It actually just came to my attention that our challenge team is currently running a skill-based challenge here: www.carls-sims-4-guide.com/forum/index.php?board=114.0 Register, do the challenge and post your score but do read up on our rules etc. You can see some things are banned because they are too OP and we want to be fair to people who do not own specific packs. Like, it'd be impossible to win if you didn't use a tiny house: www.carls-sims-4-guide.com/forum/index.php?topic=31126.0
Lol @Carl, You also released your money making video at the same time the Challenge Team was running the 20 Ways To Make Money Challenge, I assume you're not doing it intentionally but it is kind of funny and yes people noticed and used some of your strategies, myself included. It's Rainbow Dash here btw.
@@rainbowmoon550 Yep, definitely not intentional... On that one I should've pinned something like this as it was much more directly related to what you're doing in the challenge. I just didn't think of it, but may as well share the work the challenge team does when it comes up. The game is so open a little direction and goals can make it interesting.
"Sims crave social attention, even when they're loners..." This is probably one of my bigger issues with The Sims 4. Not even so much this specific aspect, but just the fact that most of my Sims, no matter how I've built them, seem to all want the same things -- chatting on the phone, buying a chess table, and owning at least a 1x1 swimming pool, just to name a few. Why does my angry mischievous hermit want to dance to the radio almost as much as my perky socialite teen?
I somewhat get around this by crafting mood items like paintings and hanging them around, and make my Sim look at it. The moodlet they get makes them more want to do things related to that mood, like focused makes them want to read or program more. Still, Trait effects on Sim behaviour is too shallow. When a Loner is Happy, instead of wanting to chat (although it may rarely happen), they should more want do a solo activity. I'm sure people have suggested to Maxis to make Traits have stronger effect on Sim preference for activities, even if they're affected by moodlet
I really wish more skills worked like Cooking and Gourmet Cooking. I'd like there to be "advanced" versions of skills that you can only unlock by getting to 5 in the "base" version of it. So I shouldn't be able to learn any Rocket Science skills until reaching level 5 in Logic, for example.
It's really kinda strange that you may be unaware of the difference between AND and OR (as in 0 logic) but still be a master hacker, or be able to create and stabilize wormholes hahaha.
Or it would be cool if certain skills influenced how fast you learned others, for example if you had high cooking skill that could make learning gourmet cooking skill 2x faster.
Get famous video station gets my sims a lot of money fast by uploading videos especially if multiple sims in the household do it and child sims can get paid too
I wish traits had more to do with skills. The boost from traits is less than it is from even aspirations. They seem to just make random moodlets appear sometimes. Making traits have a bigger impact, and making more of them, might be useful...
I'd be happy if we had more control over the AI. Set up a list of favorite activities for each Sim. They will take care of their Needs, go to work, and during free time pick an activity from the list. Also, designating specific bedrooms to Sims so other Sims don't go in their room uninvited. I know there are certain ways you can sort of do that. Assigning beds or locking doors, but if a Sim wants to woohoo with his girlfriend, this can be a problem. If a Sim girlfriend is invited to "Stay the night" she should automatically get access to the bedroom of the Sim who invited and not start napping on the sofa or in another bed.
As I’ve heard, sims have a hidden handedness trait however they don’t use it for most of their activities. I think it would be nice if they would use their dominant hand more. It’s already there and besides the animations, adding it to the game shouldn’t be too hard.
@@alram8143 I have found that the fastest way to rush skill levels is to turn off AI completely. I guess that's cheating, but it's pretty annoying when I get my Sims reading skill books and then they just stop reading and don't do anything at all.
I wanted to play a rags to riches household with a couple of broke college students. I wanted them to struggle and kinda live on a skeleton budget. That all changed when one of those damn kids fished up two gold bars in a single session. I rolled with it, had them sell the gold bars then splurge all the money on stuff that wouldn't really benefit them in the long-run. The added lot value raised their bills enough to drag them back down to that sweet, sweet poverty line.
It's far more difficult to keep a Sim poor than it is to make them rich and with every new expansion it seems to get easier to get rich... and harder to remain poor (or even normally wealthy). I don't have many packs but even with the few I have, this is true. Once Sims are rich, for me they get boring to play so I tend to leave them and move on to someone else.
@@DoveJS If I had stuck with one family and kept having one of the young people go out on their own each time, I'd probably have 20 generations of rags to riches done. LOL
I pay your painting skill and raise it a photography skill that doesn't require buying absolutely anything (can do with cell phone). It can be just as profitable: the time you take to paint one small painting you can take batches and batches and batches and batches of selfies and make as much if not even more money. Photos also can have emotional auras, but that is tied to the room's emotion when the photo was taken. I love painting, but photography can be just as useful, and much much cheaper.
You just gave me a idea of a Sim living on a camp (with the micro house bonus), using only photography as a job, maybe in Strangerville? Taking pics of the occult.
Fishing is also good for vampires, I believe it is level 1 vampire knowledge they learn to make blood packs from fish, and frogs, side note I think every sim not just vampires can learn that, and the blood pack sells for 50 simolions instead of the fish cost so take a 12 $ fish squeeze it into a blood bag boom 50$ .. math checks out to :)
The gardening skill also helps vampires, I have a vampire family with a plasma fruit garden, I don’t have to worry about their thirst much! They just carry a couple of plasma fruits on their inventory and whenever they feel thirsty, it’s right there.
The only thing I found it useful for other than making money is the Cronus scented one to go with my beekeeping job on the side from my gardening sims. With the latest pack, Sims is now a farmer stimulation for me lol!
