Nothing wrong with asset use in this quantity, asset flipping means that it is a conscious effort to get the most out of an asset investment, not choosing what to focus on like affray is. Besides, if affray develops into a AAA giant they can always go back and change assets after release if people really care that much.
The people that cry out about asset flips piss me off. I'd much rather a great game that is 100% asset flipped then a crappy unfinished one that has everything done all in house. Screw the idiots that complain about the use of market place assets. Love how you guys broke it down. If people still don't understand after that explanation.... I guess this whole world is screwed 🤣 Great video Affray!
the idiots crying are those who work on shitty project too proud to use assets in the end. I've been in the industry for 3 years and can tell it pisses me off twice as bad. But the worse the moaners are just a minority gamers don't even see or know about it cause most gamers never saw a marketplace.
Its okay to use premade assets for less important things. I've seen so many games and mods die because ppl spent so much time modeling the same AK or bench again instead of working on the maps/content.
I think transparency and rational explanations about use of commercial assets is the best way to go about it. There's always going to be idiots complaining and making unreasonable demands, but hopefully the majority of people can see a reasonable decision when its given to them.
I would suggest using premade assets as a base, then customize them, for example, add logos to a metal box, add some more decals, make it a bit more bumpy etc.
SCP 5k is some of the most fun I’ve had gaming in a very long time. Me and a few buddies teamed up this weekend to play the area 12 raid and the puzzles, exploration and combat comes together in a way that really ignited my passion for playing games in a way that I haven’t felt in what feels like forever. Keep up the good work! I’m anxiously awaiting the next raid so I can continue to convince more and more people that this game is well worth the 19.99 price tag.
It's the best SCP game I've ever played in my life, and it definitely needs more modified SCPs for fun and horror. I know some SCPs haven't been added yet, but I hope the SCPs I mentioned come out later. Currently There is SCP-173-B in SCP:5K, but it would be nice to add a statue that resembles the MTF from the story of SCP:5000 and has a sharp wart-like blade on its arm. I have been playing this game for over a year and enjoyed it. I would like to thank the developers who contributed to SCP:5K❤
Right i want to so bad me and my friends all love the lore but as console only we only really have roblox games so this would be the greatest thing to happen and on gamepass would add a huge cherries on top of
ik this suggestion may not be the most realistic but could you guys do what L4D did for the zombie deaths where instead of just rag-dolling the corp for zombies/scp could you use motion capture in combination with rag doll to make a better death animation also love the game guys keep it up
Im all in support fellas. It just needs a little more cinematic action. Perhaps some more standoff areas where the team has to ward off waves but you supply a little ammo for the firefight! Idk thats the best idea i can come up with
as a Player for this game i have a few notes. i do feel connected with the story when im playing but there are moments that rips me out and makes me feel like its just a game. such as the nature of SCP, the idea was that theres hunderns of thousands of SCP's in SCP lore. but only having 3 total SCP's in game really does make me feel like its just a game if i know i only have to worry about SCP-173 939 and 079 thats all there is then the threat isnt very high chances of surivial is pretty good, seeing as in lore one is blind so it can be staired at and wouldnt know, the other is beat by stairing at it. lastly the last one needs TV or pc screens to kill you. that effectly means only the zombies are the true threat since only they know where you are right off the bat and will chance until it kills you. for me personaly what made the SCP lore so interesting was the indepth SCP's that branched off not just humaniod scp's but objects as well, some helped you some hurt you some helps you then kills you some do seemly nothing of value, but there was so many ones that hurt you you were too scared to mess with the ones that helped you. for that reason it truely made you feel like you have no idea whats going on or what to do, that death was just around the cornner but as you learned and got more knowage of whats happening, you felt both more connected with the world around you and felt more in control. lastly, the very reason where even here, who are we? whats our mission? do we have a goal? none of these things are explained or if they are its not explained well. the player doesnt know if there chaos if their MTF, or if there none of them, if they are simply people trying to stop what has happened. the goals dont make alot of sesne my first head cannon was your MTF trying to recontain all the scp's but after completing the first mission that is simply not the case we allowed 173 too roam freely in the open world, and just left, personly i would like something to ground us into the world. thats it thats all. but it is my honest thoughts on the game
i dont know where to report any bugs but sometimes i cant move like my (W) key is broken or there is a invisible wall blocking me but then i wait like 10 seconds and im fine
The Serpent's Hand is neutral, and in the case of SCP-5000 they are friendly. The Chaos Insurgency was never mentioned in SCP-5000 meaning they were likely destroyed or went into hiding.
@@eesorxq It was originally a made up name for a big cringy SCP roleplay faction that eventually became this game development company, so it's probably always been pronounced that way because of le' edgy
Imagine, sitting in your room, the creep of tendonitis crawling up your arms. Your loved ones have long forgotten that you matter after years of arguing how you deserve to have your computer set up in the living room. Imagine thinking wearing a cowboy hat and sunglasses... at night... while you enter your twelfth hour trolling reddit posts and self-pleasuring to 4chan raids. Imagine how long it took you to come up with the youtube profile name that gathers all of your consummate interests so perfectly that you finally feel confidant enough to come out, into the world, step onto your free soapbox, empowered by years of questioning "is my genitalia functional enough?" whenever the illumination of a pop-up ad interrupts your "stepbro" video on PH. Imagine finally feeling important because your demographic has now figured out the internet. Imagine! And what you do with this technology more advanced then the spacecraft that brought us onto the surface of the moon... and this is what you have to say? ... Let me correct your declaration with: "I'm afraid of rainbows". Now go fill up your Ford pickup/Mustang combo and begone. Kisses.
