The screen should give the player an effect like the fog in salmon run, would probably be an upgrade and would be less likely to cause accessibility issues
yesss I think that's a great idea! also it should be translucent for the team that deploys it because as of right now it also blocks your team's vision
When I saw this discussion at surface level, I thought, “Well, of course it makes it harder to see and process what’s happening. That’s what it’s supposed to do.” But digging deeper and learning it is literally hurting people made it a much more important issue for me, as should be the case. I don’t know what to necessarily do about it, though. The sound issue could be addressed without fundamentally changing the special’s purpose by removing the white noise effect and just turning down all game audio completely during the effect. I can’t think of a way to gracefully change the visual effects, though, without changing what the special does. This is also all assuming Nintendo will address the accessibility issues with the special, which is unfortunately not guaranteed.
just turning down sound can be countered by people just turning it up when they are hit with the effect. i think simply muting sound effects or maybe distorting them without changing the oversll volume could work.
@@Corredor1230i think the change to black and white just needs to be more gradual, and the colors need to alwats be the same regardless of the color combo
This reminds me of a similar situation with Cyberpunk. The game had no seizure warning at launch, and didn't just have flashing lights, but at one point your character has a device on their head that is THE SAME DESIGN as a device used in hospitals to trigger a seizure ON PURPOSE. Then, when the warning was added, people with epilepsy still played the game, because a lot of people with epilepsy don't need to pay attention to those warnings. Everyone with epilepsy can have different sensitivities, triggers, and reactions. If someone with epilepsy has seen something that flashes a certain way before, and knows it doesn't affect them, they can safely ignore that warning. It's just to inform you that the flashing is there, and that SOME people with epilepsy can be affected. But they literally used the design, with the same pattern of flashes, that makes you have a seizure on purpose. Even with a warning, that was absolutely absurd, and I cannot believe that was allowed at all. And people still jumped on the bandwagon to say "But there was a warning! Just don't play the game!" either unaware or unwilling to care that it triggers seizures intentionally.
@@azimmeme9994 Haha no way. CDPR just dropped a new trailer for the Cyberpunk 2.1 update. Literally just now. People flock to this game in masses currently. Nobody cares about your accessibility issues. This is for weak minded people. I genuinely do not care if this effects less then 1% of the population. Same reason why I do not care about them in Splatoon either. Grow up
I didn't imagine it could be that bad, but here I stand corrected. This one was a perfect storm of bad choices. Grating audio, excessive desaturation, and high brightness, plus not really considering how it affected the colorblind settings. That could have been just a simple "all ink is gray for five seconds" but the extra bits and pieces just made it hard for a lot.
That said, all ink being grey wouldn't even be too impactful in comparison to how insane some other Specials are. And that alone is solid proof why this Special shouldn't have left the concept book, honestly.
During my first game against Screen my first thought after going through it was “there’s probably a bunch of people this fucks up.” I’m curious to see how the special is tweaked going forward. Also curious to see what the JP community is saying about it.
I developed epilepsy years ago in school and when I came back after two weeks with special accommodations because no one knew what caused them, *everyone* was asking what was wrong. And being a young kid who hardly understood what I just went through myself, it got hard to explain to people why I suddenly wasn't participating in gym or why I was taking half days in school. Or at my summer camp (not sleep away, it was at an athletics club), it got annoying to explain to every new camper why I was sent to a different space while the rest of the group went swimming. Because I had to be watched at all times during that activity incase something happened and we didn't have enough counselors for that. It didn't help when they forgot about me there..... My seizures are unaffected by flashing lights and have been under control with medication for years now. But there was a few years of my tween years where I felt so different and even disconnected from my peers because I randomly developed a disorder. And while my situation would improve and I now mostly deal with my ADHD, those years were tough. I lost confidence in myself and have struggled with it ever since because suddenly I felt *too* different from other kids.
I find it really hard to believe grey scaling is the cause of a huge uproar in epilepsy and seizures considering splatoon as a game is built off of bright contrasting colors.
@@brycenb2994 if you watched the video, you would realize the issue isn't really about epilepsy specifically. this person brought up their experience because it was relevant to the overall discussion
@@brycenb2994 overstimulation yes, epilepsy I'm not so sure 😭 most people talking about the negative effects of the special are not talking about epilepsy. And who knows, maybe there's some epileptic people that have an issue w the special? But from what I've seen at the very least I haven't seen anybody bring up epilepsy when talking about their own experience w the special
@@brycenb2994It's about how the effects can aggravate a multitude of existing conditions that weren't previously triggered by the game. Visual snow and chronic migraines (which include the symptoms of nausea and exhaustion) are two big examples. I'm autistic, and I have both of the above. I adore Splatoon, but I can't play it for more than an hour or two, because it's overstimulating. Each major special update usually means I need to get used to another new stimulant introduced to the game environment, and up until Shield, it was doable. When I'm already in a game that's demanding most of my faculty and attention, suddenly having my sensory environment inverted and interrupted with white noise is horrible. It triggers migraines, nausea, and disorientation. If I'm near the end of my playtime because I'm getting burnt out, it can give me some aggressive visual snow on top of it. Photosensitivity is not synonymous with epilepsy. Please decouple the two. There are numerous conditions with which photosensitivity overlaps, and the sensorium generated by Shield is practically tailor made to aggravate many of them at once.
As a Person who fits into multiple categories subject to the “isms” who purely watches your channel because I like to glean game design insights, this talk definitely was something I needed to hear. It’s very rare I see the idea “the ‘isms’ aren’t a state of personhood, but a pattern of ideas perpetuated by society that people will unintentionally mirror” outside of a few corners of the internet, you taught people a really important lesson today and it legitimately had me in tears.
It's absolutely possible to say or do something bigoted without being a bigot yourself. The difference is acknowledging when you've done so after someone's called you out and trying to avoid or re-think that behavior in the future. The people who instead choose to get defensive or refuse to admit they did anything wrong are usually part of the problem. Nobody likes to be called a bigot, least of all those who actually fit the description. I'm a straight Black cis woman, so I could never fully understand the experience of being a lesbian or trans or any other part off the LGBTQIA+ community outside of being an ally. If I ever say or do something bigoted against them, I have friends to call me out on those things. But even if they're too polite to, I research and keep myself informed on what may or may not be offensive and try to avoid those behaviors.
@@jadaw644 I’m a White Trans girl With ADHD, I appreciate it, I’ll keep trying to do the same with communities I’m not a part of. Thank you for doing your best by us LGBTQ folks, it really does mean a lot, and I wish we did better by Poc, inside and outside of our community. Thank you for doing your best. “vv”
My favorite bit of advice/perspective shift is "Don't say "I'm not [something]-ist", say "I don't want to be [something]-ist", because it's an easy enough way to shift that thinking into a more productive direction. That said, the bigger insight is definitely worth speaking about.
Gem out here spitting facts, people act too quickly. I'm glad he's calling out people for jumping to conclusions, including this comment thread. The amount of people who will comment before watching the video will definitely be telling
honestly i dont like it when he bring big life lessons into his videos. its just (atleast for me) not fun to watch and pretty annoying in general edit: i didnt word this very thoughtfully, but maybe instead of replying to this and telling me im wrong, you can just not agree with me and move on :)
As a legally blind person who’s put over 500 hours into this game, it means a lot to see people in the community discussing the issues with this special. this is by far one of the most intelligently written videos discussing accessibility in games that I’ve come across, and it’s very appreciated because we are typically not very accepted or listened to in gaming spaces ❤️
Sorry if you've been asked this many times... but how do you play Splatoon if you're blind? I know Splatoon has good sound design, but knowing where to go in maps would be an issue. Or do you have poor but usable eyesight that is considered legally blind?
@@ainranresu I have an ok amount of usable eyesight :) I’d say roughly 60%? If you’re interested in specifics I have legal blindness due to albinism, it’s a bit specific so I’ll spare some details here lol I’m able to play the game fairly normally, but because of my nearsightedness I’m sometimes not able to keep up with the fast pace of the game because I simply cannot see and process everything in time lol. I typically prefer to play longer ranged weapons (like tri-stringer, my main) so I can stay in the same few spots and more safely scan out areas. I’m definitely at a disadvantage when put next to well sighted players, but tbh I’ve done pretty good in ranked despite it and I enjoy the game so much that I don’t really mind
I’d say the things that help me most are always playing with my switch docked and connected to a larger TV/monitor, and playing in darker spaces so I’m able to focus more on what I’m seeing. I’m photophobic due to albinism/having no melanin in my eyes, so light (even if it’s just sunlight coming in through my windows) can be very distracting and make it wayyy harder to play It’s honestly a little comical to see how close I sit to my screen but its worth looking silly to play a game I really enjoy and am surprisingly good at despite having a disability 👍 I hope this all made sense
@@Ofschlag I'm so glad you're able to enjoy the game without much setbacks! And just know you are always welcome in the Splatoon community! :) we are always here with open arms for people of all kinds and never forget that! I wish you the best, stay safe out there! ❤
i'm in the exact same position as you (albino. legally blind, 500+ hours lol) and i couldn't agree more. even if we're at a disadvantage at some points, there are ways for us to work around that (with the variety of weapon options, different playstyles etc) and still excel at playing. i started playing splatoon in 2015, when my eyesight was a lot better, and even if there are some major accessibility issues still (ability to play splatfests at daytime When nintendo??) im glad that the community is sticking up for us on topics like this. makes u feel a lot more welcomed. @@Ofschlag
I think its worth noting on the larger conversation about disability, mental health issues can and do arise to the level of being disabling in some cases. Mental health frequently (but not near always) gets overlooked in conversations about disability (and even sometimes by the systems directly intended to help). Mental health issues are pretty invisible generally speaking, even healthcare experts can miss them sometimes; and they're not the only "invisible" disabilities.
The part where you mentioned stopping and listening to someone reminds me of this story I heard once. The actor who played Billy in the Power Rangers movie from a few years ago. He played a character with autism and actually went to talk to people with autism to get their perspective on how best to play the role. In his own words, "I sat down, shut my mouth, and listened". I just thought that was sweet. May not have anything to do with the game about inking, but felt like a related topic is all.
I was not expecting this when I clicked on a video about the funny squid game that I barely play anymore, but this is unironically one of the best talks I've heard on how to treat people who have some type of disability. As someone who is neurodivergent themselves and grew up around alot of other neurodivergent people it was way to common to see people tell me or them they we were just making stuff up, or it wasn't REALLY a problem. I myself struggle to even bring up my condition when it's relevant since I have been shot down and not listened too so many time, told to get over it, or that I'm just being lazy. When someone speaks out about a problem they are having due to a disability just listen, not to say you aren't allowed to have a opinion on the subject, but if you are not living it, your opinion really does not hold as much weight as the person actively struggling with the issue. Try as you might, there is no way for you to fully understand what they are struggling with unless you yourself are experiencing it. No one wants to be the problem, but no one wants to be left out because they physically are unable too through issues beyond their control.
This video isn't even about the screen, it's about being empathetic. As someone who has a very unknown "disorder" that causes me to have "Bursts" (Rubbing my eyes or shaking my arms without my control). Throughout school I had to explain to people multiple times what it was and that I'm fine, but when you get asked so many times and by the same people multiple times it gets frustrating. I eventually just shorted down the explanation to "It's a neurological disorder". Some kids would just say "It's just ADHD stop lying". Most kids didn't intend to cause insecurity in me, but they did. Just goes to show you that you can be unintentionally ableist or and other "ist" without meaning harm.
A friend of mine who's got sensitive eyesight actually became lightheaded and nearly fainted because of the splattercolor effect. My particular reaction was basically not being able to tell the ink colors, either just seeing full white or full gray, and my eyes blurring after a few seconds...this is such a strange thing, there's no way they didn't even check for both accessibility and potential issues with the color effects and brightness.
@@tristan5875 it affects some more than it does to others, my case was "mild" next to the friend, at first I was able to distinguish between the ink colors but then I just couldn't, it was trippy, I thought it was just me cus I do use CBD oil for my spine issues and joints, but nope it's the game..
its so irritating because they keep pushing back on content because they want to avoid work crunches (which is oc fair and a good thing to do) but if nintendo is going to realise less they need to do it properly!!!
Though I sympathize with your friends experience but seriously where is the out cry for aim assist?? If people want more accessibility why not start with the main games aiming system and how disorienting it is for people with motion sickness, and how having to use sticks because of this it puts us players at a disadvantage. So why is that not a top priority yet ? I physically can’t play the game with motion controls due to my vertigo, I understand the screen is an issue but people are screaming for accessibility now when literally people with motion sickness like myself are stuck at a skill deficit due to the game not wanting to compensate for us.
@@nimrod3401have you considered playing a different game?.. lmfao this is a brain dead take. some games are bad for people with motion sickness, don’t play them then. aim assist is an awful idea and would cause so many issues competitive and casual wise. aim assist is almost universally hated and complained about everytime a game adds it
another way the screen effect can negatively affect groups are those who watch competitive gameplay, or even their favorite streamer. it’s not just players themselves, think of the loads of people who view gameplay on the sidelines. in tournaments big and small, or even fans of normal content creators. there’s a wide array of people who could potentially be affected by this visual who have not been accounted for by Nintendo’s development team.
