpu problem because it happens on disc and hdd. The game was built for the PS2 and ported to the Xbox during development. Some type of hidden object/particle optimized for the PS2 is being loaded into memory that makes the Xbox hardware sweat. If you turn the camera in those areas away from whatever is being loaded, they stop lagging. Nina's room and another rooftop rampage room full of robots seem to be the laggiest parts of the game.
this was my childhood, it was one of the only games we had on our xbox besides halo 2 and grab by the ghoulies, turns out this crash game is SUPER underatated and almost never heard of, i almost thought i was in a Mandela effect when i couldn't find this game ahha
The reason of that audio desync, frame dips and the eyelids oddity is because the game is rushed. I'm guessing the Xbox version of this is even more rushed considering the PS2 was the main platform for this game. And because how iffy the 360's backwards compatibility is, that only amplifies the the desync and frame dips more. I still prefer the Xbox version because progressive scan and 5.1 Dolby Digital audio. If there's another Crash game that deserves an "N. Sane" treatment then this as well as adding in all unused stuff. A Crash Twinsanity: Director's Cut.
Nice to see this running on a real Xbox console! Since your using HDMI we can see how this game plays using Xbox's best image quality, this way your showing the console's full potential!
@@HDPLAYGROUND1911 I guess that's probably due to the fact that every Xbox Original game runs through an emulator when playing on an Xbox 360. I didn't know that Rooftop Rampage on the Xbox ran bad, what do you mean exactly? Does It runs slower than the PS2 version?
@@HDPLAYGROUND1911 Crash Bandicoot is a crazed-but-heroic screwball/karmic trickster who's extremely wacky and mad as a hatter, but a very clever smart-aleck ( in the style of Golden Age cartoon characters like Bugs Bunny, Daffy Duck, Screwy Squirrel, Woody Woodpecker, Aracuan Bird, Heckle and Jeckle, Tigger, the Warner trio ( from Animaniacs ), AOSTH's version of Sonic, SpongeBob SquarePants, Yoyo Dodo, Roger Rabbit, Gogo Dodo, Bonkers D. Bobcat, The Mask, Genie from Disney's Aladdin and Sledgehammer O' Possum ) that is hyperactive, loud, zany, goofy, mischievous, nutty, destructive ( in a cartoony way ), quick-witted, wild, insane, optimistic, bouncy, bonkers and 100% out of control ! I can even imagine him starring in a series of theatrical cartoons that pays homage to classic 40's-50's MGM and Warner Bros. cartoons with Animaniacs-esque pop culture references and impressive Richard Stone/Carl Stalling-esque music !
@@HDPLAYGROUND1911I haven’t made it to this part of the game, but I’m curious as to whether playing this off of an SSD on a modded Xbox might help. I’ll give an update on whether audio desyncs when Cortex meets Nina.
@@nashvilleplays It's most likely a cpu/gpu problem because it happens on disc and hdd. The game was built for the PS2 and ported to the Xbox during development. Some type of hidden object/particle optimized for the PS2 is being loaded into memory that makes the Xbox hardware sweat. If you turn the camera in those areas away from whatever is being loaded, they stop lagging. Nina's room and another rooftop rampage room full of robots seem to be the laggiest parts of the game.
@@nashvilleplays did it desync
Finally, footage of the Xbox version
Dr N Cortex: PLAY TIME IS OVER!!!
( 2:57:22 )
1:07:20 imo one of many top tracks
this was my childhood, it was one of the only games we had on our xbox besides halo 2 and grab by the ghoulies, turns out this crash game is SUPER underatated and almost never heard of, i almost thought i was in a Mandela effect when i couldn't find this game ahha
Nice gameplay! You had me worried at the wormchase blue gem lmao
my sisters used to play this; thanks for sharing! 😁
It's good to see you play variety of games! But it's your desicion of course! 😊
This is so nostalgic
yes really nostalgic from these past years
& was from a while ago
great
2:38:20 Nice theme song
i have no idea why but this game was SO difficult to me as a kid watching this gameplay is crazy nostalgia
0:11 Vivendi universal games nostalgia
34:27 holup is that a polar bear in the middle of the jungle?! hahaha
a cathedral of diabolical genius
Memories
Poor Evil Twins
( 3:03:49 🤣)
Childhood
2:53:08 brah the pads have sound ice duckin cold
The acapellla soundtrack is a nice touch to this poorly underrated game.
2:30:12 tight tight tight
tuco salamanca approves
I hope you made a video of 100% Warth of Cortex on Xbox
The reason of that audio desync, frame dips and the eyelids oddity is because the game is rushed. I'm guessing the Xbox version of this is even more rushed considering the PS2 was the main platform for this game. And because how iffy the 360's backwards compatibility is, that only amplifies the the desync and frame dips more. I still prefer the Xbox version because progressive scan and 5.1 Dolby Digital audio. If there's another Crash game that deserves an "N. Sane" treatment then this as well as adding in all unused stuff. A Crash Twinsanity: Director's Cut.
From Activision.
28:13 i lost right here and it sent me back to the start of the level :/
32:02
Alan se puso poco agresivo porque se trabo might club Los Angeles
Quien me puso lavoz de crash twisaty esmala lavoz cras twisanty
Voy a quitar archivo gtasa GB zarciver er jueves
Me voy abanar alas 8pm
never trust bandicoots or phds
Si le vieraon data amisonrina
Para que nollorada la persona
Pero a casi no dura
Nome hablama ami cada sequido
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Tus ninos estaen mal
Yanlo soprto