Starfield - ALL 82 Skills Deep Dive!

Поділитися
Вставка
  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 801

  • @Camelworks
    @Camelworks  Рік тому +88

    I would love to know which skills you want to get level up first, what combos you want to create and what what kind of builds you want to... build.
    🐪 MERCH - camelworks.creator-spring.com/
    🐪 twitter.com/Camelworks
    🐪 instagram.com/camelworks_official/
    🐪 www.twitch.tv/camelworks
    🐪 ua-cam.com/users/camelworks
    🐪 www.patreon.com/Camelworks
    🐪 discord.gg/XDGWm72
    🐪 www.tiktok.com/@camelworksyt
    🐪 facebook.com/camelworks
    🐪 www.threads.net/@camelworks_official
    Starfield Playlist: ua-cam.com/video/YrP7qt0MpQc/v-deo.html
    00:00:00 - Intro
    PHYSICAL SKILLS:
    00:03:23 - Boxing
    00:04:18 - Fitness
    00:04:43 - Stealth
    00:06:18 - Weight Lifting
    00:07:09 - Wellness
    00:07:54 - Energy Weapon Dissipation
    00:08:42 - Environmental Conditioning
    00:09:48 - Gymnastics
    00:11:50 - Nutrition
    00:12:39 - Pain Tolerance
    00:13:37 - Cellular Regeneration
    00:14:29 - Decontamination
    00:15:02 - Martial Arts
    00:16:01 - Concealment
    00:17:58 - Neurostrikes
    00:19:08 - Rejuvenation
    SOCIAL SKILLS:
    00:20:17 - Commerce
    00:21:15 - Gastronomy
    00:22:18 - Persuasion
    00:23:48 - Scavenging
    00:24:46 - Theft
    00:25:49 - Deception
    00:27:27 - Diplomacy
    00:28:25 - Intimidation
    00:29:11 - Isolation
    00:30:12 - Negotiation
    00:30:55 - Instigation
    00:31:49 - Leadership
    00:32:38 - Outpost Management
    00:33:13 - Manipulation
    00:33:59 - Ship Command
    00:35:01 - Xenosociology
    COMBAT SKILLS:
    00:36:12 - Ballistics
    00:36:58 - Dueling
    00:37:55 - Lasers
    00:38:22 - Pistol Certification
    00:39:11 - Shotgun Certification
    00:39:44 - Demolitions
    00:41:02 - Heavy Weapons Certification
    00:41:31 - Incapacitation
    00:42:28 - Particle Beams
    00:42:57 - Rifle Certification
    00:43:51 - Marksmanship
    00:44:52 - Rapid Reloading
    00:45:55 - Sniper Certification
    00:46:57 - Targeting
    00:48:29 - Armor Penetration
    00:49:36 - Crippling
    00:51:06 - Sharpshooting
    SCIENCE SKILLS:
    00:52:11 - Astrodynamics
    00:53:20 - Geology
    00:55:02 - Medicine
    00:56:24 - Research Methods
    00:58:10 - Surveying
    00:59:30 - Botany
    01:00:39 - Scanning
    01:02:28 - Spacesuit Design
    01:03:39 - Weapon Engineering
    01:04:27 - Zoology
    01:06:00 - Astrophysics
    01:07:57 - Chemistry
    01:08:57 - Outpost Engineering
    01:09:45 - Aneutronic Fusion
    01:10:52 - Planetary Habitation
    01:11:54 - Special Projects
    TECH SKILLS:
    01:12:50 - Ballistic Weapon Systems
    01:14:20 - Boost Pack Training
    01:15:33 - Piloting
    01:17:00 - Security
    01:18:02 - Targeting Control Systems
    01:19:37 - Energy Weapon Systems
    01:20:22 - Engine Systems
    01:21:14 - Payloads
    01:22:27 - Shield Systems
    01:23:02 - Missile Weapon Systems
    01:24:11 - Particle Beam Weapon Systems
    01:24:40 - Robotics
    01:25:42 - Starship Design
    01:26:23 - Starship Engineering
    01:27:05 - Automated Weapon Systems
    01:28:13 - Boost Assault Training
    01:29:18 - EM Weapon Systems
    01:30:22 - Outro

    • @AncientSlugThrower
      @AncientSlugThrower Рік тому +3

      Right now, playing a Suppressed Shotgun Ninja. Because it is ridiculous.

    • @Snippyyy
      @Snippyyy Рік тому +1

      Rn im doing a space cowboy, but a character i had a idea for was a space samurai character that has a long ranged sniper weapon as a backup. very excited to get to it after my first playthrough

    • @smcfadden1992
      @smcfadden1992 Рік тому

      i got a revolver after raiding the first pirate base thats part of your first misson and its like 10x stronger than the starting guns, and way better than anything ive found to that point are yhe guns random?

    • @dracodarastrix4175
      @dracodarastrix4175 Рік тому +3

      I'm an outpost builder build/item crafter modder.
      P.S You got the scanning wrong 1:00:39 , it's not resource scan but planetary scans which you do inside your space ship while hovering in orbit of planet/moon.

    • @ShaunAnderson_Sauce
      @ShaunAnderson_Sauce Рік тому +1

      Right now I am playing jack of all trades master of none. I think I've only ranked 2 abilities to level 2 and that's stealth and ballistics? Maybe one more but I'm blanking. I want to make a space god and I'll be upping the difficulty to very hard on my new game +

  • @daviel9431
    @daviel9431 Рік тому +604

    I used to be resentful towards Starfield because I'm a big Elder Scrolls fan and dying for ES6, but it seems like Bethesda has worked hard on this game and I can't wait to dive in

    • @ericwages9520
      @ericwages9520 Рік тому +35

      Exactly how I felt but I've played 15 hours so far and it scratches that same itch!

    • @nunyabusiness9013
      @nunyabusiness9013 Рік тому +41

      I've been an Elder Scrolls fan since Daggerfall. (1993)
      I got the premium upgrade for 30 bucks so I could play early via Gamepass yesterday. I have about 18 hours in so far. This one is special. It is hands down the greatest RPG Bethesda has ever created. It is their magnum opus.