I'm an Aspie with some OCD issues that tend to flare up when I'm most stressed or disoriented. I haven't been on the receiving end of a Splattercolor Screen yet, but I HAVE been playing the Sorella Undercover- and thinking of possibly flaring up other people's issues in the happy squid game just hurts. It's strange, too- this is the only "bad" Special design-wise we've received from 3. Even Reefslider had a plan of sorts before getting out-competed by Kraken Royale and Triple Splashdown. A giant hurty wall sounds fun on its own, and the bubble wand aesthetic is nice. But if they have to make sensory disorientation the MAIN gimmick of the Special, there's an issue on multiple levels of why it's even here.
I have audio processing disorder (basically I can hear significantly more, but it's significantly harder to pick out one sound to listen to), so a lot of my gameplay revolves around sound. If I hear too many noises, it is physically painful. Usually it's pretty easy with splatoon, because every noise has a purpose, and I can act on it, which makes it feel better, but being hit by the screen is a little painful, just because it plays that god awful noise. I can't hear anything, and my gameplay suffers.
Could I ask what it sounds like to you? Not to invalidate your experience, but the reason why I ask is because to me, the screen noise sounds like someone cooking something on the stove with a pan. Does that sound bother you, or does it sound like something more unpleasant?
Disorientation and confusion is the point, yeah. The problem IMO (also someone with hearing issues) is that the way it's done not only puts certain players at a more significant disadvantage, but that it's actively, genuinely harmful in some cases.
Lmao I have autism and pretty severe audio sensitivity and I didn't realize screen changes audio until I was just messing around with the new update things, and got hit by screen and literally almost threw up. I went online and saw people saying "well people with epilepsy shouldn't play splatoon" and I was like "first of all, what the hell, that is a horrible take, second of all, literally barely if at all an epilepsy thing." Thank you for bringing awareness to this subject. I love splatoon, and I would hate to have to stop playing because of this. I personally think screen could have potential as a big wall that damages you and lowers visibility without the audio or visual affects, but as it is now, all it does is stop people from being able to enjoy splatoon.
It was so weird when i found out that splatter screen actually alters the image and audio, like they have introduced infuriating or annoying specials, but at least they weren't nausea-inducing. I think they should change it asap. Maybe if the greyscale effect was extremely subtle, it wouldn't be an issue. I also think it's not as competitive with the greyscale, bc it just adds visual clutter and confusion. Wish it was just a vision blocker, damage dealing special instead with maybe a slight, cosmetic desaturation effect.
after seeing chara's tweet it made me realize i could be physically hurting people by using the screen, because of that, it made me not want to use the screen. i hope the devs change the screen's effects because sunder's kit is the most fun i've had on splatoon 3 in a while.
I have ADHD and many issues with over stimulation. Usually, video games don’t trigger these issues in me. At first I found splat color screen to be a cool idea, even after a few games against it. Then I ended up being hit by it in a ranked game I really cared about and the combination of high emotions, bright flash, loss of stimuli, and terrible color mix caused me to almost immediately enter a panic spiral. There is something to be said about managing emotions in competition and the use of cognitive behavioral techniques to maintain responsibility over your own. However, if a player is driven to have a mental health emergency not because of the meta contextual game we call “competitive” splatoon, but due to a legitimate in game mechanic, there’s certainly a problem here.
There's a lot of resistance to new thoughts and ideas, especially when it can create situations where people have to look within and wonder if they're wrong about something. Your video mentions visual overload, and "Visual Snow" at 6:30 - I looked it up and it's similar to, but different from, something I suffer from called "Ocular Migraines." Until I learned there was a term for it, I never mentioned it to anyone because people can't comprehend "it's a series of marching white and black lines that move across my field of vision and hurt to look at." One ER doctor, the first time it happened, gave me a cold icepack and stuck me in a room after taking a blood sample for a drug test. Part of the reason I mention this is because I've had such an intensely negative reaction the two times I've been hit by this special that when I see it deployed now, I immediately swim as far away from it as I can. I've even jumped off the map to avoid it; i'd rather die and respawn than be hit by it. And even though I've read a lot of discourse around the screen and Chara signal boosting it, I didn't make the connection that I might be in that group. Thank you for also signal boosting this, and chastising the people who would dismiss it. The Splatoon community seems to be filled with a lot of amazing people who belong to marginalized groups; we should be MORE inclusive, and not another toxic cesspool. And in case anyone out there questions it - no, not epileptic. I was tested earlier this year for an unrelated reason. I'm also not some gentle snowflake, my first console was an Atari 2600, and my favorite video games growing up where the very not photosensitive friendly Mega Man games. I've also not had a problem with Splatoon before, except for the part where i'm older than most of the playerbase, and motion controls making me want to puke up my toenails.
"I suffer from called "Ocular Migraines." Until I learned there was a term for it, I never mentioned it to anyone because people can't comprehend "it's a series of marching white and black lines that move across my field of vision and hurt to look at."" uh ho that kinda sounds like something I deal with occasionally, thanks for sharing though mate (im off to go do some googling lol)
@@vice-cent6639 Be careful; if you DO have it, seeing specific patterns might trigger an incident (at least it can for me.) Check the Wikipedia article and don't linger on the patterns too long if you're unsure. I hope you find the answers you seek, friend.
Hi, as a disabled person, thank you so much Gem :’) I’m often judged for my disabilities by people because they’re “invisible”, and they’re stereotyped by media. I feel more comforted knowing that people are raising awareness and even just telling people to stay informed. Thank you. I’ve been personally concerned about Splattercolor Screen, someone I know has an eye condition and has been eager to play with me. I hope Screen gets fixed so more people can play the game, and I can play with that person without worrying about their health.
I honestly really relate. I'm also brushed off anytime I mention my disablities. Hope screen gets reworked, because I always have to avoid it like the plague haha.
My calm and collected reaction: As an autistic person who normally only gets a sensory overload when sound is involved, I HATE this new special and Im glad that the main reason people are considering banning it from competitive has to do with disabilities similar or adjacent to my own. My kneejerk reaction: The first time I encountered the fkin screen was in a match where I couldn't feasibly avoid it and live, and the flash was so unexpected I actually forgot it exists until watching this video, like my memory blocked out for a moment a literally recent experience, that's how much it kind of broke my brain - and then there's the grayscale...what the fuck is N thinking? Why is it not just a desaturation? Are they preparing us for Side Order or were they genuinely just not fucking thinking? I have perfect color vision. I'm a digital artist. I get paid to draw animals that are standing. Knowing bright colors is literally my profession and even without a momentary sensory overload (which for me manifests as rage! Not great when I'm trying to get better about tilt!) the grayscale is so DISORIENTING that I'm spending upwards of...the whole effect duration... trying to figure out what's what. I have almost flawless vision and my sensory overloads usually come from sound and this fucking thing...this THING! Just comes in and ruins the whole match for me- i dont think ive won a single game against it because I've resorted to fleeing and hiding when I see one go out because I physically can't help my team if I get hit by it, and farming special for my next missile in Narnia while I wait for the screen to dissolve is genuinely having a bigger impact on the match than floundering on the Zone, dying, causing the enemy team to take the zone, etc. My main thought after all this: I never ever want to hear someone complain about tenta missiles in any way ever the fuck again after N released...this thing.
yea the flash was really unexpected for me too and made my head hurt. and the sound kind of triggers my tinnitus which isn’t the worst but it’s not fun :( i’m an artist too so whenever ppl say ‘skill issue’ in this convo it’s… frustrating. like having a good eye for color is part of our jobs. ironically enough i HAVE to be good at identifying contrast, because making my work accessible is a huge aspect of my specific career
I mean can't we complain about missiles for being a poorly designed special from a balance perspective and complain about this as being a poorly designed special from an accessibility perspective at the same time? Why is complaining about missiles devaluing complaints about this?
@@apersonwhomayormaynotexist9868 I think what they meant is that missiles can’t be considered the “worst special” anymore compared to splattercolor screen.
Respect for the speal, people need to stop jumping to conclusions with their opinions without knowing the whole story. Already seeing people in these comments doing so lol.
I'm gonna add more: Personally someone with ADHD, social anxiety, and I'm currently starting to show symptoms of depression. And I hate, hate, having to explain how it affects me over and over and over. Something that affects me negatively I'll make known and want changed, similar to how those suffering due to splattercolor screen's design needs that changed as well.
ngl it doesnt seem like he did too much research either, or at least he didn't talk about it. he spends 9/10 of the video talking about moral stuff and only lists some of disabalities one could have that could be relevant and thats it. he spends a minute on it and then tells US why we shouldnt jump to conclusions.
Great points about extending compassion to people and giving them a space to voice their needs. I dont know if you'll see this, Gem, but this is why you're my favorite content creator in this community.
A week before this special dropped, I stated that this thing was going to cause accessibility issues. Even without any conditions related to these, a special made with the intent of graying everything out and crippling vision is just a disaster
@@LokiToxtrocity I don't have vision issues but I was in a match with 2 light colors and got hit by the screen I couldn't tell anything apart! everything just looked like one bright color I couldn't tell if I was in my ink or the enemy's.
i think honestly a good solution could be just increasing the overall contrast on the grayscale and maybe decreasing the gamma so it's more of a vision darkening somewhat?? but still easier to distinguish i dont know if thatd also cause issues though, itd help me personally bc im light sensitive but some people have reactions for different reasons that i dont have personal experience with mweh
In my opinion, one of the most important things people need to get more comfortable saying is "I am not informed enough to form a proper opinion on this"
THANK YOU! As a person with autistim,adhd, and depression, I really think your point here is super important. I love video games, but I'm afraid of trying bullet hell like games because there is so much to keep track of.
It is very sad that the splattercolor screen turned out like this and that some people have so much trouble with it. I hope nintendo recognizes this and either reworks it or at the least try to make the game more accsesable
I agree with everything that has been said in this video. I had never heard that fact about epilepsy and I’m really glad I know that now. It really is a shame that people will have to risk their health in order to play online until Nintendo fixes the special, even if it does get banned in tournaments
it makes me happy that some of the more known splatoon creators are being respectful about this topic, problems like this in a lot of other communities ive been in have always been dumbed down by creators who don't try to understand the problem and im glad the general consensus here is that people are being respectful
For a special that's on two (2) kits in the game this really shouldn't be as hard as it apparently is to let go. Until Nintendo fixes it (wishful thinking) the community should definitely communicate if their comp uses screen or if they're sensitive to its effects before scrims or tournaments.
That’s the probaldy the best fix I can think of. Gets the idea of disturbing your vision, doesn’t seem painful or too disorienting, and fits with the visual style of Splatoon.
@@m4rcyonstation93 WOWWWWWWZERS SO INSTEAD OF WORKING ON 1% OF THE PLAYERBASE, IT WORKS ON 0!!!!!!!!!!!! WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!
From the moment the visual debuff was introduced, I saw people talking about using color lock to game it, so I’m not surprised it’s creating these issues. It’d be one thing if color desaturation gimmicks had been part of Splatoon since day one, (not every game can be 100% accessible), but as this a novel introduction to an established game and player base, yeah something needs to be done about it. Maybe instead of desaturation, it temporarily makes all ink look the same color so you can’t tell what’s yours and what’s the opponents.
i like this idea more than making all ink the same color, that seems too powerful.@@UmbraVivens94 it should be confusing but not completely disorienting
my first thought was a second color lock option in accessibility settings where you can adjust the tones of the ink when you're under the debuff separately from when you aren't debuffed. basically 2 separate color palettes that can be independently adjusted according to your needs. it'd be likely used by abled players as well to get an edge in the game, and may not solve some other sources of disorientation, but as long as the option is usable and accessible by everyone idrc if using color lock becomes meta.
seeing people being so openly dismissive towards folks stating their experiences with screen has left me really disappointed, and i'm glad that's what you're speaking out against with this video. i hope people in this community can come together and maybe soon this special can get changed to where folks aren't getting hurt physically by the effects, cause it's a pretty cool special in concept.
no disrespect to the competitive splatoon community whatsoever, but it boggles my mind that this is one of the most nuanced, intelligent videos i've seen about ableism and prejudice in general coming from an abled (in this case) person i've ever seen on this site. especially the part about how goddamn tiring it is to have to explain your disability over and over. not that i expected anything less than gem, but it's just wild to hear this much nuance and empathy coming from one of the more niche corners of youtube.
Seriously hoping the Splat devs fix and patch this as soon as possible. There are numerous jarring decisions in this game but this special is certainly by far the worst.
Fix how? The special is designed to disrupt your vision, it's even why the special is called the SplatterCOLOR Screen I don't see how you can "fix" it to still be impactful while reducing the effect
I don't think we should bend the knee for an issue that effects less then 1% of the playerbase. The vast majority of people are just fine with this special. It is insane to me we even have this conversation. We live in such soft times and it really produces soft people who can't handle anything anymore. This special is fine. Nintendo needs to take a hard stance. People need to grow up
@@nathanblackburn1193 They way it disrupts your vision has issues. Even outside of sight issues, the greyscale seems to have differing levels of effectiveness depending on the ink colour.
