Curves and Surfaces in Plasticity

Поділитися
Вставка
  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 69

  • @sirrodneyffing1
    @sirrodneyffing1 2 роки тому +17

    I can't remember being more exited about some new software than this; like a kid waiting for Father Christmas.

    • @spacep0d
      @spacep0d Рік тому

      *excited

    • @sirrodneyffing1
      @sirrodneyffing1 Рік тому

      @@spacep0d You must something better to do, really.

    • @spacep0d
      @spacep0d Рік тому

      @@sirrodneyffing1 Were you "exited" to write that snappy comeback?

  • @wans7513
    @wans7513 2 роки тому +2

    Can't wait.. The official version Released.. Definitely will buy it.. Great job Sir..

  • @MegaEskew
    @MegaEskew 2 роки тому +2

    Simple, fast, easy ui thank for adding these features

  • @Gr33nDeman
    @Gr33nDeman 2 роки тому +3

    Awesome! appreciate all of your hard work!

  • @emptyzero213
    @emptyzero213 2 роки тому +3

    Nice work,i wait to see release version

  • @11alekon
    @11alekon 2 роки тому +4

    Looks very cool

  • @Tecboy08
    @Tecboy08 Рік тому

    This is 8 months ago post & I'm still Happy all over! 😊 You & your team did an AWESOME job with Plasticity!! 💯%🫡

  • @Vanastarr
    @Vanastarr 2 роки тому +3

    This is incredible, what I would love though is for when you click on a control point to have a gumball like rhino where you can click on the handle and enter a dimension. i.e. move the point back in z (y?) by 5mm. For OCD purpose to ensure you could move two handles the exact same amunt.

  • @postmodernerkindergartner960

    Really really enjoying Plasticity right now, thanks!

  • @sqwert654
    @sqwert654 2 роки тому +15

    Very nice, exported an obj to Blender a few weeks about when I first noticed Plasticity. A few chamfers, bevels on a tea pot looking structure. Very impressed how clean it all was. Very keen to use Plasticity to replace Fusion360 modelling.

  • @asd-fw7yb
    @asd-fw7yb Рік тому

    Hi Nik - Plasticity is a great program! But it lacks a few things: 1 - The solid mesh view is toggled on and off with a single keystroke. (Very important!), 2 - Cooperation with 3D SPACE MOUSE, 3 - The view cube should be bigger and not so small (e.g. with 4K Monitors) there may be a choice in the settings (small, medium and large), 4 - if you select any model in the main view (solid, plane or line), it is not selected on the left side of the model list (the opposite can be done, but you have to look for it). These are the 4 most important changes needed in this great program....there are still more things to change but these are the most important. if this is changed it will be the #1 CAD program in the world like Sketchup, Spark Design or Blender. Kind regards from Austria.

  • @IronMan-yg4qw
    @IronMan-yg4qw 2 роки тому +2

    cant wait. nice work.

  • @tochtren
    @tochtren Рік тому +1

    Keep up the great work mate, this looks very promising!

  • @MetalGearMk3
    @MetalGearMk3 2 роки тому +1

    Great work Nick! I can't wait for the beta, you definitely have enough features for a 1.0 release.

  • @fladoodel
    @fladoodel Рік тому

    Wow this is amazing

  • @arko3822
    @arko3822 Рік тому

    Add threading and knurling options too...and a section plane option like fusion...
    And a blender / zbrush like clay like modelling part ...

  • @Peteristrate
    @Peteristrate Рік тому +1

    This is awesome! :)
    Take my money!

  • @Imhotep397
    @Imhotep397 Рік тому

    Now, hopefully importing and placing reference images as well as managing edgeflow for targeting complete Quad meshes in the end that could potentially be smoothed in polygon apps would be ACE!

  • @dinisdesigncorner332
    @dinisdesigncorner332 2 роки тому +1

    hey Nick! ..would be awsome to have that feature in the final built where u just like in Blender can hold the shift key to move rotate, bevel things very precisely..

