Making an OPEN WORLD for my INDIE GAME - Resttore Devlog

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  • Опубліковано 25 лис 2024

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  • @s4bishii
    @s4bishii  Рік тому +4

    Hey there, if you can afford it, please consider supporting me on Patreon, it really does make a big difference
    ► www.patreon.com/s4bishii

    • @gatomutante
      @gatomutante 10 місяців тому +1

      @s4bishii are you Brazilian?

    • @s4bishii
      @s4bishii  10 місяців тому +1

      @@gatomutante Eu não falo português

    • @gatomutante
      @gatomutante 10 місяців тому +1

      @@s4bishiiok,But you wrote in Portuguese lol

    • @gatomutante
      @gatomutante 10 місяців тому

      @@s4bishii i I teach you

  • @muffiincodes
    @muffiincodes Рік тому +8

    My you tube recommendations have been entirely small indie game dev channels recently, and I love how many there are on here. Such a feeling of community.

    • @s4bishii
      @s4bishii  Рік тому +4

      Totally, it is nice to see so many people trying to make their own unique game.

  • @UserLuigi
    @UserLuigi Рік тому +84

    Wow, the map went from mediocre results to decent quality map with the feel of what a real island would look like. This just goes to show just a little bit of detail can go a long long way in game development. This map looks perfect, and I bet any changes to it can make it even better. Amazing job! Looking forward to more devlogs. 😄

    • @s4bishii
      @s4bishii  Рік тому +3

      I'm glad you liked it :)

    • @adamebadra3171
      @adamebadra3171 Рік тому +3

      @@s4bishii I think gaea gives more futures to make a great landscape but u already made ur own and it looks great, good job bro keep going .

    • @box7215
      @box7215 Рік тому +2

      @@s4bishiiif I were to make suggestion, I notice that the rock faces can look a little flat(?). I think it’s look nice to maybe a bit of dirt at the top of the hills, and maybe plants growing off of them. Still looks great regardless though.

    • @s4bishii
      @s4bishii  Рік тому +3

      @@box7215 Sounds good, I'll add some grass on top. Thanks for the advice.

  • @NaughtyKlaus
    @NaughtyKlaus Рік тому +5

    This is my favorite art style for video games; because it gives you the sense that it is actually a game. Nowadays, developers tend to try and simulate perfect realism, or try to approximate to the best of their ability.

  • @JayFolipurba
    @JayFolipurba Рік тому +92

    Well it looks better than the new Pokemon..

    • @JayFolipurba
      @JayFolipurba Рік тому +12

      Only proving how little (comparatively) work they put into it

    • @Cadaverine1990
      @Cadaverine1990 Рік тому

      Not hard to beat pokemon

    • @timg8257
      @timg8257 Рік тому

      @@JayFolipurba it looks pretty good imo

    • @tongueoutmc3373
      @tongueoutmc3373 Рік тому

      Because the new Pokemon games are made for Nintendo switch which has a processing power equivalent to that of a mobile.

  • @majormeangames
    @majormeangames Рік тому +7

    The world you made is beautiful so far, I can't wait to see it when it's done! A waterfall that maybe has a hidden area at the bottom would be cool.

  • @markstar6899
    @markstar6899 Рік тому +6

    Its amazing how far game dev has come, from waiting for big companie releases to something made by a random person

    • @s4bishii
      @s4bishii  Рік тому +1

      It's great to see that nowadays anyone can give it a try.

  • @brandonhohn245
    @brandonhohn245 Рік тому +6

    in dev log 1, this man upgraded Pokemon Legends Arceus.

  • @patrickboosiefadin
    @patrickboosiefadin Рік тому +2

    looks amazing! keeps the beauty of nature while preserving the feeling of lifeless

  • @CodingWithUnity
    @CodingWithUnity Рік тому +3

    Cool stuff, love houdini. Is nice actually seeing someone use it in their devlog :D

  • @3than3rickson
    @3than3rickson Рік тому +3

    The stylized landscape looks amazing

  • @nolosidney
    @nolosidney Рік тому +2

    It's so pretty and seems like it would be peaceful to run around and find new animals and landmarks

    • @s4bishii
      @s4bishii  Рік тому

      Getting that chill vibe is one of the main goals.

