i honestly don't care about the attack, vegito already does 5-6 supers. Just make them transform easier. I 'd rather DEF on both in base, and have the guard last a litte longer., because they're frauds after that guard wears off. Not sure if I like that 50% with ROG enemies, but I'm not that greedy so it can stay lol.
its insane how better vegito would be if the second transformation condition would be at turn 5 and not turn 7. if he would have that then it would also be useful for him to at least heal 30% when transforming, AT LEAST. it happens way too frequently that the rotation dies cuz no hp... (also without hp restriction on transformation the active skill would be harder to get + only used as a finisher so it must be changed as well)
@@jayjames4425 1. that doesnt fix the no guard + hard transformation issues, which are basically his only problems 2. vegito is already an insane unit, he doesnt need EVEN MORE defense
I will save that half of the unit (the Goku and Vegeta of the unit ) is what’s holding the unit back. But once you finally find a way to transform him for vegito is king. This unit needs his transforming condition to change to be a lot easier and less reliant on remaining health
I think with vegito's defensive capability makes the vegito part good. The only issue with goku and vegeta is depending on rotation you can't get vegito until turn 6 or 7. Their guard should last until turn 5 and I think they should greatly stack but I still enjoy the until especially next to teq lr vegito
I think it's actually about time that Dokkan players are given a support item that DAMAGES yourself to put you under thresholds for transformation conditions. I think it's a fair trade off for the near invincibility a Whis or Icarus can give you and would actually function as a massive buff to a lot of units.
@@skywalker1217 say ur at 70% and u want to go down up to 100% via ginyu's heal by using an item to go down to 50% Also, u might just want to use goku ginyu
Under the right conditions vegito is really good, however the issue lies with the blue duo before you fuse them. As we all know the condition is ass, but the unit before the fusion feels as if it requires a hyper specific rotation to be good I’d say sense my team has him hitting that 1.9 rang rarely but he often hits 4.5 or higher (this is 55% btw so it makes sense as to why he’s underperforming) but I’ve had friend units that were rainbow and kinda weirdly built do a decent amount of damage between 2 mil to 7 mil if I’m lucky with rotation (My teams kinda iffy sense I run LR AGL SSJ4 Goku, LR STR SSJ4 Vegeta, LR PHY SSJ4 Goku and Vegeta, LR STR UI Goku, The new blue duo unit as lead, LR TEQ Vegito. Please do not harass me about the team lay out, I don’t have many good units sense I returned during the Int LR merged zamasu banner)
While I do think people are just being picky, I do see the point. Their base can be somewhat messy to use, and while the Vegito part is extremely strong, that part is difficult to justify when even getting the active to activate is not easy to use, especially in "hard content" when the fight is mostly over by that point. However, this could be somewhat solved by bringing out more events that focus on being long and get gradually more and more difficult (like Burst mode events that allow you to somewhat take your time before it gets much harder), allowing Bandai to make more units that shine under long events rather than just making everything have 1 million DEF with guard and 70% DR turn 1
@@huzurno3182 I was more so pointing out how defence isn't even necessary for survival. I think there are other turn 1 high dr units for 1 turn but I can't think of any off the top of my head
The new VB is on par with ssj4 fp goku. The only caveat being the VB has more viable linking partners where as the ssj4 goku has at best three one of them being himself.
Goku and Vegeta are okay, but Vegito Blue is a MENACE. At 55%, he can super attack 5 times in a single turn and take no damage from anything afterward, not to mention he has 50% damage reduction before attack and 30% after he does. 55% Goku and Vegeta are meh, but with dupes they’re phenomenal. Vegito goes from a 55% menace to a 69% to 100% NIGHTMARE.
LR Blue Goku & Vegeta were built to get ass blasted, but the issue with this is that they just have no defense after their intro buff goes away. Now, this wouldn't be an issue if they could transform directly on their 5th turn, but due to their 70% HP restriction it can make fights very scary if you aren't below that specific threshold. This unit is solid, but it definitely requires a lot more strategy to get them to transform without getting yourself killed. Overall, this unit is not a very beginner friendly character for newer players, but the Blue Vegito part of the card definitely doesn't deserve the slander that he gets.