    • @ericwages9520
      @ericwages9520 Рік тому +12

      @nunyabusiness9013 I was only born in 98, but I've played all of them since from Arena and forward. I have to agree... gaming has felt like a chore to me with a lot of games recently but I was a kid lost in a new world again with this

    • @Xelamorph67
      @Xelamorph67 Рік тому +9

      ​@nunyabusiness9013 okay, now that is cap. It's good, but it's not the best game they've ever made lmao

    • @KyleBonnVA
      @KyleBonnVA Рік тому +1

      That's character growth man, I hope you love it!

  • @EilonwyWanderer
    @EilonwyWanderer Рік тому +254

    1:00:39 Gas giants are really useful for fully surveying/scanning for leveling up the Scanning skill! Since you can't land on them anyway, just scanning from space counts just the same as going to a planet with a dozen each plants and animals and resources and manually scanning them all.

    • @rustyjones7908
      @rustyjones7908 Рік тому +75

      You can't walk on gas? 0/10 worst game ever.

    • @alexandertheprotogen6180
      @alexandertheprotogen6180 Рік тому +53

      @@rustyjones7908what’s funny is someone genuinely complained about that

    • @rustyjones7908
      @rustyjones7908 Рік тому +18

      @@alexandertheprotogen6180 I know lol

    • @Camelworks
      @Camelworks  Рік тому +23

      Great idea! I didn't even think of that

    • @igobytony
      @igobytony Рік тому +6

      That's super useful, thanks! Do you know if the data from gas giants can be sold in the same way that regular ground survey data can?

  • @patstevens4560
    @patstevens4560 Рік тому +119

    If you want to rank up weight lifting fast go to a planet with low gravity, have your boost pack skill (rank 2 or above works really well with this), start printing then jump and start using your boost pack as much as possible while moving forward. While in the air you will use no stamina, but it still counts your sprinting distance because once you hit the ground you will start sprinting again so it’s active while in the air. That skill can be maxed out really fast that way. Preferably this works if you’re on a higher place to use your boost pack more. I did this in some canyons and got my ranks up extremely fast

    • @Rais-Codex
      @Rais-Codex Рік тому +10

      So... Straight up DBZ Gravity training.

    • @patstevens4560
      @patstevens4560 Рік тому +2

      @@Rais-Codexyes. 😂 there are a lot of skills that low gravity just makes super easy to train. Jet pack being another

    • @wheresmymuffins
      @wheresmymuffins Рік тому

      interestingly, if you're over-encumbered, running or sprinting at all, even in midair, uses stamina

    • @patstevens4560
      @patstevens4560 Рік тому

      @@wheresmymuffins I forgot to mention that, thank you!

    • @trueKENTUCKY
      @trueKENTUCKY Рік тому

      congrats on destroying having fun

  • @saltyjonno
    @saltyjonno Рік тому +89

    24:17 resources are only tracked if you go into a crafting station and press the track resources button on a recipe/upgrade. resources like adhesive, copper, etc.

    • @darkcheaker
      @darkcheaker Рік тому +10

      you can track resources from the outpost menu

    • @Camelworks
      @Camelworks  Рік тому +13

      Ahhh that explains it. i have done jack all crafting

    • @uni4rm
      @uni4rm Рік тому +7

      Yeah I facepalmed on that one. Bethesda has had resource tracking in both Skyrim and Fallout.

    • @MrGhosta5
      @MrGhosta5 Рік тому +1

      It functions exactly the same way as rank 2 of scrapper in fallout 4.

    • @MolnarG007
      @MolnarG007 Рік тому +2

      Most of us know but to specify: every craft menu from cooking to crafting weapon mods or outpost thingies you are indicated what resource needed for it. There you can track the resource, it puts a magnifying glass icon on it, and the same icon will appear beside the item name whenever you can buy it, loot it, etc.
      So you don't have to memorise what needed for something, just track it, and when someone sells it or its on the floor grab it, buy it.
      I even use it when prepping something new to my outpost or a mod, it helps what to purchase.

  • @xSTH1TMANx
    @xSTH1TMANx Рік тому +54

    1:15:33 You can use the UC Vanguard pilot simulator for some of the ship combat based skills for fast unlocks. I have Particle Beams on my ship, so I couldn't rank up that skill in the simulator because that ship doesn't have PBs on it

  • @heyspookyboogie644
    @heyspookyboogie644 Рік тому +50

    The scanning skill is a huge time saver just to not have to butt hump everything you need to scan.

    • @pdraggy
      @pdraggy Рік тому +2

      I just kill/ harvest them anyway (unless they're absolutely docile... and even sometimes than, I just hate chasing beetles around) but it's a cool skill I guess.

    • @chrismac7416
      @chrismac7416 11 місяців тому +2

      ​@@pdraggy I used beetles for my stealth kill requirements 😊

    • @brandonmcgrew4367
      @brandonmcgrew4367 День тому

      @@chrismac7416lmao I just did the same thing

  • @bledtree3297
    @bledtree3297 Рік тому +27

    Tracked resources is when you hit the track button while upgrade at the research station or weapon building station, etc.
    It puts a magnifying glass next to item that you’re tracking while in a store.

  • @rhysarmstrong5211
    @rhysarmstrong5211 Рік тому +24

    I've seen a lot of people talking about whether the frame rate being locked to 30fps on Xbox is an issue and for me I must say at first it seemed a little jarring as I'm used to playing at 60fps but after an hour or so of gameplay my eyes had fully readjusted and it seems smooth as a spacers brain

  • @11531337
    @11531337 Рік тому +54

    Unlocking trees by performing tasks seems like a really good idea for natural progression players. Literally rewarding you for the way you play.

    • @travisadams6279
      @travisadams6279 Рік тому +9

      Not when its "get 20 shotgun kills" then "get 50" "get 100" ect.. I cannot imagine anything more boring. Especially when it doesnt count your kills unless youve activated the last perk. How fun and engaging is it to run in a circle and run yourself out of oxygen 50 times, especially when it bugs out and randomly doesnt count?
      I just think some of these perks could use a rework and will probably get it in the form of mods.