Thank you Gem for this video. You are absolutely correct in everything you say here. As a disabled person with a mild light hypersensitivity due to autism, it was really disturbing to see so many people in a community that was supposedly inclusive dismiss very valid and legitimate concerns from disabled players about the accessibility of Splattercolor Screen. So many people were perpetuating ableist and very tone-deaf comments that are very harmful to the disabled members of the Splatoon community, comments that i have been on the receiving end of multiple times. Particularly, your explanation of what the "-isms" actually are is very on point, and something that many privileged people nowadays desperately need to reconcile with. I appreciate your call to action in asking for people to check their biases and make sure they are informed before jumping into a very serious conversation like this. To anyone reading this, it's okay to be victims of the system, you didn't choose to be born into an discriminatory world that has told you very harmful things about various kinds of people. As long as you make an effort to unlearn your harmful notions and work hard to uplift the voices of the marginalized, no person with an ounce of humanity will judge you for it.
I think that instead of having this extreme greyscale effect, they could have done something more impactful for the people like me who, so far, haven't really experienced problems with dealing with this special yet. Sure, it's disorienting, but I can usually tell what ink is mine and what ink isn't. I think that it should be less bright, of course, but maybe there should be a thick vignette on the edges of the screen, or a fog-like effect applied to the stage when you're affected by it. That way, it would still reduce visibility - which is what it's designed to do - but without necessarily causing problems like this.
Thank you Gem, we need more people to talk about accessibility. Because of splatoon I realized how much jarring changes of lighting effects my head. This new special is the worst and doesn't do it's job well either. Someone who has gamesense will not get confused on who's who. Learning to play around a special that causes me a headache is not fun.
Splatoon doesn’t care about accessibility if they did they would add aim assist for players who have either motion sickness or vertigo or both in my case who cant use motion controls who are put at a deficit because of it !
@@nimrod3401Nintendo still does try to make the game accessible with stuff like color lock, so adding the splattercolor screen the way it currently is is a very weird decision to say the least
I’m honestly speechless, I subbed to you after finding few of your shorts pretty helpful and well spoken, and this video is the first long one I watched from you. Your empathy, your maturity, your way to explain things, are incredible and thank you so much for that. The first time I walked into the screen, I got pretty weirded out, I thought it was a great idea to affect the player who decides to walk trough it, but the way it did weirded me out too much, especially how it hurted my eyes even without any severe condition. I have ADHD, hypersensitivity both emotional and physical, and hypermetropia (I’m cross-eyed because of it and more sensitive to pain and headaches if I face some visual triggers like flashing lights and colors). And I also agree that the noise it makes is pretty overwhelming, I just brushed it off thinking it was just me, and after a while I managed to mentally prepare myself before walking trough the screen, the effects of it were less difficult to handle by being ready for it and trying to ‘’block‘’ myself (paints with light-dark contrasts makes it more manageable too). And even tho I do my best to educate myself on ableism, there are so many things that seems obviously ableist that I miss, and I think being told during all my childhood that my hypersensitivity and ADHD symptoms were just me being a crybaby play an important role into it. So thank you again for that, I really hope it will now help me be open at understanding other’s struggles better ! I definitely think that there might be a way to keep the screen but changing it so it will not cause any discomfort/harm to anyone. It’s a good thing that so many people are talking about it and I hope they will be loud enough to make a change to it. I have no problem with stopping to use the screen, and I’ll search a bit more on the subject to see if there are anything else we can do to help. I stopped interacting with most Splatoon communities online for a while, mostly because of toxicity, but I’m glad that I found this one. I’m glad that there are still so many players so welcoming, you all seems amazing here !
I think is still so amazing how Gem's videos are sometimes less about Splatoon, but rather about psychology explained with Splatoon's topics as reference. So much wisdom, it's almost frightening!
I am overwhelmed with guilt because I literally did this today. I promise to be better. for myself. I guess there is one thing I am kind of an authority over. As a person with genuine obvious autism (in person) and a lot of issues, you are never immune to prejudice. Even the group you are in. Take it from someone who has. Be better. Stay vigilant. Make the world a better place.
A lot of people who are fairly progressive forget that they aren't free from bias and prejudice, and tend to react badly when told that, so just admitting this is a big step in the right direction
Thank you Gem for this video. I was diagnosed with autism at age 2 and I started playing Splatoon in December 2015. I fell in love with it instantly after watching my sister play it, and since I often struggled to make friends or even socialize, I stayed indoors for five hours a day playing Splatoon. It made me happy. I also used stick controls, so when I watched your video saying that stick control players cannot get better at the game, I got a bit upset and angry. However, I started to realize that the reason why I use stick controls is because motion controls give me sensory issues. Now, not all people with autism might experience this, but something about having to move your controller around to change the camera angle and aim just gave me physical discomfort that I can’t quite describe. Eight years later, I’m still using sticks and I’m fine if motion controls is the meta option. Stick controls is just what makes me comfortable and it allows me to do my best. I have tried switching to motion controls several times, but each time I felt myself in discomfort. People shame me for using sticks, but what they don’t know is that I don’t play Splatoon because I want to be the best. I play Splatoon because that’s what comforted me on the days where I had no one to play with.
I feel the same way with motion controls!! I find myself performing better with sticks anyway, but thank God I'm not alone in my hatred for motion controls!!
I thought I was the only autistic person with motion control sensory issues but here we are thank you for making me feel a little less weird and ostracised
Oh I despise when people say that a certain playstyle will never get better like.. I’m not playing to be the best I’m playing to have fun, that’s how video games are supposed to be!!
I think if there’s a big enough stick only players, you guys should organize your own events and games. Ban the motion controls so someone who wants to be the best stick player can play on an even playing field. You’d just need enough support.
i have chronic migraines as well as chronic pain that used to be a lot worse. i used to miss so many splatfests because i was stuck in the hospital, so when i started getting better i was really hype to be able to finally play for real. but splatoon 3 kept making seemingly little changes that made it disheartening to try to catch up if i *did* have a bad month of headaches. for example, the catalog sounded really cool at first, but then as soon as it became clear that you'd just *lose* access to it every season it was like well crap... i guess i'm just *not* getting these cool items/emotes then. earlier in s3's run, when i was really getting into playing and joining discord servers & the like, i also got a dismissive comment like you mentioned. like "each season is 3 months, how are you not finishing it?" why did i answer honestly, lol? they hit me with the "maybe you don't need to play video games". like people really genuinely believe that if you're disabled you should just *not* have access to anything fun when the reality is this game was plenty fun before the screen and it would be just as fun without it. people liked splatoon 1 & splatoon 2 which did not have a catalog, right? making things accessible doesn't make them boring or lesser than. in fact, making things with accessibility in mind is usually helpful for able-bodied people too. but it's *always* harder to have to go backwards bc people simply don't like change. anyway. consider me disappointed but not surprised. i was worried about the screen when i heard about the b & w effect but ur tellin me it has a disorienting sound, too? oh, nah. i can barely play the game for long as it is; it ain't WORTH it.
Happy to hear the epilepsy clear up. I used to suffer from it during childhood (BRE) and had to take medication due to it affecting me during the day. And guess what? The trigger most often than not was not lights, it just happened! It happened more frequently if I didn’t get enough sleep, but more often than not it wasn’t one thing that I had to avoid. There are so many disorders than are photosensitive that do not all directly impact the brain, and this discussion is necessary to begin breaking down the stigmas that exist within the gaming community.
thank you SO much for this video! i don't play splatoon and am only tangentially involved in the community, but i have a few more obscure disabilities that impact many aspects of my life, and to see someone who isn't directly affected by it actually GET ableism gives me more hope for the future. your analogy to an injury is a great way of explaining the experience of explaining a disability, and it's interesting to hear an outside perspective from someone who actually cares. i hope this video can affect change in the community, and maybe stoke a larger discussion about ableism outside the bounds of a screen. additionally, your mention of diagnoses not defining symptoms is great because diagnostic categories mainly exist for the purposes of treatment, which in the case of a disability is mainly about reducing the negative impact it has on your life
This whole time I've been trying to get hit with the screen, just to see it, to understand how it works and to be able to use it better in fights as a result Maybe I don't want to use it anymore, with how that can legitimately hurt somebody
Devs really need to rework it and make it something everybody can enjoy. Splatoon already has accessibility features for different types of players, so it would only make sense that they rework it and add certain features that can help customize the experience. The super will always be meant to be disorienting and confusing, but maybe it can do that in an alternative manner for people with different conditions. Maybe lowering the volume and dimming the screen or something similar.
I haven't been playing this game as much as I used to but wearing headphones, the sound effect it plays when you walk through is just ear piercing and I'm not even that sensitive to sound. It's mixed so much louder than the rest of the games audio too. I can't imagine what it's like for people with disabilities when I don't have any and it still hurts.
I don’t play Splatoon very often due to having poor internet, but my favorite weapon is the inkbrush. However, mashing the trigger button is really painful for my hand. I wish the game had an in-built turbo option that would mash for me, or let me mash much slower without power loss. I’ve used a controller with turbo mapping in the past for this purpose but it’s cumbersome due to there being different actions for mashing and holding the button. I also shouldn’t have to jump through hoops of rebinding the game via the system settings and buying a third party controller to be able to use my favorite weapon in my opinion.
As soon as I saw the title of the video, I knew EXACTLY what it was about. My friend has sensory issues. The sound design is specifically what gets to them, and they can't just turn off the volume because they need sound cues to play the game. They're a bit afraid to play Splatoon right now because of Splatterscreen. Thank you for talking about this, you articulated the issue very well imo.
I find your videos really interesting, as it Lure me with something about the Silly Squid game, and teaches me valuable things about life. Also it's funny how close it hits ( cuz I want to be a physicist later so the Nobel Prize part felt directes)
I feel like a pretty simple fix for this might be for the screen to reverse the ink colors on the ground, showing your color where the enemy ink is and the enemy color where yours is, instead of turning it all gray. That would make it just as punishing for touching the screen and would potentially help most people with the grayscale effect. It would just depend on how the transition to that effect was made.
I think an additional alternative too would be muting the sound aside from music, as opposed to the weird overlay that some people have noted has a negative effect on them
@@ariandanidea another solution could be to just up the damage to 40 and maybe make the screen see through for the team that it belongs to, with no color-altering effects at all. Currently you can hardly see through it, even if you're the one that threw it down. If nothing else, increasing the visibility for that team, but keeping it as it is for the enemy team, would get rid of the accessibility issues. I'm not sure that there's any particularly good solution to the issue though
@@zackadams618My idea is that it either makes everything your color or just makes everything black, but either way it deafens you insteaad of having that weird auditory effect.
The discussion about injuries at around 7:00 is exactly how it felt for me as a legally blind person. I have been asked sooo many times "how did you end up being legally blind?" That I have incorporated the answer into my standard introduction to the average person:. "Hi, I'm LBG Reviews, I'm legally blind due to under developed optic nerves." Taking it further, although I have admittedly forgotten to mention it in my more recent videos, my videos focus on my own experiences with accessibility in video games, and I try to mention something along the lines of "but it might be best for you, or those around you to help you make a decision on whether or not to check out this game." Because, accessibility is a case by case basis. All my life I've had people who mean well trying to help me with assistance that was either not needed or was complete overkill. I have a lot of projects that I need to work on in the coming days, but this video definitely makes me want to do a video on splatoon 3 now!
Not done watching yet but I want to thank you for making this video, it feels nice to finally see people explaining issues like this rather than just saying "oh its getting banned" and moving on. A lot of people really need to hear this stuff. Thank you so much. Edit: Finished watching, nothing has changed, thank you so much!
The only problem I have with this video is the "maybe we should talk with nintendo" and "maybe we should get press coverage". If we want these issue fixed for people, these are the first things we should be doing.
Thank you for speaking out about this. As a person with ASD who masks very well (which is acting like neurotypical people to hide my ASD around others) because of a personal trauma, i often take part in ableist acts myself without even realizing it at the moment. Like, i often feel sorry for other people with ASD who are a lot more visibly autistic than i am when they're excluded, but at the same time i don't speak out for them and follow along. Because i'm too afraid to be excluded myself. Because i know i don't have the emotional strength it would take to befriend them. Because it involves dealing with their anxiety (and sometimes worse) when i already struggle with my own emotions bc of all the masking i do.
your not alone, I was never fully able to hide it, still got bullied but people didnt pick up immediately what was different, I KNOW I have been ableist in the past because of my desperation to fit in, your not alone and none with context would hold it against you, your a good person and im proud of you
As someone who can do it some tips are, learn to recognize the sound cue for it and always remember it goes to the same height every time its activated. So teach yourself to respond to it the second it happens most people use it as a panic button as well
I really hope this reaches as many people as possible, it’s important to be informed before taking about something. On the topic of screen though, when it was first announced I knew it was going to have accessibility problems. My first thought was that it would be a problem for some who are colour blind where a grayscale wouldn’t match the colours they see due to hue shifting in their eyes. Though I had to seriously teach some of my friends quite a lot about colour theory before they understood why I was concerned. Anyway, screen comes out and I don’t end up thinking much of it, but then a few comments pop p here and there so I start looking at it a bit closer and realise, actually yeah, this is a big problem. Since then my team and I have agreed not to use screen in any public matches and only to use it in a scrim if the opposing team consents to its use.