In my opinion he is one of my favorite if not my number favorite unit of this year I think over all he good in a lot always but I think the promblem is he not able to fit on the best teams on Dokkan right now but I think part two might fix his main promblem if give good lr and banner units
I’ve had Goku and vegeta do below 2 mil linking with the gods , tbf tho they was link level 1 and 55% . I’ve got them rainbow and max links and now pulling a 3 million at 12 ki. His damage is ass come on. Edit: vegito however is god and perfect (even if you never see him because active)
LR vegito blue agl ain't even bad it's just the passive but atk and def and having a active skill that can is pretty amazing ngl this vegito is the best fusion warrior to have ever existed ngl
Tbh I think vegito is very good some people fail to see his true potential cause there’s some people that just bring him to a short event and don’t let him stack they just expect him to hit over 8 million turn one
I dont think VB is bad at all, I have problems with his base but when I say Zamasu is better people gets upset because "VB IS JUST BETTER" I mean at that point I dunno what to say
I got max AGL LR Goku and Vegeta Blue. And as from my experience with them. I started playing Dokkan 2 weeks ago. I got insane luck on maxing them out. Sure the duo may lack damage. But when Vegito Blue comes in. It changes the game entirely.
I mean i got him at 79% but for me since I got a small box it was kinda hard for me to make a good team but i will say... the duos arent bad i saw them do 6-7 mil damage before fusing
Zamasu with an additional is rivaling Vegito’s output, and this is assuming you’ve babysat your LR Vegito to stack his attack in base enough. Zamasu just needs to get hit like 3 or 4 times lol. Oftentimes Vegito is hitting sub 10mil out the gate, with some good additionals that lets him do ~30mil by the end of the turn. This is a great stat but Zamasu is sitting at around ~25mil or so assuming he doesn’t just crit out of his ass. Vegito is doing okay damage but you have to luck out with his condition, Zamasu is doing what he does turn 2 or even 1 if he takes enough. He tanks fine though, defensively he’ll be perfectly okay. It’s just that for how hard he is to get out and running, him just being *alright* stings like hell. It’s fair to say he’s underwhelming in that regard.
@@funkystickman99 yeah like I said his damage is fine lol, his support is nice ig. Again though for the shenanigans you have to do to get him he’s not dominating like he should. Zamasu’s equivalent is the domain which is a 5 turn invincibility with teamwide support and damage buffs plus orb changing. For such a hard condition the domain feels earned, Vegito just feels bad
@@frostyfrenchtoast i usually bring birdku whenever i want to see vegito, as he either takes enough damage, or revives below 70% hp. it's still a bit disappointing how you need to waste a revive just to see vegito though.
It's sad that the celebration is over for me, I didn't get the new characters, so there's nothing else to do in the game, I already took stones from everywhere I could and I didn't get a single copy of Vegetto or Zamasu I have no reason to log in for more than 15 minutes in the game
I think he's a good unit, it's just on release zamasu at 55% rushed into events preformed better then VB doing the same thing, so people started to cry about him
Before the two new carnival LRs are added, I have the BlueBros ranked at #4 among all the LRs in the game. After reading the comments, I genuinely feel that we are playing two different games and the skill gap between me and a lot of these other Dokkan players is immense. The blue Duo are one of the strongest slot one characters for 2 appearances. I would equate them to being God Goku with 6 orbs during this phase. Once they make their 3rd appearance, I've found it to be very common for me to have the transformation condition available because as long as you take a SA for 220k+, the condition is fulfilled. If they don't have the condition active which is rare for me, I either keep them in slot one if I can't hide them in order to maximize their defensive abilities or I put them in the slot where I think they'll be able to survive. I find everything about them enjoyable and I don't find their condition hard at all. Again, I am seemingly better than a lot of players. You might not share these same views.
Yo bro I better not see anyone talking bad about my goat Vegito Blue before I drag my balls across they face like a grandfather clock🙏🏾The ssb Goku and Vegeta can be fraudulent though🚶🏾♂️
TBH I feel like if they just remove the 70 percent thing and buff his damage in the pre form it would be perfect I have him 80% and it still feels a lil underwhelming
The reason I don't like vegito blue is because I always need to wait for goku and vegeta to fuse to do a good damage, I need to rainbow him for goku n vegeta to do a good damage(I am a f2p and it s hard to do it)
He does not suck but everytime I see someone running him (Teh dokkan whales yt'ers) they do so with support. Thats probably the onyl time when his attacks reach 12 mill. Also, if he just had the dmg of around the same level as teq vegito (Consistently 12-16 mil att stat) and the 50% dmg reduction was just there all the time not only before attacking he would be the best unit in the game I think (Cause he supports on 18ki too). Also, in base form just change his stacking conditions to greatly but keep it as it is and a guaranteed turn 5 potara fusion... Mans would be cooking for the next 2-4 years.
