Maybe. If they are not already in development than I can't see ut happening. Switch is on its last year in market and afterwards. Any game it does get will be mostly indies. The switch is an odd one cause I know that typically a console gets supported for a good two years after the new one. But considering the switch is already underpowered and they seem to be stretching the legs more than it honestly should've. What will happen to the switch??
I think they'd be crazy not to double down on what they've built with Switch already and make a new more powerful console that runs all games that run on the original Switch. My prediction is that they'll be running similar enough hardware to each other that "porting" Switch games to Switch 2 is a non-issue due to inherent compatibility, and that devs will have the option to make their games compatible with either iteration (I'm seeing the options of either, runs on both, runs on both but better performance and/or graphics on Switch 2, or runs on Switch 2 only, with corresponding easy to read eShop labeling to know which is which, and perhaps not showing switch 2 exclusives on the eShop if browsing on an original Switch). They can have the benefit of Switch 2 exclusives and having the vast library of the Switch running on the new console from day 1 to make upgrading a painless and easy decision for those who are interested. If they don't at least do this much, I may not ever get the Switch 2. Heck, the only reason I even have a Switch is because my best friend gave me his launch day Switch for free when he got the OLED. All I had to do was order a new fan and some analog stick replacements with the tri-wing screwdriver and I suddenly had a Switch I only had to pay $20 for. @@israelruiz8706
They probably can't just do a simple port due to the Gamebryo engine. It's likely too old to be able to be compiled for Switch, so they'd have to some extent remake the games.
@ducus Looking at the community for new vegas mods, looking at the community for mods, somebody in their mom‘s basement could probably port the game onto switch without even trying. I mean it can run fine on xbox series x so I don’t see your point
@@ytmld Modding is completely different. If the engine doesn't work for Switch then you need to modify it to work on Switch, find a way to emulate the code, or port it to a new engine, all of which require immense work. On the Xbox Series, it's still running the 360 code in an emulator, which only works as well as it does due to newer Xbox consoles having similar internals to the old ones.
@@niCO_Beo It's not really a "Fallout" game, it's more a freemium city-builder game with a Fallout theme. Fallout 1 was literally subtitled "A post-nuclear roleplaying game", and that's the kind of game people are asking for on Switch. Not a mobile phone time-waster "game".
@@regiskI've been thinking any chance of interplay or obsidian partnering up with bathesda again to do 3d remakes of 1 and 2.. Just to make them playable and similar to the newer entries... Kinda in the same vein as yakuza did with its first two games. Now I know a lot of the OG charm would be lost in translation, plenty of new story bits will need to be added to fill the gaps between the main stories and expand the content of the world itself.. It would allow newcomers to experience the original story in a familiar way.. But it would also still be a minor project compared to ES6 or F5, or mabye even easier than trying to get 3 and new Vegas running on new hardware.. Sounds like a win win for both companies they basicly get to make two new fallout games that just follows an old story and they could hold us over until F5 is ready... By the way there remakes would probably also not be able to run on the current switch 😅
The main reason I have an xbox is for stuff like fallout new vegas, saints row 1, grand theft auto 4, oblivion and other stuff thats basically non existent on modern platforms.
Yeah, it may lack exclusives that I personally want to play, but the Xbox does have a fantastic backwards capability that is a credit to Microsoft. I really enjoyed GOW 3, 2016 and Ragnorok. So I’d love get god of war 1 and 2 on the PS5 but sadly, Sony couldn’t and/or wouldn’t do it.
Exactly. There are bugs in modern Bethesda games that have existed since their early gambryo games. I think they just bought a license from Criterion, the makers of gamebryo, to rename it because by the 360 generation it had grown out of favor in the industry, and their fans were asking for a new game engine.
@@HydraSpectre1138 A collection sounds nice but we are talking about Bethesda here. A collection will not allow them to sell you that 20 dollar horse armor.
I want fallout 1&2 on switch. I’ve recently fallen in love with playing crpgs on console with pillars of eternity, and planescape torment. I’ve played them on PC before but I actually prefer the controller layout for these games
@@drowningin You spend 500$ to play ONE console game with poor frame rate. Do the math. On PC you can remove DRM on 99% of all games, so you own them for real. You can't do that on corporate consoles. The consoles owns YOU.
Fun fact: Creation Engine is the Gamebyro engine. It still retains source code from Morrowind. Many of the bugs in Starfield, Skyrim, and Fallout were present in Morrowind. The scripting engine has all the same flaws. It hasn't changed much over the years.
_"Hasn't changed much"_ is an ignorant characterization. Most engines are built on legacy code from older engines. They"re continually iterated on - they don't just abandon all prior work and start from scratch. And from a technical perspective, the difference between the last version of gamebryo used by Bethesda and the latest version of creation engine 2 is a wide ocean. You'd have to be blind, or just willfully ignorant to think otherwise.
@@jessep5280That is where you're wrong. Software projects are often rewritten multiple times over the span of many years. It is common practice in the software industry to treat the first implementation as a draft, and then to go back and rewrite it using what was learned. It is common to see projects rewritten as needs change, using better architectures and languages. In the case of the Creation Engine, many of its fatal flaws originated from Morrowind's scripting engine. Which is very much untouched and still causing the exact same bugs in Starfield and Fallout 4. The only portion of the engine that was rewritten was the graphics engine. The physics engine meanwhile has mostly the same flaws as in Oblivion and Skyrim.z It's time they started over from scratch, and I would hope that they learned that they're not able to manage memory correctly and use Rust instead of C++.
