Yeah, easily could have been over right there missing the Cog and a big reason for me not being as aggressive as I could be with that Phase Locket Relic afterwards.
I was looking for a video where someone who wasn't on the true ending route destroyed rubble in the Grub Pit or Magic Landfill and found the room with the hatch Altius uses, and it was changed slightly and had a few extra blocks and maybe some gems. Have you seen that room?
No I have not seen that room. I have seen the bomb-able rubble outside of the true ending route, and I think alongside a bomb generating in the same level, to where it is possible though.
@@klubbah1003 Yeah. Normally in a non-true ending run the rubble blocks regular side rooms, and I don't think I've ever seen the better type of side room usually behind a locked door or Sacrifice Room. But this one time I saw the hatch, and a few extra blocks to stand on but otherwise it was the room as seen on a true ending route. I'm going to try and find the room myself; I think the best way is to get Book of Bomb using Final Guard and use it to blow open rubble in GP I / ML I. Both levels have infinitely respawning enemies to produce bombs: the bees and the cauldrons.
Furthest I came so far was the third boss It was the bug guy and I just got caught in his net all the time Interested to see how a speedrunner fights that boss
What happened at 13:37? It looked like the horn did double damage. Is it because the health bar hadn't completely shown yet, so it took the health as if it was where the bar was up to at that point?
Still a mystery to me right now. Me and my friend thought it could have been that as well, but I couldn't replicate it on other bosses or Mole Knight. Other theory is that when he jumps in the water, his sprite re-appears elsewhere with no invincibility frames, and then is hit again (did confirm the horn hits enemies if they walk into it after you use it, not just on use), as it looked like he was flashing for longer than normal, but I couldn't get that working either. May need to retry with the same arena layout. Did a quick attempt on break right now, but with the different arena and the patch notes noting some changes to the War Horn I can't conclude much. I do see at the second part of this that he is still flashing when coming out of the wall after going in the water though. gfycat.com/perfumedaptfrillneckedlizard
Some of the Feats/trophies seem to be bugged. I haven't tried again yet but for example I have gotten: Weeding: It gave me the Steam Achievement, but I have gotten it twice, where it pops up in-game, but it still isn't completed in-game Dirt Poor: Didn't give me the steam or in-game feat Hurry Up (The under 25 trophy): Didn't give me the steam or in-game feat
@@klubbah1003 Dirt Poor must be done on the first level. You mustn't have collected a single gem. I even tried spending my gems down to 0 by the end of the level but that didn't work. I think Hurry Up requires a fresh profile, which is impractical for most players so should be patched, but I only need Precious Cargo, Hurry Up (and Weeding didn't save in-game), so I might start a new profile once I get Precious Cargo and redo Weeding, just to try and get Hurry Up out of the way first so all 50 are attainable. I cheesed Bug Lover by throwing the Omega Driver at Hive Knight after I got annoyed with doing it the normal way and hitting Fleck at the last moment before winning, twice. I will do it properly just to say I've done it, though.
@@avengah Ah, I didn't think about Dirt Poor checking for specifically 0 Gems and tried it in the 3rd stage of Mushroom Mines as it was easier with the Giant Drills modifier. For Hurry Up I guess it looks at your total time plaed on the profile then? Beating the game in 25 minutes from creating a profile, not a full run. I didn't think about it but it is similar to the Original Shovel Knight with the same Hurry Up achievement, not something you would normally do on NewGame+.
@@klubbah1003 Yes, but on Shovel Knight your feats are shared between files. On Dig that's not the case, so you can permanently screw yourself out of it and have to spend hours unlocking everything again, which I can't see being their intention. Apparently it's getting patched soon. Another thing that annoys me is how rare nests are, especially the fiery nest. I still haven't seen a Baby Griffoth after over 30 hours. I hope they rebalance it given how common eggs are.
I finally saw two Baby Griffoths in a run. That run I managed to get 5 pets at the same time: two Fairies, two Griffoths and a Blorb. I wanted at least one of each pet so I could say I'd done it but it wasn't to be; I got careless later on (near the end of Grub Pit / Magic Landfill or near the start of Drill Knight's Castle). But I never saw a Troupple nest so I didn't miss out. I also managed to beat Hive Knight the normal way without hitting Fleck. Currently working on Precious Cargo; I think the Scrounger's Suit is the best option here because if I can avoid getting hit near the start, the lower health should be less of a problem and hopefully I'll get more keys and accessories (to make the bosses safer).
This is the shovel knight canonically
Ironically
5:22 holy shit that was so lucky
Yeah, easily could have been over right there missing the Cog and a big reason for me not being as aggressive as I could be with that Phase Locket Relic afterwards.