Got him 90% as of last night best situation before fusion had like 8 million in slot one with 3 supers 6 million on 12 I was happy but before I got the dupes I was hating a bit , sadly just one of those units dupes just makes them completely different
As a Gogeta fan, I can confirm Slaybix is coping In all seriousness they’re solid and fun I just hate the fusion condition not being at the start of battle lol
In my opinion I feel like a lot of people don't think about how vegito was made as more of a defensive unit and wasn't designed to push out crazy attack stats. It's similar to lr trunks and vegeta they are not a unit that push out big attack stats but are probably one of the best units in the game because of how well they can tank
Most of the complaints I’ve seen or heard are about the unit getting killed for big numbers because of low def or their intro buff goes away. I haven’t really seen to many ppl talking about his damage output
@@Hbkitachi I do agree with that. I think what they should have done is just giving them guard and keeping that guard. For being the big wwc unit I feel like they could have done that. I'm also not a big fan of the condition to fuse
The main problem with vegito is that goku/vegeta have some issues and make it harder for vegito to shine - Bad super attack effects - Dodge chance only in the first slot and guard for 4 turns - annoying transformation conditions I think if they had guard in the first slot and chance to dodge in the 2nd/3rd that would be better. Maybe a higher chance in the 3rd slot like the 5th years. Considering they want to stack ATK&DEF they should be similar to final form cooler so the 12 ki raises DEF for 1 turn and the 18 ki stacks ATK. And lastly the condition should be 70% on ANY turn and they should heal 30% hp like teq gogeta.
The worst part about the transforming conditions is even if you reach them, they have a chance of not working. I’m so frustrated because lately I’ve done red zones AGAINST future saga, WITH future saga, on turn 5 AND 70% or less health, I still can’t transform…🤷♂️
@@Basedbrawler yeah the "turn 5" is confusing. What it really means is "the fifth turn this unit is in" so if they havent popped up 5 times they cant transform even on turn 5
I don't think his attack sucks at all. It doesn't bother me. I just don't like dying at turn 5, because he is invincible for 4 turns then turn 5 or 6 I just die. Or I rotate him and then he comes back turn seven and whoops, this one started on turn 2, so he still can't transform yet. Oops. 200k on a normal attack, I guess I lose.
2:11 literally just had them do a 1.8 mil 12 ki super: SA 20, 69%, dual 200% leader skill linked with Teq VB (granted it was slot 1 turn 1 but come on bruh 1.8 mil??????). The base form is very underwhelming damage wise cause of their offense being locked behind RoG, they then have the audacity to become a defensive liability if they don't transform on their 3rd appearance (not even the 5th turn). Vegito Blue himself is an insane defensive unit who dishes out great damage but you have to admit his base form is absolutely fraudulent and locks him out of being a top 5 unit
the only way i could even see that stat being that miserable is if they didnt level up the unit at all, straight lvl 1 lr unit on a team he isnt even on
Man, I can't believe VB is mid as he's able to solo almost an entire event, right next to the TEQ VB that can do the same thing on a half hp redzone unit.
I dont think some of these dokkan players can read.. on his active skill turn vegito can do 6 supers in total with his 18 ki ranging from 9-12 milion and then 5 additional 12 ki's with 6-10 milion damage, on top of that his start of turn defence is 500-600k with 50% dmg reduction and a high chance to dodge/guaranteed dodge if you use his active skill in slot 2/3, and if thats not crazy enough he gets 50% atk and def from his super attack effect.. and he does 4-6 of those, on the turn you used your vb's active skill his start of turn defence was 556k, that means each time he supers he gain a 50% stack aka 278k extra defence.. with 6 supers that he would have done if vegeta had enough health he would have gotten an additional defense of 1.6 million added to his start of turn defence which means his def would be 2.1 milion with 20% dmg reduction after he attacks plus an total attack stat of 50-60 milion. yea hes a beast
Its simple: its a system that allows a character to get stronger, its like a mix of soul boost and the star system of legends but to unlock some parts of it you need dupes of the unit, hope this helps
They are a decent unit but godamn they hit like a wet noodle in base and even as vegito his 5th year counterpart does way more damage idk it just feels bad to me lol but no defensively hes very good i cant lie i just feel like they held back alittle plus zamasu just makes them look weak as hell in every department
He is a great unit, its just that niggas dont know how to use teams with him, or Just link lvl the units kit. I mean its literally rule number one for any new unit to max out their links and make great teams.
My vb is 90 full link level 10 and my vb does 18mil he does 4 supers its like 14mil 10mil 11mil 12mil and with the gods on the same turn so that guy who mad that tweet wit that 1.1mil bro probably did not have the gods on the turn and it probably was 41% VB is definitely like top 20 at least
this unit wasnt worth the 3 year wait because actually getting to vegito blue is a chore that just isnt fun. if the unit isnt fun then they suck, to some people. we shouldnt have to go into a weaker event just to get the fusion.