@@jessep5280I'm a software developer by profession. I rewrite code constantly. At a certain point, it is much easier to rewrite the software instead of trying to adapt it into doing something it was never designed for. In the book, Facts and Fallacies Of Software Engineering, it states this fact: "Modification of reused code is particularly error-prone. If more than 20 to 25 percent of a component is to be revised, it is more efficient and effective to rewrite it from scratch."
@@jessep5280well yeah, but other game engines like source and unreal have been completely overhauled upon new releases. Creation Engine has many of the same issues as it did 20 years ago 💀
I’ve been playing new Vegas on deck, the steam deck has made me not care at all about third party on switch anymore, I’m not paying the switch tax for worse graphics when I can get steam sale games for better performance
@@_strayfer_ since I got my Steam Deck, I’ve traded in a lot of my Switch ports I got to play those games on the go for a cheaper copy on Steam. Every game runs better and looks better on the Deck. Games like Crash and Spyro remastered even play better than the versions on XSX/PS5.
@@Cl04d Creation Engine is built directly on top of Gamebryo. It's not a different engine. It's extended, I'd argue poorly, but it's the same engine at its core. Don't tell people to know their facts when you don't know anything.
@abbywilliams9633it sucked less then Fallout 4 and Fallout 76 .Good was just FallOut 1 ,2 and NewVegas....FallOut 3 was just Ok couse BugTester didnt even understood really the IP if they buyed it😬
As someone that has been making mods for BGS games since Morrowind the differences between the engines since Oblivion aren't that large. You can quickly port objects between them without too much effort, and remember that I'm talking about doing it with tools that modders have created. The tools that BGS would have would be even easier to use. Don't let the names of the versions of the engine fool you. The underlying structure of the engine has remained mostly the same with other things being upgraded to make it look and feel more modern.
The creation engine is the gamebryo engine, just with a few behind the scenes updates and updates to the animations and face tech. This is why people are able to mod bethesda games before mod tools were released, you just have to trick starfield/skyrim/fallout 4 into thinking a mod made in the oblivion or fallout 3 version of the editor is made for starfield/skyrim/fallout 4.
Creation Engine is just an upgraded version of Gamebyro. There is no real reason not to have it ported, other than they would have to deal with some bugs and porting issues. I assume they dont want to do it due to effort and money. Fallout 76, for example, still had bugs that existed since Morrowind in 2001. So its just the same engine with things updated.
I dont recall who said it but Bethesdas Legacy Titles will remain multiplatform. Skyrim is on Switch and i think to capitalize on the popularity of the Fallout TV show Fallout 3 and Fallout New Vegas should be ported to Switch at the very least. Or do a collection of Fallout, Fallout 2, Fallout 3, and Fallout New Vegas but include all dlc for each game.
It's true that Skyrim used the Creation Engine. So did Fallout 4, but they didn't bother porting it to Switch. Maybe with the "next-gen update"? That would be a cool little surprise. As other people have pointed out, Creation Engine is a fork of Gamebyro, so a path *is* there, but honestly we're about at the point I hope there are remasters or full-on remakes of Fallout 3 & New Vegas being quietly worked on. (Fallout 76 also uses Creation Engine, while Starfield is said to use Creation Engine 2.)
76 actually uses a propitary build of Creation made by a outsourced company, it actually fixes a bunch of legacy bugs the engine had - like tying frame rate to the physics.
FO4 on the base PS4 & XB1 somewhat struggled to maintain stable framerates, downtown and overly built settlements require more processing than the switch is capable of without melting
Make a combo pack of FO3 and NV with a Switch-exclusive vault and a couple new weapons. I love Fallout, and wouldn't mind playing a shite version just for the novelty of having it on Switch.
The reason it was a mistake not to port one of the Fallout games to Switch (if possible - I know 3 has trouble running on some current PCs) before the show, is that whereas they are selling many copies of Fallout games for like $2 on Steam right now, for whatever reason you can charge $30-60 for a re-release on Switch and people will still buy it.
They didn't make Fallout 3 and New Vegas on an engine from 1997. Would you say the same about Unreal Engine? It began development in 1995. Engines evolve over time and are constantly changing. Gamebryo was known as Netimmerse up until the early 2000s before it was rebranded to Gamebryo. Bethesda even used the Gamebryo engine as the base of the Creation Engine. This was a common practice as well. For example, Valve used the Quake engine as a base for what would become the Source Engine. Even though Creation Engine was based on Gamebryo, today's iteration of it has no original code from Gamebryo left in it. Because, like I said, engines are constantly changing and the Creation Engine has been stripped down and rebuilt at least 2 times now since Skyrim so all of the bugs are on Bethesda at this point.
The big ol' "comparatively" at 4:23 got a hearty chuckle out of me. Bethesda games are fun, but man, they are definitely an experience in a not-entirely-positive way.
With the resurgence of the player base coming back to Fallout 4, New Vegas and even 76, I do think theres a chance Bethesda might consider this uproar to potentially release them on Switch, or even a triple bundle on Switch and its successor. 3, NV and 4 coming to Switch would be and sounds epic and not out of the picture because they even released a Next Gen patch for Fallout 4, due to the resurgence of the Fallout IP thanks to the show.
Sales numbers didn't really prove it won't, Bugthesda really hated it until Fallout 4 and Fallout 76. Skyrim was a runnaway succes so that makes sense that it will eventually be ported to a smartphone if possible. Hopefully THQ Nortic will but them and remake them on the unity engine or something.
Fallout 3 and New Vegas need a remastered or a major update. I remember a couple of years ago, it was hard for me to boot up the vanilla game of Fallout 3.