How do you scent flowers? Everytime I want to scent flowers it says that my sim has no available flowers in the inventory. Even though she has a ton of flowers in her inventory..
I realized if you read the Vampire Encyclopedia just enough to learn how to make plasma packs, you can turn any fish >$50 (or over, but that would be counterproductive) into plasma packs worth $50, then sell the entire stack of them in one go.
I discovered that listening to your videos while playing Sims 4, is amazing! It’s like it’s own Sims podcast to listen to, while learning things I did know. It’s amazing how much I can still learn from you, even after playing Sims for years ❤️
The herbalism (not sure if the name is correct in english, sorry) is the most useless skill in sims 4, because the recipies requires a lot of ingredients that are hard to find, and you can do the same (or even more) with other skills and without "farming" the ingredients And something that started bother me: Why one Sim can be good in all skills? For example, in real life, not everybody can be, idk, a musician, so why they can be good in everything? This would add some depth in the gameplay. Like, sims with some caracteriscts could increase the painting skill until level 15, for example. Or, for those sims that don't have motor coordination, the skill stops at level 5, idk (Sorry if the english is bad)
I believe that you can be good at everything theoretically. With enough time and practice however we as humans don’t have the time. Sims do. I think they should just be more talented or better at grasping certain material. Making them learn some things slower or faster.
I honestly like the herbalist skill concept however whenever I try to play with it I struggle with the ingredients :( Should have made it like cooking where for the majority of the foods you buy the ingredients when you cook and some special ones you need to work on yourself
I loooooove the handiness skill. I try to upgrade everything in my house, especially the washer and dryer, as it allows me to add a flower (or even a fruit) to the dryer and boost the scent 😃😃😃
Washer and dryer are there first things I upgrade. Seems like they break after every 5 loads or something, so that Tungsten Drum is a must-have, unless you need to level up another sim's handiness
I'm enjoying the process, Zak. Thanks for the encouragement - it's always nice to see something positive. I may get around to sharing more about myself and what it's like on this end :)
something ive found out is that higher levels in photography can net you ALOT of friendship with people if you take all 5 photos, i dont know if this is in combination with charisma, but with 10 photos on someone ive maxed out a sims friendship bar.
I LOVE Charisma! LOVE Cheerful Introduction!😄 combine with Wellness Skill in Spa game pack. Powerful combination to boost other sim's mood in conversation.
I focus on cooking, gardening, and handiness with new sims. Since they usually have cheap appliances that break and I prefer they don't burn up while cooking, lol. Produce can be eaten or sold. Great video, enjoyed it.
Tip: I'm surprised no one has mentioned this yet (that I can see), but "Teleport" is a game changer when it comes to getting around in Foxbury university. The campus is a poorly designed nightmare that takes hours of walking to get around and sims tend to get late for classes for no fault of their own. Cutting out the ridiculous amount of needless walking means more time for study/socializing (meaning better grades). Teleport is almost a necessity if you are running back to back classes with an athletic scholarship. I never send a sim to uni without turning them into level 6 yogis first .... not a sentence I thought I'd ever use in life. Video games are weird.
I've only found this channel recently but I wanted to say all your videos are incredibly useful resources for the sims players. I'm really attached to the game so it's wonderful to have this resource. thank you!
I really love the Vampire Lore skill. You learn so many different things, making plasma packs out of a fish and frog, the ability to order spooky plant seeds and plasma packs, making garlic decorations that keep vampires away and look awesome in your kitchen, recipes for vampire food and drinks, even the ability to cure vampirism.
Those garlic wreaths can be sold for 202 simeoleans too! I love making money from that! Vampire Lore is also good for actually making frogs useful along with fish that aren’t good for fertiliser. It also makes a 6-7 simolean fish be worth 50 when you convert them into plasma packs. Great skill!
Robotics + Engineering Career enables you to build cybernetics (helmet and suit a la Iron-Man) which gives you a permanent focus modlet. And you can build these and give to your teens/offspring for that sweet focus boost. Also it looks kind of cool IMO.
I love your videos. I used to go to your website and read every article in my own "head" voice. Now when I read the articles on your site, I read them in your voice in my head.
Yo, Carl--keep doing it! You're good at these thorough analyses! We need this info, and it's not been provided to us other than through you. Mother's milk.
Everytime I watch one of your videos I learn something I didnt know. I didnt know that the book of life would being a sims back from the dead. Also the fishing aspiration has the ability to lose all tense emotions. I wish they had an aspiration for wellness. They could put it under the fitness tab.
There were only 4 skills outside of the base game and two of those were from uni. The only two were from 2018 and earlier. What does this say about the game? Also, I do love the game, but I want more depth.
I feel many skills haven't had enough side mechanics and level unlocks have grown less complex as a result. Instruments didn't do anything to improve our options, skills like flower arranging had potential but ultimately prove to be gimmicks. I'm sure there are some side things I've missed that may have qualified something based on the criteria I had in mind, but I would guess it's not more than 2-3 skills. If that. We have had a number of new packs with no new skills or only one, where it used to be a few.
@@CarlsSimGuides do you know how I hate this game? We have total like 6 instruments in this game with separate skill bars, take ages to write a single song on each instrument, BUT only be able to publish 1 single song for ALL OF THEM every single week!!!! So you have to rely on writing 4-5 jingles per day! just to make ends meet (or achieve the play instruments "homework" task.) ...and then you have the Music Station where you can come up with 50 complete songs in an afternoon, which gain regular income like hot cakes! Imagine being a max lv 5 music "producer" or a video uploader can earn you more fames and money than being a multiple-instrument legit musician! Lol!