I will forever keep saying this: Vegito is NOT the issue; it's the blue boys that are causing people to hate on the unit. If they just made their guard last for 5 or 6 turns, they would be top tier. However, due to the blue boys only stacking on their 18 ki and their stupid transmission condition, as well as losing guard, is why they suck. Additionally, they're not built for the new difficult content because once their guard is over, they become frauds.
I've seen vegito himself do so much so great and also I think it's because of the toxicity that is uvb that people want to hate him like this if they made blue bois better they would like him I gotta also say I've seen him do so much damage with so much additional just watch truth mines is 55% and does so good
idc what people say. I love the animations for vegito blue and I just dont like zamasu's animations at all. This is like the gear 5 and ssj debate for ms. Sure, gear 5 is more stronger but ssj is just more iconic
VEGITO is good, Goku and Vegeta are iffy. They are horrible after intro buff. All they need is to raise def for 1 turn on 12 ki then they would be much better. And the transformation condition is so bad. Only if they put it to turn 5 transform no matter what. But after transformation this unit is better than FP SSJ4.
Bruh that friend vb is probably 100% so 12 mil on 100 percent is bad...i mean just look at ssj4 goku he puts up like more than 20-24 mil when hes rainbowed
What do YOU think of LR Vegito Blue’s performance? 🫵🏽
Zamasu>blue duo
Sorry he ain't top 5 cuh
Vegitos performance is good asf, it’s goku’s and vegetas performance that’s well… goofy 💀
Underrated
EZA vegito better
Question are you gonna summon for the new SSJ goku on legends
Vegito himself is pretty good, if they made the duo stack attack on both supers i believe people would like them more
i honestly don't care about the attack, vegito already does 5-6 supers. Just make them transform easier. I 'd rather DEF on both in base, and have the guard last a litte longer., because they're frauds after that guard wears off. Not sure if I like that 50% with ROG enemies, but I'm not that greedy so it can stay lol.
@@zirzox2838 all they needed to do is have goku and vegeta stack attack and defense on 12 ki he would be pushing top 3
They could just copy the 7th anni gods passive and I'd still be happy
its insane how better vegito would be if the second transformation condition would be at turn 5 and not turn 7.
if he would have that then it would also be useful for him to at least heal 30% when transforming, AT LEAST. it happens way too frequently that the rotation dies cuz no hp...
(also without hp restriction on transformation the active skill would be harder to get + only used as a finisher so it must be changed as well)
@@jayjames4425 1. that doesnt fix the no guard + hard transformation issues, which are basically his only problems
2. vegito is already an insane unit, he doesnt need EVEN MORE defense
I will save that half of the unit (the Goku and Vegeta of the unit ) is what’s holding the unit back. But once you finally find a way to transform him for vegito is king. This unit needs his transforming condition to change to be a lot easier and less reliant on remaining health
I think with vegito's defensive capability makes the vegito part good. The only issue with goku and vegeta is depending on rotation you can't get vegito until turn 6 or 7. Their guard should last until turn 5 and I think they should greatly stack but I still enjoy the until especially next to teq lr vegito
I've never seen a 1.9 million 12 ki when I take them into serious content either.
I think it's actually about time that Dokkan players are given a support item that DAMAGES yourself to put you under thresholds for transformation conditions. I think it's a fair trade off for the near invincibility a Whis or Icarus can give you and would actually function as a massive buff to a lot of units.
bro that is not a support item if it is hurting you and we don't need that bc items are lame
@@skywalker1217what if it u lower ur hp into a heal?
@@zionb6935 then what's the point
I remember people pitching this a long time ago, it could be Ginyu from when he impales himself before body changing with Goku.
@@skywalker1217 say ur at 70% and u want to go down up to 100% via ginyu's heal by using an item to go down to 50%
Also, u might just want to use goku ginyu
13:33 Dude that scream was actually fire
Under the right conditions vegito is really good, however the issue lies with the blue duo before you fuse them. As we all know the condition is ass, but the unit before the fusion feels as if it requires a hyper specific rotation to be good I’d say sense my team has him hitting that 1.9 rang rarely but he often hits 4.5 or higher (this is 55% btw so it makes sense as to why he’s underperforming) but I’ve had friend units that were rainbow and kinda weirdly built do a decent amount of damage between 2 mil to 7 mil if I’m lucky with rotation
(My teams kinda iffy sense I run LR AGL SSJ4 Goku, LR STR SSJ4 Vegeta, LR PHY SSJ4 Goku and Vegeta, LR STR UI Goku, The new blue duo unit as lead, LR TEQ Vegito. Please do not harass me about the team lay out, I don’t have many good units sense I returned during the Int LR merged zamasu banner)
While I do think people are just being picky, I do see the point. Their base can be somewhat messy to use, and while the Vegito part is extremely strong, that part is difficult to justify when even getting the active to activate is not easy to use, especially in "hard content" when the fight is mostly over by that point.
