I decided to make this video in 4K/2160p rather than the usual 2.5K/1440p due to the game bouncing off the CPU at 1440p hence FSR2 provided zero gains over Native. Do you guys want to see future benchmark / comparison videos in 4K or 1440p?
@CollinGerberding Good heads up. I'll do some testing on it. 4K would definitely need a higher bitrate than 1440p to maintain the same level of quality so UA-cam would be forced to compress it less. I think at the end of the day it'll be a case by case basis since some of these games like Cyberpunk won't be able to run at 4K with raytracing at a decent framerate except on a 4090 and even then it'll need DLSS. I also feel like most gamers play at either 1080p or 1440p and prefer the framerate over the visuals and are looking to see the gains they get by upgrading to new cards. 240Hz refresh rate is definitely very nice.
@CollinGerberding I got you. Storage and data cap is not a problem. The only cap will be whether or not I can get a stable 60 in 4k. This rules out games like Cyberpunk or with Raytracing but I'll switch to 4K in games that will allow it. Most should be fine. I can also do stretching in Adobe Premiere post production but it might not look as good or crisp. Maybe a test run will suffice.
I decided to make this video in 4K/2160p rather than the usual 2.5K/1440p due to the game bouncing off the CPU at 1440p hence FSR2 provided zero gains over Native. Do you guys want to see future benchmark / comparison videos in 4K or 1440p?
@CollinGerberding Good heads up. I'll do some testing on it. 4K would definitely need a higher bitrate than 1440p to maintain the same level of quality so UA-cam would be forced to compress it less. I think at the end of the day it'll be a case by case basis since some of these games like Cyberpunk won't be able to run at 4K with raytracing at a decent framerate except on a 4090 and even then it'll need DLSS. I also feel like most gamers play at either 1080p or 1440p and prefer the framerate over the visuals and are looking to see the gains they get by upgrading to new cards. 240Hz refresh rate is definitely very nice.
@CollinGerberding I got you. Storage and data cap is not a problem. The only cap will be whether or not I can get a stable 60 in 4k. This rules out games like Cyberpunk or with Raytracing but I'll switch to 4K in games that will allow it. Most should be fine. I can also do stretching in Adobe Premiere post production but it might not look as good or crisp. Maybe a test run will suffice.
how do i install could you tell me pls
can confirm doesnt work on latest update
Hi how do i fix ghosting?
You don't. It's a side effect of the generator. Wait for AMD to address, play with Fluid Motion Frames, or play a slower game with it.
how to install?
why is it in 360p?
UA-cam is still processing the 4k. Usually takes around 2 hours depending on the file size.
Just wait for it to finish and then make it public after. @@Swaggaccino