    • @jacksonwagner992
      @jacksonwagner992 Рік тому +3

      @@travisadams6279not every skill challenge is linear like that, boost assault training is set enemies on fire/ knockdown enemies/deal 500 damage to enemies. Not all are just pick lock-> pick more locks

    • @travisadams6279
      @travisadams6279 Рік тому +1

      @@jacksonwagner992 Well damn. I really miss skills from the older fallouts and the way perks use to work (not just number increases) as they added unique abilities and cool effects. Like "And stay back" for shotguns granting knockback effects. Or the energy corona for energy weapons making them crit and explode in a huge plasma blast. I just dont get it, the average gamer cannot be that dumb that they have to keep watering down the perks and character builds. Who is this for? Surely most people would have more fun with the old skill/perk system.

    • @RubysWrath
      @RubysWrath Рік тому +4

      @@travisadams6279 huh? This is way more detailed than the other games! Figuring out how to build is SO much harder. Because there is SO much good stuff all over. Pretty much all useful in some way shape or form. And TONS more.

    • @pdraggy
      @pdraggy Рік тому +2

      and it teaches (ie forces) you to use the functions of the game that will help you (because of your lvl up) as well!

  • @rodneyg9746
    @rodneyg9746 Рік тому +8

    One thing I picked up early on that is real simple: The Trade Authority stores usually accept contraband and stolen goods. I also picked up a sidequest to deliver a pair of boots from New Atlantis to a space station, for me in the Wolf system nearby, and the Trade Authority there is a no questions asked fence, and though it is patrolled by the UC Vanguard, there are still no scanners, so I take any contraband there.

    • @Dsrgreyy
      @Dsrgreyy Рік тому +1

      You can also buy back the stolen goods if you want and they won’t have the stolen icon anymore

    • @pdraggy
      @pdraggy Рік тому +1

      yeah, if unsure if a ship I hijacked has contraband I missed or not I just take it and sell it at a docking yard (like the stroud-strickland w/e one in the system nearby The Den- Wolf- or Dene... w/e orbiting Mars) as there's no contraband scan.

  • @StarkeRealm
    @StarkeRealm Рік тому +46

    Unlocking Gymnastics 2 requires fall damage, but unlocking Gymnastics 3 requires kills in micrograv. I'm not sure which other skills change their requirements as they rank up. But, it stands to reason that there may be other skills with variable requirements like this.

    • @jacksonwagner992
      @jacksonwagner992 Рік тому +3

      Boost assault training is fire damage/knockdown enemies/ deal 500 damage

    • @AidenHollingsworth-u9x
      @AidenHollingsworth-u9x 6 місяців тому +1

      Outposts management I think it might be engineering 😊

  • @chriswhittington5790
    @chriswhittington5790 Рік тому +18

    There are a few skills I'd say are not to be sneezed at, the spacesuit design and weapons engineer are almost mandatory if you want to be able to make the best gear possible.
    Also best to point out if you join the UC vanguard you get access to a "flight sim" that will put you into ship to ship fights.
    Have to laugh at crippling 4 that's a reference to one of the elder scrolls games, if I remember right it's a guard who says that he used to be an adventurer until he took an arrow to the knee.

    • @pdraggy
      @pdraggy Рік тому

      weapons yes, spacesuit less so as lower lvls (since that's all I've gotten to so far) are so easy and easy to cheese- ie steal the mark 1 armor suit from the get go than get the mantis suit soon after... I suppose in late game the bots catch up but until than no upgrades are really necessary! But as far as weapon mods, who DOESN'T like to kill their enemies quicker?? lol

    • @donalddouds6033
      @donalddouds6033 Рік тому +2

      Also note that you don’t have to complete the UC Vanguard quest line. Just go to the “flight test” and then don’t speak to the guy about your results. You have access to the flight simulator until you have a good portion of the starship skills unlocked and leveled

  • @sporksabre
    @sporksabre Рік тому +8

    1:23:18 "...have not incountered any ship that has a missile system that locks on"
    ALL SHIPS that have missiles can lock on to targets.
    Get within range and wait for the red target icon to close into a square and the missiles are locked on. It takes a bit, and you have to keep the ship inside the large circle on your hud, but all ships with missiles have this feature

    • @danmoua7686
      @danmoua7686 Рік тому +1

      😆 thanks... I was wondering why my missed weren't locking thus when they get super close I let them have it... So it's like IRL with Fighter Jets Dogfights.😮

    • @sporksabre
      @sporksabre Рік тому +1

      @danmoua7686 no problem! And yep. Just like today's fighters.
      Did you see my comment regarding thrusters?
      The rank 1 in piloting gives you access to a thruster mode, bot just making your ship easier to handle.
      Press and hold RB on console (don't know the button on PC) and you can strafe up down left and right. But ALSO you can spin your ship around while keeping your original direction.
      Ie: someone is behind you... boost away, hold thruster button, spin 180 and take them out while still moving away from them.
      Another example is if they are heading right at you, you can hold the thruster button and spin your ship as they pass, keeping them in your sights as they zoom by. Then just release the button and boost after them.

  • @LightningNC
    @LightningNC Рік тому +7

    50:18 -- Bethesda really made that the "Crippling" icon, huh...

  • @MrLemonaiden
    @MrLemonaiden Рік тому +48

    1:10:00 you can use the flight simulator at the vanguard HQ at mast to fight waves of ships that will count towards this skill
    Edit: this applies to all the skills that include destroying/damaging ships

    • @Camelworks
      @Camelworks  Рік тому +4

      That is a great idea!

    • @turtlemasteralpha119
      @turtlemasteralpha119 Рік тому

      The serpentis system is really good too. Lots of spacers and va’runs will come attack you.

    • @cmpoliver3499
      @cmpoliver3499 Рік тому +1

      One boost to that is after a run through or 2 start another then get out of your chair and go to the terminal behind you (other side of the wall) and you can improve the training ship to a stronger one. Then sit back down and the next run your killing faster and best bigger opponents thus more exp as well as better flight training to get used to the game mechanics

  • @williamclose6978
    @williamclose6978 Рік тому +17

    Many of the skills offer role-play options as well. Medicine for exqmple has given me unique dialogue options i wouldn't have had before, and really makes the game feel like. It is considering my character when in dialogue.