As more and more stuff comes out for the Sims 4 that makes skill gain trivial, Snaggle fluster becomes next to useless. 1) You have to first rank up to level 9 of the Mixology Career. 2) You get it from a random event AT that level (if you rank up again you can't get it) 3) You can't TEACH the drink to some other sim meaning... 4) If are doing something like a Legacy challenge where you may not make your sims immortal after your sim dies of old age the knowledge of that drink is LOST. The time it takes to rank up to level 9 in the Mixology Career and then earn the recipe could easily be spent doing something else. Thus Mixology is a pointless skill and shouldn't be on this list of useful skills. Heck if we could PICK our sims favorite drink in some way then I might like this skill, but I've had my sim go to the bar and told them to order their favorite drink and for some reason the game randomly picked the drink intended for PETS as my sim's favorite drink, meaning my sim didn't actually like it. I can't remember if the Vampire Trait reset drink requires Mixology skill or not but if it does that is a redeeming quality of the Mixology skill as often after I max out a vampire's power I like to reset their skills to more useful powers.
I used the home-grown produce all the time with toddlers. It takes them so damm long to waddle over pick up a plate or food, or even eat in the high chair. I just put a bunch of apples or tomatoes down and make them eat 6 of them at a time. It takes way less time
I find that baking is a pretty decent money maker. If you’re making high level, quality dishes they can be sold for a lot. My sim sold a plate of creme brûlée for over $1000
Programming has a wonderful skill gain after you complete the Computer Nerd aspiration. If you have any base game skill up to 2 you will have unlocked on the WEB, a feature called RESEARCH BINGE. It will take skills up to level 6 and it helps to be focused. I also have used snagglefluster after completing the nerd aspiration in combination. If you save a sim who has snagglefluster and transplant it in another game the snagglefluster recipe will not carry over.
i like the aspiration cheats it quite helpful especially when there hidden traits you want your Sims to have but you can't bc you have to complete the aspiration
I'm amazed you didn't mention the mermaids for the fitness. The mermaids can easily max out their fitness (espicially if you have them be a child of the ocean).
At level 9 Archaeology, you get an item in the mail, every other day or so, which you have to authenticate and send back. You get payed 3-4k for that. :) Also - I might be wrong - but you need Research & Debate at around maybe 7? to be able to "contribute to knowledge" on the research machine? That also gets you several hundreds, I think it depends on your level of skill for that specific knowledge contribution.
You are my source of education and another you tuber my investigator, every pack I download I eventually pull up your videos, though I admit I watch for entertainment as well.
Thank you again for your video...gardening or painting are the two major skills my Sims always have / make money with...i'm playing the 100 baby challenge now and the toddlers survive mostly from fresh picked vegetables and fruits /mom has her hands full with raising them and taking care of the garden, so she cooks ocasionally/... have a nice day ;)
Wait so you're telling me I didn't have to suffer by working for ambrosia (that did not work so I had to cheat anyways) and could have just worked on my sims already existing writing skill and such to revive her boyfriend? Gosh. MUCH Time wasted.
This game I love it but. Every too seconds I lag, even starting over and having nothing. My traits lag out and don't work,friend of the world they still loose intrest! I put (living off grid) and still get Bill I don't have to pay. My vampire I change there weakness from hissing to guilty drinker and still hiss, OMG It's so buggy i wish thay cared.....
gardening skills has a small hidden gift making a death flower - would save a sim become a ghost in the first place is would be overpowered if the sim used it auto cheat death so a death flower keeps him from sims who dies going into their graves and returning back to how they was
For me the best skill is Painting.. it can always be used and its a great money maker.. I only wish when we were done painting a painting, that they had good frames and that they would disappear on the wall when you lower the walls.. and of coarse, it would be nice to have a lot bigger selection of paintings to paint.. beyond painting.. Gardening is another great skill..
I like this vib, I don't to this day realy get the parent thing, I just cheat there skills not sure if u made a vid on how you play the whole thing ,they pop up I just pick 1 not knowing why
The chance cards you get from the kids will affect their character values, usually by increasing one at the expense of the other. Higher levels of parenting will let you pick from additional options and/or see what values they affect. They're actually pretty helpful for getting a perfect child as you can use them to boost a value that's difficult to get points for like Empathy in exchange for something that's easy to regain the lost points for, like Responsibility. The perks you get from maxing them are really frigging good.
I'd add Singing because at Level 2 you can "Sing in the Shower" which boasts their fun while showering. If your sim is a slob and sings in the shower, you can fill three needs while showering
If you play with vampires, the fishing skill is excellent for creating plasma packs for guilty drinkers. My vampires tend to loathe drinking from humans unless they have to.
I can never get the fish traps to work, and if I set it with bait it takes all my stack of what I use. I go back to the trap and says not set, I dunno if it is a bug.
Thank you for your beautiful videos with good commentary and pleasant cuts. I would like to know who your favourite sim is, and what your favourite building is. (Both self made and from the game, so four choices total). I think I see Elsa around a lot. Is that coincidence? ;) I like your videos a lot!