  • @aboxoftentacles1395
    @aboxoftentacles1395 Рік тому +11

    Oh that's awesome bro, I'll see you in 2029 when you're almost done with the game

  • @deppykun
    @deppykun Рік тому +4

    Dude if only they hired you for Pokemon Scarlet & Violet. Your work is amazing

  • @Surgicalmushroom
    @Surgicalmushroom Рік тому +2

    I loved breath of the wild so much, it brings a weird and wonderful vibe whenever I think of the good old days, this video is a hidden gem.

  • @loicvoisin
    @loicvoisin Рік тому +1

    What a great workflow, well done.
    This is what is taught in video game schools and seen in studios. It's rare to see those in indie devlogs. So great job here, you got a subscriber!
    Good luck and keep pushing! :)

    • @s4bishii
      @s4bishii  Рік тому +1

      Yes, having an established workflow is key to iterating further in development. I hope this save me some time in the future.

    • @loicvoisin
      @loicvoisin Рік тому +1

      @@s4bishii Oh, it definitely will, you can be reassured of this! And it's a good thing to think about this for an open-world project. Again, well done for all your planning, it's pretty rare in the indie scene.
      If I may, if you want to focus on improving the iteration capabilities of your workflow, you might want to look into HDAs and houdini engine.
      It'll allow you to use your houdini tools directly in UE5, instead of exporting/reimporting your assets at every tweak and iteration! :)
      On the same idea, you have the "Send to Unreal" add-on for Blender. It's way less known, but pretty powerful as well.
      It allows you to see the modelling you do in Blender, updated in real time in UE5 (without the export/import process). Which is pretty crazy when you see it for the first time!

    • @s4bishii
      @s4bishii  Рік тому +1

      ​@@loicvoisin Houdini Engine and HDAs are definitely the way to go, but I'm using UE5.1 and as far as I know there is no Houdini Engine for UE5.1 yet (I talked about the use of Houdini Engine in my previous devlog).
      As for the blender addon I had no idea, I'm going to look into it, it sounds pretty impressive.
      Thank you for your suggestions.

  • @fhnghifvi12
    @fhnghifvi12 Рік тому +4

    I liked that you explain many of the process.
    Also It looks good and I would like to see more :)

  • @luh034
    @luh034 Рік тому +4

    This looks awesome! Interresting choice, doing terrain before anything else. Personally I would start with gameplay, and once that's feeling good, i'd start with graphics, but I see why you started out with Terrain. Gives you the sort of vibe you want to have throughout the game. Interresting idea!
    Btw. congrats on the 1k subs!

    • @s4bishii
      @s4bishii  Рік тому

      I agree that gameplay comes first, but I needed some visual elements to make future devlogs more appealing to you.

  • @Pierrethatsit
    @Pierrethatsit Рік тому +3

    Amazing devlog for an amazing-looking game! Sounds truly promising

  • @aephemerial-tv
    @aephemerial-tv Рік тому +2

    This would be one of the first few videos of a game devlog with Unreal that I see and really like. Keep it up with the art style, it looks great.

  • @RoyalExc
    @RoyalExc Рік тому +5

    So many green flags while watching this, it's clear you have good experience under your belt already.
    Also, I ADORE the visual direction and can't wait to see future devlogs, keep up the amazing work man :)

    • @s4bishii
      @s4bishii  Рік тому

      Thanks! Nice to have you around :)

  • @mr_clean575
    @mr_clean575 Рік тому +3

    Looks fantastic so far, and I really like the pace of the video! Excited to see more

    • @s4bishii
      @s4bishii  Рік тому +1

      I'm glad you liked it :)

  • @Tbjbu2
    @Tbjbu2 Рік тому +3

    wow your art skills are incredible.. this looks so good... waiting to see more!

  • @KaletheQuick
    @KaletheQuick Рік тому +3

    Looks good man.
    I have a challenge for you! Find a spot of your map that looks plain, mundane, and hide a really cool little spot in there! Like a tiny crevice with a waterfall, or just a hidden patch of flowers.
    I see so many videos of making vast world's, but I don't think I've ever seen someone go into filing it with interesting things to find.

    • @s4bishii
      @s4bishii  Рік тому +1

      I'll definitely keep this in mind for the final game map but for now I am just concentrating on preparing the tools.

    • @KaletheQuick
      @KaletheQuick Рік тому +1

      @@s4bishii I can 100% understand that. Good tools can take things to the next level!