    • @uni4rm
      @uni4rm Рік тому

      Yep they did this in Elder Scrolls and Fallout as well.

    • @SisyphusJP
      @SisyphusJP Рік тому +2

      Fallout new Vegas and kotor 2 really did this well…

    • @heyspookyboogie644
      @heyspookyboogie644 Рік тому +2

      In 140 hours I’ve had it come up for me exactly once with my starship design skill.

    • @finalcam1740
      @finalcam1740 Рік тому +2

      ​@heyspookyboogie644 there is a security speech check right at the beginning of the game and ive seen at least 4 others so I guess you just didn't have certain skills in certain conversations

  • @Kinaek
    @Kinaek Рік тому +9

    Tracking resources refers to crafting and outpost building. You can select an item you dont have the resources for and it will "track" them in a little list off to the side of the scanner making it easier to remember what you were looking for. With that perk it would actually highlight the tracked items themselves when you look at them.

    • @cmpoliver3499
      @cmpoliver3499 Рік тому +1

      This skill is GREAT and OP for setting up the best Outpost locations...
      1. Set the 3 or 4 things you want to find in the biome and best in the boarder so increases the chances.
      2. Land as close to the biome border as you can ( pixels are almost yards) so be sure to hard save 1st.
      3. Then start walking to the area looking for the outpost ideal site which has the elements you want. When found in the area fastsave and pop the outpost... then double check and pop the extractors.
      In my playthrough I was looking at 4 and ended up finding 2 more including H3 and Copper. That saved all kinds of Time.
      One other level up trick related to that. I had Al & Fe so as the stuff came in and had time, in place if sleeping the 3 hours to make enough I use the scanner to see what else was about, and used the time to to level up other skills. Even lol took off my helmet to see the effect of fumes and helped out my Medicine and used all the food as it helped so slowly the gastronomy. Other benefit was by crafting was getting new points so added them at rank 1 to various ones I knew I needed.
      @Camelworks You are missing out on the best character builder in the game by not doing crafting. Not just being able to raise XP and Funds but the RP value, and all the skill tree elements that fall from it. Added your Outpost serves as the safe port to unload cargo that should be not on you or the ship.
      The story lines I've been doing by using the Outpost mission board and the benefits beat any OP you can try. I just hit lv66 and realized that by carefully using outposts and the scanner trick above added to taking the 1st ship I captured and turning it into a shipping tug .. I can now pick and choose any Path I want to move forward. Try it you will live it too

  • @N7-alpha
    @N7-alpha Рік тому +42

    1:23:00 missles do lock on even in the first ship you just have to hold target long enough.

    • @Shadowrak
      @Shadowrak Рік тому +9

      I am blown away that he didn't realize this with "140 hours played"

    • @pdraggy
      @pdraggy Рік тому +2

      @@Shadowrak probably unloads everything the minute he gets into combat... like a noob xD

    • @Goldbergeri
      @Goldbergeri Рік тому +7

      @@Shadowrakhe had quite a lot of errors in this. like planet scanning he mixed up with planet survey that are totally different things. also finding ships is so easy as you just pick a kill pirate leader mission from terminal etc. But on his defense i got 230 hours and i got a ton of stuff that i have not done. But he seemed to lack a lot on basic stuff but could be explained he never before played a bethesda game so its all new to him.

    • @TigonIII
      @TigonIII Рік тому +1

      @@Goldbergeri He could've also used console commands to unlock each rank to get a better idea and understanding of the skills and also to see the challenges for each rank.

  • @kevinwaynerawson8873
    @kevinwaynerawson8873 Рік тому +19

    Appreciate the deep dive, this is by far the best one ive found. I have a lot to consider before i finally get to jump into it tomorrow night.

    • @Camelworks
      @Camelworks  Рік тому +2

      Even now at like lvl 40 I'm still having to pick between like 10 skills I want to either get or rank up.

    • @pdraggy
      @pdraggy Рік тому +1

      he missed a number of tricks people have developed since release (so he gets a pass lol) but man am I impressed even half a month after release, great job!

  • @TheVileintent
    @TheVileintent Рік тому +10

    Missiles will lock on. You can see it in your HUD. Especially if you have 1 rank in targeting ship systems.

    • @MolnarG007
      @MolnarG007 Рік тому

      Targeting is different. Every damwge you cause affects the whole enemy ship, first shield l, then hull.
      Targeting can analyse enemy, when finished you can target it's engine, or weapons for example, with every weapon you have.
      Missiles needs lock, it damages enemy ship generally as ever ly other weapon. Unless something is targeted, again like enemy engines.

  • @chungusthewise2906
    @chungusthewise2906 Рік тому +3

    My man, lots of Starfield content pumping out right now but you’re videos are always my favorite. Quality and passion is noticed

  • @UpToSpeedOnJaguar
    @UpToSpeedOnJaguar Рік тому +6

    Stagger resistance is an absolute must-have. Terrormorphs are a huge pain to fight without it, and once you get to higher levels, a lot of pirates will use bridgers and negotiators which stagger frequently as well.
    There are a couple quests out there that involve a lot of persuasion attempts as well. I cant remember the names of them, but it'd be a good idea to look these up and save skill points before attempting them.

    • @pdraggy
      @pdraggy Рік тому +1

      Heck I just found my first Bridger (lvl 20) and found me staggering myself by shooting things in close range lol must be careful with that thing I guess heheh

  • @TH-li7lj
    @TH-li7lj Рік тому +12

    When it comes to persuasion I have had the opposite experience. I get the chance to persuade quite often. When you ask the nova more questions new dialogue options will appear. Clicking those new options will usually lead to a chance to persuade the NPC talking to you. There is tons of chances to persuade in Neon city between the Ryujin corps and Street gang storylines. Not even the side quest you can finish in just a few moments using persuasion as well.