I tried so hard to make the robotics skill work for me, I had a scientist sim who was a kind of absent minded professor type so it made sense to get her some utilibots for work in the garden and around the house. I ended up with one gardening utilibot, one cleaner and two repair bots. even with the repair bots running on alternate recharge times my sim spent more time repairing those bots than doing important science stuff. They were constantly breaking down or getting fried by rain and some times I didn't notice a broken bot until it was too late, the first time one disappeared from being broken too long I didn't realize and was looking all over wonder where it could have gotten to. In the end they were more trouble than the massive investment of my sims time and money than they were worth.
Uhhhh.. gardening... when you have rare planta such as orchird death flower stacks up and sheltered.. every morning it could just 5-unlimited money everyday. Crazy!!
unrelated, but kind of an exploit with the tiny homes relationship boost? I took a set of 5 pictures with a visiting sim and went from 0 to 100 on the friendship scale instantly. it's so ridiculous. (on the phone option "Take photo with...")
it’s borderline soul-shattering when your best IRL skill isn’t even useful for a career in the game all i’m saying is city living should’ve made a singing career. the base game music career feels so hollow for a singer who doesn’t play instruments professionally. [also i’m surprised you didn’t mention how much fame you can get from programming if you have GF- making a video game or a webpage gives your sim a ridiculous amount of fame]
Charisma LVL10 for insta half friendship bar fulfilling Later in game trade happiness points for money tree Then get *Incredibly Wealthy* aspiration From 9M household funds investments you get about 500K Living large and carefree You probably will need gardening for death flower, fishing Science career for *Age Away potion* and cloning machine Boom, you are immortal
Not done, nope. Just seems like it but I'm keeping the channel active in multiple areas as not everyone is into LP. I'd say a new part in the next few days.
It actually just came to my attention that our challenge team is currently running a skill-based challenge here: www.carls-sims-4-guide.com/forum/index.php?board=114.0
Register, do the challenge and post your score but do read up on our rules etc. You can see some things are banned because they are too OP and we want to be fair to people who do not own specific packs. Like, it'd be impossible to win if you didn't use a tiny house: www.carls-sims-4-guide.com/forum/index.php?topic=31126.0
The floral arrangement skull can be a big money maker if you level it up enough! It goes well if you have the gardening skill too
Lol @Carl, You also released your money making video at the same time the Challenge Team was running the 20 Ways To Make Money Challenge, I assume you're not doing it intentionally but it is kind of funny and yes people noticed and used some of your strategies, myself included. It's Rainbow Dash here btw.
@@rainbowmoon550 Yep, definitely not intentional... On that one I should've pinned something like this as it was much more directly related to what you're doing in the challenge. I just didn't think of it, but may as well share the work the challenge team does when it comes up. The game is so open a little direction and goals can make it interesting.
"Sims crave social attention, even when they're loners..."
This is probably one of my bigger issues with The Sims 4. Not even so much this specific aspect, but just the fact that most of my Sims, no matter how I've built them, seem to all want the same things -- chatting on the phone, buying a chess table, and owning at least a 1x1 swimming pool, just to name a few. Why does my angry mischievous hermit want to dance to the radio almost as much as my perky socialite teen?
HUGE ISSUE! as a loner i cant play myself
I somewhat get around this by crafting mood items like paintings and hanging them around, and make my Sim look at it. The moodlet they get makes them more want to do things related to that mood, like focused makes them want to read or program more.
Still, Trait effects on Sim behaviour is too shallow. When a Loner is Happy, instead of wanting to chat (although it may rarely happen), they should more want do a solo activity.
I'm sure people have suggested to Maxis to make Traits have stronger effect on Sim preference for activities, even if they're affected by moodlet
The game gives you the illusion of "traits"
I usually just cheat some points to get that trait that makes the loner work as it should.
I agree
I really wish more skills worked like Cooking and Gourmet Cooking. I'd like there to be "advanced" versions of skills that you can only unlock by getting to 5 in the "base" version of it. So I shouldn't be able to learn any Rocket Science skills until reaching level 5 in Logic, for example.
Yeah, logic should open up other skills like rocket science, programming, video gaming and such.
It's really kinda strange that you may be unaware of the difference between AND and OR (as in 0 logic) but still be a master hacker, or be able to create and stabilize wormholes hahaha.
Agreed!
i agree, this would have been a really cool way to implement lots of skills. i wonder if that could be modded in?
Or it would be cool if certain skills influenced how fast you learned others, for example if you had high cooking skill that could make learning gourmet cooking skill 2x faster.
Writing books is literally the best way to make money, my sim started at $0 and now makes almost $20000/day just from her books
heyitsolive_ ty
Get famous video station gets my sims a lot of money fast by uploading videos especially if multiple sims in the household do it and child sims can get paid too
After a certain point there's no point in getting more money, unless that's what's fun in the game for you
No best way is either painting with tablet or farming, with those you can make at least 100k/day
@@CeasiusC agreed. I wish there was a real estate system or something worth investing in.
I wish traits had more to do with skills. The boost from traits is less than it is from even aspirations. They seem to just make random moodlets appear sometimes. Making traits have a bigger impact, and making more of them, might be useful...
Lousie Louis really missing the charismatic trait from 3
I'd be happy if we had more control over the AI. Set up a list of favorite activities for each Sim. They will take care of their Needs, go to work, and during free time pick an activity from the list. Also, designating specific bedrooms to Sims so other Sims don't go in their room uninvited. I know there are certain ways you can sort of do that. Assigning beds or locking doors, but if a Sim wants to woohoo with his girlfriend, this can be a problem. If a Sim girlfriend is invited to "Stay the night" she should automatically get access to the bedroom of the Sim who invited and not start napping on the sofa or in another bed.