  • @KayGee_yt
    @KayGee_yt Рік тому +2

    It came out really beautiful! Depending on the game, relaxing music and a sunset version would be lovely!!!

  • @KamranWali
    @KamranWali Рік тому +2

    The game is looking awesome. Really like how the environment looks in your game. All those small details adds up and looks really awesome. Looking forward to your next devlog. Keep it up! :)

  • @lyss.the.panini
    @lyss.the.panini Рік тому +4

    this is so cool, its like breath of the wild but softer if that makes sense

  • @Alexandre_Pepin
    @Alexandre_Pepin Рік тому +3

    That looks awesome! I feel like the only thing missing to bring it to life is an horizon, adding mountains in the background and really making it feel like a real open world would bring the look of everything to another level but so far it looks superb!

    • @JudahMantell
      @JudahMantell Рік тому +2

      I completely agree with this, but have one thought I figured I'd share:
      BotW had that, but the beauty was that you can actually go to everywhere you saw. For smaller worlds like this one, having mountains in the distance that are just for show may be a tease to the player.
      I think the solution is to style them differently (like a different environment, I mean) to make it clear that the island exists in a more populated universe, but the story is centered around where you are.
      On a technical level, you can bake these details into a skybox, or create billboards to save on performance -- no need to have actual meshes for far away objects. With Nanite that may not be a problem, but I come from a old-school background lol
      Just some thoughts!

    • @s4bishii
      @s4bishii  Рік тому +1

      You're right, this feels small. I'll make a bigger map and add background mountains at some point.
      Thanks for the observation.

    • @JudahMantell
      @JudahMantell Рік тому +1

      @@s4bishii I actually don't think it's too small, but rather that it feels isolated without other stuff in the distance
      Of course the size all depends on what you're trying to do with your game.
      There are some fantastic open world games with small worlds, so don't let that limit your ideas!

    • @s4bishii
      @s4bishii  Рік тому

      @@JudahMantell I agree.

  • @devkumo
    @devkumo Рік тому +3

    YO! These visuals are beautiful, I'm a sucker for BoTW so it makes me so happy to see your concept. Great work friend! ✌️

  • @Denuki
    @Denuki Рік тому +3

    Already looks better than the latest Pokémon mainline titles💀
    Mad respect, man. Keep up the good work.

  • @pedrocerqueira4028
    @pedrocerqueira4028 Рік тому +3

    good job bro, this video motivates me even more to create games, great job
    hello from Brazil

  • @sleepymushroom9403
    @sleepymushroom9403 Рік тому +1

    It's gonna be interesting to see your journey from here

    • @s4bishii
      @s4bishii  Рік тому

      Yes, this was the easy part.

  • @grey7550
    @grey7550 Рік тому +3

    This looks gorgeous; it has an anime vibe to it. Keep up the good work!

  • @FreakyGamma
    @FreakyGamma Рік тому +1

    Looking awesome, you have such a talent for environment design.

    • @s4bishii
      @s4bishii  Рік тому

      Thanks, I do what I can :)

  • @cakeluca1940
    @cakeluca1940 Рік тому +4

    Bro, i can only say one thing about your video. You have *so much* potential.
    I'm excited to play your game, even thought it's the first devlog lmao XD
    Still tho, this looks amazing.

  • @zeelectron3022
    @zeelectron3022 Рік тому +1

    Having something to look at while developing in inspirational and motivating because its like immediate feedback vs programming complex game systems that take a while to see the result.

  • @Epsilonn
    @Epsilonn Рік тому +3

    hey man. huge props to taking on a project like this, its not easy & i have lots of respect for anyone who is willing to take on the challenge of making their own game.
    1 small tip regarding the landscape: having trees of different colours, size & age looks a lot more natural than trees of similar appearance all being in the same area. it should hopefully make things look more immersive & natural
    wishing you all the best with this project 👍

    • @s4bishii
      @s4bishii  Рік тому

      Thanks for the feedback. I plan to add more trees in the future, it's just not a priority at this time.

  • @elitefusion750
    @elitefusion750 Рік тому +1

    7:00 I really love this screenshot with the river. ¡Muy fenomenal!

  • @GamesbyWilliam5
    @GamesbyWilliam5 Рік тому +2

    Looks pretty good can't wait too see how it turns out in the end

  • @ScottMakesGames
    @ScottMakesGames Рік тому +1

    Looks like you nailed the environment it’s very beautiful. Keep up the great work!

