NLT's statement on how the difficulty affects the game play "Easy = The enemies get weaker after you die Normal = The enemies get weaker after you die 4 times, but then they get weaker slower as you win more basically normal means the enemy strength goes down only as you need it and then returns Hard = The enemies never get weaker hard also disables some of the GPS markers like the one that helps you find the oracle the system will also be used with the hint system... Easy = "Go to the church" Normal = "It's a good day to be holy" Hard = "Someone is waiting for you in a dark quiet place""
As a Hardcore level patron, I appreciate the sneak peek to what I will get to experience on 2 Aug. I agree that the isometric view is a step up even though the previous RPGMV had excellent assets and was easy to navigate. (Rod Steele)
The new perspective looks incredible. The UI and graphics seem like a huge step up too. Maybe I’ll give NLT another chance. I dropped The Genesis Order after their trip to hell and Henry’s death. The story of that game was just not it compared to Treasure of Nadia and killing off Henry just made me drop the game cause it seemed really unnecessary to kill off the best protagonist of the series. I might this check this out on your channel before playing it don’t wanna get let down again.
Yeah I felt the same about the TGO story. The ToN story was a better vibe. And NLT has said that he's trying to match the vibe of ToN in this game. As it was better received
@@TDavyAfterDark That’s good to hear. Even if they can’t retcon their horrible decision of killing off Henry I hope at least the story will be better than TGO. Good to know they’re taking in feedback from the community🤞🏼
Someone rly followed story in second half? It become so insanely text heavy (easily 3-4x more text than in Nadia) with story going full retard (going to hell and back 10 x in row) that I skipped most of it.
@@critical-thinker666 Bro it was so bad. I literally waited for OVER a year to play the game in full. Imagine my disappointment. The one thing I’m glad about tho is that I used save editor for unlimited money. I would’ve been so pissed if all of that grinding for money was for nothing. The only thing they did better than ToN was how good the MC’s house looks after all the renovations. In ToN it looks like ahh even after the renovations.
Davy I forgot to ask something: Did they do any improvements to the hint system? It’s very scuffed. A lot of the time the hints are just a bit too vague for their own good. Maybe they can add an option to make the hints more clear and direct.
@@TDavyAfterDark Wait that’s actually a nice addition. Hopefully the combat gets a bit more polish. So far from what I saw in your video it seems just a little bit tiring and slow. I’ll most likely play on medium diff IF I like what I see from your videos so I hope the hints will be clear and to the point.
Not yet. NLT hasn't begun work on an android port yet. Also with the file size limit of APK being 2GB. And the game already being 1.1 GB. It most likely won't be a great version on android. And the web browser version will be the preferred version for android players
This release is only available for Grand Master patrons on NLT's Patreon currently. If you've not played the previous three titles as mentioned, NLT is like clockwork with his updates on the 2nd and 15th of each month while the game is "live".
NLT's statement on how the difficulty affects the game play
"Easy = The enemies get weaker after you die
Normal = The enemies get weaker after you die 4 times, but then they get weaker slower as you win more
basically normal means the enemy strength goes down only as you need it and then returns
Hard = The enemies never get weaker
hard also disables some of the GPS markers
like the one that helps you find the oracle
the system will also be used with the hint system...
Easy = "Go to the church"
Normal = "It's a good day to be holy"
Hard = "Someone is waiting for you in a dark quiet place""
As a Hardcore level patron, I appreciate the sneak peek to what I will get to experience on 2 Aug. I agree that the isometric view is a step up even though the previous RPGMV had excellent assets and was easy to navigate.
(Rod Steele)
The new perspective looks incredible. The UI and graphics seem like a huge step up too. Maybe I’ll give NLT another chance. I dropped The Genesis Order after their trip to hell and Henry’s death. The story of that game was just not it compared to Treasure of Nadia and killing off Henry just made me drop the game cause it seemed really unnecessary to kill off the best protagonist of the series. I might this check this out on your channel before playing it don’t wanna get let down again.
Yeah I felt the same about the TGO story. The ToN story was a better vibe. And NLT has said that he's trying to match the vibe of ToN in this game. As it was better received
@@TDavyAfterDark That’s good to hear. Even if they can’t retcon their horrible decision of killing off Henry I hope at least the story will be better than TGO. Good to know they’re taking in feedback from the community🤞🏼
Someone rly followed story in second half? It become so insanely text heavy (easily 3-4x more text than in Nadia) with story going full retard (going to hell and back 10 x in row) that I skipped most of it.
@@critical-thinker666 Bro it was so bad. I literally waited for OVER a year to play the game in full. Imagine my disappointment. The one thing I’m glad about tho is that I used save editor for unlimited money. I would’ve been so pissed if all of that grinding for money was for nothing. The only thing they did better than ToN was how good the MC’s house looks after all the renovations. In ToN it looks like ahh even after the renovations.
Davy I forgot to ask something: Did they do any improvements to the hint system? It’s very scuffed. A lot of the time the hints are just a bit too vague for their own good. Maybe they can add an option to make the hints more clear and direct.
The hint system is based in the game difficulty. NLT clarified that in the beta testing group chat
@@TDavyAfterDark Wait that’s actually a nice addition. Hopefully the combat gets a bit more polish. So far from what I saw in your video it seems just a little bit tiring and slow. I’ll most likely play on medium diff IF I like what I see from your videos so I hope the hints will be clear and to the point.
When will the complete game release how much time it take any specific date ?
NLT hasn't set a confirmed date. It'll likely be 2 years plus until the game is complete
Is it available on android?
Not yet. NLT hasn't begun work on an android port yet.
Also with the file size limit of APK being 2GB. And the game already being 1.1 GB. It most likely won't be a great version on android. And the web browser version will be the preferred version for android players
link for Android?
This release is only available for Grand Master patrons on NLT's Patreon currently. If you've not played the previous three titles as mentioned, NLT is like clockwork with his updates on the 2nd and 15th of each month while the game is "live".
Android version isn't ready. It's a release for PC and Mac only
Yes this is an update for the grand master patrons only. As it's a more complete build. Of what they received on the 2nd of this month
why are all the women overweight in NLT games?
Huh? 😅