As I’ve heard, sims have a hidden handedness trait however they don’t use it for most of their activities. I think it would be nice if they would use their dominant hand more. It’s already there and besides the animations, adding it to the game shouldn’t be too hard.
@@alram8143 I have found that the fastest way to rush skill levels is to turn off AI completely. I guess that's cheating, but it's pretty annoying when I get my Sims reading skill books and then they just stop reading and don't do anything at all.
I cheat skills to compensate for the sims age when they spawn or “natural talent” that might make the traits seem more relevant 🤷🏽♀️
I wanted to play a rags to riches household with a couple of broke college students. I wanted them to struggle and kinda live on a skeleton budget. That all changed when one of those damn kids fished up two gold bars in a single session.
I rolled with it, had them sell the gold bars then splurge all the money on stuff that wouldn't really benefit them in the long-run. The added lot value raised their bills enough to drag them back down to that sweet, sweet poverty line.
Realistic and immersive!
Wow really!? I don't see anything mentioning this catch on the guides! 😯
@@OtakuDYT I actually didn't know either. I thought you could only get gold bars when your pet pooped them out.
You'd make a great pen and paper rpg game master :D
I did this with a cast away character living off what I could find, grow, and fish. Richest castaway ever!
If you have a high archaeology skill level, you can receive artifacts in the mail to uncover for a very high fee. Great money maker.
It's far more difficult to keep a Sim poor than it is to make them rich and with every new expansion it seems to get easier to get rich... and harder to remain poor (or even normally wealthy). I don't have many packs but even with the few I have, this is true. Once Sims are rich, for me they get boring to play so I tend to leave them and move on to someone else.
Do a Rags to Riches lineage like James Turner. XD
@@DoveJS If I had stuck with one family and kept having one of the young people go out on their own each time, I'd probably have 20 generations of rags to riches done. LOL
You can lower their funds with the money cheat.
@@MieSyzygy Yes, I know. :)
Rags to riches is too easy tbh
I pay your painting skill and raise it a photography skill that doesn't require buying absolutely anything (can do with cell phone).
It can be just as profitable: the time you take to paint one small painting you can take batches and batches and batches and batches of selfies and make as much if not even more money. Photos also can have emotional auras, but that is tied to the room's emotion when the photo was taken.
I love painting, but photography can be just as useful, and much much cheaper.
Yeah - checks the same boxes, and gives a disproportionate amount of friendship. Good point :)
You just gave me a idea of a Sim living on a camp (with the micro house bonus), using only photography as a job, maybe in Strangerville? Taking pics of the occult.
good idea
William Zeo paranormal investigator sim
My God. I never thought of that!
Instant upgrade from handiness is so useful, especially on things like the weather machine where it has a tonne of upgrades.
Danny Richie I love the fact that it doesn’t require any upgrade parts, it’s a very frugal way to upgrade your items.
Fishing is also good for vampires, I believe it is level 1 vampire knowledge they learn to make blood packs from fish, and frogs, side note I think every sim not just vampires can learn that, and the blood pack sells for 50 simolions instead of the fish cost so take a 12 $ fish squeeze it into a blood bag boom 50$ .. math checks out to :)
This is so much better than to purchase them one by one or locking a poor fella in your basement.
The gardening skill also helps vampires, I have a vampire family with a plasma fruit garden, I don’t have to worry about their thirst much! They just carry a couple of plasma fruits on their inventory and whenever they feel thirsty, it’s right there.
Flower arrangement, you make a ton of money for little effort and can make mood altering arrangements through scents.
don't they spoil though?
@O. Phoebe Lei bluebell is a scent. You can't have more than 1 scent on a flower arrangement.
The only thing I found it useful for other than making money is the Cronus scented one to go with my beekeeping job on the side from my gardening sims. With the latest pack, Sims is now a farmer stimulation for me lol!
@O. Phoebe Lei I knew that, but I didn't know that the other scenting options added mood
How do you scent flowers? Everytime I want to scent flowers it says that my sim has no available flowers in the inventory. Even though she has a ton of flowers in her inventory..
I realized if you read the Vampire Encyclopedia just enough to learn how to make plasma packs, you can turn any fish >$50 (or over, but that would be counterproductive) into plasma packs worth $50, then sell the entire stack of them in one go.
I discovered that listening to your videos while playing Sims 4, is amazing! It’s like it’s own Sims podcast to listen to, while learning things I did know.
It’s amazing how much I can still learn from you, even after playing Sims for years ❤️
The herbalism (not sure if the name is correct in english, sorry) is the most useless skill in sims 4, because the recipies requires a lot of ingredients that are hard to find, and you can do the same (or even more) with other skills and without "farming" the ingredients
And something that started bother me: Why one Sim can be good in all skills? For example, in real life, not everybody can be, idk, a musician, so why they can be good in everything?
This would add some depth in the gameplay. Like, sims with some caracteriscts could increase the painting skill until level 15, for example. Or, for those sims that don't have motor coordination, the skill stops at level 5, idk
(Sorry if the english is bad)
Herbalism is the worst! I totally agree!
I like this idea, like one sim can learn creative skills 50% faster but say cooking skills 100% slower would add some nice variety to the game.
I believe that you can be good at everything theoretically. With enough time and practice however we as humans don’t have the time. Sims do. I think they should just be more talented or better at grasping certain material. Making them learn some things slower or faster.