As I watched trailer analyses for the Splattercolour Screen and the idea that the greyscale effect was actually a result of the special came up, I immediately dismissed it out of hand. "There's no way Nintendo would make something _that_ rife with accessibility concerns, it must be something else." I am shocked this actually made it into a game made by a billion-dollar company. That aside, this was an excellently put-together video, and explained a lot of things that can often be hard to convey in simple terms. Excellently done, and here's hoping it gets the attention it needs from those who most need to hear this.
I'm so glad to see people talking about accessibility in games, I think a lot of people in Splatoon community are willing to learn about this kind of thing, and the discussions around it will definitely improve the more we discuss it as community! Keep up the good work Gem, we appreciate you 🙏
I always come into videos expecting a "Haha funny Splatoon video" for watching squid school and always somehow get end up with more wisdom than I gained in my entire highschool experience. Your vids are truely more appretiated than you could ever realize :)
Seeing this changed my mind about this special, before I actually found it a good special for blocking players off but now knowing it could potentially hurt someone physically scares me.
The school example is acurate as someone who sometimes gets picked up a few hours early of a family trip somewhere. I all was get bombarded with,”where where you? What happened? Did you get in trouble?” And it really does get tireing
I've been playing a lot of salmon run lately so I hadn't been exposed to the special before I watched this video. Since I tend to have trouble with certain audio, I decided to test myself on whether I'd react badly to the special. I did. Thanks for the headsup. I think I'll be playing without sound for the near future or stick to salmon run
Great video. Hopefully this is the straw that breaks the camels back and forces devs to take accessibility issues more seriously. I don't even have a single problem in that regards but it is important to have empathy for your fellow worker.
I completely understand where your points are coming from, even though I don’t have any disabilities that affect me seeing colors. I have a disability of Cerebral Palsy and one thing that is annoying to me is that people think I’m limited more than I am but I always try the best I can do in everything even despite my disability.
i have epilepsy and the splattercolor screen impacts me in a much different way. during of my focal seizures, where a smaller part of my brain is affected than during my tonic seizures, my visual processing gets really heavily affected and i struggle to process objects and text. the sounds and visual effects applied by the splattercolor screen not only trigger similar feelings, but make things so, so much worse on the chance that i do have a focal seizure while im playing. i understand that its meant to be disorienting but it actively makes the game more difficult for disabled players more than it does for abled players and thats the main issue... thats what a lot of people are missing. im glad youre talking about this
also "epileptic people just shouldnt play video games" absolutely blows as a take. add accessibility options to your games. stop actively barring a giant group of people from having a hobby because they have a condition. splatoon has color lock-- we can go further!
Well effing said. This was a well thought out concise video. As a husband with a wife who's disabled, hearing the same situations explained, from being challenged , to having to explain and fight is all known too well. Even being educated by my wife on moments of accessibility I gloss over unfortunately. Im guilty of jumping to conclusions without the full information and have to catch myself and reflect. Something we all should do and learn Hopefully the devs had prior ideas to the splatter screen they can re explore to address this issue
I feel lucky that for the most part the screen doesn’t affect me, at least not enough for me to have felt unable to play. But I am also the kind of person who is used to some kinds of sensory bombardment and will sometimes try to just adapt to or ignore it, so I also won’t pretend it’s not disorienting and at times annoying. I hadn’t actually seen the screen until encountering it in a match one day and got EXTREMELY confused by the sudden grayscale which led to messing up the match, so I can only imagine what it’s like for anyone who it legit hurts instead. On hearing that at the very least they’re making changes to it, I was quite happy
as someone who’s received a lot of questioning and flack for receiving academic accommodations for my disabilities despite being perceived as “one of the smart students” who “shouldn’t need” those kinds of accommodations - when people thought I was trying to get an unfair advantage, it’s always been so exhausting to try and defend myself. Or even more commonly, when I ask someone to make some allowances in our day-to-day interactions on the basis of my disabilities, it’s even more exhausting to try and defend myself, since this happens even more often. I feel really bad for the people undergoing through similar problems and having to defend themselves to the community, and I hope we’ll learn from this and do better.
I just really love how almost every video of yours connects to real life, not just our specific squid game. Look at you, turning all of us into slightly better, more competent human beings, one video at a time! :D
That's crazy I feel bad for all of those suffering from those various things cuz that's crappy. Funny enough though I have constant migraines usually with dizziness and sometimes snow or spots and I'm severely red green colorblind (protanopia) and and I have a pretty bad astigmatism and a bit of eye misalignment AND and and I am nearsighted so I would say I have alot of experience with sight based difficulties but having this experience I'm pretty much immune to splattercolor screen because of my learned solutions such as reliance on shade instead of color or quick vision adjustments to compensate for blind spots/dizziness in migraines (blinking quickly or picturing a bright or dark image to reset white balance) so this conversation is very interesting to me and definitely opened my eyes.
the way this special impacts my ability to play is how the sounds make my head hurt and i start dissociating for the rest of the match. i didn't think other ppl experienced issues with the screen this badly. thank you for focusing on keeping the conversation to be more considerate of others, it really is too easy to fall into old thinking patterns in how we treat ppl different than us
Before I watched this video I thought it would be about how the new special being unfair and that’s how it would be banned but it turned out to be a deep dive into our society
I recall that one of the reasons that some Smash Ultimate stages are banned are because of multiple reports of them causing motion sickness (The Dragon Quest stage for instance, despite it having unique layouts) so I could see a similar ban happening until they fix the special.
With regard to the usage of "ism" words, I actually shy away from using them sometimes, specifically because I know they'll provoke indignant reactions from people. Of course, you're right that people don't all fit into the extremes of "good person" and "bad person", but if people *think* you're putting them in the category of "bad person", then they become defensive and less receptive to what you're saying. The most important definition of a word isn't the one that's in the dictionary--it's the one that's in the listener's mind. So with that in mind, if I think that the other person generally has good intentions but is being momentarily thoughtless, I would rather not label them as anything at all, and instead just focus on their actions. The goal is persuasion, not vindication.
Seriously, I just got here because I saw a banner above someone's character saying "ban splat screen", and having no problem with it, I simply just think, "okay, what's going on?" Honestly I have disconnected myself from splatoon groups for 3-4 months now, because the matchmaking have been soooo bad for me in around 3-4 months ago
i really loved your video about this, i dont suffer from anything that can effect me but has caused me to take time and research what the splatter screen effects and thought of basic ways to keep it balnced yet fun, like making it a one way mirror almost.
I've only played a few matches in the new season, but when I saw the splash wall, I thought "what...? this can't be the way it is," because the accessibility issues immediately occurred to me too. I'm relieved to hear I'm not alone in those concerns.
thank you for this. i actually have visual snow syndrome and as the special is now i can no longer play anything except salmon run. the sudden contrast change causes a sharp pain in my eyes and i get very dizzy as it increases the trailing afterimages (palinopsia) i experience tenfold. 😔
as someone who also has severe vss and loves playing this game I'm really sorry to hear that. this special and things like flashbangs in other games don't trigger me much but I understand exactly how debilitating the afterimages can feel sometimes. I hope Nintendo does something to address this.
I think a very productive point to focus on is that Nintendo has ethical, business, and legal reasons to respond to feedback about this special from people who are negatively affected by it to the point that it limits their ability to play the game or could cause adverse health effects. Unfortunately, I couldn't find an open feedback form on Nintendo's site, or a customer service number for software feedback rather than hardware repairs. I think Nintendo closed their live chat feature down as well. If anyone knows how to provide useful feedback to Nintendo in a way that will be seen, it may be worth sharing that information, given how hard it seems to be to find.
I called their support number, and through there I was redirected to their outreach number. The guy I talked to there didn't have direct contact with the developers, but he was understanding and said he'd be passing it along through the best channels to try and bring attention to it. That might be an avenue worth pursuing for other people as well.
Great video, honestly I do get disoriented by the splattercolor screen but sometimes, but I am really worried about those strongly effected by it or people who prefer to play in a dark room (flash bang moment)
I'm a splatoon fan but I don't play splatoon 3 and just wanted to see what the issue was about. I did not expect such a well articulated and thought out video about the isms and tackleling them. It articulated a lot of things Ive thought about before really well. Amazing video
It's amazing that they allowed Splatterscreen to pass through so much dev time while never finding anyone that had a reaction that's at all what people have described, especially after Electric Soldier Porygon made people aware that doing weird stuff with people's screens can mess them up hard. Ive not actually heard about any of the issues about Splattercolor until now, but with all of the different health issues that can exist, it makes sense that people would have issues with it. Hopefully they do fix it, because if there's this strong of a reaction to it just being how it is, it might cause some legal issues down the line.
When I read why the splatter color screen needs to be removed I just laughed it off, knowing well I've had like 3 sensory overloads because of the screen, I laughed it off saying jumping to the conclusion because it does what its supposed to do?? When I actually sat down, and watched videos about how the screen is actually hurting people, I am hoping that the splatoon devs will fix this problem
This is why I watch this channel even though I don't play Splatoon. You are such an insightful and persuasive person. Your talks about the importance of inclusion and community are some of the best I've heard on the subject.
The screen should give the player an effect like the fog in salmon run, would probably be an upgrade and would be less likely to cause accessibility issues
I like this idea the most
they could make the fog the color of the ink, I think that’s a good idea
@@Pryexelsame here
yesss I think that's a great idea! also it should be translucent for the team that deploys it because as of right now it also blocks your team's vision
I had my own idea but I think this one is cooler
When I saw this discussion at surface level, I thought, “Well, of course it makes it harder to see and process what’s happening. That’s what it’s supposed to do.” But digging deeper and learning it is literally hurting people made it a much more important issue for me, as should be the case.
I don’t know what to necessarily do about it, though. The sound issue could be addressed without fundamentally changing the special’s purpose by removing the white noise effect and just turning down all game audio completely during the effect. I can’t think of a way to gracefully change the visual effects, though, without changing what the special does.
This is also all assuming Nintendo will address the accessibility issues with the special, which is unfortunately not guaranteed.
Maybe dim the visuals while in accessibility mode, that might perhaps work. Something that is less intrusive but still equally effective.
just turning down sound can be countered by people just turning it up when they are hit with the effect. i think simply muting sound effects or maybe distorting them without changing the oversll volume could work.
@@Corredor1230i think the change to black and white just needs to be more gradual, and the colors need to alwats be the same regardless of the color combo
I figure it needed to be the same guaranteed contrasting dark grey and white regardless of ink color.
I figure it needed to be the same guaranteed contrasting dark grey and white regardless of ink color.
This reminds me of a similar situation with Cyberpunk. The game had no seizure warning at launch, and didn't just have flashing lights, but at one point your character has a device on their head that is THE SAME DESIGN as a device used in hospitals to trigger a seizure ON PURPOSE. Then, when the warning was added, people with epilepsy still played the game, because a lot of people with epilepsy don't need to pay attention to those warnings. Everyone with epilepsy can have different sensitivities, triggers, and reactions. If someone with epilepsy has seen something that flashes a certain way before, and knows it doesn't affect them, they can safely ignore that warning. It's just to inform you that the flashing is there, and that SOME people with epilepsy can be affected.
But they literally used the design, with the same pattern of flashes, that makes you have a seizure on purpose. Even with a warning, that was absolutely absurd, and I cannot believe that was allowed at all.
And people still jumped on the bandwagon to say "But there was a warning! Just don't play the game!" either unaware or unwilling to care that it triggers seizures intentionally.
This is not as bad as that
@@azimmeme9994 just because its not as bad doesnt mean we cant learn the same lessons
@@azimmeme9994 Haha no way. CDPR just dropped a new trailer for the Cyberpunk 2.1 update. Literally just now. People flock to this game in masses currently.
Nobody cares about your accessibility issues. This is for weak minded people. I genuinely do not care if this effects less then 1% of the population. Same reason why I do not care about them in Splatoon either. Grow up
@@requiemagent3014 nice ragebait, i refuse to believe any real human being can be so unempathetic
@@requiemagent3014wow. Just wow. Found the "tough" guy
I didn't imagine it could be that bad, but here I stand corrected.
This one was a perfect storm of bad choices. Grating audio, excessive desaturation, and high brightness, plus not really considering how it affected the colorblind settings.
That could have been just a simple "all ink is gray for five seconds" but the extra bits and pieces just made it hard for a lot.
That said, all ink being grey wouldn't even be too impactful in comparison to how insane some other Specials are. And that alone is solid proof why this Special shouldn't have left the concept book, honestly.