@snowhawkthorne630 I don't think so, I think Fallout 3 was patch in 2021, so I assume it opens up with no issues now. Back in the day, I had to use some .dll file from the internet just to get the game to boot up.
Leaked Microsoft documents that came from the FTC during the Activision acquisition hearings showed that remasters of Oblivion and Fallout 3 were in the works.
Tbh i would like fallout for the switch besides fallout shelter i don't have any of the new playstations or xbox and would like to get into the franchise like i did with doom
I been asking myself the same ever since I got the console. Theres no other game I want more on the Switch than Fallout 3 or New Vegas. I hope the series finally pushes them to release them.
Does anyone else remember around the time skyrim released on switch there was a rumour about a fallout collection releasing on switch in the future? I remember a few youtubers talked about it and reddit went crazy
The good thing is that 3 and NV are availlable on Xbox. It would be a shame to not have them on current gen consoles at all due to the lack of care and laziness Bethesda shows towards almost their entire library of great classic games that arent Skyrim. In contrast I really appreciate Microsoft's rational and responsible approach to keeping games accessible.
60 million copies was across 360, Xbox One, PC, Steam, Switch, and anywhere else I might be forgetting. 12 each for F3 and New Vegas are just 360 and PC. If they had done the same, the numbers could’ve been closer. Plus: they have a grand opportunity to rerelease them with some cleaner textures, bonus content, creation club, and mods? It would KILL.
All I want is fallout 3 and New Vegas in a pack on switch. They would run fine. But it's just on the list of countless other games I want on switch but probably won't come out. I would love the Naruto ultimate ninja ps2 series on switch but that's never coming out 😂
I had an idea for a fallout switch game specifically so people can enjoy the classic ones but easier controls. gameplay wise sort of top down almost zelda, animal crossing or the classic original fallout games, but with graphics similar to links awakening (so they look like plastic toys or something) maybe in the fallout shelter fully customisable cartoon characters art style just 3d. I got the idea from my fallout inspired acnh character I could imagine a little plastic pip boy on their wrist. Keeping a customisable house or settlement. Good way to bring back the old games gameplay style but with easier controls and more accessible for casual or beginner gamers.
No wayyyyy, peering behind a Bethesda game reveals mostly duck tape, exposed wires, suspicious vibrations, mysterious liquids, and what you hope is just steam?
I suspect ports/ remakes are currently in progress as the next Bethesda game is TES VI, with a provisional release date of 2026 meaning the next Fallout is many years away. Whether any come to the Switch is another matter entirely.
Thank you so much. I’ve been asking this question for a while I was even like how can tears of the kingdom run on a switch but not an old fallout game but now you’ve made so much sense and yes, I wish they would just go ahead and fix it up and sell it on the switch I wanna play fallout new Vegas on the go
I would ABSOLUTELY LOVE to play Fallout on the Switch. I just got the OLED recently and I was REALLY, EXTREMELY Heartbroken to Not find any Fallout Games. I would MOST DEFINITELY Buy it if they put it out.
It's astounding how much games sell on the switch just because folks just want a portable version to play without buying a steam deck (or just because they already have a switch). Fallout 3 and New Vegas would have sold a good buck. Especially now but we won't see it unfortunately...
I'm not sure why Fallout 4's high fidelity would be a point of consideration when Witcher 3 did have a switch port, and that game has just as much, and probably more cutscenes and dialog, and cities that are super dense.
After a huge game like The Witcher 3 got ported to the Switch, I find that game companies can't make excuses about the Switch's hardware anymore. It mostly all boils down to industry politics.
For years now, I have waited on three series to come to Nintendo switch. The Batman, Arkham games, the metal gear, solid games, and fallout. We have two out of three.🙏
You know what it would be cool? Bethesda doing the same FO3 trailer they did ages ago but instead of the camera zooming out on the radio, it zoomz out on the Switch. A teaser like that would be perfect!
Hey my wife loves fallout as well! I started a fallout 2 d20 tabletop game and she decided to play, and fell in love, and then started playing the fallout games! It was really sweet to see her show interest in my hobbies!
Years ago when my switch collection wasn't as large I had a long list of games from the 6th and 7th gaming gen that I wanted on the switch. But now that I have a giant backlog of switch games I'm kind of indifferent to ports. If they release a quality port then great but if not then I'll just go play something else.
I'm keeping my fingers crossed for two things in the gaming world atm, first that the next version of the Switch is called the "Super Nintendo Switch" and that Fallout 4 will be available for it at some point down the line.
Creation is just a heavily modified Gamebryo.. they could get them working on Switch with a little bit of work. Maybe they’ll outsource ports to a different studio to capitalize on the show getting a lot of new people interested in the series (and the next mainline game being years and years away.)
I don't understand this. There are so many ports that I think would be perfect for the switch. Switch to me has always kind of felt like a portable Xbox 360. So I'm always amazed that some of the best games from that generation don't have a port for it. Especially when sometimes it's still outperforms that generation and was able to run playable versions of something like Doom Eternal. Although every now and then it also seems to underperform in comparison but I can't imagine it wouldn't be able to run three and New Vegas.
Maybe it’s all the adult content from drug use to sexual content it’s no wonder not a single mainline Fallout game has graced the Nintendo Switch. That’s my two cents, so don’t judge.