  • @ys7221
    @ys7221 2 роки тому +1

    Game changer!

  • @schm4704
    @schm4704 Рік тому +2

    I wonder if it is possible to change curves after lofting over them (with the lofted shape updating, of course). I would use that for my modeling quite a bit, but couldn't manage to do it in Plasticity. Should I be able to do that? Thanks!

  • @shokk1967
    @shokk1967 Рік тому +1

    Is there a keyboard shortcut for the keys available?

  • @MegaEskew
    @MegaEskew Рік тому +1

    I always think about pridiction preview for CAD softwared just to push the creative opportunities more. For example if you have three curves connected program will automatically preview possible sweep options. User can turn on and off this feature in the settings. I think this might be herlpul to think m,utiple things ahead or missed possibilities :)

    • @nickkallen1
      @nickkallen1  Рік тому +2

      It would be cool to try. It is computationally expensive tho so it might not be feasible

    • @MegaEskew
      @MegaEskew Рік тому +1

      @@nickkallen1 very understandable always efficincey first.

  • @RunTheTape
    @RunTheTape 2 роки тому +1

    hyped

  • @sturm3d
    @sturm3d 2 роки тому +4

    is there hope that there will eventually be a bezier type curve with two handles at each point to control the path's curvature?

    • @nickkallen1
      @nickkallen1  2 роки тому +1

      I don’t think I will support that. Béziers are great in 2D but not 3D. Nurbs curves are really easy to use once you learn them

    • @sturm3d
      @sturm3d 2 роки тому

      @@nickkallen1 ah, darn.. as heavy 3dsmax and after effects user it will surely take me a while to adopt to them.. but of course it can no harm to break with habits..

    • @nickkallen1
      @nickkallen1  2 роки тому +1

      @@sturm3d it will take you 10 minutes. It's similar to bezier but a bit "looser"

  • @emptyzero213
    @emptyzero213 2 роки тому +2

    Hi,i have a question,how you see plasticity in future?Program like a moi3d but with better engine or you want create fusion +moi3d software?Or make something other than moi3d/fusion?

    • @nickkallen1
      @nickkallen1  2 роки тому +4

      It will be a full featured solid modeler for connecting, and with fairly decent surfacing capabilities, like an "alias for dummies". We'll see what the future holds

  • @TheSuperSpecialOne
    @TheSuperSpecialOne Рік тому

    Can you create varying bevel width on the same edge of a cube?

  • @sundarapandim1104
    @sundarapandim1104 Рік тому

    How to access demo version or trial version of CAD Kernel parasolid/c3d lab

  • @yasaipicles6295
    @yasaipicles6295 Рік тому

    How to undo the Bezier on a curve, make it angular again ?

  • @Rovins85
    @Rovins85 Рік тому +1

    Hello,
    Congratulations for this great work.
    Apart from bezier curves, is it possible to create spline curves?
    So that you can modify every node of the spline and place it in a specific position and impose tangency aswell , taht can be very convenient in some occasions.

    • @nickkallen1
      @nickkallen1  Рік тому +2

      The focus is on bspline curves as they are ultimately the most versatile

  • @Guitar-M
    @Guitar-M Рік тому +1

    Hi ! Is there way ti change chortcut

  • @soyo
    @soyo 10 місяців тому

    i struggling to understand how to produce a Region from a curve, i'cant figure out why i can't do it sometimes..

  • @timothyj67
    @timothyj67 Рік тому

    Im brand new to plasticity ..I need a completge tutorial. with key caps showing your key commands

  • @fladoodel
    @fladoodel Рік тому

    This is fuckin sick dude

  • @fladoodel
    @fladoodel Рік тому

    Are you able to model with dimensions as well?

  • @DanteEhome
    @DanteEhome Рік тому

    I wonder how did you do the offset surface to create a bulged structure in the intro? After fillet the cube you selected the surface and cut the surface of the top pane. I know how to do it in fusion but how did you achieve it?

    • @DanteEhome
      @DanteEhome Рік тому

      Oh. Just found it by guessing it and pressed O.