I dont play anymore but as someone with ASD. that slouds like hell
During my first game against Screen my first thought after going through it was “there’s probably a bunch of people this fucks up.” I’m curious to see how the special is tweaked going forward. Also curious to see what the JP community is saying about it.
The Japanese community is also experiencing the same health issues.
LITERALLY. When I first heard of what it did, I was like “yeah no way- that would be too intense” … but low and behold 💀
It's porygon (Pikachu) all over again
Same here, I was initially surprised that it got through accessibility testing. It's apparent now that it definitely did not get tested at all 💀
Oml im so glad people like you exist. It does fuck people up. It messed me up pretty bad. One of the first times ive had an issue with splatoon.
Thanks for linking my thread and drawing attention to the subject, I appreciate it a lot.
W Chara for helping the Splatoon community discuss how this special could have serious effects on some people.
I developed epilepsy years ago in school and when I came back after two weeks with special accommodations because no one knew what caused them, *everyone* was asking what was wrong. And being a young kid who hardly understood what I just went through myself, it got hard to explain to people why I suddenly wasn't participating in gym or why I was taking half days in school. Or at my summer camp (not sleep away, it was at an athletics club), it got annoying to explain to every new camper why I was sent to a different space while the rest of the group went swimming. Because I had to be watched at all times during that activity incase something happened and we didn't have enough counselors for that. It didn't help when they forgot about me there.....
My seizures are unaffected by flashing lights and have been under control with medication for years now. But there was a few years of my tween years where I felt so different and even disconnected from my peers because I randomly developed a disorder. And while my situation would improve and I now mostly deal with my ADHD, those years were tough. I lost confidence in myself and have struggled with it ever since because suddenly I felt *too* different from other kids.
I find it really hard to believe grey scaling is the cause of a huge uproar in epilepsy and seizures considering splatoon as a game is built off of bright contrasting colors.
@@brycenb2994 if you watched the video, you would realize the issue isn't really about epilepsy specifically. this person brought up their experience because it was relevant to the overall discussion
@@sonjaa.martin6269 but the issue IS the overstimulation people are experiencing in combination with epilepsy no??
@@brycenb2994 overstimulation yes, epilepsy I'm not so sure 😭 most people talking about the negative effects of the special are not talking about epilepsy. And who knows, maybe there's some epileptic people that have an issue w the special? But from what I've seen at the very least I haven't seen anybody bring up epilepsy when talking about their own experience w the special
@@brycenb2994It's about how the effects can aggravate a multitude of existing conditions that weren't previously triggered by the game.
Visual snow and chronic migraines (which include the symptoms of nausea and exhaustion) are two big examples.
I'm autistic, and I have both of the above. I adore Splatoon, but I can't play it for more than an hour or two, because it's overstimulating. Each major special update usually means I need to get used to another new stimulant introduced to the game environment, and up until Shield, it was doable.
When I'm already in a game that's demanding most of my faculty and attention, suddenly having my sensory environment inverted and interrupted with white noise is horrible. It triggers migraines, nausea, and disorientation. If I'm near the end of my playtime because I'm getting burnt out, it can give me some aggressive visual snow on top of it.
Photosensitivity is not synonymous with epilepsy. Please decouple the two. There are numerous conditions with which photosensitivity overlaps, and the sensorium generated by Shield is practically tailor made to aggravate many of them at once.
As a Person who fits into multiple categories subject to the “isms” who purely watches your channel because I like to glean game design insights, this talk definitely was something I needed to hear. It’s very rare I see the idea “the ‘isms’ aren’t a state of personhood, but a pattern of ideas perpetuated by society that people will unintentionally mirror” outside of a few corners of the internet, you taught people a really important lesson today and it legitimately had me in tears.
It's absolutely possible to say or do something bigoted without being a bigot yourself. The difference is acknowledging when you've done so after someone's called you out and trying to avoid or re-think that behavior in the future. The people who instead choose to get defensive or refuse to admit they did anything wrong are usually part of the problem. Nobody likes to be called a bigot, least of all those who actually fit the description.
I'm a straight Black cis woman, so I could never fully understand the experience of being a lesbian or trans or any other part off the LGBTQIA+ community outside of being an ally. If I ever say or do something bigoted against them, I have friends to call me out on those things. But even if they're too polite to, I research and keep myself informed on what may or may not be offensive and try to avoid those behaviors.
@@jadaw644 I’m a White Trans girl With ADHD, I appreciate it, I’ll keep trying to do the same with communities I’m not a part of.
Thank you for doing your best by us LGBTQ folks, it really does mean a lot, and I wish we did better by Poc, inside and outside of our community.
Thank you for doing your best. “vv”
I love this comment. I’m also subject to abuse of the “isms” so this makes me happy.
My favorite bit of advice/perspective shift is "Don't say "I'm not [something]-ist", say "I don't want to be [something]-ist", because it's an easy enough way to shift that thinking into a more productive direction.
That said, the bigger insight is definitely worth speaking about.
Common Sense is starting to get more Rare. Wouldn’t you agree Nepeta?
Gem out here spitting facts, people act too quickly. I'm glad he's calling out people for jumping to conclusions, including this comment thread. The amount of people who will comment before watching the video will definitely be telling
feelin kinda called out here
honestly i dont like it when he bring big life lessons into his videos. its just (atleast for me) not fun to watch and pretty annoying in general
edit: i didnt word this very thoughtfully, but maybe instead of replying to this and telling me im wrong, you can just not agree with me and move on :)
@@urfrend01 That’s like, the point of his videos. I think you’re watching the wrong channel.
@@urfrend01Unfortunately, humans play video games in real life, so you're going to have to deal with real people in the real world eventually.
@@urfrend01This might come as a shock, but real life people play video games!
As a legally blind person who’s put over 500 hours into this game, it means a lot to see people in the community discussing the issues with this special. this is by far one of the most intelligently written videos discussing accessibility in games that I’ve come across, and it’s very appreciated because we are typically not very accepted or listened to in gaming spaces ❤️
Sorry if you've been asked this many times... but how do you play Splatoon if you're blind? I know Splatoon has good sound design, but knowing where to go in maps would be an issue. Or do you have poor but usable eyesight that is considered legally blind?
@@ainranresu I have an ok amount of usable eyesight :) I’d say roughly 60%? If you’re interested in specifics I have legal blindness due to albinism, it’s a bit specific so I’ll spare some details here lol
I’m able to play the game fairly normally, but because of my nearsightedness I’m sometimes not able to keep up with the fast pace of the game because I simply cannot see and process everything in time lol. I typically prefer to play longer ranged weapons (like tri-stringer, my main) so I can stay in the same few spots and more safely scan out areas. I’m definitely at a disadvantage when put next to well sighted players, but tbh I’ve done pretty good in ranked despite it and I enjoy the game so much that I don’t really mind
I’d say the things that help me most are always playing with my switch docked and connected to a larger TV/monitor, and playing in darker spaces so I’m able to focus more on what I’m seeing. I’m photophobic due to albinism/having no melanin in my eyes, so light (even if it’s just sunlight coming in through my windows) can be very distracting and make it wayyy harder to play
It’s honestly a little comical to see how close I sit to my screen but its worth looking silly to play a game I really enjoy and am surprisingly good at despite having a disability 👍 I hope this all made sense
@@Ofschlag I'm so glad you're able to enjoy the game without much setbacks! And just know you are always welcome in the Splatoon community! :) we are always here with open arms for people of all kinds and never forget that! I wish you the best, stay safe out there! ❤
i'm in the exact same position as you (albino. legally blind, 500+ hours lol) and i couldn't agree more. even if we're at a disadvantage at some points, there are ways for us to work around that (with the variety of weapon options, different playstyles etc) and still excel at playing. i started playing splatoon in 2015, when my eyesight was a lot better, and even if there are some major accessibility issues still (ability to play splatfests at daytime When nintendo??) im glad that the community is sticking up for us on topics like this. makes u feel a lot more welcomed. @@Ofschlag
I think its worth noting on the larger conversation about disability, mental health issues can and do arise to the level of being disabling in some cases. Mental health frequently (but not near always) gets overlooked in conversations about disability (and even sometimes by the systems directly intended to help). Mental health issues are pretty invisible generally speaking, even healthcare experts can miss them sometimes; and they're not the only "invisible" disabilities.
The part where you mentioned stopping and listening to someone reminds me of this story I heard once. The actor who played Billy in the Power Rangers movie from a few years ago. He played a character with autism and actually went to talk to people with autism to get their perspective on how best to play the role. In his own words, "I sat down, shut my mouth, and listened". I just thought that was sweet. May not have anything to do with the game about inking, but felt like a related topic is all.
thats a really sweet story thank you for sharing! it makes me happy that there are folks who will just sit down and listen :)
i love how at the end gem really said “friendship solves everything” which is honestly so real
and I love how that kinda is the solution to a lot of things, listen and be a friend~
also love your pfp
I was not expecting this when I clicked on a video about the funny squid game that I barely play anymore, but this is unironically one of the best talks I've heard on how to treat people who have some type of disability. As someone who is neurodivergent themselves and grew up around alot of other neurodivergent people it was way to common to see people tell me or them they we were just making stuff up, or it wasn't REALLY a problem. I myself struggle to even bring up my condition when it's relevant since I have been shot down and not listened too so many time, told to get over it, or that I'm just being lazy. When someone speaks out about a problem they are having due to a disability just listen, not to say you aren't allowed to have a opinion on the subject, but if you are not living it, your opinion really does not hold as much weight as the person actively struggling with the issue. Try as you might, there is no way for you to fully understand what they are struggling with unless you yourself are experiencing it. No one wants to be the problem, but no one wants to be left out because they physically are unable too through issues beyond their control.
This video isn't even about the screen, it's about being empathetic. As someone who has a very unknown "disorder" that causes me to have "Bursts" (Rubbing my eyes or shaking my arms without my control). Throughout school I had to explain to people multiple times what it was and that I'm fine, but when you get asked so many times and by the same people multiple times it gets frustrating. I eventually just shorted down the explanation to "It's a neurological disorder". Some kids would just say "It's just ADHD stop lying". Most kids didn't intend to cause insecurity in me, but they did. Just goes to show you that you can be unintentionally ableist or and other "ist" without meaning harm.
A friend of mine who's got sensitive eyesight actually became lightheaded and nearly fainted because of the splattercolor effect. My particular reaction was basically not being able to tell the ink colors, either just seeing full white or full gray, and my eyes blurring after a few seconds...this is such a strange thing, there's no way they didn't even check for both accessibility and potential issues with the color effects and brightness.
Sheesh that’s rough. I didn’t really think Much about how the effects of the special can do this to people.
@@tristan5875 it affects some more than it does to others, my case was "mild" next to the friend, at first I was able to distinguish between the ink colors but then I just couldn't, it was trippy, I thought it was just me cus I do use CBD oil for my spine issues and joints, but nope it's the game..
its so irritating because they keep pushing back on content because they want to avoid work crunches (which is oc fair and a good thing to do) but if nintendo is going to realise less they need to do it properly!!!
Though I sympathize with your friends experience but seriously where is the out cry for aim assist??
If people want more accessibility why not start with the main games aiming system and how disorienting it is for people with motion sickness, and how having to use sticks because of this it puts us players at a disadvantage.
So why is that not a top priority yet ? I physically can’t play the game with motion controls due to my vertigo, I understand the screen is an issue but people are screaming for accessibility now when literally people with motion sickness like myself are stuck at a skill deficit due to the game not wanting to compensate for us.
@@nimrod3401have you considered playing a different game?.. lmfao this is a brain dead take. some games are bad for people with motion sickness, don’t play them then. aim assist is an awful idea and would cause so many issues competitive and casual wise. aim assist is almost universally hated and complained about everytime a game adds it
another way the screen effect can negatively affect groups are those who watch competitive gameplay, or even their favorite streamer. it’s not just players themselves, think of the loads of people who view gameplay on the sidelines. in tournaments big and small, or even fans of normal content creators. there’s a wide array of people who could potentially be affected by this visual who have not been accounted for by Nintendo’s development team.
I'm an Aspie with some OCD issues that tend to flare up when I'm most stressed or disoriented. I haven't been on the receiving end of a Splattercolor Screen yet, but I HAVE been playing the Sorella Undercover- and thinking of possibly flaring up other people's issues in the happy squid game just hurts.
It's strange, too- this is the only "bad" Special design-wise we've received from 3. Even Reefslider had a plan of sorts before getting out-competed by Kraken Royale and Triple Splashdown. A giant hurty wall sounds fun on its own, and the bubble wand aesthetic is nice. But if they have to make sensory disorientation the MAIN gimmick of the Special, there's an issue on multiple levels of why it's even here.
I have audio processing disorder (basically I can hear significantly more, but it's significantly harder to pick out one sound to listen to), so a lot of my gameplay revolves around sound. If I hear too many noises, it is physically painful. Usually it's pretty easy with splatoon, because every noise has a purpose, and I can act on it, which makes it feel better, but being hit by the screen is a little painful, just because it plays that god awful noise. I can't hear anything, and my gameplay suffers.