However, this could be somewhat solved by bringing out more events that focus on being long and get gradually more and more difficult (like Burst mode events that allow you to somewhat take your time before it gets much harder), allowing Bandai to make more units that shine under long events rather than just making everything have 1 million DEF with guard and 70% DR turn 1
I wish the active skill would heal 70% of your health like the other LR strength Vegito does during the fusion
There is no unit in this game that has 1 mil def and 70% dr turn 1 what the hell are you talking about majority of units struggle to tank turn 1
@@huzurno3182 Except every golden frieza save for the phy one and teq zamasu, you don't need def just dr. Extreme eating good
@@swordswinger5 exactly only a handful of units are godly tanks turn 1 this is why I said majority.
@@huzurno3182 I was more so pointing out how defence isn't even necessary for survival. I think there are other turn 1 high dr units for 1 turn but I can't think of any off the top of my head
The new VB is on par with ssj4 fp goku. The only caveat being the VB has more viable linking partners where as the ssj4 goku has at best three one of them being himself.
*Super Saiyan, Kamehameha, prepared for battle, fierce battle and legendary power have entered the chat*
I love your style! You just earned a sub.
Goku and Vegeta are okay, but Vegito Blue is a MENACE. At 55%, he can super attack 5 times in a single turn and take no damage from anything afterward, not to mention he has 50% damage reduction before attack and 30% after he does. 55% Goku and Vegeta are meh, but with dupes they’re phenomenal. Vegito goes from a 55% menace to a 69% to 100% NIGHTMARE.
Question for everyone where do you check kits is it on the details list on the player?
If you’re on Global, yeah you can check it that way!
LR Blue Goku & Vegeta were built to get ass blasted, but the issue with this is that they just have no defense after their intro buff goes away. Now, this wouldn't be an issue if they could transform directly on their 5th turn, but due to their 70% HP restriction it can make fights very scary if you aren't below that specific threshold. This unit is solid, but it definitely requires a lot more strategy to get them to transform without getting yourself killed. Overall, this unit is not a very beginner friendly character for newer players, but the Blue Vegito part of the card definitely doesn't deserve the slander that he gets.
Ye the Vegito Blue is good but the Goku and Vegeta are alright until they lose guard
i love the unit, got him on 3rd rotation day one, 3rd tried the new redzone with zamasu and goku black and the teq and agl vb rotation is just insane
Skay u demolished that vegito scream at the end holy hell
Agreed
2:16 the screenshot was taken before the full attack stat was calculated because if it was the numbers were going to be red
In my opinion he is one of my favorite if not my number favorite unit of this year I think over all he good in a lot always but I think the promblem is he not able to fit on the best teams on Dokkan right now but I think part two might fix his main promblem if give good lr and banner units
I’ve had Goku and vegeta do below 2 mil linking with the gods , tbf tho they was link level 1 and 55% .
I’ve got them rainbow and max links and now pulling a 3 million at 12 ki.
His damage is ass come on.
Edit: vegito however is god and perfect (even if you never see him because active)
I enjoy using the unit, but tfw you couldn't use the active skill on turn 8 though...
LR vegito blue agl ain't even bad it's just the passive but atk and def and having a active skill that can is pretty amazing ngl this vegito is the best fusion warrior to have ever existed ngl
People forget he can quad Se, If they don't see a huge ass number they think the damage is ass
Unfortunately, Dokkan players simply can't add...
Why did he say in your face when vb ONLY dropped 12 mil under a 80% buff and 4 links active
Ignoring everything else, let’s appreciate this fire voice over slaybix did for vegito 😂 7:46
13:29
Tbh I think vegito is very good some people fail to see his true potential cause there’s some people that just bring him to a short event and don’t let him stack they just expect him to hit over 8 million turn one
The problem is that most of the hard events are short
I dont think VB is bad at all, I have problems with his base but when I say Zamasu is better people gets upset because "VB IS JUST BETTER" I mean at that point I dunno what to say
I got max AGL LR Goku and Vegeta Blue. And as from my experience with them. I started playing Dokkan 2 weeks ago. I got insane luck on maxing them out. Sure the duo may lack damage. But when Vegito Blue comes in. It changes the game entirely.
I mean i got him at 79% but for me since I got a small box it was kinda hard for me to make a good team but i will say... the duos arent bad i saw them do 6-7 mil damage before fusing
Zamasu with an additional is rivaling Vegito’s output, and this is assuming you’ve babysat your LR Vegito to stack his attack in base enough. Zamasu just needs to get hit like 3 or 4 times lol.