The fact that one guy spent so much time talking about asset flipping shows the issue with the industry. assets are there on offer to be used, very rarely are they used well in a good design. Assets are there to be used, one should use them, it's not about creating everything from scratch, hell I know Ubisoft doesn't do that. It's a shame it had to be explained. One thing to note and be honest is there are on offer a tone of good assets and because devs are afraid of using them for so called " asset flipping" these great assets end up in very shitty projects which no one cares about. For all I say make a cool game and use them most gamers are not devs, they are gamers they want good games regardless of assets.
Nothing wrong with asset use in this quantity, asset flipping means that it is a conscious effort to get the most out of an asset investment, not choosing what to focus on like affray is. Besides, if affray develops into a AAA giant they can always go back and change assets after release if people really care that much.
The people that cry out about asset flips piss me off. I'd much rather a great game that is 100% asset flipped then a crappy unfinished one that has everything done all in house. Screw the idiots that complain about the use of market place assets. Love how you guys broke it down. If people still don't understand after that explanation.... I guess this whole world is screwed 🤣 Great video Affray!
the idiots crying are those who work on shitty project too proud to use assets in the end. I've been in the industry for 3 years and can tell it pisses me off twice as bad. But the worse the moaners are just a minority gamers don't even see or know about it cause most gamers never saw a marketplace.
Its okay to use premade assets for less important things.
I've seen so many games and mods die because ppl spent so much time modeling the same AK or bench again instead of working on the maps/content.
yessir
I think transparency and rational explanations about use of commercial assets is the best way to go about it. There's always going to be idiots complaining and making unreasonable demands, but hopefully the majority of people can see a reasonable decision when its given to them.
I'm a simple man, I see a mosssberg 590 and monsters detailed dismemberment, I'm sold
Looking forward to what you guys do with this already promising Early Access experience.
I would suggest using premade assets as a base, then customize them, for example, add logos to a metal box, add some more decals, make it a bit more bumpy etc.
SCP 5k is some of the most fun I’ve had gaming in a very long time. Me and a few buddies teamed up this weekend to play the area 12 raid and the puzzles, exploration and combat comes together in a way that really ignited my passion for playing games in a way that I haven’t felt in what feels like forever. Keep up the good work! I’m anxiously awaiting the next raid so I can continue to convince more and more people that this game is well worth the 19.99 price tag.
Lookin good. Can't wait to see what's next. Especially that new map.
D-Class confirmed? That is the most exciting thing I have heard all year
It's the best SCP game I've ever played in my life, and it definitely needs more modified SCPs for fun and horror. I know some SCPs haven't been added yet, but I hope the SCPs I mentioned come out later.
Currently There is SCP-173-B in SCP:5K, but it would be nice to add a statue that resembles the MTF from the story of SCP:5000 and has a sharp wart-like blade on its arm.
I have been playing this game for over a year and enjoyed it. I would like to thank the developers who contributed to SCP:5K❤
Sweet! I don't know that much about SCP yet but I'd love to see more of what u guys do!
november is actually pretty close and i can't wait
Cannot wait for the next big update, Really looking forward to making more content out of this game for UA-cam.
Cant wait for the 610 level!
Sounds good! Im hyped
Looking forward to what's ahead with the game's content!
Keep it up guys :D
The game is already good. You can only refine it into an excellent game !
I hope after you’ve perfected the game on PC’s that you’ll release it on consoles. I want to play this game so bad!!
Right i want to so bad me and my friends all love the lore but as console only we only really have roblox games so this would be the greatest thing to happen and on gamepass would add a huge cherries on top of
ik this suggestion may not be the most realistic but could you guys do what L4D did for the zombie deaths where instead of just rag-dolling the corp for zombies/scp could you use motion capture in combination with rag doll to make a better death animation
also love the game guys keep it up
Yeah,I know game is fireeeeee I love that game very much and I play it
I missed it this time, damn
LETS GO
Im all in support fellas. It just needs a little more cinematic action. Perhaps some more standoff areas where the team has to ward off waves but you supply a little ammo for the firefight! Idk thats the best idea i can come up with
unfortunately I don't have a pc to play That game but if it came to consoles I would buy it straight away
CANT WAIT FOR NOVEMBER UPTADE🎉🎉🎉
as a Player for this game i have a few notes.
i do feel connected with the story when im playing but there are moments that rips me out and makes me feel like its just a game. such as the nature of SCP, the idea was that theres hunderns of thousands of SCP's in SCP lore. but only having 3 total SCP's in game really does make me feel like its just a game if i know i only have to worry about SCP-173 939 and 079 thats all there is then the threat isnt very high chances of surivial is pretty good, seeing as in lore one is blind so it can be staired at and wouldnt know, the other is beat by stairing at it. lastly the last one needs TV or pc screens to kill you. that effectly means only the zombies are the true threat since only they know where you are right off the bat and will chance until it kills you.