    • @julianolotero6600
      @julianolotero6600 Рік тому +4

      It feels like a good amount, but the amount per hour is low compared to getting kills or even digipicking something.

    • @kiiwikiori7542
      @kiiwikiori7542 Рік тому +3

      ​@@julianolotero6600Persuade was the first skill i got to rank 4, even without savescumming. Depends on what you're doing I guess.

    • @julianolotero6600
      @julianolotero6600 Рік тому +1

      @kiiwikiori7542 wow, that is surprising.

  • @TheFrogEnjoyer
    @TheFrogEnjoyer Рік тому +10

    Can't wait to see a Curating Curious Curiosities or Starfield detective video

  • @nickosmond
    @nickosmond Рік тому +6

    I’ve definitely had some enemies bleed out and as far as I’m aware, it’s just like when they’re on their hands and knees, but you’re getting a red hit markers till they die. I’ve also noticed the enemy bleeding affect while using shrapnel grenades. The only problem with it is it seems random. I can never get it to trigger on purpose, but I have definitely noticed getting hit markers while I’m hiding behind cover actively reloading, not being able to hit an enemy

  • @seancooper6416
    @seancooper6416 Рік тому +1

    “You’re not gonna be punching ships”
    Watch me.

  • @arturmical
    @arturmical Рік тому +1

    The "ship I stole was full of contraband" can however be circumvented. After you go onto the new ship you need to sit down in the pilot's seat, then go into the ship menu. It will say that your last one is your main ship, but it will show the new one. You then set the new one as your main ship. Afterwards you need to dock onto your old ship before she jumps away (usually a lot of time for that) and just go back into the pilot seat and make it your main ship. This way the new contraband cargo will get transfered to your old ship which probably has shielded cargo.

  • @sartin3288
    @sartin3288 Рік тому +8

    If you want to rank up persuasion fast go to any bar that has crew members for hire (i did this on New Atlantis) and do their dialogue options to decrese their hiring price(usualy picking the option that talks about not that many jobs avaliable worked for me)

    • @calibrated692
      @calibrated692 Рік тому +1

      Do you have to hire them after the persuasion check or can you just get them to drop the price and then walk away?

    • @CheeseburgersAndBeer
      @CheeseburgersAndBeer Рік тому

      This sounds like a good idea, I’ll have to try it out

  • @MacHamish
    @MacHamish 8 місяців тому +1

    Pro tip...piloting skill, max it out, then mount turrets on your ship. Turrets are a game changer in space combat. Just be sure to power them off if you are trying to disable a ships engines to capture it. 😎

  • @Gottaculat
    @Gottaculat Рік тому +5

    I assume resource tracking is like resource tracking in Fallout 4 where you can go to a crafting recipe, and select to track the resources needed to make it. When selected, whenever you come across an item that can be broken down into said resources, the item is highlighted on the HUD. I haven't played Starfield yet, but I assume that's what that skill is talking about.

    • @ShaBoii2015
      @ShaBoii2015 Рік тому +1

      Can confirm, i have spent most of my first play through crafting and base building. it’s pretty handy imo but not the best skill.

  • @jmcrapo32
    @jmcrapo32 Рік тому +1

    Tracked resources is an option when you are building an outpost, researching, or crafting something at a work station that you do not have the resources to make/complete. A prompt will show for that item or research subject that will put a little blue magnifying glass next to the name of that item whenever you encounter it so you know it is something you need to compete a build or research later on. Very helpful.

  • @keithsimon
    @keithsimon Рік тому +5

    If you want to level up piloting, go to new atlantis, start the quest to join the vanguards and you canfarm the pilot simulator.

  • @ThePsylopAt
    @ThePsylopAt Рік тому +2

    1:23:00 so for the missile, there is locking that appear blinking next to selected target when you have them inside the visor, the blinking will stop and text change to locked, then the missile will chase, same for the big gun I can't remember the name, usually they die before but if you encounter foe way above your lvl it makes the fight doable

  • @miklin6203
    @miklin6203 Рік тому +5

    Highly appreciate the effort you have put in the making of it + timestamp, that is high quality content. Skills requiring a ship kill, you can easily perform in the Vanguard flight simulator. Part of the main gameplay story early on, but you can access the simulator at any time after.

  • @neby_nebs
    @neby_nebs Рік тому +1

    Tracking resources in the Scavanger perk is when you're looking for a material for crafting. In a menu it shows up as a blue magnifying glass, but with the perk it will have a glow/halo when you pass it in the field

  • @EviLpr0duction
    @EviLpr0duction Рік тому +2

    24:26 Tracked recourses with this skill combined would be very handy when you're working on outposts but you're not just running from New Atlantis shops to your base to buy and sell the materials you need. For those who haven't found why it's useful, when you craft you're able to highlight/search for certain materials you need and when you go to shops you'll see a little blue thing pop next to it to tell you this is a resource you need. So with this skill you'll just be able to scan when you go explore and know exactly what to pick up. Could be handy fs

  • @miniespeon158
    @miniespeon158 Рік тому +7

    Holy cow im so stoked to get a series x just to play this!!

  • @RavingNut
    @RavingNut Рік тому +1

    I have prioritised piloting, ship design, ballistic (fps) and social (aiming for a max crew).
    20:52 p.s, when you sell a ship you take/steal, register then sell it. All the items on it (and in cargo) get transferred to you home ship cargo. So that really helps the "sell items" needs.
    1:15:59 so finding ships to destroy is very easy, ether use the training simulation at the vanguards HQ, or just grav jump around till hostile ship pop up.
    1:23:30 you will need targeting in teir 1 to get your missles system to lock. Other then that it will only have dumb fire.

  • @NiiKBr
    @NiiKBr Рік тому +1

    As far as I know, the rank 1 piloting "can use ship thrusters" is referencing when you hold spacebar (IDK on console) and WASD makes you fly up/down/strafe LR instead of roll and forward/back.