  • @msbell6330
    @msbell6330 Рік тому

    Is there a way to import curves and if so, what formats are accepted?

  • @markkusq3po
    @markkusq3po Рік тому

    At 9:50 you mentioned directly working on CVs (on solids?), anyway, i understand this as the possibility - like in MOI3D to edit EVs/CVs on solid or a mesh/network and i'm wondering if that is planned for the future?
    SchwegerZarkov/Kuechenmeister Schweger already mentioned that in a comparison video between Plasticity vs MOI3D, Pros and Cons (»Plasticity 3D vs. Moi 3D | Surface Modeling Comparison | Pros and Cons of both Tools« at 1:53, ua-cam.com/video/xGYb6zqmVI8/v-deo.html) and he called this »vertice editing«.

  • @daeyonghong9143
    @daeyonghong9143 2 роки тому +1

    FINALLY😂❤

  • @philosoaper
    @philosoaper 2 роки тому +2

    I know its a bit early to ask, but have you considered the possibility of maybe getting this out on ipad (pro) some day?

    • @nickkallen1
      @nickkallen1  2 роки тому +1

      Use shapr for tablet. It’s great

  • @Tokomak_5
    @Tokomak_5 2 роки тому +2

    1:58 As I see do you have a tool to create a curve projected from two views (Front, Top). It is possible to add an option to create a curve projected from three views (Front, Top, Side)? I do design handrails for staircases with profiles and I do receive the architect drawings with views from Front, Top and Side and believe it or not it's a pain in the ass to do manually a curve projected from three views. I will be glad to have such a tool.

    • @nickkallen1
      @nickkallen1  2 роки тому +3

      Hmm I thought two views fully determines a curve so I don’t have an intuition how this would work. You maybe should post some reference material in the discord?

  • @IronMan-yg4qw
    @IronMan-yg4qw 2 роки тому +1

    can i dl this now?

    • @nickkallen1
      @nickkallen1  2 роки тому +2

      Join the discord and help find bugs when the beta drops?

    • @IronMan-yg4qw
      @IronMan-yg4qw 2 роки тому +1

      @@nickkallen1 whats the discord info?

    • @nickkallen1
      @nickkallen1  2 роки тому +1

      @@IronMan-yg4qw email me nick@plasticity.xyz

  • @xtreme3318
    @xtreme3318 2 роки тому +5

    Amazing. Grateful for you to implement surface/curve editing into Plasticity :D Im very looking forward to seeing it being developed even further . :D :D :D Thanks a lot

  • @kenw8875
    @kenw8875 Рік тому +1

    Nick are you still looking for modeler testers for Plasticity? experienced designer/artist with regular/focused work in SW, F360, SpaceClaim, and Blender. please advise.

    • @nickkallen1
      @nickkallen1  Рік тому +1

      you can email me to be part of the beta nick@plasticity.xyz

  • @GKCC
    @GKCC 2 роки тому +3

    Your program is very simple and intuitive
    It seems to have strong potential.
    I am expecting a lot

  • @gibson2623
    @gibson2623 Рік тому

    we can t edit the control points of a surface? ewwwwww

  • @TiagoSilva-ye4hc
    @TiagoSilva-ye4hc 2 роки тому +1

    Damn! This looks great.

  • @cgs5428
    @cgs5428 2 роки тому +1

    Looks great. Keep going!

  • @franman51
    @franman51 Рік тому

    As much as I admire your efforts into building this wonderful 3D program, I much rather prefer 3Ds Max spline modelling or Blender's Pen Curve Tool.
    I usually start off with corners and then use Bezier curves to modify the curvature of the spline.

  • @nekosan01
    @nekosan01 2 роки тому +1

    Sadly, keystroke widget not working on the video

    • @nickkallen1
      @nickkallen1  2 роки тому +1

      yeah it broke halfway through :(

  • @glyph5751
    @glyph5751 Рік тому

    CV editing of surfaces/sheets is gonna be the clincher for me, so excited!