I honestly like the herbalist skill concept however whenever I try to play with it I struggle with the ingredients :(
Should have made it like cooking where for the majority of the foods you buy the ingredients when you cook and some special ones you need to work on yourself
yea is to hardthat make it usuless
but the fill everything potion with aple is bs
should realy blance that
I loooooove the handiness skill. I try to upgrade everything in my house, especially the washer and dryer, as it allows me to add a flower (or even a fruit) to the dryer and boost the scent 😃😃😃
Didn't know that, thanks
Washer and dryer are there first things I upgrade. Seems like they break after every 5 loads or something, so that Tungsten Drum is a must-have, unless you need to level up another sim's handiness
Cooking and handiness are top priorities in my households. Gardening and painting for money, cooking and handiness for _survival._
So glad you have a UA-cam channel now we'd love to know more about you
I'm enjoying the process, Zak. Thanks for the encouragement - it's always nice to see something positive. I may get around to sharing more about myself and what it's like on this end :)
I like unlocking to top chef's trait that makes it so food never decays. Need Max cooking for that
something ive found out is that higher levels in photography can net you ALOT of friendship with people if you take all 5 photos, i dont know if this is in combination with charisma, but with 10 photos on someone ive maxed out a sims friendship bar.
wow ,I will try that.
you get a pretty good increase doing this even as a child.
you don't even have to be high skill , just take the pic with the other sim after you greet them
I LOVE Charisma! LOVE Cheerful Introduction!😄 combine with Wellness Skill in Spa game pack. Powerful combination to boost other sim's mood in conversation.
good manners and responsible; best perks in the game
also some of them gives a huge boost like when you meet a sim the relationship from nothing goes to half way
I focus on cooking, gardening, and handiness with new sims. Since they usually have cheap appliances that break and I prefer they don't burn up while cooking, lol. Produce can be eaten or sold. Great video, enjoyed it.
Tip: I'm surprised no one has mentioned this yet (that I can see), but "Teleport" is a game changer when it comes to getting around in Foxbury university.
The campus is a poorly designed nightmare that takes hours of walking to get around and sims tend to get late for classes for no fault of their own. Cutting out the ridiculous amount of needless walking means more time for study/socializing (meaning better grades). Teleport is almost a necessity if you are running back to back classes with an athletic scholarship. I never send a sim to uni without turning them into level 6 yogis first .... not a sentence I thought I'd ever use in life. Video games are weird.
I've only found this channel recently but I wanted to say all your videos are incredibly useful resources for the sims players. I'm really attached to the game so it's wonderful to have this resource. thank you!
Hey, thanks a lot. Many hours learning to do this and comments like this make it worth it.
Am I the only one who started seeing the "woohoo" skill available as a skills class in university? I have never seen that before.
That is so weird! I need to check that out!
@@JOHNDOINK21 I found out later it was because I had MC Command Center installed. Whoops lol
I think flower arranging skill is good too. Easy to earn money, control the moods and even killing sims!
You can kill Sims with flower arranging! I am intrigued.
how do you kill a sim with a bouquet?
@@LadyYepperz You need to scent it with death flower and gift it to the elders. it will age them which result in death to the elders
@@oliverrivera1141 awesome now i know how to get rid of my neighbor's annoying mom in the spice district
I really love the Vampire Lore skill. You learn so many different things, making plasma packs out of a fish and frog, the ability to order spooky plant seeds and plasma packs, making garlic decorations that keep vampires away and look awesome in your kitchen, recipes for vampire food and drinks, even the ability to cure vampirism.
Those garlic wreaths can be sold for 202 simeoleans too! I love making money from that! Vampire Lore is also good for actually making frogs useful along with fish that aren’t good for fertiliser. It also makes a 6-7 simolean fish be worth 50 when you convert them into plasma packs. Great skill!
Robotics + Engineering Career enables you to build cybernetics (helmet and suit a la Iron-Man) which gives you a permanent focus modlet. And you can build these and give to your teens/offspring for that sweet focus boost. Also it looks kind of cool IMO.
The first skill that I thought of was handiness. From profit to +1 happy moodlets or useful upgrades it helps a lot!
THAT explains why i keep going back to these skills! thanks for the video!
I really like Comboing the Rocket Science with the Handiness Skill - You can repair and upgrade items so much faster :)
You deserve a lot more recognition
8:28 It says "DOESNT's queue is full. Please try again later."
*Best name ever.*
I find that if you put the sketch pad in their inventory then queue the drawing they wont skip some of the drawing.
There you are :) i missed you
This is a great video. Your tips are super well thought out
Gardening is my fav, I always want to different things but always end up starting off with gardening every time 😂😂😂
Me: I wonder if there's a new video from Carl
Also me: YES!
I love your videos. I used to go to your website and read every article in my own "head" voice. Now when I read the articles on your site, I read them in your voice in my head.
Yo, Carl--keep doing it! You're good at these thorough analyses! We need this info, and it's not been provided to us other than through you. Mother's milk.
Everytime I watch one of your videos I learn something I didnt know. I didnt know that the book of life would being a sims back from the dead. Also the fishing aspiration has the ability to lose all tense emotions. I wish they had an aspiration for wellness. They could put it under the fitness tab.
There were only 4 skills outside of the base game and two of those were from uni. The only two were from 2018 and earlier. What does this say about the game? Also, I do love the game, but I want more depth.
I feel many skills haven't had enough side mechanics and level unlocks have grown less complex as a result. Instruments didn't do anything to improve our options, skills like flower arranging had potential but ultimately prove to be gimmicks. I'm sure there are some side things I've missed that may have qualified something based on the criteria I had in mind, but I would guess it's not more than 2-3 skills. If that. We have had a number of new packs with no new skills or only one, where it used to be a few.