  • @TachibanaDono
    @TachibanaDono Рік тому +1

    24:25 when you are researching, crafting, or upgrading an item and you don't have all the resources for it you can track the resources that you need for it like in fallout. it puts a magnifying glass next to it indicating that you are tracking said item(s)

  • @dankmemes2382
    @dankmemes2382 Рік тому +7

    Needed this ngl camel you gonna get a big old smooch

  • @WastedPot
    @WastedPot Рік тому +17

    I don’t want a sneaky character but the Bethesda stealth archer build really just works in all their games.

    • @sneaky5141
      @sneaky5141 Рік тому +1

      because combat has always been terrible before
      here its actually good (at a range obviously melee is dog water this is a bethesda game)

    • @christinaedwards5084
      @christinaedwards5084 Рік тому

      With how late into the physical tree to get the stealth damage bonus’s, it’s not gonna be a great starting playstyle .

    • @milanhenke343
      @milanhenke343 Рік тому +2

      ​@@christinaedwards5084 Nope, it's pretty viable. Although I am using a chameleon helmet, so that helps.

  • @BobBobson
    @BobBobson Рік тому +2

    For rejuvenation don't use combat to drop below 25% health. Unlock this at the same time you're taking fall damage and/or damage from jumps or whatever. If you can control the damage you take you're pretty much safe. Jump off rock, take 10% damage. Do this 8 times. Fully heal. Repeat that 3 times. Now you've unlocked rank 1 of rejuvenation, and you've taken fall damage 24 times. Easy peasy.

  • @JohnK-117
    @JohnK-117 Рік тому +8

    Damn.. At this point I just cant wait until 6th of sept. Theres SO much to do and I'm SO into the tech skill tree!!

    • @Camelworks
      @Camelworks  Рік тому

      Pick bounty hunter background :)

    • @JohnK-117
      @JohnK-117 Рік тому

      @@Camelworks oh yes sirr that's exactly what I'm thinking!! It's gonna make me feel like I'm a mandalorian lol

  • @themachine4008
    @themachine4008 Рік тому +2

    Tracked resources are when you are in a crafting bench your press the R key any it will track the components for that item. Very useful.

  • @matts5247
    @matts5247 Рік тому +1

    I don’t think he realizes you can make creature farms where you breed alien species native to where your outpost is and you can harvest their resources so it could be a super rare creature but if you hve that researched from outpost engineering that’s what the skill where you can harvest their resources without killing them is for so that you can just farm them and keep them in an enclosure

  • @Nathan_Coley
    @Nathan_Coley Рік тому +14

    I haven't bought this game yet but videos like this help me make decisions. 👀

    • @sinxxu
      @sinxxu Рік тому +9

      Id say dont except a full space sim but more of a true space rpg where you can do what you want, you just need to have the priority to go for what you want, but id say its a great fun time for me personally and id recommend it if you wanna put alot of time into something similar to fallout in space with more depth

    • @Nathan_Coley
      @Nathan_Coley Рік тому +1

      @@sinxxu Thanks

    • @agentnukaz1715
      @agentnukaz1715 Рік тому +2

      It's pretty good. I can't stop playing

  • @druidmeats
    @druidmeats Рік тому +1

    For anyone wanting to get ship building up FAST!!!!
    Join the UC and grind their ship VR whatever it is!
    It counts towards ship kills and such!
    Use the ship VR!!!

  • @Slugbug
    @Slugbug Рік тому +2

    I've been toying with several character concepts, but this video helped me narrow it down to two. A lot of the others are too broad and I think will have me 100+ hours in and still working to become the character I want to play. To get ranks in some of the tier 3 or 4 skills it seems you should really emphasize just one or two trees.
    I'm thinking my first playthrough will be either full explorer or what I think of as "space monk." One would focus almost entirely on science (geology, medicine, research methods, surveying, botony, scanning, zoology and astrophysics). Most likely would cap it with outpost engineering and planetary habitation. It is probably less exciting, but would be good for a first character, letting me learn a lot of things that would be useful for late game and future alts.
    The other would focus primarily on the physical skills: melee/unarmed combat, increased movement and carrying capacity, damage reduction and healing. I'm thinking of starting as the bouncer who found religion and putting points in boxing, fitness, weight lifting, gymnastics, martial arts and neurostrikes. To increase survivability, I'll probably round it out with points in stealth, energy weapon dissipation or pain tolerance, environmental conditioning, cellular regeneration, decontamination, concealment and rejuvenation.
    Like most assessments, I think almost every build should drop a point or two in boost pack training and security. I'm looking forward to seeing what other builds people will use.

  • @BlackHoleForge
    @BlackHoleForge Рік тому +2

    24:14 when you going to your ship there's the station called research.
    You take specific items and some ores to pay the cost of the research.
    Some research increases decorations, and other ones can improve your weapons.
    And it's one of the few things that carries over after you beat the game and start a game plus, it's like a prestige mode.

  • @thrillvilled111
    @thrillvilled111 Рік тому +5

    Can't wait for the character build video version of this!

  • @kylepaup
    @kylepaup Рік тому

    I hate that I'm watching this while working because I just wanna go grind levels now. Thanks for this! The skills are a bit overwhelming when you're just starting out so going through them one by one like this is super helpful.

  • @Artur_K_Jr.
    @Artur_K_Jr. Рік тому +1

    You can track resources in the crafting menus (workbenches and research lab). When you lack an item or resource to craft or research you can track the resources so they'll have a blue magnifier glass next to those resources required for crafting. It is the same system that is in Fallout 4. :) Hope this helps when you're looking for resources to craft something.