Wasteland 2 got a Switch port and is considerably more mature than any Fallout game Blood and Gore, Drug, Tobacco & Alcohol use & References, Strong Sexual Content, Strong Language, Violence I mean ffs it's got whoremongers, slavery of all kinds including sex dens, you can get STDs from prostitutes, there's brutal death animations like blowing off raiders legs and watching them crawl a few ft before bleeding out, people casually committing suicide and acts of terrorism, there's people that plead for you to put them out of their misery, you can kill kids, there's a whole Faction dedicated to blowing themselves up with thermonuclear grenades, extortionist, militias, cults, etc It's like the original fallout games on steroids
When it comes to "but it should be on Switch" I limit that to "would the Switch run it reasonably well in handheld mode". I don't see this applying to Fallout. And that's okay - I don't especially want to play Fallout on the go. Some games are simply better suited to a TV experience and if you're going to go for the TV experience, you want something that isn't designed to be run on an handheld. Does that make sense? Rather than port beg what would no doubly be a heavily compromised version of Fallout 4 or 76 to Switch, I would much rather port beg something that should totally be a thing - like a Switch version of the Gamecube classic Nintendo Puzzle Collection. Why isn't THAT a thing?! Or NES Remix.
Let me use my first switch as a pip boy on my next switch game. You fell in love with a boy Todd, that show was good. How about you believe in something else.
Honestly it's better on Steamdeck because you can install mods to fix all the bugs, improve the game, and use stuff like A Tale of Two Wastelands to have a much better experience than the vanilla versions would be on switch
Fallout New Vegas and Fallout 3 would work wonderfully on Switch tho.
Did you even watch the video????
? Ok I don’t think so the switch is not even close to being powerful enough
@@Darkstar301lol nice try troll
It definitely can run at 30fps with low specs @@Darkstar301
If Rockstar was able to port over redhead redemption to the switch, and now Kingdome come is on the Switch@@Darkstar301
I actually wouldn't be surprised if Fallout 3 and New Vegas end up coming to the switch because of the popularity of the TV show.
Maybe. If they are not already in development than I can't see ut happening. Switch is on its last year in market and afterwards. Any game it does get will be mostly indies.
The switch is an odd one cause I know that typically a console gets supported for a good two years after the new one.
But considering the switch is already underpowered and they seem to be stretching the legs more than it honestly should've.
What will happen to the switch??
@@israelruiz8706 it'll be dropped and support will stop, like every other Nintendo console
@@SuperSayinSolidSnek but how fast will it get dropped
They'll come to the Switch 2 at least Id guess 🤔
I think they'd be crazy not to double down on what they've built with Switch already and make a new more powerful console that runs all games that run on the original Switch. My prediction is that they'll be running similar enough hardware to each other that "porting" Switch games to Switch 2 is a non-issue due to inherent compatibility, and that devs will have the option to make their games compatible with either iteration (I'm seeing the options of either, runs on both, runs on both but better performance and/or graphics on Switch 2, or runs on Switch 2 only, with corresponding easy to read eShop labeling to know which is which, and perhaps not showing switch 2 exclusives on the eShop if browsing on an original Switch).
They can have the benefit of Switch 2 exclusives and having the vast library of the Switch running on the new console from day 1 to make upgrading a painless and easy decision for those who are interested.
If they don't at least do this much, I may not ever get the Switch 2. Heck, the only reason I even have a Switch is because my best friend gave me his launch day Switch for free when he got the OLED. All I had to do was order a new fan and some analog stick replacements with the tri-wing screwdriver and I suddenly had a Switch I only had to pay $20 for. @@israelruiz8706
Fallout 3 runs on Switch in an... unofficial way. The engine is the same, iterations of the same. The reason its not on Switch. Nobody knows.
Nice to see a friendly face! See yaaa!
The simple answer is Bethesda refuses to pay (or allocate resources) for such work, it's sadly that simple.
@@ezg8448 hmm Skyrim?
It's messy.
The engine is not the same, Skyrim uses Creation Engine while Fallout 3 and New Vegas runs on Gamebryo.
If they release a combo pack of Fallout 3/New Vegas for the switch… probably the best port so far. Not even a remaster just a port!
They probably can't just do a simple port due to the Gamebryo engine. It's likely too old to be able to be compiled for Switch, so they'd have to some extent remake the games.
It needs a resmaster for the switch. Remember that game have problems running on a ps3?
@@christbenitez8797 That's because the PS3 was a nightmare to develop for.
@ducus Looking at the community for new vegas mods, looking at the community for mods, somebody in their mom‘s basement could probably port the game onto switch without even trying. I mean it can run fine on xbox series x so I don’t see your point
@@ytmld Modding is completely different. If the engine doesn't work for Switch then you need to modify it to work on Switch, find a way to emulate the code, or port it to a new engine, all of which require immense work.
On the Xbox Series, it's still running the 360 code in an emulator, which only works as well as it does due to newer Xbox consoles having similar internals to the old ones.
Crazy how we still got the mascot as a Mii costume for Smash anyway
that was for DOOM
@@henryalfaro4156 we got both, the vault boy set and the doomguy set
True
I am actually surprised that that we don’t have a fallout game on switch.
There's Fallout Shelter.
We need fallout on Switch!!!
Yes
Fallout 3 fallout new vegas and fallout 4 as a bundle.
There is Fallout Shelter on Switch
@@niCO_Beo which is a waste of time to play
@@niCO_Beo It's not really a "Fallout" game, it's more a freemium city-builder game with a Fallout theme.
Fallout 1 was literally subtitled "A post-nuclear roleplaying game", and that's the kind of game people are asking for on Switch. Not a mobile phone time-waster "game".
Especially the first two, that are literally isometric RPGs.
No... Many aren't familiar with those. The show is F3... F3 is what we need.
