also it only works in feral :) Balance druids need a complete rework for defensives, not just for Convoke... It's not normal that literally every other class has instant heals, absorbs and immunities. Paladins heal, ferals heal, even friggin rouges heal, warriors heal a LOT....and warlocks too, they also apply a 6 mill absorb on an 1 minute CD. Balance druid on the other hand is rarely dangerous even when left alone. :) It's nice and all that feral is FUN now, but the game should not be like this... I don't wanna switch feral just cause it's OP now, but every other specialization is just underpreforming so much I literally on can beat teams that are retarded, even if I do everything right.... or If I get crits on all my burst. :D
serious question - why not go Druid of the Claw with this build? Bites hit harder and you don't even go for Moonfire anyway? You get 10% more critchance for Shred, 6% more dmg on Shred, 8% Agility Proc, and 10% Ferocious Bite dmg plus ofc the better Version of Bite = Ravage? Also when I play the exact same build just with DotC talents, seems to do more dmg when I just pop TF and Convoke in the opener on a PvP dummy (way more damage on Ferocious Bite) Do I miss something?
Cat form and creepers gives 8% dmg, tigers fury gives 8% crit, FB gets 5% dmg, Then whatever extra dmg you get from the dot, root network. Bursting growth does a lot of burst dmg inside of a convoke too though.
"I don't think the damage will compensate for the Wildstalker's bleed effects. The bleeds that run alongside the Convoke are simply stronger. I also believe that when it comes to sustained damage, combined with dampening and the fact that bleeds bypass armor, it becomes nearly unstoppable in the late game. If the enemy's trinket is on cooldown and, ideally, their defensive cooldowns as well, then with a stun and Convoke, the kill is secured."
How do you do that convoke? Like ecery time, I swear everytime even when the enemy is stunned, he will dispell me that convoke. Like from 100 tries not single one will do
stun opener is long enough for convoke so use it straight away, also be sure the other enemy is CC'd so no interupts if yourr stunned enemy doesnt trinket etc you can do a full convoke.
@@chukky1124 The problem persist because when I do opener stun from stealth, he is stunned, but in the second I use convoke, they trinket instantly and dispell it
@@DominikSaint ye been there, but then you gotta reallize aswell they used their trinket. so you gotta go back to normal rotation , and you can easily CC yourr target now and setup for a next convoke.
Bro, in the ideal scenario, of course, you crowd control everyone or obviously cast a Cyclone to bait the kick. Keep in mind that with Precognition, you also become immune to interrupts. In 3v3, I don't find Convoke as strong as in 2v2 because you get interrupted more easily, but in 2v2, it's much simpler. In the opener, many will pop their Insignia right away-Insignia has a 2-minute cooldown, while Convoke is only 1 minute. This means in the next phase, you create momentum by stunning with 3 combo points, following up with a Cyclone, and then targeting the kill. You stun the kill target for 4 seconds and use Convoke. It’s all about momentum and setting it up
Watching people face plant a convoke without pressing a single button is funny. Tho I do think a two button opener is a bit cheese. Stun, convoke, win.
Are you just going Fury,Zerk,Convoke? Do you need bloodtalons up or does convoke ussually proc bloodtalons?
Convoke is definitely fun when they don’t interrupt it 🤣
also it only works in feral :)
Balance druids need a complete rework for defensives, not just for Convoke...
It's not normal that literally every other class has instant heals, absorbs and immunities.
Paladins heal, ferals heal, even friggin rouges heal, warriors heal a LOT....and warlocks too, they also apply a 6 mill absorb on an 1 minute CD.
Balance druid on the other hand is rarely dangerous even when left alone. :)
It's nice and all that feral is FUN now, but the game should not be like this... I don't wanna switch feral just cause it's OP now, but every other specialization is just underpreforming so much I literally on can beat teams that are retarded, even if I do everything right.... or If I get crits on all my burst. :D
Yesssssssssssssas, the big BOOM is back! 🎉
Snupy is there a chance of a UI guide? Love your setup! =)
I will make a video covering my addons / ui soon!
serious question - why not go Druid of the Claw with this build? Bites hit harder and you don't even go for Moonfire anyway? You get 10% more critchance for Shred, 6% more dmg on Shred, 8% Agility Proc, and 10% Ferocious Bite dmg plus ofc the better Version of Bite = Ravage?
Also when I play the exact same build just with DotC talents, seems to do more dmg when I just pop TF and Convoke in the opener on a PvP dummy (way more damage on Ferocious Bite)
Do I miss something?
Probably survivability. Claw tree is tough to manage your defense IMHO
Cat form and creepers gives 8% dmg, tigers fury gives 8% crit, FB gets 5% dmg, Then whatever extra dmg you get from the dot, root network. Bursting growth does a lot of burst dmg inside of a convoke too though.
"I don't think the damage will compensate for the Wildstalker's bleed effects. The bleeds that run alongside the Convoke are simply stronger. I also believe that when it comes to sustained damage, combined with dampening and the fact that bleeds bypass armor, it becomes nearly unstoppable in the late game. If the enemy's trinket is on cooldown and, ideally, their defensive cooldowns as well, then with a stun and Convoke, the kill is secured."
🙌
song ??? BTW : maybe you can play some matches with Pshero ??? awsome comb
How do you do that convoke? Like ecery time, I swear everytime even when the enemy is stunned, he will dispell me that convoke. Like from 100 tries not single one will do
Yeeeees i was about to comment that same thing
stun opener is long enough for convoke so use it straight away, also be sure the other enemy is CC'd so no interupts if yourr stunned enemy doesnt trinket etc you can do a full convoke.
@@chukky1124 The problem persist because when I do opener stun from stealth, he is stunned, but in the second I use convoke, they trinket instantly and dispell it
@@DominikSaint ye been there, but then you gotta reallize aswell they used their trinket. so you gotta go back to normal rotation , and you can easily CC yourr target now and setup for a next convoke.
Bro, in the ideal scenario, of course, you crowd control everyone or obviously cast a Cyclone to bait the kick. Keep in mind that with Precognition, you also become immune to interrupts. In 3v3, I don't find Convoke as strong as in 2v2 because you get interrupted more easily, but in 2v2, it's much simpler. In the opener, many will pop their Insignia right away-Insignia has a 2-minute cooldown, while Convoke is only 1 minute. This means in the next phase, you create momentum by stunning with 3 combo points, following up with a Cyclone, and then targeting the kill. You stun the kill target for 4 seconds and use Convoke. It’s all about momentum and setting it up
Watching people face plant a convoke without pressing a single button is funny. Tho I do think a two button opener is a bit cheese. Stun, convoke, win.
It doesn’t work in ranked tho)
Which Load out on armory is this?
The weenie wacker one
I read the title as " oneshots on the back" 0.0
they should make it unkickable like DH eye beam
feral has never been easier
Snupy why u do dis? Now they will nerf it, especially Wildstalker RDruid is a blast
hello how did you manage to reduce the life bar of allies plez?
Turn friendly fire on 😢
Plater addon can do that in the settings
Ik it's interruptable and easily shut down but this much rng isn't really healthy.
Delete this now
youre a joke for playing it