  • @FnUnpeeled
    @FnUnpeeled Рік тому +1

    I just finished the Crimson fleet quests. I really enjoyed them and was surprised that when I sided with the fleet, my whole crew was so mad lol. It’s not like in other bathesda games where it gets ignored what you choose

  • @BlapwardKrunkle
    @BlapwardKrunkle Рік тому

    I just imagine being an explorer cook hunting for all sorts of exotic ingredients for dishes to be served. I simply can’t wait

  • @fenrir7878
    @fenrir7878 Рік тому

    Tracking is really cool. When you go into a crafting menu like a Cooking Station, Pharmaceutical station, weapons or spacesuit crafting, you identify the modification or recipe you want to craft and it shows you the resource cost. There's a button for "Track Project" or "Track resources" usually an X button for XBox on the bottom right hand corner and those resources get highlighted with blue magnifying glass. And whenever you find those resources in the game, in your inventory or storage, at a merchant, looting containers or bodies, resources with tracking always show that blue magnifying glass so you don't miss resources you need or accidentally sell them. It allows your looting to be waaaay more efficient so you don't have grab or keep every crafting and have to go back into a menu to see what it does. I would LOVE to have that feature in Skyrim or Fallout New Vegas, because i run into the issue of remembering crafting items and hoarding them constantly. I haven't unlocked this skill yet, but I'm assuming when you pull up the scanner, those tracked resources are highlighted somehow different from the blue you usually see around all other items you pick up. I'm definitely going to get that skill cuz I'm a crafting junkie.

  • @Thebibleguy96
    @Thebibleguy96 Рік тому +1

    Anyone else notice that the crippling skill patch has someone taking AN ARROW TO THE KNEE 😂

  • @massimothetrog7111
    @massimothetrog7111 Рік тому +2

    Thanks for the breakdown of the skills. Can't wait for the hours long Starfield lore videos.

  • @zanderfrieze
    @zanderfrieze Рік тому +3

    Hey @Camelworks just FYI on the scavenger perk if playing in PC, when in ent crafting or research menu you can hit “X” on keyboard to select items to track.

    • @Camelworks
      @Camelworks  Рік тому

      Ahhh so that’s where it is! To be honest I haven’t even looked at crafting

  • @joshkeller9260
    @joshkeller9260 Рік тому +1

    Track resources is in the work bench menus, makes it far easier to know what you need to purchase or find

  • @johnathanmanuel780
    @johnathanmanuel780 Рік тому +2

    Just hit x on console to track the resources your looking for, or in the build menu. Just be prepared to memorize planets youve found with those resources early on anyway, i havent touched quests in over like 50 hrs now, just been no mans skyriming building and exploring, best early thing you can do as a loot goblin is uograde your ships cargo, hit (A)when you dont have a part highlighted or selected and youll bring up the ship part shop.

  • @estebanjvidal
    @estebanjvidal Рік тому +2

    Diplomacy is really easy to level UP because you can use it on any NON-citizen human NPC. Its % based but any city has enough for you to level it up.
    And you can use it stealthed so you can still use it before the gunfight, but make it so less enemies shoot you at same time, focusing 1st on the hostiles ones and kill the pacified after those.

    • @RyokoEarth
      @RyokoEarth Рік тому

      You can also use it for stealth missions where you don’t want to kill/alert people

  • @HeshyBoii
    @HeshyBoii Рік тому +1

    You can level up the payload skill easily by just switching to a low cargo ship. All your cargo will automatically get transfered to that ship even if its more than the ship cargo

  • @KILAH4716
    @KILAH4716 Рік тому

    "Anyway, that was 4 hours of me recording."
    (Standing ovation) THANK YOU FOR THIS!!!!!

  • @53knights
    @53knights Рік тому

    My Skyrim joke about the lockpicking was “the lockpicking skill tree- when wiping your ass with perk points just isn’t enough.”
    Looks like Starfield found a way to get me to invest in a couple levels of lockpicking.

  • @OnlyLevel9
    @OnlyLevel9 Рік тому +1

    24:31 tracking resources is set when in crafting or research stations. If you need items, you can hit "track" and it'll mark items you're trying to obtain in inventories.

  • @jessewilliams4922
    @jessewilliams4922 Рік тому

    Thank you for this video. I know you put a whole shit ton of time and work into this video. It's so much appreciated. You definitely earned a sub for this. I can't wait to watch more of your videos.

  • @joshmartin965
    @joshmartin965 Рік тому +1

    I think down state is when you attack and do enough damage and they take a knee or start crawling away

  • @UsingGorillaLogic
    @UsingGorillaLogic Рік тому +3

    Im going to go Leadership and other skills to buff up the adoring fan as much as possible and make him do all the work for me while I take the credit.

    • @zzxp1
      @zzxp1 Рік тому

      Good luck with that braindead AI hope you all the best

  • @raymondlefebvre7027
    @raymondlefebvre7027 Рік тому +1

    Thanks, love your content and this will come in handy when planning what skills I want in the future playthroughs. Be Excellent.

  • @Rais-Codex
    @Rais-Codex Рік тому +2

    Love how they kinda learned about how op skyrim stealth was, and made concealment be the skyrim stealth effects.
    Edit: Oh wow they even made the health regen a final tier skill. Whoever says they didn't learn from the faults of skyrim as FO4 game design is lying.

  • @Easyflux
    @Easyflux Рік тому

    Easiest way to take damage, and do most of the associated skill challenges; Make a temporary outpost next to an environmental hazard (gas leaking out of ground), make a habitat entrance, plop a sleeping bag in the airlock and you're done.
    Just walk into the hazard, take damage, go into the airlock (don't need to open/close it) far enough and you're considered "in safe zone" meaning all hazard damage (yellow health damage) will heal over time, sleep for 1 hour and you've not only healed but removed all hazard dmg.
    This is great for taking dmg, healing dmg, taking hazard dmg, using medkits, you name it.

  • @anticip8dthegamer
    @anticip8dthegamer Рік тому +1

    Thanks so much for this in-depth description of all the skills. You put in work and I commend you sir💯🍻

  • @ItsBobu
    @ItsBobu Рік тому

    Surveying is great for loot goblins for highlighting loot from further away or hidden, and for snipers to find targets from further away without taking too long finding everyone.

  • @jenniferhnatiw6667
    @jenniferhnatiw6667 Рік тому

    thank you this video has helped me very much I'm going for a sniper build and didn't realize what perks would be useful until your video !

  • @bud_kleric2771
    @bud_kleric2771 Рік тому +1

    That assualt boost training is gonna be awesome to get

  • @Cronoo
    @Cronoo Рік тому

    Yep saving this for future references. Timestamps are a godsend. Thank you for your service.

