Some ideas Vauge curses could potentially also have easy but unexplained saving throws before you know the effect "you are going to roll a saving throw without knowing it" "Roll" "Your safe for now" Good for early intrique Or an item taken that embeds itself into your character so understanding it is needed istead of getting rid of it Or add a curse to the environment. Made in Abyss had the curse of the abyss where ascending too much triggers the effect and this curse gets FAR worse as additional layers are reached, adding both physical and psychological effects. There is also a point of no return where the curse is lethal. Maybe it could be appied to other environments where the rewards are great but the threat grows as a consequence of greed and eventually desperation Maybe a forest where the more you progress the more you succumb to it, your skin slowly shifting to arbor (easier than verticality for tabletop)
Some ideas
Vauge curses could potentially also have easy but unexplained saving throws before you know the effect "you are going to roll a saving throw without knowing it"
"Roll"
"Your safe for now"
Good for early intrique
Or an item taken that embeds itself into your character so understanding it is needed istead of getting rid of it
Or add a curse to the environment. Made in Abyss had the curse of the abyss where ascending too much triggers the effect and this curse gets FAR worse as additional layers are reached, adding both physical and psychological effects.
There is also a point of no return where the curse is lethal. Maybe it could be appied to other environments where the rewards are great but the threat grows as a consequence of greed and eventually desperation
Maybe a forest where the more you progress the more you succumb to it, your skin slowly shifting to arbor (easier than verticality for tabletop)