  • @marioyluigi45
    @marioyluigi45 Рік тому +1

    Wooooow vi tu primer video y cuando vi el scope de tu proyecto estaba preocupado de que tengas mas carga de la que puedes soportar, pero al ver lo mucho que has avanzado con la creacion del mundo del juego se puede apreciar que vas por buen camino, te deseo bastante suerte en el desarrollo de tu videojuego

  • @allpixelsstudio
    @allpixelsstudio Рік тому +12

    "otherwise the character will fall endlessly into the abyss" .. proceed to show a Tiktok logo xDD that was genius xD

  • @ruffedout4730
    @ruffedout4730 Рік тому +1

    Props on your first Devlog ! And damn 44k congrats that gives hope for you ! I'll soon start mine hope it will go as smooth as yours hehe

  • @j-cool-guy
    @j-cool-guy Рік тому +1

    It looks amazing so far! I'm excited to see more content in the future.

  • @gabrielsilveira8246
    @gabrielsilveira8246 Рік тому +2

    Man I'm hyped for this one

  • @R_E_Sofficial
    @R_E_Sofficial Рік тому +3

    This is pretty cool cant wait to see it finished

  • @erikponti1753
    @erikponti1753 Рік тому +3

    Looks good, keep it up mate

  • @TrippyDawg
    @TrippyDawg Рік тому +2

    damn I just want to go there and chill near the water. Great Job!

    • @s4bishii
      @s4bishii  Рік тому

      Soon you'll be able to :)

  • @suikousoushi
    @suikousoushi Рік тому +2

    ningerundayo smokey 😂
    this is getting really cool, i can feel already that i'm in a botw world, congrats dude 😎

  • @XiaO-fe1fy
    @XiaO-fe1fy Рік тому +4

    Like si estás viendo este video en 2030 cuando ya s4bishii vaya por su 5to juego

  • @cheeseward
    @cheeseward Рік тому +1

    I'd play this game just by the look of the map... phenomenal.

  • @DeepFriedOreoOffline
    @DeepFriedOreoOffline Рік тому +1

    You're game is awesome, and your videos are very well done as well! All the luck 🥳

  • @WM48_
    @WM48_ Рік тому +1

    Truly amazing work for what Unreal Engine has to offer, and for the time and effort you put towards another project. God speed and continue you work, I will be keeping an eye on this project and will be looking forward to see what this will become in the near future...

  • @raccoon_05
    @raccoon_05 Рік тому +1

    Love that map. Looking forward to what you'd do in the future 🤩🤩

  • @william.strebe
    @william.strebe Рік тому +2

    Really liked your approach here. Gives some ideas for my own projects

  • @Kreytonchild
    @Kreytonchild Рік тому +6

    It looks amazing! I'm also planning to do an open world indie game as well. Just currently finishing up my full stack development.

    • @s4bishii
      @s4bishii  Рік тому

      Hope to see your game sometime!

  • @CedarNorth-q9l
    @CedarNorth-q9l 10 місяців тому +2

    finally someone just put all this stuff together in one videoTY!

  • @zarakikenpachi1773
    @zarakikenpachi1773 Рік тому +5

    Amazing work mate!

  • @its_jesteR
    @its_jesteR Рік тому +1

    LOOKS AMAZING! i'll be looking forward to more :)

  • @olge1355
    @olge1355 Рік тому +1

    very nice! great result and quality editing, very entertaining 👌 thank you!

  • @ButtercupVisuals
    @ButtercupVisuals Рік тому +3

    Hi Sabishii, you can add wind to foliage in houdini itself, make it loop over time and import it as vertex animation texture that will save you a lot of memory.

    • @s4bishii
      @s4bishii  Рік тому +2

      I plan to make a wind system that changes direction at runtime. Can I get that with VAT?

    • @ButtercupVisuals
      @ButtercupVisuals Рік тому

      @@s4bishii I don't think VAT would work in that case. You need to use the 'simple grass wind' node, or pivot painter or if possible, speedtree to make it work in runtime.

  • @druwayu
    @druwayu Рік тому +4

    I like how you said "that sheet looks complicated."

  • @Kreytonchild
    @Kreytonchild Рік тому +2

    Thank you sooo much friend. I've been wanting to create my own indie open world game and this really will help me on my journey. Thank you again

    • @s4bishii
      @s4bishii  Рік тому +1

      I'm glad it helped you!