@ggary04 the show literally takes place in the same area that Fallout 1 and 2 are set
They lost the original code from these two
@@regisk Really? They are on steam.
@@regiskI've been thinking any chance of interplay or obsidian partnering up with bathesda again to do 3d remakes of 1 and 2.. Just to make them playable and similar to the newer entries... Kinda in the same vein as yakuza did with its first two games.
Now I know a lot of the OG charm would be lost in translation, plenty of new story bits will need to be added to fill the gaps between the main stories and expand the content of the world itself.. It would allow newcomers to experience the original story in a familiar way.. But it would also still be a minor project compared to ES6 or F5, or mabye even easier than trying to get 3 and new Vegas running on new hardware.. Sounds like a win win for both companies they basicly get to make two new fallout games that just follows an old story and they could hold us over until F5 is ready... By the way there remakes would probably also not be able to run on the current switch 😅
The main reason I have an xbox is for stuff like fallout new vegas, saints row 1, grand theft auto 4, oblivion and other stuff thats basically non existent on modern platforms.
Yeah, it may lack exclusives that I personally want to play, but the Xbox does have a fantastic backwards capability that is a credit to Microsoft.
I really enjoyed GOW 3, 2016 and Ragnorok. So I’d love get god of war 1 and 2 on the PS5 but sadly, Sony couldn’t and/or wouldn’t do it.
@@makasete30 More like Sony refuses to do it and instead forces use to pay money on a "subscription" to do it instead.
Alex on his wedding night "that's more than enough waffling...let's dive right into things"
Oh dear God.
Someone else used that joke already. Way to be original…
I gave out such a dirty laugh at that 👏👏👏🤣🤣🤣
They made and ate waffles? I mean, why not.
😹 😂
Also, Creation Engine is Gamebryo though. It's more of a fork or iteration of Gamebryo, overall.
Exactly. There are bugs in modern Bethesda games that have existed since their early gambryo games. I think they just bought a license from Criterion, the makers of gamebryo, to rename it because by the 360 generation it had grown out of favor in the industry, and their fans were asking for a new game engine.
Fallout 3, Fallout New Vegas and The Elder Scrolls: Oblivion all need remasters or ports for Switch
A fallout 3, oblivion and maybe a third game bethesda collection with all dlc would be the right way to release a profitable port on the switch.
Make it a 4-game collection with FO3, New Vegas, Morrowind, and Oblivion.
@@HydraSpectre1138 A collection sounds nice but we are talking about Bethesda here. A collection will not allow them to sell you that 20 dollar horse armor.
Or 3, new Vegas, and 4.
Why would them put so many games for a full price package when they can sell them individually?
@@acmiguens they could charge 40 to 60 bucks for a physucal release and then sell them individually on the eshop.
The Creation Engine is based on Gamebryo.
I want fallout 1&2 on switch. I’ve recently fallen in love with playing crpgs on console with pillars of eternity, and planescape torment. I’ve played them on PC before but I actually prefer the controller layout for these games
I've read the devs lost their original codes
Buy a PC Handheld like Legion Go or Rog Ally and you can play 100% of the Fallout games portable or on TV.
My guy, these are the next two games on my own gaming docket, the PoE and Planescape.
@@V3ntilator spend $500+ to play 2 old games? And after all that money give up possibility of physical ownership for the whims of a corporation?
@@drowningin You spend 500$ to play ONE console game with poor frame rate. Do the math. On PC you can remove DRM on 99% of all games, so you own them for real.
You can't do that on corporate consoles. The consoles owns YOU.
Fun fact: Creation Engine is the Gamebyro engine. It still retains source code from Morrowind. Many of the bugs in Starfield, Skyrim, and Fallout were present in Morrowind. The scripting engine has all the same flaws. It hasn't changed much over the years.
_"Hasn't changed much"_ is an ignorant characterization.
Most engines are built on legacy code from older engines. They"re continually iterated on - they don't just abandon all prior work and start from scratch.
And from a technical perspective, the difference between the last version of gamebryo used by Bethesda and the latest version of creation engine 2 is a wide ocean.
You'd have to be blind, or just willfully ignorant to think otherwise.
@@jessep5280That is where you're wrong. Software projects are often rewritten multiple times over the span of many years. It is common practice in the software industry to treat the first implementation as a draft, and then to go back and rewrite it using what was learned. It is common to see projects rewritten as needs change, using better architectures and languages.
In the case of the Creation Engine, many of its fatal flaws originated from Morrowind's scripting engine. Which is very much untouched and still causing the exact same bugs in Starfield and Fallout 4. The only portion of the engine that was rewritten was the graphics engine. The physics engine meanwhile has mostly the same flaws as in Oblivion and Skyrim.z
It's time they started over from scratch, and I would hope that they learned that they're not able to manage memory correctly and use Rust instead of C++.
@@mmstick yeah, if you want to gaslight people, go ahead.
@@jessep5280I'm a software developer by profession. I rewrite code constantly. At a certain point, it is much easier to rewrite the software instead of trying to adapt it into doing something it was never designed for. In the book, Facts and Fallacies Of Software Engineering, it states this fact: "Modification of reused code is particularly error-prone. If more than 20 to 25 percent of a component is to be revised, it is more efficient and effective to rewrite it from scratch."
@@jessep5280well yeah, but other game engines like source and unreal have been completely overhauled upon new releases.
Creation Engine has many of the same issues as it did 20 years ago 💀
I gave up on Fallout on Switch, and I am perfectly happy playing them on my Steam Deck since that’s practically a super Switch anyways.