That must be really frustrating. Sorry that’s the case :(
What's the disorder called?
Could I ask what it sounds like to you? Not to invalidate your experience, but the reason why I ask is because to me, the screen noise sounds like someone cooking something on the stove with a pan. Does that sound bother you, or does it sound like something more unpleasant?
Isn't that the point tho?
Disorientation and confusion is the point, yeah. The problem IMO (also someone with hearing issues) is that the way it's done not only puts certain players at a more significant disadvantage, but that it's actively, genuinely harmful in some cases.
Lmao I have autism and pretty severe audio sensitivity and I didn't realize screen changes audio until I was just messing around with the new update things, and got hit by screen and literally almost threw up. I went online and saw people saying "well people with epilepsy shouldn't play splatoon" and I was like "first of all, what the hell, that is a horrible take, second of all, literally barely if at all an epilepsy thing." Thank you for bringing awareness to this subject.
I love splatoon, and I would hate to have to stop playing because of this.
I personally think screen could have potential as a big wall that damages you and lowers visibility without the audio or visual affects, but as it is now, all it does is stop people from being able to enjoy splatoon.
It was so weird when i found out that splatter screen actually alters the image and audio, like they have introduced infuriating or annoying specials, but at least they weren't nausea-inducing. I think they should change it asap. Maybe if the greyscale effect was extremely subtle, it wouldn't be an issue. I also think it's not as competitive with the greyscale, bc it just adds visual clutter and confusion. Wish it was just a vision blocker, damage dealing special instead with maybe a slight, cosmetic desaturation effect.
Mario Kart blooper was also suggested in another comment
they could also go the other route with the audio, instead of adding more noise they could muffle the existing audio
@@_ghostfly with all the ocean puns I'm surprised they didn't go with a water filter
I didn't know it affected sound too. I did find it odd they added a visually altering special though...
@@ebluegamer5397 although it's like a worse bubble blower at least I guess. The screen wraps around the straws like a bubble
after seeing chara's tweet it made me realize i could be physically hurting people by using the screen, because of that, it made me not want to use the screen. i hope the devs change the screen's effects because sunder's kit is the most fun i've had on splatoon 3 in a while.
I feel like being a bitch today so ima use that weapon anyway
Yeah, screen is fun to use but if it has the potential to hurt people I’ll just not play those weapons until it’s fixed. Doing my part
Yeah same, ill just stick to splashdown lol
I never liked squeezers or brellas much in the first place so easy avoid for me
Believe it or not, I saw someone say _exactly the opposite of this_ so thank you for choosing not to use it.
I have ADHD and many issues with over stimulation. Usually, video games don’t trigger these issues in me. At first I found splat color screen to be a cool idea, even after a few games against it. Then I ended up being hit by it in a ranked game I really cared about and the combination of high emotions, bright flash, loss of stimuli, and terrible color mix caused me to almost immediately enter a panic spiral. There is something to be said about managing emotions in competition and the use of cognitive behavioral techniques to maintain responsibility over your own. However, if a player is driven to have a mental health emergency not because of the meta contextual game we call “competitive” splatoon, but due to a legitimate in game mechanic, there’s certainly a problem here.
your situation is very specific
@@WasabiTheInkling you've missed the whole point of the video
I can surely say i ansolutely didnt miss the whole point of the video. @@vice-cent6639
There's a lot of resistance to new thoughts and ideas, especially when it can create situations where people have to look within and wonder if they're wrong about something. Your video mentions visual overload, and "Visual Snow" at 6:30 - I looked it up and it's similar to, but different from, something I suffer from called "Ocular Migraines." Until I learned there was a term for it, I never mentioned it to anyone because people can't comprehend "it's a series of marching white and black lines that move across my field of vision and hurt to look at." One ER doctor, the first time it happened, gave me a cold icepack and stuck me in a room after taking a blood sample for a drug test.
Part of the reason I mention this is because I've had such an intensely negative reaction the two times I've been hit by this special that when I see it deployed now, I immediately swim as far away from it as I can. I've even jumped off the map to avoid it; i'd rather die and respawn than be hit by it. And even though I've read a lot of discourse around the screen and Chara signal boosting it, I didn't make the connection that I might be in that group. Thank you for also signal boosting this, and chastising the people who would dismiss it. The Splatoon community seems to be filled with a lot of amazing people who belong to marginalized groups; we should be MORE inclusive, and not another toxic cesspool.
And in case anyone out there questions it - no, not epileptic. I was tested earlier this year for an unrelated reason. I'm also not some gentle snowflake, my first console was an Atari 2600, and my favorite video games growing up where the very not photosensitive friendly Mega Man games. I've also not had a problem with Splatoon before, except for the part where i'm older than most of the playerbase, and motion controls making me want to puke up my toenails.
"I suffer from called "Ocular Migraines." Until I learned there was a term for it, I never mentioned it to anyone because people can't comprehend "it's a series of marching white and black lines that move across my field of vision and hurt to look at.""
uh ho that kinda sounds like something I deal with occasionally, thanks for sharing though mate (im off to go do some googling lol)
@@vice-cent6639 Be careful; if you DO have it, seeing specific patterns might trigger an incident (at least it can for me.) Check the Wikipedia article and don't linger on the patterns too long if you're unsure. I hope you find the answers you seek, friend.
Hi, as a disabled person, thank you so much Gem :’) I’m often judged for my disabilities by people because they’re “invisible”, and they’re stereotyped by media. I feel more comforted knowing that people are raising awareness and even just telling people to stay informed. Thank you.
I’ve been personally concerned about Splattercolor Screen, someone I know has an eye condition and has been eager to play with me. I hope Screen gets fixed so more people can play the game, and I can play with that person without worrying about their health.
Sorry to hear that. I hope nintendo addresses these problems soon
I honestly really relate. I'm also brushed off anytime I mention my disablities. Hope screen gets reworked, because I always have to avoid it like the plague haha.
I am disabled and thanks for this too
Aw! That's so sweet! :) I hope you and that person are both ok! I'm so sorry your going through all that stress! :(
cope
My calm and collected reaction: As an autistic person who normally only gets a sensory overload when sound is involved, I HATE this new special and Im glad that the main reason people are considering banning it from competitive has to do with disabilities similar or adjacent to my own.
My kneejerk reaction:
The first time I encountered the fkin screen was in a match where I couldn't feasibly avoid it and live, and the flash was so unexpected I actually forgot it exists until watching this video, like my memory blocked out for a moment a literally recent experience, that's how much it kind of broke my brain - and then there's the grayscale...what the fuck is N thinking? Why is it not just a desaturation? Are they preparing us for Side Order or were they genuinely just not fucking thinking? I have perfect color vision. I'm a digital artist. I get paid to draw animals that are standing. Knowing bright colors is literally my profession and even without a momentary sensory overload (which for me manifests as rage! Not great when I'm trying to get better about tilt!) the grayscale is so DISORIENTING that I'm spending upwards of...the whole effect duration... trying to figure out what's what. I have almost flawless vision and my sensory overloads usually come from sound and this fucking thing...this THING! Just comes in and ruins the whole match for me- i dont think ive won a single game against it because I've resorted to fleeing and hiding when I see one go out because I physically can't help my team if I get hit by it, and farming special for my next missile in Narnia while I wait for the screen to dissolve is genuinely having a bigger impact on the match than floundering on the Zone, dying, causing the enemy team to take the zone, etc.
My main thought after all this:
I never ever want to hear someone complain about tenta missiles in any way ever the fuck again after N released...this thing.
yea the flash was really unexpected for me too and made my head hurt. and the sound kind of triggers my tinnitus which isn’t the worst but it’s not fun :(
i’m an artist too so whenever ppl say ‘skill issue’ in this convo it’s… frustrating. like having a good eye for color is part of our jobs. ironically enough i HAVE to be good at identifying contrast, because making my work accessible is a huge aspect of my specific career
I mean can't we complain about missiles for being a poorly designed special from a balance perspective and complain about this as being a poorly designed special from an accessibility perspective at the same time? Why is complaining about missiles devaluing complaints about this?
@@apersonwhomayormaynotexist9868 I think what they meant is that missiles can’t be considered the “worst special” anymore compared to splattercolor screen.
Dont play the game lol
@@loading...948 You didn't watch the video, did you?
Respect for the speal, people need to stop jumping to conclusions with their opinions without knowing the whole story. Already seeing people in these comments doing so lol.
I'm gonna add more:
Personally someone with ADHD, social anxiety, and I'm currently starting to show symptoms of depression. And I hate, hate, having to explain how it affects me over and over and over.
Something that affects me negatively I'll make known and want changed, similar to how those suffering due to splattercolor screen's design needs that changed as well.
The comment above you on my end is someone jumping to conclusions and assuming players consider it overpowered lol
If you start off with a sour note you end up with a sour audience
ngl it doesnt seem like he did too much research either, or at least he didn't talk about it. he spends 9/10 of the video talking about moral stuff and only lists some of disabalities one could have that could be relevant and thats it. he spends a minute on it and then tells US why we shouldnt jump to conclusions.
@@urfrend01 ... what? did you watch the video like at all?
This video has singlehandedly changed my perspective on how I see people with disabilities and how they should be handled. Thanks!
I’m so glad to hear that, and I hope you make good on your words going forward :)
Great points about extending compassion to people and giving them a space to voice their needs. I dont know if you'll see this, Gem, but this is why you're my favorite content creator in this community.
A week before this special dropped, I stated that this thing was going to cause accessibility issues. Even without any conditions related to these, a special made with the intent of graying everything out and crippling vision is just a disaster
One match both teams had light colors... EVERYTHING WAS GRAY!!!
@@LokiToxtrocity I don't have vision issues but I was in a match with 2 light colors and got hit by the screen I couldn't tell anything apart! everything just looked like one bright color I couldn't tell if I was in my ink or the enemy's.
@@Tailzy26 I don't either but damn that was disorienting
i think honestly a good solution could be just increasing the overall contrast on the grayscale and maybe decreasing the gamma so it's more of a vision darkening somewhat?? but still easier to distinguish
i dont know if thatd also cause issues though, itd help me personally bc im light sensitive but some people have reactions for different reasons that i dont have personal experience with mweh
I think that's actually what it's supposed to do.
In my opinion, one of the most important things people need to get more comfortable saying is "I am not informed enough to form a proper opinion on this"
THANK YOU! As a person with autistim,adhd, and depression, I really think your point here is super important. I love video games, but I'm afraid of trying bullet hell like games because there is so much to keep track of.
And depression!? Slow down buddy and pick problem!
Triple combo
Im sorry i hope you'll get out of depression soon
@@TherionX2. oh, I'm okay. I'm on anxiety meds and holy moly do they do wonders for me
@@Meals-sh9fs eyyy, nice, that's good to hear
It is very sad that the splattercolor screen turned out like this and that some people have so much trouble with it. I hope nintendo recognizes this and either reworks it or at the least try to make the game more accsesable
I agree with everything that has been said in this video. I had never heard that fact about epilepsy and I’m really glad I know that now. It really is a shame that people will have to risk their health in order to play online until Nintendo fixes the special, even if it does get banned in tournaments
it makes me happy that some of the more known splatoon creators are being respectful about this topic, problems like this in a lot of other communities ive been in have always been dumbed down by creators who don't try to understand the problem and im glad the general consensus here is that people are being respectful
For a special that's on two (2) kits in the game this really shouldn't be as hard as it apparently is to let go. Until Nintendo fixes it (wishful thinking) the community should definitely communicate if their comp uses screen or if they're sensitive to its effects before scrims or tournaments.
I think they should've made it work like Blooper does in Mario Kart.
That’s the probaldy the best fix I can think of. Gets the idea of disturbing your vision, doesn’t seem painful or too disorienting, and fits with the visual style of Splatoon.
This would fit the game perfectly too, since getting ink on your screen is a pretty normal thing in Splatoon 😂
That would make it really bad imo, just have it swap ink colors and hide information on the hud
@@HeDronHeDronHedron it would be better than what it is rn lolp
@@m4rcyonstation93 WOWWWWWWZERS SO INSTEAD OF WORKING ON 1% OF THE PLAYERBASE, IT WORKS ON 0!!!!!!!!!!!! WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!
From the moment the visual debuff was introduced, I saw people talking about using color lock to game it, so I’m not surprised it’s creating these issues. It’d be one thing if color desaturation gimmicks had been part of Splatoon since day one, (not every game can be 100% accessible), but as this a novel introduction to an established game and player base, yeah something needs to be done about it. Maybe instead of desaturation, it temporarily makes all ink look the same color so you can’t tell what’s yours and what’s the opponents.
Good idea! Either that or it could change your and enemy team's ink colors
or remove your teammate's nametags!
i like this idea more than making all ink the same color, that seems too powerful.@@UmbraVivens94 it should be confusing but not completely disorienting
my first thought was a second color lock option in accessibility settings where you can adjust the tones of the ink when you're under the debuff separately from when you aren't debuffed. basically 2 separate color palettes that can be independently adjusted according to your needs.
it'd be likely used by abled players as well to get an edge in the game, and may not solve some other sources of disorientation, but as long as the option is usable and accessible by everyone idrc if using color lock becomes meta.