  • @zafrafam
    @zafrafam Рік тому +3

    This looks amazing man, good work! Subbed and liked.

  • @mebo77
    @mebo77 Рік тому +2

    Wow, it is great! I can't even imagine how much time and effort was put even in this early stage of the game. I would really love to see a video on where and how did you find all the information to create such a pretty world

    • @s4bishii
      @s4bishii  Рік тому

      I got all the information mainly from youtube tutorials and documentations. There are a lot of good people sharing their knowledge.

  • @s9svcann
    @s9svcann Рік тому +1

    That's the humor I want in devlogs!

  • @WoodTier
    @WoodTier Рік тому +2

    Great video. I appreciate your sense of humor. Subscribed.

  • @zarakiwsa
    @zarakiwsa Рік тому +3

    Okay, "No volcanos in my game" really got me.

  • @tubeselder
    @tubeselder Рік тому +1

    I'm dong the same thing. I don't even have a rock or blade of grass yet. I've been working on inventory systems and shooting mechanics for the last 2 months. I can't wait to get to the level design phase. Looking good and I wish you the best.

  • @emiliano108
    @emiliano108 Рік тому +1

    That looks really good, keep up the good work!

  • @SebastianGraves
    @SebastianGraves Рік тому +1

    Looking good man. Best of luck with the project.

  • @d3dx259
    @d3dx259 Рік тому +3

    yo, it is an awesome style

  • @JuanGGcb
    @JuanGGcb Рік тому +1

    Uf ,está duro robert man ,estas mucho mas pro de lo pensaba

    • @s4bishii
      @s4bishii  Рік тому

      Ya veremos cuando toque programar xd

  • @Raulxyz
    @Raulxyz Рік тому +2

    Wow, I need the next devblog!!

  • @ninebats
    @ninebats Рік тому +1

    Wow! What you do is so inspiring to try it out myself. Good luck with your project! I'll be following this journey for sure :)

  • @MilkyClayGALAXY
    @MilkyClayGALAXY Рік тому +3

    Keep it up, hope one day your game will be viral 😎

  • @casperdecrook2612
    @casperdecrook2612 Рік тому +1

    really like the style, and as you said it is just a style concept but I would love to see trees and rocks being more integrated into the ground to give them the feeling of a heavy load and integration with nature aka the map

    • @s4bishii
      @s4bishii  Рік тому

      Good point, I'll work on it

  • @TJ17BONKERZ
    @TJ17BONKERZ Рік тому +1

    love your vid bro, lookinmg forward to seeing your next

  • @sunflower01212
    @sunflower01212 Рік тому +3

    this looks awesome! it gives me Ghibli vibes

  • @clonkex
    @clonkex Рік тому +3

    That final result reminds me so much of Dragon Quest 8!

  • @AntB10.
    @AntB10. Рік тому +2

    yoo this looks fire, keep it up my man

  • @carlanaranja
    @carlanaranja Рік тому +3

    Maybe look for reference for a more vibrant/contrasted look, like when you put a shader on minecraft

    • @s4bishii
      @s4bishii  Рік тому +1

      Thanks for the feedback, I'll try.

  • @Jade99
    @Jade99 Рік тому +1

    this is how the new pokemon games should look, this is insanely good!

  • @MattCollingridge
    @MattCollingridge Рік тому +2

    That's awesome work! I think the grass could use some kind of edge lines/gradient to help them look distinct

  • @vibedoesstuff
    @vibedoesstuff Рік тому +3

    cosmetics:they do literally nothing but you can give your fella a tophat

  • @melekRebai
    @melekRebai Рік тому +2

    You said the map is ok, but i personally find it very good

  • @terrasantacruz
    @terrasantacruz Рік тому +2

    Lol the TikTok abyss hahahaha. And nice video man. I will be soon uploading my progress too. I'm already following you

  • @Aenimae
    @Aenimae Рік тому +2

    I think it looks already good, from now on you can just improve it!
    One important rule for environments is to have equal details in the most prominent parts that fill up your screen, so in this case you got 50% ground, and 50% sky. Try adding some cool stylized clouds, birds, wind FX, and distant landscapes. In this way you will have details to look at in every direction you go and it will feel more alive.
    Also if you're going in a stylized style, cramp up a little the saturation, so that each asset will pop out more.
    Anyway love it, it's a great start can't wait to see the next devlog 🎉

    • @s4bishii
      @s4bishii  Рік тому +1

      Thanks! I will work on your suggestions!