As a Steam Deck user, I'm glad I can play these games portable, too, but I hate it for Switch users.
I’ve been playing new Vegas on deck, the steam deck has made me not care at all about third party on switch anymore, I’m not paying the switch tax for worse graphics when I can get steam sale games for better performance
@@_strayfer_ since I got my Steam Deck, I’ve traded in a lot of my Switch ports I got to play those games on the go for a cheaper copy on Steam. Every game runs better and looks better on the Deck. Games like Crash and Spyro remastered even play better than the versions on XSX/PS5.
Congrats on getting married Alex!!!
Bethesda could do worse than contracting Beamdog to give Fallout and Fallout 2 enhancement updates like they did with the Baldur's Gate games.
Literally
Creation Engine is just Gamebryo. Its not a different engine.
It is...Know your facts.
@@Cl04d Creation Engine is built directly on top of Gamebryo. It's not a different engine. It's extended, I'd argue poorly, but it's the same engine at its core.
Don't tell people to know their facts when you don't know anything.
There is a literal petition to bring the fallout games to switch
*Fallout Shelter on Switch waves from the corner of the room*
You know what he meant.
@abbywilliams9633it sucked less then Fallout 4 and Fallout 76 .Good was just FallOut 1 ,2 and NewVegas....FallOut 3 was just Ok couse BugTester didnt even understood really the IP if they buyed it😬
"Quiet you!"
-Everyone else in the room.
@@KnowToChill"Buyed?"
@@KnowToChill…. One of those huh😒
I just wanna know WHY Geometry Wars isn’t on Switch yet. Seems like a no-brainer to me.
Hell yeah, I would like that
Geometry Survivor is the next best thing, IMO. Wars would definitely be awesome on the Switch though.
@@neoprime33 I'm getting it now, thanks
As someone that has been making mods for BGS games since Morrowind the differences between the engines since Oblivion aren't that large. You can quickly port objects between them without too much effort, and remember that I'm talking about doing it with tools that modders have created. The tools that BGS would have would be even easier to use. Don't let the names of the versions of the engine fool you. The underlying structure of the engine has remained mostly the same with other things being upgraded to make it look and feel more modern.
Having Fallout games on the switch would be awesome and I hope with the popularity of the show this will become a reality.
The creation engine is the gamebryo engine, just with a few behind the scenes updates and updates to the animations and face tech. This is why people are able to mod bethesda games before mod tools were released, you just have to trick starfield/skyrim/fallout 4 into thinking a mod made in the oblivion or fallout 3 version of the editor is made for starfield/skyrim/fallout 4.
Switch can run Skyrim, Switch could easily run Fallout 4
Patroling the mojave almost makes you wish for a switch release
I want the whole saga!
Fallout, Fallout 2, Fallout Tactics, Fallout 3, and Fallout: New Vegas…
Creation Engine is just an upgraded version of Gamebyro. There is no real reason not to have it ported, other than they would have to deal with some bugs and porting issues. I assume they dont want to do it due to effort and money.
Fallout 76, for example, still had bugs that existed since Morrowind in 2001. So its just the same engine with things updated.
I dont recall who said it but Bethesdas Legacy Titles will remain multiplatform. Skyrim is on Switch and i think to capitalize on the popularity of the Fallout TV show Fallout 3 and Fallout New Vegas should be ported to Switch at the very least. Or do a collection of Fallout, Fallout 2, Fallout 3, and Fallout New Vegas but include all dlc for each game.
It's true that Skyrim used the Creation Engine. So did Fallout 4, but they didn't bother porting it to Switch. Maybe with the "next-gen update"? That would be a cool little surprise.
As other people have pointed out, Creation Engine is a fork of Gamebyro, so a path *is* there, but honestly we're about at the point I hope there are remasters or full-on remakes of Fallout 3 & New Vegas being quietly worked on.
(Fallout 76 also uses Creation Engine, while Starfield is said to use Creation Engine 2.)
I'd rather have 76 on switch
76 actually uses a propitary build of Creation made by a outsourced company, it actually fixes a bunch of legacy bugs the engine had - like tying frame rate to the physics.
It would be soooo cool to have all bethesda games on nintendo switch.
The creation engine might have technically been new but it’s basically just an upgraded gambrio engine
I would be happy with Fallout 1 and 2 on the Switch.
We really need Fallout 1 and 2 on Switch. Wasteland 2 and Shadowrun Trilogy are on Switch and similar style.
According to Bethesda, the same creation engine was a slightly modified version that they used for skyrim.
FO4 on the base PS4 & XB1 somewhat struggled to maintain stable framerates, downtown and overly built settlements require more processing than the switch is capable of without melting
FO4 would be a bit of a stretch but FO3 and Vegas would run just fine.
I believe we'll be getting a remaster or faithful remake of FallOut 3 this year to capitalize on the series since F5 is likely still a decade out
Make a combo pack of FO3 and NV with a Switch-exclusive vault and a couple new weapons. I love Fallout, and wouldn't mind playing a shite version just for the novelty of having it on Switch.
No exclusive stuff please
No exclusive stuff please
well here's hoping the show is the push we need to get Fallout 3 and New Vegas on the Switch.
Oh dear god please
The reason it was a mistake not to port one of the Fallout games to Switch (if possible - I know 3 has trouble running on some current PCs) before the show, is that whereas they are selling many copies of Fallout games for like $2 on Steam right now, for whatever reason you can charge $30-60 for a re-release on Switch and people will still buy it.
