Very interesting build! adrenaline rush + status trigger, grinder (s) with heavensent, frenzied bloodlust, so much to manage. And very well played too, packed with amazing moments.
Exceptional run! I just started using SA myself and I find it very difficult to land the elemental burst counter. I have almost exclusively played with instant counters like the counter peak perfomance on cb till now.
Yes in general sharpness is a big deal for every weapon. When it comes to switch axe, sharpness also affects the damage of your Element Discharge (the big explosion).
MHW has worse hit boxes, is significantly easier, has long periods of time where you can't control your character, has unskippable cutscenes, overwhelming menu vomit, inferior equipment visuals despite the better graphics, horrible inventory management, worse verticality in combat and exploration having fun hitting deviljhos legs, requires ridiculous amounts of materials for upgrades, bad city layouts, and exploration is slower. So why exactly is it better?
Those sidesteps are insane.
This one speedrun is better than my entire expansion run. Including my alternate character and reset runs.
🤣 thanks
Very interesting build! adrenaline rush + status trigger, grinder (s) with heavensent, frenzied bloodlust, so much to manage.
And very well played too, packed with amazing moments.
Glad you enjoyed it
Very clean run and it's cool to see the buildup boost side of switch axe looking good!
Exceptional run! I just started using SA myself and I find it very difficult to land the elemental burst counter. I have almost exclusively played with instant counters like the counter peak perfomance on cb till now.
Delicate manipulation, calm judgment, outstanding performance, a role model for hunters
And he used the evasive silkbind to activate armor skills, which is max level SA prowess
oh yeah they're definitely keeping switch axe's counter for mh6
Surprised heaven sent still for sharpness for status. Nice run still though
kind of an eyegasm run.
Step is clean af
You, alone, are the speedrunner
Youre godly
Got a question: Can you retain both ramp up skill and ramp up deco together? If you ramp it up before rare 7+ upgrades?
Like getting "silkbind boost" ramp up on "Conqueress" then upgrade it and put a switcher rampage deco on it?
Low rank ramp up doesn't exist in Sunbreak. As soon as you upgrad your weapon to Sunbreak rarities, your weapons lose the old ramp up skills
@@Vector_V Thank you ^_^
What benefit from Heaven-sent for SA? Just for sharpness, right?
Yes in general sharpness is a big deal for every weapon. When it comes to switch axe, sharpness also affects the damage of your Element Discharge (the big explosion).
Bro ain’t using berzerk either
What switch axe are you using?
Chameleos's switch axe
@@Vector_V Also, is there a reason you use two palamutes?
2 palamutes is OP. If used right, they can, on average deal 10% of the monster HP on their own
How to not see the skill control sign which circling the red/blue skill roll?
how does your game look so good??
I was playing in 4K on PC and I also played with the color grading during the editing
world is the best Rise is trash 👎👎👎 really bad game for monster hunter
weird way to say GU's the best mh game
nice emojis, small child
Lol haters gonna hate! I forgot there's only 2 monster hunters.... the level of disrespect here is wild!!!! 4u and Portable 3rd G get no mention?! 😂
MHW has worse hit boxes, is significantly easier, has long periods of time where you can't control your character, has unskippable cutscenes, overwhelming menu vomit, inferior equipment visuals despite the better graphics, horrible inventory management, worse verticality in combat and exploration having fun hitting deviljhos legs, requires ridiculous amounts of materials for upgrades, bad city layouts, and exploration is slower. So why exactly is it better?
i prefer world too but to say Rise is trash is a bit much imo. its different and good in its own way.