Ren'Py #24 Adding Icons to our map screen

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  • Опубліковано 11 лис 2024
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    In this short video we look at how to replace the text on our map screen with Icons
    ****************** Links ********************
    Twitter:
    / thundorngames
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    Find out more at:
    www.thundorn.com

КОМЕНТАРІ • 10

  • @arandomalien6906
    @arandomalien6906 3 роки тому +1

    a true sign that you're teaching me stuff is things like me picking up on your typo and changing mine ahead of you (icon/icons in this instance) - thanks for being a great teacher :)

  • @metall7331
    @metall7331 4 роки тому +2

    These videos are really great and useful and could have really helped me out when I was trying to learn how to make a sand box game in renpy. You really need to use better titles like adding "renpy" or "Visual Novel" or "Sand box" or even "Tutorial". I never would have found these if I didn't go snooping around in your channel after watching your daz videos.

  • @dentanlim
    @dentanlim 2 роки тому

    what does @property actually do?

    • @GameDeveloperTraining
      @GameDeveloperTraining  2 роки тому +1

      It tells Python that the following method returns a value which should be considered a Property of the class

  • @georggottschalk7628
    @georggottschalk7628 3 роки тому +1

    can you lend me an eye on imagebuttons? The first one works properly, the second one crashes on hover :(
    imagebutton auto "TagonIconSmall_%s":
    focus_mask True
    hovered SetVariable("screen_tooltip", "Tagon")
    unhovered SetVariable("screen_tooltop", "")
    action Call ("Tagon_info")
    imagebutton:
    focus_mask True
    hovered "TagonIconSmall_hover.png"
    idle "TagonIconSmall_idle.png"
    action Call ("Tagon_info")

    • @GameDeveloperTraining
      @GameDeveloperTraining  3 роки тому

      Please don't post code in the comments bro. If it's crashing when you hover, chances are the things it's trying to do / load when you hover is wrong.

    • @georggottschalk7628
      @georggottschalk7628 3 роки тому

      The reason I don't want the auto is I want to calculate the name of the button from strings and I couldn't get that to work on auto. Without auto, I can calculate the path to the image, but once I hover over it the game crashes.

    • @georggottschalk7628
      @georggottschalk7628 3 роки тому

      oh well, outside auto it is idle and hover, not unhovered and hovered...