More people need to see this epicness
I was looking for a video where someone who wasn't on the true ending route destroyed rubble in the Grub Pit or Magic Landfill and found the room with the hatch Altius uses, and it was changed slightly and had a few extra blocks and maybe some gems. Have you seen that room?
No I have not seen that room.
I have seen the bomb-able rubble outside of the true ending route, and I think alongside a bomb generating in the same level, to where it is possible though.
@@klubbah1003 Yeah. Normally in a non-true ending run the rubble blocks regular side rooms, and I don't think I've ever seen the better type of side room usually behind a locked door or Sacrifice Room. But this one time I saw the hatch, and a few extra blocks to stand on but otherwise it was the room as seen on a true ending route. I'm going to try and find the room myself; I think the best way is to get Book of Bomb using Final Guard and use it to blow open rubble in GP I / ML I. Both levels have infinitely respawning enemies to produce bombs: the bees and the cauldrons.
20:35 near heart attack
Furthest I came so far was the third boss
It was the bug guy and I just got caught in his net all the time
Interested to see how a speedrunner fights that boss
What happened at 13:37? It looked like the horn did double damage. Is it because the health bar hadn't completely shown yet, so it took the health as if it was where the bar was up to at that point?
Still a mystery to me right now. Me and my friend thought it could have been that as well, but I couldn't replicate it on other bosses or Mole Knight.
Other theory is that when he jumps in the water, his sprite re-appears elsewhere with no invincibility frames, and then is hit again (did confirm the horn hits enemies if they walk into it after you use it, not just on use), as it looked like he was flashing for longer than normal, but I couldn't get that working either. May need to retry with the same arena layout.
Did a quick attempt on break right now, but with the different arena and the patch notes noting some changes to the War Horn I can't conclude much. I do see at the second part of this that he is still flashing when coming out of the wall after going in the water though. gfycat.com/perfumedaptfrillneckedlizard
@@klubbah1003 I see. Thanks!
Ok gg !
Does anybody know if it is the condition to get the under 25 trophy ?
Some of the Feats/trophies seem to be bugged. I haven't tried again yet but for example I have gotten:
Weeding: It gave me the Steam Achievement, but I have gotten it twice, where it pops up in-game, but it still isn't completed in-game
Dirt Poor: Didn't give me the steam or in-game feat
Hurry Up (The under 25 trophy): Didn't give me the steam or in-game feat
@@klubbah1003 Dirt Poor must be done on the first level. You mustn't have collected a single gem. I even tried spending my gems down to 0 by the end of the level but that didn't work. I think Hurry Up requires a fresh profile, which is impractical for most players so should be patched, but I only need Precious Cargo, Hurry Up (and Weeding didn't save in-game), so I might start a new profile once I get Precious Cargo and redo Weeding, just to try and get Hurry Up out of the way first so all 50 are attainable. I cheesed Bug Lover by throwing the Omega Driver at Hive Knight after I got annoyed with doing it the normal way and hitting Fleck at the last moment before winning, twice. I will do it properly just to say I've done it, though.
@@avengah Ah, I didn't think about Dirt Poor checking for specifically 0 Gems and tried it in the 3rd stage of Mushroom Mines as it was easier with the Giant Drills modifier. For Hurry Up I guess it looks at your total time plaed on the profile then? Beating the game in 25 minutes from creating a profile, not a full run. I didn't think about it but it is similar to the Original Shovel Knight with the same Hurry Up achievement, not something you would normally do on NewGame+.
@@klubbah1003 Yes, but on Shovel Knight your feats are shared between files. On Dig that's not the case, so you can permanently screw yourself out of it and have to spend hours unlocking everything again, which I can't see being their intention. Apparently it's getting patched soon. Another thing that annoys me is how rare nests are, especially the fiery nest. I still haven't seen a Baby Griffoth after over 30 hours. I hope they rebalance it given how common eggs are.
I finally saw two Baby Griffoths in a run. That run I managed to get 5 pets at the same time: two Fairies, two Griffoths and a Blorb. I wanted at least one of each pet so I could say I'd done it but it wasn't to be; I got careless later on (near the end of Grub Pit / Magic Landfill or near the start of Drill Knight's Castle). But I never saw a Troupple nest so I didn't miss out. I also managed to beat Hive Knight the normal way without hitting Fleck. Currently working on Precious Cargo; I think the Scrounger's Suit is the best option here because if I can avoid getting hit near the start, the lower health should be less of a problem and hopefully I'll get more keys and accessories (to make the bosses safer).