  • @sketcher_sharat
    @sketcher_sharat Рік тому +3

    It looks so cool. I think i would prefer the world a little warmer

    • @s4bishii
      @s4bishii  Рік тому +1

      I'll try to make the world feel warmer

  • @gh0stcloud499
    @gh0stcloud499 Рік тому +2

    Wow that’s amazing! I really need to look into Houdini. You should defo do a tutorial on how you procedurally generate assets/world spaces

    • @s4bishii
      @s4bishii  Рік тому

      Maybe I'll make tutorials at some point, for now I don't have the time unfortunately.

  • @scalkin
    @scalkin Рік тому +6

    1:03 damn, bro fell so far he even saw hell

    • @s4bishii
      @s4bishii  Рік тому

      😂😂

    • @nelio_albasine
      @nelio_albasine Рік тому +1

      @@s4bishii +1 sub!
      Bro!!! I'm a newcomer to Unreal and once I had to restart an entire scene simply because I didn't know how to make the character stop falling infinitely... How do I make the player return to their previous position before the fall?

    • @pedroalexandre6190
      @pedroalexandre6190 Рік тому +1

      @@nelio_albasine I'm not an expert in unreal, but from where/how did he fell? (I didn't see the video)

    • @pedroalexandre6190
      @pedroalexandre6190 Рік тому +1

      @@nelio_albasine You could use invisible walls to not allow him to fall
      There's also an option to make the character die after going bellow a certain high

    • @nelio_albasine
      @nelio_albasine Рік тому +2

      @@pedroalexandre6190 oops thank you so much I'll do that!

  • @guilhermehentz
    @guilhermehentz Рік тому +3

    I love it, looks very nice! When did you start? Can't wait to see more!

    • @s4bishii
      @s4bishii  Рік тому +1

      I started this year.

  • @maaz4354
    @maaz4354 Рік тому +1

    This looks so cool, I love it!

  • @fauxgw8526
    @fauxgw8526 Рік тому +2

    waaah bro, very nice, had a good laugh, love your style

  • @kiwifrogg
    @kiwifrogg Рік тому +1

    It might help if you add random rotation to the trees, all the trees that are the same are all rotated the same way too, plus add a little random scale to them too so they look less placed. Apart from that looks great :)

    • @s4bishii
      @s4bishii  Рік тому

      Actually, the trees are rotated randomly, it's just that the silhouette is the same from all angles. I need to work on that and add variety.
      Thanks for the advice.

  • @nicuukk1779
    @nicuukk1779 Рік тому +1

    Epic work, keep on going.

  • @vivegamespk
    @vivegamespk Рік тому +2

    Learned many things from your devlog. Iam also making devlogs of my stealth game in unreal engine.

    • @s4bishii
      @s4bishii  Рік тому

      I'm glad it helped you

  • @anbecharts
    @anbecharts Рік тому +1

    It looks very pretty! Good job :)

  • @parkmojo6168
    @parkmojo6168 Рік тому +2

    I want to make a world just like the world of Elex 1, damn even though that game has some issue but the world though, I fall in love with that world because of the different terrain, there's a region where forest is blooming, there's a region where it's hot and lava is everywhere, there's a desert region, then there's the region where's snow doesn't end, they have weather too but it's kinda limited, like they have moderate rain but I don't remember if they put a fog in the game. The world was devastated by the comet, as you travel the land you can see remnant of civilization, well the civilization before the comet is modern, so you can see cars, hotel, motel, there's even a castle, there's a dam, there's also a factory in the game, remember when I mentioned a region where lava is everywhere, that's where the comet hit, but even with the devastation of the land you can find beauty to it, this video as well as the other video from the different channel, this gives me a inspiration to make myself my own game, I know I cannot make a bigger game like Elex but I'm content in creating smaller one but even then there's still a lot work to do, so inspiration, perseverance, effort and time and maybe some day I can finally make my first ever game.
    Anyway keep up the good work, take care and drink water!

    • @totheknee
      @totheknee Рік тому

      ua-cam.com/video/RzDHJJIK-0M/v-deo.html

  • @zeiksz
    @zeiksz Рік тому +2

    Gyönyörű lett, szép munka!