Oftentimes Vegito is hitting sub 10mil out the gate, with some good additionals that lets him do ~30mil by the end of the turn. This is a great stat but Zamasu is sitting at around ~25mil or so assuming he doesn’t just crit out of his ass. Vegito is doing okay damage but you have to luck out with his condition, Zamasu is doing what he does turn 2 or even 1 if he takes enough.
He tanks fine though, defensively he’ll be perfectly okay. It’s just that for how hard he is to get out and running, him just being *alright* stings like hell. It’s fair to say he’s underwhelming in that regard.
Vegito always claps Zamasu in a 1v1.
he does 5 supers, supports the team, and is also super effective against all types. his apt is fine.
@@funkystickman99 yeah like I said his damage is fine lol, his support is nice ig. Again though for the shenanigans you have to do to get him he’s not dominating like he should. Zamasu’s equivalent is the domain which is a 5 turn invincibility with teamwide support and damage buffs plus orb changing. For such a hard condition the domain feels earned, Vegito just feels bad
@@frostyfrenchtoast i usually bring birdku whenever i want to see vegito, as he either takes enough damage, or revives below 70% hp. it's still a bit disappointing how you need to waste a revive just to see vegito though.
It's sad that the celebration is over for me, I didn't get the new characters, so there's nothing else to do in the game, I already took stones from everywhere I could and I didn't get a single copy of Vegetto or Zamasu
I have no reason to log in for more than 15 minutes in the game
I think he's a good unit, it's just on release zamasu at 55% rushed into events preformed better then VB doing the same thing, so people started to cry about him
Vegito is my favorite fusion but I cannot deny that this unit is lackluster for me, mainly the goku and vegeta part of the card.
Vegito blue is an absolute powerhouse. I think Zamazu took the meta by storm so much that vegito kinda got left in the dust in terms of his kit
lmao you act like vegito can get killed
G/V > zamasu
vegito > zamasu
vegito > domain
domain can't get killed, and so vegito.
@@Requimpact bro got shafted
@@The.Bottom. 100% vegito in 450 stones / 79% zamasu in 2150 stones, take the L
@@Requimpact fine, I took the L but zamasu is still better
@@The.Bottom. than goku and vegeta when intro is off, sure, while in intro they are close to zamasu, vegito on the table is just on another level
I mean, they just had to put like the 7th anni super effects, both stack atk and def, wouldve been amazing
The 5th year duo finally got a slot 1 tank to I’d say he’s a W
Vegito himself after transformation is in a tier of his own...
Before the two new carnival LRs are added, I have the BlueBros ranked at #4 among all the LRs in the game. After reading the comments, I genuinely feel that we are playing two different games and the skill gap between me and a lot of these other Dokkan players is immense.
The blue Duo are one of the strongest slot one characters for 2 appearances. I would equate them to being God Goku with 6 orbs during this phase.
Once they make their 3rd appearance, I've found it to be very common for me to have the transformation condition available because as long as you take a SA for 220k+, the condition is fulfilled.
If they don't have the condition active which is rare for me, I either keep them in slot one if I can't hide them in order to maximize their defensive abilities or I put them in the slot where I think they'll be able to survive.
I find everything about them enjoyable and I don't find their condition hard at all. Again, I am seemingly better than a lot of players. You might not share these same views.
Vegito is godly, but the problem is the condition to fuse them
Yo bro I better not see anyone talking bad about my goat Vegito Blue before I drag my balls across they face like a grandfather clock🙏🏾The ssb Goku and Vegeta can be fraudulent though🚶🏾♂️
That voicing👌 u should do the vegito dub
The unit is really good, just not the transform condition
TBH I feel like if they just remove the 70 percent thing and buff his damage in the pre form it would be perfect I have him 80% and it still feels a lil underwhelming
I have him rainbowed taking 200k from NORMALS after turn 5. 💀
@@Deon-fy8beThey arent meant to be good defensively after their intro runs out, Slaybix was right you idiots do not read 😂
he's not as powerful as people want but he's absolutely still a top tier unit. A lot of people can't differentiate that
that 12.500.000 is actually about 20.000.000 calculating as super effective, extra 4/5 supers attacks btw
Ive seen that blue goku and vegeta atk stat in my rotation too. 69% and was linked with gt goku and ss4 vegeta
The reason I don't like vegito blue is because I always need to wait for goku and vegeta to fuse to do a good damage, I need to rainbow him for goku n vegeta to do a good damage(I am a f2p and it s hard to do it)
He does not suck but everytime I see someone running him (Teh dokkan whales yt'ers) they do so with support. Thats probably the onyl time when his attacks reach 12 mill. Also, if he just had the dmg of around the same level as teq vegito (Consistently 12-16 mil att stat) and the 50% dmg reduction was just there all the time not only before attacking he would be the best unit in the game I think (Cause he supports on 18ki too). Also, in base form just change his stacking conditions to greatly but keep it as it is and a guaranteed turn 5 potara fusion... Mans would be cooking for the next 2-4 years.