I've been using color lock since before the special got introduced. Idk the difference yet, but that's a thing to ro consider.
seeing people being so openly dismissive towards folks stating their experiences with screen has left me really disappointed, and i'm glad that's what you're speaking out against with this video.
i hope people in this community can come together and maybe soon this special can get changed to where folks aren't getting hurt physically by the effects, cause it's a pretty cool special in concept.
are you the greg person
Nah I'm good 😂
@@FirstnameLastname-iw8zy greg?? my username is zeatehk on nearly every platform i have an active account on
@@mrmelonman2893you may be many things, but good you are objectively not.
I think it's pretty common sense that the person who would know better than the guy who doesn't but seemingly not
no disrespect to the competitive splatoon community whatsoever, but it boggles my mind that this is one of the most nuanced, intelligent videos i've seen about ableism and prejudice in general coming from an abled (in this case) person i've ever seen on this site. especially the part about how goddamn tiring it is to have to explain your disability over and over. not that i expected anything less than gem, but it's just wild to hear this much nuance and empathy coming from one of the more niche corners of youtube.
Seriously hoping the Splat devs fix and patch this as soon as possible. There are numerous jarring decisions in this game but this special is certainly by far the worst.
Fix how? The special is designed to disrupt your vision, it's even why the special is called the SplatterCOLOR Screen I don't see how you can "fix" it to still be impactful while reducing the effect
@@nathanblackburn1193 please watch the video you are literally commenting on,,,,
I don't think we should bend the knee for an issue that effects less then 1% of the playerbase. The vast majority of people are just fine with this special. It is insane to me we even have this conversation. We live in such soft times and it really produces soft people who can't handle anything anymore. This special is fine. Nintendo needs to take a hard stance. People need to grow up
@@nathanblackburn1193 They way it disrupts your vision has issues. Even outside of sight issues, the greyscale seems to have differing levels of effectiveness depending on the ink colour.
@@requiemagent3014are you seriously telling people with a disability to just grow up and get over it...
Thank you Gem for this video. You are absolutely correct in everything you say here. As a disabled person with a mild light hypersensitivity due to autism, it was really disturbing to see so many people in a community that was supposedly inclusive dismiss very valid and legitimate concerns from disabled players about the accessibility of Splattercolor Screen. So many people were perpetuating ableist and very tone-deaf comments that are very harmful to the disabled members of the Splatoon community, comments that i have been on the receiving end of multiple times. Particularly, your explanation of what the "-isms" actually are is very on point, and something that many privileged people nowadays desperately need to reconcile with. I appreciate your call to action in asking for people to check their biases and make sure they are informed before jumping into a very serious conversation like this. To anyone reading this, it's okay to be victims of the system, you didn't choose to be born into an discriminatory world that has told you very harmful things about various kinds of people. As long as you make an effort to unlearn your harmful notions and work hard to uplift the voices of the marginalized, no person with an ounce of humanity will judge you for it.
I think that instead of having this extreme greyscale effect, they could have done something more impactful for the people like me who, so far, haven't really experienced problems with dealing with this special yet. Sure, it's disorienting, but I can usually tell what ink is mine and what ink isn't. I think that it should be less bright, of course, but maybe there should be a thick vignette on the edges of the screen, or a fog-like effect applied to the stage when you're affected by it. That way, it would still reduce visibility - which is what it's designed to do - but without necessarily causing problems like this.
just mario kart blooper
Thank you Gem, we need more people to talk about accessibility. Because of splatoon I realized how much jarring changes of lighting effects my head. This new special is the worst and doesn't do it's job well either. Someone who has gamesense will not get confused on who's who. Learning to play around a special that causes me a headache is not fun.
Splatoon doesn’t care about accessibility if they did they would add aim assist for players who have either motion sickness or vertigo or both in my case who cant use motion controls who are put at a deficit because of it !
@@nimrod3401Nintendo still does try to make the game accessible with stuff like color lock, so adding the splattercolor screen the way it currently is is a very weird decision to say the least
I’m honestly speechless, I subbed to you after finding few of your shorts pretty helpful and well spoken, and this video is the first long one I watched from you. Your empathy, your maturity, your way to explain things, are incredible and thank you so much for that.
The first time I walked into the screen, I got pretty weirded out, I thought it was a great idea to affect the player who decides to walk trough it, but the way it did weirded me out too much, especially how it hurted my eyes even without any severe condition. I have ADHD, hypersensitivity both emotional and physical, and hypermetropia (I’m cross-eyed because of it and more sensitive to pain and headaches if I face some visual triggers like flashing lights and colors). And I also agree that the noise it makes is pretty overwhelming, I just brushed it off thinking it was just me, and after a while I managed to mentally prepare myself before walking trough the screen, the effects of it were less difficult to handle by being ready for it and trying to ‘’block‘’ myself (paints with light-dark contrasts makes it more manageable too).
And even tho I do my best to educate myself on ableism, there are so many things that seems obviously ableist that I miss, and I think being told during all my childhood that my hypersensitivity and ADHD symptoms were just me being a crybaby play an important role into it. So thank you again for that, I really hope it will now help me be open at understanding other’s struggles better !
I definitely think that there might be a way to keep the screen but changing it so it will not cause any discomfort/harm to anyone. It’s a good thing that so many people are talking about it and I hope they will be loud enough to make a change to it. I have no problem with stopping to use the screen, and I’ll search a bit more on the subject to see if there are anything else we can do to help.
I stopped interacting with most Splatoon communities online for a while, mostly because of toxicity, but I’m glad that I found this one. I’m glad that there are still so many players so welcoming, you all seems amazing here !
I think is still so amazing how Gem's videos are sometimes less about Splatoon, but rather about psychology explained with Splatoon's topics as reference. So much wisdom, it's almost frightening!
I am overwhelmed with guilt because I literally did this today.
I promise to be better. for myself.
I guess there is one thing I am kind of an authority over. As a person with genuine obvious autism (in person) and a lot of issues, you are never immune to prejudice. Even the group you are in. Take it from someone who has.
Be better. Stay vigilant. Make the world a better place.
It's okay, when we know better, we do better. Be kind to yourself, please
Taking accountability for one self! That's a rarity these days
I'm autistic and yeah, what the video says is kinda why I'm tired of society and people to an extent.
@@Meals-sh9fs Sums up my thoughts as well
A lot of people who are fairly progressive forget that they aren't free from bias and prejudice, and tend to react badly when told that, so just admitting this is a big step in the right direction
Thank you Gem for this video. I was diagnosed with autism at age 2 and I started playing Splatoon in December 2015. I fell in love with it instantly after watching my sister play it, and since I often struggled to make friends or even socialize, I stayed indoors for five hours a day playing Splatoon. It made me happy. I also used stick controls, so when I watched your video saying that stick control players cannot get better at the game, I got a bit upset and angry. However, I started to realize that the reason why I use stick controls is because motion controls give me sensory issues. Now, not all people with autism might experience this, but something about having to move your controller around to change the camera angle and aim just gave me physical discomfort that I can’t quite describe. Eight years later, I’m still using sticks and I’m fine if motion controls is the meta option. Stick controls is just what makes me comfortable and it allows me to do my best. I have tried switching to motion controls several times, but each time I felt myself in discomfort. People shame me for using sticks, but what they don’t know is that I don’t play Splatoon because I want to be the best. I play Splatoon because that’s what comforted me on the days where I had no one to play with.
I feel the same way with motion controls!! I find myself performing better with sticks anyway, but thank God I'm not alone in my hatred for motion controls!!
I thought I was the only autistic person with motion control sensory issues but here we are thank you for making me feel a little less weird and ostracised
Oh I despise when people say that a certain playstyle will never get better like.. I’m not playing to be the best I’m playing to have fun, that’s how video games are supposed to be!!
I think if there’s a big enough stick only players, you guys should organize your own events and games.
Ban the motion controls so someone who wants to be the best stick player can play on an even playing field. You’d just need enough support.
I’m only halfway through and already this is such an important video. Thank you for making this, Gem.
i have chronic migraines as well as chronic pain that used to be a lot worse. i used to miss so many splatfests because i was stuck in the hospital, so when i started getting better i was really hype to be able to finally play for real. but splatoon 3 kept making seemingly little changes that made it disheartening to try to catch up if i *did* have a bad month of headaches. for example, the catalog sounded really cool at first, but then as soon as it became clear that you'd just *lose* access to it every season it was like well crap... i guess i'm just *not* getting these cool items/emotes then. earlier in s3's run, when i was really getting into playing and joining discord servers & the like, i also got a dismissive comment like you mentioned. like "each season is 3 months, how are you not finishing it?" why did i answer honestly, lol? they hit me with the "maybe you don't need to play video games". like people really genuinely believe that if you're disabled you should just *not* have access to anything fun when the reality is this game was plenty fun before the screen and it would be just as fun without it. people liked splatoon 1 & splatoon 2 which did not have a catalog, right? making things accessible doesn't make them boring or lesser than. in fact, making things with accessibility in mind is usually helpful for able-bodied people too. but it's *always* harder to have to go backwards bc people simply don't like change.
anyway. consider me disappointed but not surprised. i was worried about the screen when i heard about the b & w effect but ur tellin me it has a disorienting sound, too? oh, nah. i can barely play the game for long as it is; it ain't WORTH it.
Happy to hear the epilepsy clear up. I used to suffer from it during childhood (BRE) and had to take medication due to it affecting me during the day. And guess what? The trigger most often than not was not lights, it just happened! It happened more frequently if I didn’t get enough sleep, but more often than not it wasn’t one thing that I had to avoid. There are so many disorders than are photosensitive that do not all directly impact the brain, and this discussion is necessary to begin breaking down the stigmas that exist within the gaming community.
thank you SO much for this video! i don't play splatoon and am only tangentially involved in the community, but i have a few more obscure disabilities that impact many aspects of my life, and to see someone who isn't directly affected by it actually GET ableism gives me more hope for the future. your analogy to an injury is a great way of explaining the experience of explaining a disability, and it's interesting to hear an outside perspective from someone who actually cares. i hope this video can affect change in the community, and maybe stoke a larger discussion about ableism outside the bounds of a screen. additionally, your mention of diagnoses not defining symptoms is great because diagnostic categories mainly exist for the purposes of treatment, which in the case of a disability is mainly about reducing the negative impact it has on your life
This whole time I've been trying to get hit with the screen, just to see it, to understand how it works and to be able to use it better in fights as a result
Maybe I don't want to use it anymore, with how that can legitimately hurt somebody
Devs really need to rework it and make it something everybody can enjoy. Splatoon already has accessibility features for different types of players, so it would only make sense that they rework it and add certain features that can help customize the experience.
The super will always be meant to be disorienting and confusing, but maybe it can do that in an alternative manner for people with different conditions. Maybe lowering the volume and dimming the screen or something similar.
Eh I’m still using it cause torpedo on undercover, but I definitely hope they change it (WITHOUT NERFING IT)
i might use it. seems fun.
@@vaniillazilla its very support oriented but it is fun af when your team just rushes in after the screen
I haven't been playing this game as much as I used to but wearing headphones, the sound effect it plays when you walk through is just ear piercing and I'm not even that sensitive to sound. It's mixed so much louder than the rest of the games audio too. I can't imagine what it's like for people with disabilities when I don't have any and it still hurts.
I don’t play Splatoon very often due to having poor internet, but my favorite weapon is the inkbrush. However, mashing the trigger button is really painful for my hand. I wish the game had an in-built turbo option that would mash for me, or let me mash much slower without power loss. I’ve used a controller with turbo mapping in the past for this purpose but it’s cumbersome due to there being different actions for mashing and holding the button. I also shouldn’t have to jump through hoops of rebinding the game via the system settings and buying a third party controller to be able to use my favorite weapon in my opinion.
As soon as I saw the title of the video, I knew EXACTLY what it was about.
My friend has sensory issues. The sound design is specifically what gets to them, and they can't just turn off the volume because they need sound cues to play the game.
They're a bit afraid to play Splatoon right now because of Splatterscreen.
Thank you for talking about this, you articulated the issue very well imo.
I find your videos really interesting, as it Lure me with something about the Silly Squid game, and teaches me valuable things about life. Also it's funny how close it hits ( cuz I want to be a physicist later so the Nobel Prize part felt directes)
I feel like a pretty simple fix for this might be for the screen to reverse the ink colors on the ground, showing your color where the enemy ink is and the enemy color where yours is, instead of turning it all gray. That would make it just as punishing for touching the screen and would potentially help most people with the grayscale effect. It would just depend on how the transition to that effect was made.
i think doing it this way is /also/ good because it adds counterplay by just... getting good at going in despite the debuff, which is always nice
I think an additional alternative too would be muting the sound aside from music, as opposed to the weird overlay that some people have noted has a negative effect on them
i actually like this way better than the original effect, it just fits the game better.