  • @timy7213
    @timy7213 Рік тому

    To track resources, you select them while in the research menu and it marks them in the pickup menu with a magnifying glass

  • @DraphmirEmpire
    @DraphmirEmpire Рік тому +1

    1:24:12 With so many ship weapons systems and skill for each it's really dumb that there is in-game category label for what each one falls under

  • @lazypaladin
    @lazypaladin Рік тому

    Camel *_in space!_* Was inevitable that you'd cover Starfield but I'm happy regardless.

  • @skotmatthews8940
    @skotmatthews8940 Рік тому

    When you mod equipment or research you can click to track the resources each one requires. It's super helpful

  • @Vinceras
    @Vinceras Рік тому

    That surveying zoom..."I didn't use it to any beneficial capacity" -- Proceeds to zoom in on Andreja's....assets. lol

  • @toxicnovacaine4669
    @toxicnovacaine4669 Рік тому

    Alot of people crap on the game but it's been so fun for me, always looking forward to what I'm gonna do next

  • @adamrushford
    @adamrushford 2 місяці тому

    The chapters of this video are a life long masterpiece

  • @agentnukaz1715
    @agentnukaz1715 Рік тому +4

    I've accepted the fact I will forever be overencumbered 😂😢

    • @Rising._.Thunder
      @Rising._.Thunder Рік тому

      Use mods man

    • @agentnukaz1715
      @agentnukaz1715 Рік тому

      @@Rising._.Thunder UPDATE. I am no longer encumbered, after painfully crawling everywhere I realized it wasn't worth it but I am now a master of inventory management and I'm rich so I don't need to pick to stuff up

  • @MunkeeMag
    @MunkeeMag Рік тому

    The arrow to the knee icon for crippling got me rolling 😂

  • @TheSarkyGamer
    @TheSarkyGamer Рік тому

    This is a very handy video for beginners at the game - it really gives an idea of where you need to lump your skill points. If you don't mind a tiny criticism, the word "amount" refers to substances, not individual items. For example, you can say the number of dollars, or the amount of cash. You can say the number of sweets, but the amount of confectionery. Forgive the nit-picking.

  • @SethTraplifeGLO999
    @SethTraplifeGLO999 Рік тому

    Ive watched this in the background well i play over 5 times.... im level 28 and i still cant decide what i want and im filled with constant anxiety of delaying stuff too long. Ugh. Still having so much fun tho!!!

    • @SethTraplifeGLO999
      @SethTraplifeGLO999 Рік тому

      Deff focused heavily on science for my first playthru because of the "easy" level grind via planet surveys. FINALLY working on tech/spaceship skills more consistently tho.
      I'd love anouther 3-5 posts in planet survey type skills but I really just gotta start putting skills in other trees, I'm tryna get better ships finally!

  • @jasonbourne3940
    @jasonbourne3940 Рік тому +2

    Thanks for all the hard work, this is great.

  • @jadiegreen3202
    @jadiegreen3202 Рік тому +1

    To level up any of the ship destroy skills there is a training program near the lodge (right above the train) and take the elevator to the training course and you can get maxed within a couple hours

  • @SDarkfire500
    @SDarkfire500 Рік тому +1

    For the Botany skill, it would be fun to unlock greenhouse habitats for your ship, even the 3X3X3 tree habitat from the ECS Constant if you have the Starship Design skill maxed out.

    • @fiegalicious3715
      @fiegalicious3715 Рік тому

      That sounds so cool! Time to grind botany

    • @SDarkfire500
      @SDarkfire500 Рік тому

      @fiegalicious3715 hopefully it will be added in an update or mod.

  • @-_-DatDude
    @-_-DatDude Рік тому +2

    You can also get skill points from Quests...Spoiler Alert:
    I got a tier 4 social skill(manipulation) from Ryujin final quest without having to meet the tier 4 criteria.

  • @chrissinclair8705
    @chrissinclair8705 Рік тому

    tracked resources is when you say need titanium to build something you can "track" it so that when you come up upon junk that has titanium a small magnifying glass will show up next to the item. I can't wait to become the sneaky, persuasive chef forcing people to surrender to my space equivalent of a 1978 Ford Pinto!

  • @jasonharp4521
    @jasonharp4521 Рік тому

    Another great thing about persuasion is when you’re hiring your crew, you can talk down new hires by 50% by telling them that their original price is not worth it

  • @branmacman
    @branmacman Рік тому

    I loveeeeee how it feels like training to upgrade a lot of the physicality related skills

  • @fredshannon8110
    @fredshannon8110 Рік тому +2

    Thank you so much the most useful guide yet.

    • @Camelworks
      @Camelworks  Рік тому

      I’m very happy to hear you found this useful, that is the whole point after all 😌

  • @Harkness197
    @Harkness197 Рік тому +3

    I actually love the skill tree!
    It forces us to not rush through perks, making the decision process more heavy.

  • @keebmack
    @keebmack Рік тому +5

    Boost pack training is a must have on every build I feel like..

    • @___.51
      @___.51 Рік тому +2

      I have the first level of training and so far the boost pack is only helpful to me on low grav worlds. Not essential, just convenient. On high grav worlds like Jemison the boost pack doesn’t do much of anything.

    • @nunyabusiness9013
      @nunyabusiness9013 Рік тому

      There's no level cap and your perks/levels carry over into new game plus. If you play long enough you will eventually max every skill in the game.

    • @nunyabusiness9013
      @nunyabusiness9013 Рік тому +2

      @_.51
      The basic jetpack you get at low levels without upgrades is garbage. With the best jetpacks you can fly indefinitely on almost any planet regardless of gravity.

    • @___.51
      @___.51 Рік тому

      @@nunyabusiness9013 cool, that will be fun.

    • @christinaedwards5084
      @christinaedwards5084 Рік тому +1

      @@nunyabusiness9013it’s a Bethesda game, you really don’t want to level that far with one character.
      I see new game + being a massive pain in the ass

  • @Ekpyrotic51913
    @Ekpyrotic51913 Рік тому +1

    Thank you for this one. I can only imagine the time it took to put together