No one is reading this
As a Vegito fan swimming in a sea of Gogeta fans, we appreciate you
Got him 90% as of last night best situation before fusion had like 8 million in slot one with 3 supers 6 million on 12 I was happy but before I got the dupes I was hating a bit , sadly just one of those units dupes just makes them completely different
I think he performs fine, im just waiting for the new 20$ board
i think the reason why people are downgrading VB is bc of his goku and vegeta phase but for the rest its perfect
Slay make a $20 realm of gods vid for the culture
He is I was using him and his damage was straight AMAZING 🤩!
As a Gogeta fan, I can confirm Slaybix is coping
In all seriousness they’re solid and fun I just hate the fusion condition not being at the start of battle lol
Slay gotta be one of my new favourite dokkan creators😂
No vb so far but I did rainbow the god duo so I’m happy!
In my opinion I feel like a lot of people don't think about how vegito was made as more of a defensive unit and wasn't designed to push out crazy attack stats. It's similar to lr trunks and vegeta they are not a unit that push out big attack stats but are probably one of the best units in the game because of how well they can tank
Most of the complaints I’ve seen or heard are about the unit getting killed for big numbers because of low def or their intro buff goes away. I haven’t really seen to many ppl talking about his damage output
@@Hbkitachi I do agree with that. I think what they should have done is just giving them guard and keeping that guard. For being the big wwc unit I feel like they could have done that. I'm also not a big fan of the condition to fuse
I have a 55% VB and he goes crazy with 4m+ attack stat
The main problem with vegito is that goku/vegeta have some issues and make it harder for vegito to shine
- Bad super attack effects
- Dodge chance only in the first slot and guard for 4 turns
- annoying transformation conditions
I think if they had guard in the first slot and chance to dodge in the 2nd/3rd that would be better. Maybe a higher chance in the 3rd slot like the 5th years.
Considering they want to stack ATK&DEF they should be similar to final form cooler so the 12 ki raises DEF for 1 turn and the 18 ki stacks ATK.
And lastly the condition should be 70% on ANY turn and they should heal 30% hp like teq gogeta.
The worst part about the transforming conditions is even if you reach them, they have a chance of not working. I’m so frustrated because lately I’ve done red zones AGAINST future saga, WITH future saga, on turn 5 AND 70% or less health, I still can’t transform…🤷♂️
@@Basedbrawler yeah the "turn 5" is confusing. What it really means is "the fifth turn this unit is in" so if they havent popped up 5 times they cant transform even on turn 5
@@Basedbrawler its more like turn 7 usually
Mid game I didnt get him. THIS GAME MID ONG UNTIL MY GLORIOUS KING VEGIGOAT COMES ON ME😫😫😫
I don't think his attack sucks at all. It doesn't bother me. I just don't like dying at turn 5, because he is invincible for 4 turns then turn 5 or 6 I just die. Or I rotate him and then he comes back turn seven and whoops, this one started on turn 2, so he still can't transform yet. Oops. 200k on a normal attack, I guess I lose.
they shouldve made it 5 turns guard 🤦♂️
Vegito doesn’t suck.
The Blue Boys on the other hand, though…
_shivering_
2:11 literally just had them do a 1.8 mil 12 ki super: SA 20, 69%, dual 200% leader skill linked with Teq VB (granted it was slot 1 turn 1 but come on bruh 1.8 mil??????).
The base form is very underwhelming damage wise cause of their offense being locked behind RoG, they then have the audacity to become a defensive liability if they don't transform on their 3rd appearance (not even the 5th turn).
Vegito Blue himself is an insane defensive unit who dishes out great damage but you have to admit his base form is absolutely fraudulent and locks him out of being a top 5 unit
The voicofers so good
If they suck i wish they did it in my box. Summons are rough for me this time
the only way i could even see that stat being that miserable is if they didnt level up the unit at all, straight lvl 1 lr unit on a team he isnt even on
and secondly if i have a unit hit over 6 mil i think it's the greatest thing ever so 20 mil would send me into cardiac arrest
i had that attack stat too mine is 55% but mostly as additional super
Man, I can't believe VB is mid as he's able to solo almost an entire event, right next to the TEQ VB that can do the same thing on a half hp redzone unit.
