Desmos is such a strong tool. I wish I knew how to use it better. I typically make RNG stuff on there, but it serves no purpose, other than making 2D coordinate grids, with a matrix of variable distances as values for each point.
@@themovercell2318the problem is that z varies over how much distance the point is from the camera, so now theres another giant calculation to figure out
@@benbou92 If you look up stereographic projection on Wikipedia, you'll probably be able to figure out how to graph it like that, but the math would be way more complicated and thus probably way too laggy Edit: Not stereographic, I'm confusing it with something else. I forget what it's actually called lol
For people asked me how did I do that, I based myself on this: www.desmos.com/calculator/nqom2ih05g?lang=fr
This is sick! It is even less laggy than GeoGebra3D
Thank you!
Desmos is such a strong tool. I wish I knew how to use it better. I typically make RNG stuff on there, but it serves no purpose, other than making 2D coordinate grids, with a matrix of variable distances as values for each point.
dude this is black magic , stay away from me
XD
Excellent!
It works like a charm
Thank you.
Perhaps in several years there will be whole fucking 3d porn in desmos
LOL!
People asking for sauce 20 years later be like:
thnx a lot i was working on multivariable calculus and this helped me a lot
this is so sick wtf
Thank you very much! 😁😁😁
This is prefect.
can you change this to perspective projection?
I don't know how to do this.
It can be done but I'm not the one to do it
@@benbou92 projected x = x/z, projected y = y/z
@@themovercell2318the problem is that z varies over how much distance the point is from the camera, so now theres another giant calculation to figure out
So cool!!
Thanks!
You are hurting my brain
LOL!
isometric projection, poggers
where did you learn to do this stuff from? are there any books you recommend for starters?
I based myself on this: www.desmos.com/calculator/nqom2ih05g?lang=fr
This is better than JohnDoesStuff's one
Thanks.
Not really. JohnDoesStuff was aiming for something different
@@Vextrove it’s still a 3D rendering engine. But it’s more applicable since it’s also a graphing calculator
now we just gotta figure out how to make a sphere!
You forgot that desmos made its own 3d calculator
this was literally made two years ago + even now this is really impressive
nice
Thanks!
@@benbou92 thanx to you man , your spherical coordinate system graph helped me a lot , you earned a subscriber !
@@tomcat1184 make that Two subscribers
At this point people in desmos are going to recreate Mario 64 in desmos
Are you able to have real inputs and complex outputs or vice versa
No. I don't think.
Make an isometric map
Cool. 👍
Thank you.
Fonction
No way
orthographic projection 🤢
I know, I know, but I don't know how to make it differently.
@@benbou92 im just kidding this is very cool :)
@@debblez Thanks! 🙂
@@benbou92 If you look up stereographic projection on Wikipedia, you'll probably be able to figure out how to graph it like that, but the math would be way more complicated and thus probably way too laggy
Edit: Not stereographic, I'm confusing it with something else. I forget what it's actually called lol
@@rysea9855 perspective