@@CarlsSimGuides do you know how I hate this game? We have total like 6 instruments in this game with separate skill bars, take ages to write a single song on each instrument, BUT only be able to publish 1 single song for ALL OF THEM every single week!!!! So you have to rely on writing 4-5 jingles per day! just to make ends meet (or achieve the play instruments "homework" task.)
...and then you have the Music Station where you can come up with 50 complete songs in an afternoon, which gain regular income like hot cakes! Imagine being a max lv 5 music "producer" or a video uploader can earn you more fames and money than being a multiple-instrument legit musician! Lol!
@@gumballz.9259 sounds like real life. 🤣
@@gumballz.9259 had no idea sims can be this realistic
Your not going to mention that high logic sims can plead much more successfully with the reaper
With max Archeology skill I get artifacts in the mail to authenticate for 3-4000 bucks each. Easy easy way to make money.
As more and more stuff comes out for the Sims 4 that makes skill gain trivial, Snaggle fluster becomes next to useless.
1) You have to first rank up to level 9 of the Mixology Career.
2) You get it from a random event AT that level (if you rank up again you can't get it)
3) You can't TEACH the drink to some other sim meaning...
4) If are doing something like a Legacy challenge where you may not make your sims immortal after your sim dies of old age the knowledge of that drink is LOST.
The time it takes to rank up to level 9 in the Mixology Career and then earn the recipe could easily be spent doing something else. Thus Mixology is a pointless skill and shouldn't be on this list of useful skills.
Heck if we could PICK our sims favorite drink in some way then I might like this skill, but I've had my sim go to the bar and told them to order their favorite drink and for some reason the game randomly picked the drink intended for PETS as my sim's favorite drink, meaning my sim didn't actually like it.
I can't remember if the Vampire Trait reset drink requires Mixology skill or not but if it does that is a redeeming quality of the Mixology skill as often after I max out a vampire's power I like to reset their skills to more useful powers.
I concede. I feel it may even be a bug it's only level 9 and you should be able to share the recipe.
Painting is the best skill, as it pays well, and it also gives you points towards being famous as well.
I used the home-grown produce all the time with toddlers. It takes them so damm long to waddle over pick up a plate or food, or even eat in the high chair. I just put a bunch of apples or tomatoes down and make them eat 6 of them at a time. It takes way less time
I find that baking is a pretty decent money maker. If you’re making high level, quality dishes they can be sold for a lot. My sim sold a plate of creme brûlée for over $1000
I think that EA should make an item that can be created when a sim has maxed out all skills that makes them immortal
Programming has a wonderful skill gain after you complete the Computer Nerd aspiration. If you have any base game skill up to 2 you will have unlocked on the WEB, a feature called RESEARCH BINGE. It will take skills up to level 6 and it helps to be focused. I also have used snagglefluster after completing the nerd aspiration in combination. If you save a sim who has snagglefluster and transplant it in another game the snagglefluster recipe will not carry over.
Having an over clocked pc and getting focused for 16 straight hours is pretty nice 👍🏻
Great video! My game was getting stale so now I’m going to investigate a couple of these skills again 😁👌🏻
Fun fact: you can learn Gourmet Cooking from reading books even before your cooking skill is high enough to start cooking gourmet dishes.
i like the aspiration cheats it quite helpful especially when there hidden traits you want your Sims to have but you can't bc you have to complete the aspiration
Missed your guides. Glad you're back! ❤❤
I wonder if you just aren't getting notifications. I haven't taken an extended break since Jan 2019 :)
@@CarlsSimGuides I wouldn't put that past UA-cam 😒
I'm amazed you didn't mention the mermaids for the fitness. The mermaids can easily max out their fitness (espicially if you have them be a child of the ocean).
At level 9 Archaeology, you get an item in the mail, every other day or so, which you have to authenticate and send back. You get payed 3-4k for that. :)
Also - I might be wrong - but you need Research & Debate at around maybe 7? to be able to "contribute to knowledge" on the research machine? That also gets you several hundreds, I think it depends on your level of skill for that specific knowledge contribution.
I love the woodworking skill. Its so cool to make ur own furniture using parts from fixing the toilet
I like the play hooky ability that comes with mischief
You are my source of education and another you tuber my investigator, every pack I download I eventually pull up your videos, though I admit I watch for entertainment as well.
Taste of Diet flavor ice cream (kitchen pack) is how I keep my sims slim.
Thank you again for your video...gardening or painting are the two major skills my Sims always have / make money with...i'm playing the 100 baby challenge now and the toddlers survive mostly from fresh picked vegetables and fruits /mom has her hands full with raising them and taking care of the garden, so she cooks ocasionally/... have a nice day ;)
Good video, nice editing. Excellent info breakdown as always!
Omg how did I just find you?! I love that you've answered most of my questions and have shown me stuff I didn't know was even a thing in your videos.
Wait so you're telling me I didn't have to suffer by working for ambrosia (that did not work so I had to cheat anyways) and could have just worked on my sims already existing writing skill and such to revive her boyfriend? Gosh. MUCH Time wasted.
This game I love it but. Every too seconds I lag, even starting over and having nothing. My traits lag out and don't work,friend of the world they still loose intrest! I put (living off grid) and still get Bill I don't have to pay. My vampire I change there weakness from hissing to guilty drinker and still hiss, OMG It's so buggy i wish thay cared.....