I dont think some of these dokkan players can read.. on his active skill turn vegito can do 6 supers in total with his 18 ki ranging from 9-12 milion and then 5 additional 12 ki's with 6-10 milion damage, on top of that his start of turn defence is 500-600k with 50% dmg reduction and a high chance to dodge/guaranteed dodge if you use his active skill in slot 2/3, and if thats not crazy enough he gets 50% atk and def from his super attack effect.. and he does 4-6 of those, on the turn you used your vb's active skill his start of turn defence was 556k, that means each time he supers he gain a 50% stack aka 278k extra defence.. with 6 supers that he would have done if vegeta had enough health he would have gotten an additional defense of 1.6 million added to his start of turn defence which means his def would be 2.1 milion with 20% dmg reduction after he attacks plus an total attack stat of 50-60 milion. yea hes a beast
I think the pre fusion is okay but could be better, Vegito is the KING though
I personally don’t see the problem with his base form. And his Transformation is amazing
naw their base form
doesn’t suck but it should’ve been better or j leave them as is and make the transformation turn 5
Still gonna summon on zamasu as a vegito fan boy
Zamasu clears low diff sn. I like both units but I just enjoy using villains more since we’ve been using super units for ages already
As a dbl player i can't understand what slay bix is saying wtf is 55 percent?
Its simple: its a system that allows a character to get stronger, its like a mix of soul boost and the star system of legends but to unlock some parts of it you need dupes of the unit, hope this helps
@@ilanamariadeoliveiramaciel4508 oh ok I tried to start Dokkan but it's to overwhelming tbh
He is one of the best unit in the game
Bro is doing tricks on it
They are a decent unit but godamn they hit like a wet noodle in base and even as vegito his 5th year counterpart does way more damage idk it just feels bad to me lol but no defensively hes very good i cant lie i just feel like they held back alittle plus zamasu just makes them look weak as hell in every department
The year 7 Teq gods put up higher numbers than these guys 💀
That’s because of their extra attack and defence they get for 7 turns
He is a great unit, its just that niggas dont know how to use teams with him, or Just link lvl the units kit.
I mean its literally rule number one for any new unit to max out their links and make great teams.
Bro Slaybix get an Vegito dokkan battle figure like gogeta
Man, Vegito is a great unit, but I think I speak for everyone when I say we all wanted him to be a monster that soloed all the content in the game.
No
summon on the new banners for legends brooooo
My vb is 90 full link level 10 and my vb does 18mil he does 4 supers its like 14mil 10mil 11mil 12mil and with the gods on the same turn so that guy who mad that tweet wit that 1.1mil bro probably did not have the gods on the turn and it probably was 41% VB is definitely like top 20 at least
I mean my favorite character is vegito but Goku and vegeta get destroyed on turn 5+
you remind me of berleezy in the best way possible bro😂
Goku and Vegeta can underwheling at times, the damage is just ass while Vegito here super at least 4-5 times with great defense and big damage
WHAT DID VEGETA JUST SAY AT 3:01
Yea 55% does 1.9 mil on 12 ki with little links but does damage with links
this unit wasnt worth the 3 year wait because actually getting to vegito blue is a chore that just isnt fun.
if the unit isnt fun then they suck, to some people.
we shouldnt have to go into a weaker event just to get the fusion.
i'm 1050 stones in and not one copy of Vegito 💀
I will forever keep saying this: Vegito is NOT the issue; it's the blue boys that are causing people to hate on the unit. If they just made their guard last for 5 or 6 turns, they would be top tier. However, due to the blue boys only stacking on their 18 ki and their stupid transmission condition, as well as losing guard, is why they suck. Additionally, they're not built for the new difficult content because once their guard is over, they become frauds.
love the vid big bro, do ur bed though
This video ironically proved why Goku and Vegeta active skill condition sucks and Vegitos damage wasn't that crazy either.
I've seen vegito himself do so much so great and also I think it's because of the toxicity that is uvb that people want to hate him like this if they made blue bois better they would like him I gotta also say I've seen him do so much damage with so much additional just watch truth mines is 55% and does so good
idc what people say. I love the animations for vegito blue and I just dont like zamasu's animations at all. This is like the gear 5 and ssj debate for ms. Sure, gear 5 is more stronger but ssj is just more iconic
12m attack with 80% support
2:03 yep interesting animations
i prefer the fusion that actually winns fights
VEGITO is good, Goku and Vegeta are iffy. They are horrible after intro buff. All they need is to raise def for 1 turn on 12 ki then they would be much better. And the transformation condition is so bad. Only if they put it to turn 5 transform no matter what. But after transformation this unit is better than FP SSJ4.
vegito is barely top 5, but that doesn’t necessarily make him a bad unit
Bruh that friend vb is probably 100% so 12 mil on 100 percent is bad...i mean just look at ssj4 goku he puts up like more than 20-24 mil when hes rainbowed