They didn't make Fallout 3 and New Vegas on an engine from 1997. Would you say the same about Unreal Engine? It began development in 1995.
Engines evolve over time and are constantly changing. Gamebryo was known as Netimmerse up until the early 2000s before it was rebranded to Gamebryo. Bethesda even used the Gamebryo engine as the base of the Creation Engine. This was a common practice as well. For example, Valve used the Quake engine as a base for what would become the Source Engine.
Even though Creation Engine was based on Gamebryo, today's iteration of it has no original code from Gamebryo left in it. Because, like I said, engines are constantly changing and the Creation Engine has been stripped down and rebuilt at least 2 times now since Skyrim so all of the bugs are on Bethesda at this point.
The big ol' "comparatively" at 4:23 got a hearty chuckle out of me. Bethesda games are fun, but man, they are definitely an experience in a not-entirely-positive way.
With the resurgence of the player base coming back to Fallout 4, New Vegas and even 76, I do think theres a chance Bethesda might consider this uproar to potentially release them on Switch, or even a triple bundle on Switch and its successor. 3, NV and 4 coming to Switch would be and sounds epic and not out of the picture because they even released a Next Gen patch for Fallout 4, due to the resurgence of the Fallout IP thanks to the show.
I'm playing fo3 on PC rn and I'm so sad it's not on the switch :(
Sales numbers didn't really prove it won't, Bugthesda really hated it until Fallout 4 and Fallout 76. Skyrim was a runnaway succes so that makes sense that it will eventually be ported to a smartphone if possible. Hopefully THQ Nortic will but them and remake them on the unity engine or something.
really want new vegas for the switch
Fallout 3 and New Vegas need a remastered or a major update. I remember a couple of years ago, it was hard for me to boot up the vanilla game of Fallout 3.
does fallout 3 still use games with windows? new vegas is pretty easy to use on PC at the moment
@snowhawkthorne630 I don't think so, I think Fallout 3 was patch in 2021, so I assume it opens up with no issues now. Back in the day, I had to use some .dll file from the internet just to get the game to boot up.
Leaked Microsoft documents that came from the FTC during the Activision acquisition hearings showed that remasters of Oblivion and Fallout 3 were in the works.
I’ve been playing new Vegas and a little bit of fo3 on Xbox series x. Been working perfectly, try that maybe
@WickedlyChill I think they patched the game on PC in 2021
Tbh i would like fallout for the switch besides fallout shelter i don't have any of the new playstations or xbox and would like to get into the franchise like i did with doom
New Vegas and Skyrim run on the same engine. Skyrim is one of the most ported games of all time.
I been asking myself the same ever since I got the console.
Theres no other game I want more on the Switch than Fallout 3 or New Vegas.
I hope the series finally pushes them to release them.
3 and New Vegas on switch has sounded like a no-brainer for awhile now. Hopeful to see them someday
How could you forget about Fallout Shelter? That's my favorite game in the series!! 😃
unlike everybody else, I kinda wanna see fallout one and two on switch Instead. those games deserve more love and attention, and they are legendary.
Does anyone else remember around the time skyrim released on switch there was a rumour about a fallout collection releasing on switch in the future? I remember a few youtubers talked about it and reddit went crazy
The good thing is that 3 and NV are availlable on Xbox. It would be a shame to not have them on current gen consoles at all due to the lack of care and laziness Bethesda shows towards almost their entire library of great classic games that arent Skyrim. In contrast I really appreciate Microsoft's rational and responsible approach to keeping games accessible.
waiting for fallout on switch was actually what pushed me to buy a steamdeck
60 million copies was across 360, Xbox One, PC, Steam, Switch, and anywhere else I might be forgetting. 12 each for F3 and New Vegas are just 360 and PC. If they had done the same, the numbers could’ve been closer. Plus: they have a grand opportunity to rerelease them with some cleaner textures, bonus content, creation club, and mods? It would KILL.
Fallout 3 and new Vegas would make crazy sales on the switch
Skyrim is practically ancient now and it's STILL $60 on switch. I got the newest edition with DLC's on Playstation for $30. Makes no sense.
Its modern bethesda, so they kind of have an unspoken grudge against New Vegas. Obsidian built this in a cave with a box of scraps!
Nintendo managed to port the original super mario bros to switch. New Vegas should not be a problem.
Morrow wind was so buggy, it was hard just getting it to run on certain machines.
All I want is fallout 3 and New Vegas in a pack on switch. They would run fine. But it's just on the list of countless other games I want on switch but probably won't come out. I would love the Naruto ultimate ninja ps2 series on switch but that's never coming out 😂
I understand that Fallout 4 would not work on Switch, but 3 and New Vegas would be PERFECT for it...
I had an idea for a fallout switch game specifically so people can enjoy the classic ones but easier controls. gameplay wise sort of top down almost zelda, animal crossing or the classic original fallout games, but with graphics similar to links awakening (so they look like plastic toys or something) maybe in the fallout shelter fully customisable cartoon characters art style just 3d.
I got the idea from my fallout inspired acnh character I could imagine a little plastic pip boy on their wrist. Keeping a customisable house or settlement.
Good way to bring back the old games gameplay style but with easier controls and more accessible for casual or beginner gamers.
It Would Be a really Good time to release it on switch Since everyone's in a fallout mood thanks to the show.
No wayyyyy, peering behind a Bethesda game reveals mostly duck tape, exposed wires, suspicious vibrations, mysterious liquids, and what you hope is just steam?
I suspect ports/ remakes are currently in progress as the next Bethesda game is TES VI, with a provisional release date of 2026 meaning the next Fallout is many years away.