Caleb 😱. What a nice vampire.
If you mentor a skill or are mentored it causes a fast gain in friendship but does not help with social .
I wanted to make the video speed abit faster and I pressed 2 on the keyboard.
If this doesn't say that I play Sims too much then IDK what does.
Best skill in the game? Handiness, hands down. :p
I don't understand English very much but i really like to watch your videos.
Hi from Brazil :)
I loooove uuuuu and wish you were more popular. Ill be sharing again tomorrow when im not post blocked on facebook ;)
1. parenting
2. gardening
3. charisma
4. cooking and gourmet
5. fishing
6. fitness
7. handiness
8. logic
9. mixology
10. painting
11. programming
12. research and debate
13. robotic
14. wellbeing
15. writing
16. archeology
gardening skills has a small hidden gift
making a death flower - would save a sim become a ghost in the first place
is would be overpowered if the sim used it auto cheat death
so a death flower keeps him from sims who dies going into their graves
and returning back to how they was
For me the best skill is Painting.. it can always be used and its a great money maker.. I only wish when we were done painting a painting, that they had good frames and that they would disappear on the wall when you lower the walls.. and of coarse, it would be nice to have a lot bigger selection of paintings to paint.. beyond painting.. Gardening is another great skill..
Clean bots work well with get to work if you have a business and need an extra employee to clean all those shelves
I like this vib, I don't to this day realy get the parent thing, I just cheat there skills not sure if u made a vid on how you play the whole thing ,they pop up I just pick 1 not knowing why
The chance cards you get from the kids will affect their character values, usually by increasing one at the expense of the other. Higher levels of parenting will let you pick from additional options and/or see what values they affect. They're actually pretty helpful for getting a perfect child as you can use them to boost a value that's difficult to get points for like Empathy in exchange for something that's easy to regain the lost points for, like Responsibility.
The perks you get from maxing them are really frigging good.
Have you watched Carl’s Super Sim Guide series? He covers the skills, how to get them, and their benefits plus they are entertaining.🙂
@@ShawFujikawa Empathy isn't hard for children though! Give them a doctor set and keep playing with it. :)
I did not know that about modding games, and now I want to test it out.
I love that you just told us who to get loans from.
if you get attacked while having expedition in selvadorada, high logic skill may help to pat away the bats that attack u and help to stay calm
I'd add Singing because at Level 2 you can "Sing in the Shower" which boasts their fun while showering. If your sim is a slob and sings in the shower, you can fill three needs while showering
painting, music and writing is my base money making
I didn't hear any mention that you can upgrade beds with the handiness skill line
If you play with vampires, the fishing skill is excellent for creating plasma packs for guilty drinkers. My vampires tend to loathe drinking from humans unless they have to.
I can never get the fish traps to work, and if I set it with bait it takes all my stack of what I use. I go back to the trap and says not set, I dunno if it is a bug.
Thank you for your beautiful videos with good commentary and pleasant cuts. I would like to know who your favourite sim is, and what your favourite building is. (Both self made and from the game, so four choices total). I think I see Elsa around a lot. Is that coincidence? ;)
I like your videos a lot!
I tried so hard to make the robotics skill work for me, I had a scientist sim who was a kind of absent minded professor type so it made sense to get her some utilibots for work in the garden and around the house. I ended up with one gardening utilibot, one cleaner and two repair bots. even with the repair bots running on alternate recharge times my sim spent more time repairing those bots than doing important science stuff. They were constantly breaking down or getting fried by rain and some times I didn't notice a broken bot until it was too late, the first time one disappeared from being broken too long I didn't realize and was looking all over wonder where it could have gotten to. In the end they were more trouble than the massive investment of my sims time and money than they were worth.
Bot durability flat out stops draining after they get upgraded to level 7 or so.
Uhhhh.. gardening... when you have rare planta such as orchird death flower stacks up and sheltered.. every morning it could just 5-unlimited money everyday. Crazy!!
Artifacts are NOT permanent, only the gold ones can be used multiply times without breaking.
Comedy. You can murder sims with terrible jokes. XP
unrelated, but kind of an exploit with the tiny homes relationship boost? I took a set of 5 pictures with a visiting sim and went from 0 to 100 on the friendship scale instantly. it's so ridiculous. (on the phone option "Take photo with...")
it’s borderline soul-shattering when your best IRL skill isn’t even useful for a career in the game
all i’m saying is city living should’ve made a singing career. the base game music career feels so hollow for a singer who doesn’t play instruments professionally.
[also i’m surprised you didn’t mention how much fame you can get from programming if you have GF- making a video game or a webpage gives your sim a ridiculous amount of fame]
My sim has made over 2 million simoleons gardening.
Charisma LVL10 for insta half friendship bar fulfilling
Later in game trade happiness points for money tree
Then get *Incredibly Wealthy* aspiration
From 9M household funds investments you get about 500K
Living large and carefree
You probably will need gardening for death flower, fishing
Science career for *Age Away potion* and cloning machine
Boom, you are immortal
Watched this twice and took notes. 😁
very helpful, just as always :)
You can make pretty good money with handiness if you woodwork.
Carl are you done with the super sim videos ? Those videos were awesome.
Not done, nope. Just seems like it but I'm keeping the channel active in multiple areas as not everyone is into LP. I'd say a new part in the next few days.
Carl's Sim Guides I’ll be waiting . Thanks Carl :)
Great stuff, thank you
Hi Carl!
Hi!