@@ariandanidea another solution could be to just up the damage to 40 and maybe make the screen see through for the team that it belongs to, with no color-altering effects at all. Currently you can hardly see through it, even if you're the one that threw it down. If nothing else, increasing the visibility for that team, but keeping it as it is for the enemy team, would get rid of the accessibility issues. I'm not sure that there's any particularly good solution to the issue though
@@zackadams618My idea is that it either makes everything your color or just makes everything black, but either way it deafens you insteaad of having that weird auditory effect.
The discussion about injuries at around 7:00 is exactly how it felt for me as a legally blind person.
I have been asked sooo many times "how did you end up being legally blind?" That I have incorporated the answer into my standard introduction to the average person:. "Hi, I'm LBG Reviews, I'm legally blind due to under developed optic nerves."
Taking it further, although I have admittedly forgotten to mention it in my more recent videos, my videos focus on my own experiences with accessibility in video games, and I try to mention something along the lines of "but it might be best for you, or those around you to help you make a decision on whether or not to check out this game." Because, accessibility is a case by case basis.
All my life I've had people who mean well trying to help me with assistance that was either not needed or was complete overkill.
I have a lot of projects that I need to work on in the coming days, but this video definitely makes me want to do a video on splatoon 3 now!
Not done watching yet but I want to thank you for making this video, it feels nice to finally see people explaining issues like this rather than just saying "oh its getting banned" and moving on. A lot of people really need to hear this stuff.
Thank you so much.
Edit: Finished watching, nothing has changed, thank you so much!
Why am I getting an ideological factory reset while watching an inkling stare at me
…I don’t mind, actually. I think I needed this insight.
The only problem I have with this video is the "maybe we should talk with nintendo" and "maybe we should get press coverage". If we want these issue fixed for people, these are the first things we should be doing.
This discussion points out just how unwilling people are to learn new things
Thank you for speaking out about this. As a person with ASD who masks very well (which is acting like neurotypical people to hide my ASD around others) because of a personal trauma, i often take part in ableist acts myself without even realizing it at the moment.
Like, i often feel sorry for other people with ASD who are a lot more visibly autistic than i am when they're excluded, but at the same time i don't speak out for them and follow along.
Because i'm too afraid to be excluded myself. Because i know i don't have the emotional strength it would take to befriend them. Because it involves dealing with their anxiety (and sometimes worse) when i already struggle with my own emotions bc of all the masking i do.
your not alone, I was never fully able to hide it, still got bullied but people didnt pick up immediately what was different, I KNOW I have been ableist in the past because of my desperation to fit in, your not alone and none with context would hold it against you, your a good person and im proud of you
2:54 ive always wanted to cancel a splashdown like that.
And 4:08
As someone who can do it some tips are, learn to recognize the sound cue for it and always remember it goes to the same height every time its activated. So teach yourself to respond to it the second it happens most people use it as a panic button as well
I really hope this reaches as many people as possible, it’s important to be informed before taking about something.
On the topic of screen though, when it was first announced I knew it was going to have accessibility problems. My first thought was that it would be a problem for some who are colour blind where a grayscale wouldn’t match the colours they see due to hue shifting in their eyes. Though I had to seriously teach some of my friends quite a lot about colour theory before they understood why I was concerned. Anyway, screen comes out and I don’t end up thinking much of it, but then a few comments pop p here and there so I start looking at it a bit closer and realise, actually yeah, this is a big problem. Since then my team and I have agreed not to use screen in any public matches and only to use it in a scrim if the opposing team consents to its use.
As I watched trailer analyses for the Splattercolour Screen and the idea that the greyscale effect was actually a result of the special came up, I immediately dismissed it out of hand. "There's no way Nintendo would make something _that_ rife with accessibility concerns, it must be something else." I am shocked this actually made it into a game made by a billion-dollar company.
That aside, this was an excellently put-together video, and explained a lot of things that can often be hard to convey in simple terms. Excellently done, and here's hoping it gets the attention it needs from those who most need to hear this.
I'm so glad to see people talking about accessibility in games, I think a lot of people in Splatoon community are willing to learn about this kind of thing, and the discussions around it will definitely improve the more we discuss it as community! Keep up the good work Gem, we appreciate you 🙏
I always come into videos expecting a "Haha funny Splatoon video" for watching squid school and always somehow get end up with more wisdom than I gained in my entire highschool experience. Your vids are truely more appretiated than you could ever realize :)
This is a genuinely incredible video on ableism, politics, philosphy, and splatoon
Seeing this changed my mind about this special, before I actually found it a good special for blocking players off but now knowing it could potentially hurt someone physically scares me.
The school example is acurate as someone who sometimes gets picked up a few hours early of a family trip somewhere. I all was get bombarded with,”where where you? What happened? Did you get in trouble?” And it really does get tireing
I've been playing a lot of salmon run lately so I hadn't been exposed to the special before I watched this video.
Since I tend to have trouble with certain audio, I decided to test myself on whether I'd react badly to the special.
I did.
Thanks for the headsup. I think I'll be playing without sound for the near future or stick to salmon run
Great video. Hopefully this is the straw that breaks the camels back and forces devs to take accessibility issues more seriously. I don't even have a single problem in that regards but it is important to have empathy for your fellow worker.
I completely understand where your points are coming from, even though I don’t have any disabilities that affect me seeing colors. I have a disability of Cerebral Palsy and one thing that is annoying to me is that people think I’m limited more than I am but I always try the best I can do in everything even despite my disability.
i have epilepsy and the splattercolor screen impacts me in a much different way. during of my focal seizures, where a smaller part of my brain is affected than during my tonic seizures, my visual processing gets really heavily affected and i struggle to process objects and text. the sounds and visual effects applied by the splattercolor screen not only trigger similar feelings, but make things so, so much worse on the chance that i do have a focal seizure while im playing. i understand that its meant to be disorienting but it actively makes the game more difficult for disabled players more than it does for abled players and thats the main issue... thats what a lot of people are missing. im glad youre talking about this
also "epileptic people just shouldnt play video games" absolutely blows as a take. add accessibility options to your games. stop actively barring a giant group of people from having a hobby because they have a condition. splatoon has color lock-- we can go further!
Well effing said. This was a well thought out concise video. As a husband with a wife who's disabled, hearing the same situations explained, from being challenged , to having to explain and fight is all known too well. Even being educated by my wife on moments of accessibility I gloss over unfortunately. Im guilty of jumping to conclusions without the full information and have to catch myself and reflect. Something we all should do and learn
Hopefully the devs had prior ideas to the splatter screen they can re explore to address this issue
I feel lucky that for the most part the screen doesn’t affect me, at least not enough for me to have felt unable to play. But I am also the kind of person who is used to some kinds of sensory bombardment and will sometimes try to just adapt to or ignore it, so I also won’t pretend it’s not disorienting and at times annoying. I hadn’t actually seen the screen until encountering it in a match one day and got EXTREMELY confused by the sudden grayscale which led to messing up the match, so I can only imagine what it’s like for anyone who it legit hurts instead. On hearing that at the very least they’re making changes to it, I was quite happy
ive chosen a third option for initial reaction. "WAIT THERES A NEW SPECIAL?!"
Thats what im saying
as someone who’s received a lot of questioning and flack for receiving academic accommodations for my disabilities despite being perceived as “one of the smart students” who “shouldn’t need” those kinds of accommodations - when people thought I was trying to get an unfair advantage, it’s always been so exhausting to try and defend myself.
Or even more commonly, when I ask someone to make some allowances in our day-to-day interactions on the basis of my disabilities, it’s even more exhausting to try and defend myself, since this happens even more often.
I feel really bad for the people undergoing through similar problems and having to defend themselves to the community, and I hope we’ll learn from this and do better.
I just really love how almost every video of yours connects to real life, not just our specific squid game. Look at you, turning all of us into slightly better, more competent human beings, one video at a time! :D
That's crazy I feel bad for all of those suffering from those various things cuz that's crappy. Funny enough though I have constant migraines usually with dizziness and sometimes snow or spots and I'm severely red green colorblind (protanopia) and and I have a pretty bad astigmatism and a bit of eye misalignment AND and and I am nearsighted so I would say I have alot of experience with sight based difficulties but having this experience I'm pretty much immune to splattercolor screen because of my learned solutions such as reliance on shade instead of color or quick vision adjustments to compensate for blind spots/dizziness in migraines (blinking quickly or picturing a bright or dark image to reset white balance) so this conversation is very interesting to me and definitely opened my eyes.
the way this special impacts my ability to play is how the sounds make my head hurt and i start dissociating for the rest of the match. i didn't think other ppl experienced issues with the screen this badly. thank you for focusing on keeping the conversation to be more considerate of others, it really is too easy to fall into old thinking patterns in how we treat ppl different than us
Before I watched this video I thought it would be about how the new special being unfair and that’s how it would be banned but it turned out to be a deep dive into our society
I recall that one of the reasons that some Smash Ultimate stages are banned are because of multiple reports of them causing motion sickness (The Dragon Quest stage for instance, despite it having unique layouts) so I could see a similar ban happening until they fix the special.
With regard to the usage of "ism" words, I actually shy away from using them sometimes, specifically because I know they'll provoke indignant reactions from people. Of course, you're right that people don't all fit into the extremes of "good person" and "bad person", but if people *think* you're putting them in the category of "bad person", then they become defensive and less receptive to what you're saying. The most important definition of a word isn't the one that's in the dictionary--it's the one that's in the listener's mind. So with that in mind, if I think that the other person generally has good intentions but is being momentarily thoughtless, I would rather not label them as anything at all, and instead just focus on their actions. The goal is persuasion, not vindication.
Splatoon enjoyers are fortunate to have a guiding voice as considerate as yours. Thank you
Of course the second I get my most wanted kit in the game, and Nintendo gives it a special that physically hurts people.
Seriously, I just got here because I saw a banner above someone's character saying "ban splat screen", and having no problem with it, I simply just think, "okay, what's going on?"
Honestly I have disconnected myself from splatoon groups for 3-4 months now, because the matchmaking have been soooo bad for me in around 3-4 months ago
i really loved your video about this, i dont suffer from anything that can effect me but has caused me to take time and research what the splatter screen effects and thought of basic ways to keep it balnced yet fun, like making it a one way mirror almost.
I've only played a few matches in the new season, but when I saw the splash wall, I thought "what...? this can't be the way it is," because the accessibility issues immediately occurred to me too. I'm relieved to hear I'm not alone in those concerns.
this is a master class video
thank you for this. i actually have visual snow syndrome and as the special is now i can no longer play anything except salmon run. the sudden contrast change causes a sharp pain in my eyes and i get very dizzy as it increases the trailing afterimages (palinopsia) i experience tenfold. 😔
as someone who also has severe vss and loves playing this game I'm really sorry to hear that. this special and things like flashbangs in other games don't trigger me much but I understand exactly how debilitating the afterimages can feel sometimes. I hope Nintendo does something to address this.
I have not felt more called out by that smart people thing. Thanks for keeping me back down to earth
I think a very productive point to focus on is that Nintendo has ethical, business, and legal reasons to respond to feedback about this special from people who are negatively affected by it to the point that it limits their ability to play the game or could cause adverse health effects. Unfortunately, I couldn't find an open feedback form on Nintendo's site, or a customer service number for software feedback rather than hardware repairs. I think Nintendo closed their live chat feature down as well. If anyone knows how to provide useful feedback to Nintendo in a way that will be seen, it may be worth sharing that information, given how hard it seems to be to find.
I called their support number, and through there I was redirected to their outreach number. The guy I talked to there didn't have direct contact with the developers, but he was understanding and said he'd be passing it along through the best channels to try and bring attention to it. That might be an avenue worth pursuing for other people as well.
@@Qtheman3456this is a great idea actually
Great video, honestly I do get disoriented by the splattercolor screen but sometimes, but I am really worried about those strongly effected by it or people who prefer to play in a dark room (flash bang moment)
I'm a splatoon fan but I don't play splatoon 3 and just wanted to see what the issue was about. I did not expect such a well articulated and thought out video about the isms and tackleling them. It articulated a lot of things Ive thought about before really well. Amazing video
It's amazing that they allowed Splatterscreen to pass through so much dev time while never finding anyone that had a reaction that's at all what people have described, especially after Electric Soldier Porygon made people aware that doing weird stuff with people's screens can mess them up hard. Ive not actually heard about any of the issues about Splattercolor until now, but with all of the different health issues that can exist, it makes sense that people would have issues with it. Hopefully they do fix it, because if there's this strong of a reaction to it just being how it is, it might cause some legal issues down the line.
When I read why the splatter color screen needs to be removed I just laughed it off, knowing well I've had like 3 sensory overloads because of the screen, I laughed it off saying jumping to the conclusion because it does what its supposed to do?? When I actually sat down, and watched videos about how the screen is actually hurting people, I am hoping that the splatoon devs will fix this problem
This is why I watch this channel even though I don't play Splatoon. You are such an insightful and persuasive person. Your talks about the importance of inclusion and community are some of the best I've heard on the subject.