Whether any come to the Switch is another matter entirely.
its good news that the S.t.a.l.k.e.r series is coming though
Big shocker Skyrim sold more when they re-released it a billion times
Thank you so much. I’ve been asking this question for a while I was even like how can tears of the kingdom run on a switch but not an old fallout game but now you’ve made so much sense and yes, I wish they would just go ahead and fix it up and sell it on the switch I wanna play fallout new Vegas on the go
I would ABSOLUTELY LOVE to play Fallout on the Switch. I just got the OLED recently and I was REALLY, EXTREMELY Heartbroken to Not find any Fallout Games. I would MOST DEFINITELY Buy it if they put it out.
It's astounding how much games sell on the switch just because folks just want a portable version to play without buying a steam deck (or just because they already have a switch).
Fallout 3 and New Vegas would have sold a good buck. Especially now but we won't see it unfortunately...
Bethesda needs to remake all Fallout games using the Unreal 5 engine and release them on the Switch 2.
I'm not sure why Fallout 4's high fidelity would be a point of consideration when Witcher 3 did have a switch port, and that game has just as much, and probably more cutscenes and dialog, and cities that are super dense.
After a huge game like The Witcher 3 got ported to the Switch, I find that game companies can't make excuses about the Switch's hardware anymore. It mostly all boils down to industry politics.
Year seven of begging for Fallout 3 on Nintendo Switch 😔
There are so many old games that have been ported to the Switch like the Star Wars ones & they've surely been made using older engines
For years now, I have waited on three series to come to Nintendo switch. The Batman, Arkham games, the metal gear, solid games, and fallout. We have two out of three.🙏
I would definitely love to get fallout 3,NV, And 4 for the switch
Fallout 3 & new vegas & 4 on switch for 20€ = big money ❤😊
You know what it would be cool? Bethesda doing the same FO3 trailer they did ages ago but instead of the camera zooming out on the radio, it zoomz out on the Switch. A teaser like that would be perfect!
Fallout 3 and fallout new vegas is being emulated as x86 to arm for android for windows emulators like termuxbox, winlator, and wow64
Hey my wife loves fallout as well! I started a fallout 2 d20 tabletop game and she decided to play, and fell in love, and then started playing the fallout games! It was really sweet to see her show interest in my hobbies!
These games deserve at least remasters
Years ago when my switch collection wasn't as large I had a long list of games from the 6th and 7th gaming gen that I wanted on the switch. But now that I have a giant backlog of switch games I'm kind of indifferent to ports. If they release a quality port then great but if not then I'll just go play something else.
If it can play no mans sky and skyrim and ark it should be able to atleast handle 3 and NV
I'm keeping my fingers crossed for two things in the gaming world atm, first that the next version of the Switch is called the "Super Nintendo Switch" and that Fallout 4 will be available for it at some point down the line.
And this is why PC Handhelds will have a leg up compared to the Switch 2 (whenever it releases), more variety.
Creation is just a heavily modified Gamebryo.. they could get them working on Switch with a little bit of work. Maybe they’ll outsource ports to a different studio to capitalize on the show getting a lot of new people interested in the series (and the next mainline game being years and years away.)
I don't understand this. There are so many ports that I think would be perfect for the switch. Switch to me has always kind of felt like a portable Xbox 360. So I'm always amazed that some of the best games from that generation don't have a port for it. Especially when sometimes it's still outperforms that generation and was able to run playable versions of something like Doom Eternal.
Although every now and then it also seems to underperform in comparison but I can't imagine it wouldn't be able to run three and New Vegas.
Maybe it’s all the adult content from drug use to sexual content it’s no wonder not a single mainline Fallout game has graced the Nintendo Switch. That’s my two cents, so don’t judge.
Wasteland 2 got a Switch port and is considerably more mature than any Fallout game
Blood and Gore, Drug, Tobacco & Alcohol use & References, Strong Sexual Content, Strong Language, Violence
I mean ffs it's got whoremongers, slavery of all kinds including sex dens, you can get STDs from prostitutes, there's brutal death animations like blowing off raiders legs and watching them crawl a few ft before bleeding out, people casually committing suicide and acts of terrorism, there's people that plead for you to put them out of their misery, you can kill kids, there's a whole Faction dedicated to blowing themselves up with thermonuclear grenades, extortionist, militias, cults, etc
It's like the original fallout games on steroids
When it comes to "but it should be on Switch" I limit that to "would the Switch run it reasonably well in handheld mode". I don't see this applying to Fallout. And that's okay - I don't especially want to play Fallout on the go. Some games are simply better suited to a TV experience and if you're going to go for the TV experience, you want something that isn't designed to be run on an handheld. Does that make sense?
Rather than port beg what would no doubly be a heavily compromised version of Fallout 4 or 76 to Switch, I would much rather port beg something that should totally be a thing - like a Switch version of the Gamecube classic Nintendo Puzzle Collection. Why isn't THAT a thing?! Or NES Remix.
Metro, Skyrim AND doom '16 but no fallout, big sad 😭
Correction: Creation engine is the "next"/updated version of Gamebryo, created by Bethesda. Not an entirely new engine.
Let me use my first switch as a pip boy on my next switch game. You fell in love with a boy Todd, that show was good. How about you believe in something else.
Honestly it's better on Steamdeck because you can install mods to fix all the bugs, improve the game, and use stuff like A Tale of Two Wastelands to have a much better experience than the vanilla versions would be on switch
The creation engines is only a rebrand of the gamebryo engine, Bethesda is only not incentivized to port the code for the switch.