for me personaly what made the SCP lore so interesting was the indepth SCP's that branched off not just humaniod scp's but objects as well, some helped you some hurt you some helps you then kills you some do seemly nothing of value, but there was so many ones that hurt you you were too scared to mess with the ones that helped you. for that reason it truely made you feel like you have no idea whats going on or what to do, that death was just around the cornner but as you learned and got more knowage of whats happening, you felt both more connected with the world around you and felt more in control.
lastly, the very reason where even here, who are we? whats our mission? do we have a goal? none of these things are explained or if they are its not explained well. the player doesnt know if there chaos if their MTF, or if there none of them, if they are simply people trying to stop what has happened. the goals dont make alot of sesne my first head cannon was your MTF trying to recontain all the scp's but after completing the first mission that is simply not the case we allowed 173 too roam freely in the open world, and just left, personly i would like something to ground us into the world.
thats it thats all. but it is my honest thoughts on the game
Also the focus on smaller but more maps that run better over a big massive one is a better choice imo
this is radical
Very good job.
This looks better than that SCP: Unity game that got canceled.
i dont know where to report any bugs but sometimes i cant move like my (W) key is broken or there is a invisible wall blocking me but then i wait like 10 seconds and im fine
Will hostile GOI’s like the Chaos Insurgency and Serpents Hand be in the game as hostile NPC’s?
The Serpent's Hand is neutral, and in the case of SCP-5000 they are friendly. The Chaos Insurgency was never mentioned in SCP-5000 meaning they were likely destroyed or went into hiding.
Please bring to consoles with crossplay. I adore these type of l4d type games but this looks deeper.
Could you all consider bringing this to console
Are you planning to add more scps?
please add new mission 😭😭
wave based survival should not be in the game. it is oh so generic. chapter escape like left 4 dead i think is key here.
he said affray wrong
No he didn't, that is how a majority of the team says it
i guess they came up with their own way to say it?@@CALndStuff
@@eesorxq It was originally a made up name for a big cringy SCP roleplay faction that eventually became this game development company, so it's probably always been pronounced that way because of le' edgy
not seeing enough queerbipoctrans content in the update - do better
Imagine, sitting in your room, the creep of tendonitis crawling up your arms. Your loved ones have long forgotten that you matter after years of arguing how you deserve to have your computer set up in the living room. Imagine thinking wearing a cowboy hat and sunglasses... at night... while you enter your twelfth hour trolling reddit posts and self-pleasuring to 4chan raids. Imagine how long it took you to come up with the youtube profile name that gathers all of your consummate interests so perfectly that you finally feel confidant enough to come out, into the world, step onto your free soapbox, empowered by years of questioning "is my genitalia functional enough?" whenever the illumination of a pop-up ad interrupts your "stepbro" video on PH. Imagine finally feeling important because your demographic has now figured out the internet. Imagine! And what you do with this technology more advanced then the spacecraft that brought us onto the surface of the moon... and this is what you have to say? ... Let me correct your declaration with: "I'm afraid of rainbows".
Now go fill up your Ford pickup/Mustang combo and begone.
Kisses.
lol wut
a lot of yapping
Sounds like yapping when you dont listen.
Your brain has rotted my friend.
Plz never stop i luv this game already more n better ai n missions plzzz
I look forward to seeing what this game turns into with time
Damn people really complaining about asset flipping and then go "Why game not out yet" its a bit goofy. Keep up the good work!
I just hope you guys can balance for single player soon because I want to get into this game but can’t justify it without a large group of friends
i hear it scales down the amount of enemies you have to face if youre playing by yourself
Really hope to see some Sarkic elements added to the game at some point. The enemy pool could be so vast when fighting the cults
late but considering we this is set in the 5k universe, we would probably be working with them
I am excited!
I'm fangirling so hard rn
Remember to make the game fun before making it pretty.
Also, will the game be playable in singleplayer?
Is there any chance that game will have more than 4 player slots in MP?
It feels always so artificial to make it just 4 players.
I look forward to the games future and pray that it does not come out horrible.
New SD they look nice.
These videos are sick as the game!
The fact that one guy spent so much time talking about asset flipping shows the issue with the industry. assets are there on offer to be used, very rarely are they used well in a good design. Assets are there to be used, one should use them, it's not about creating everything from scratch, hell I know Ubisoft doesn't do that. It's a shame it had to be explained. One thing to note and be honest is there are on offer a tone of good assets and because devs are afraid of using them for so called " asset flipping" these great assets end up in very shitty projects which no one cares about. For all I say make a cool game and use them most gamers are not devs, they are gamers they want good games regardless of assets.
Looking to be the best looking SCP game so far!! Just got a copy on sale yesterday and I love it.
Keep Going
Amazing.
Affray is definitely gunna make a quadroopal A game
exited for future updates!
good stuff @AffrayCo