+SweetNightmareHikari That's not a bad plan you've got there, use your Ultimate, two skill and most of Reinhardt's health to get a Bastion out of the fight for 30 seconds.
Going through top 5 of the most basic, yet fundamental parts of gamesense in Overwatch. Let us know if we missed anything and be sure to drop a Like & Subscribe if you enjoyed!
90% of the cancer that doesnt know the basics won't have any interest in watching this. You're preeching to the quior here, this game is brilliant but the players are fucking toxic to the point I dont really want to play any more. The effort is not worth it. Give me a dolla for every time I have to type "Hey guys, could we get a second support?" This is at ranks 2600~2900 on EU pc servers. it is impossible to leave this elo hell where most games are often decided by one or two cancerous players making and sticking with bad picks. trolling or leaving the game. This is all before d/c issues kick in, constantly lowering your rank, and ultimatly you get a game you're not rewarded for knowing how to play, or for trying to work with others, as they dont care. As they won't be watching this.
I kinda agree but the cancer and toxicity is A LOT worse in CSGO. Just play with a friend or 2 or you can almost always do well Also its really annoying... I knew all of these things in the video but I still can't do them too often.... Super annoying
I've played csgo semi-seriously, the players try to improve and the rules and mechanics of that game are much more easily understandable and dont rely on teamwork to such a degree as OW, the game allows someone highly skilled in the mechanics of csgo to excell soley, on their own. There is much less "cancer" there too. from my exp anyways... and I regularly play overwatch with 2~5 ppl of play styles I know well. this is about how heavly this game stacks a players choice of character. The cancer of "uneducated players" is not a 'number of players in a team-que' specific issue. At all. As one random solo quer making a bad pick, refusing to play with the team, even in a 5 man stack while in comp, will throw an entire game. Its entirely about the 'weight' this game places on its players knowing HOW to play, and it is clearly too much for some. And this is why comp. At least on the EU pc servers at ranks 2500~2900 is pure cancer in my exp. Its hard to escape from despite mechanical skill or game knowledge, team ques or solo. My one exception is going for a hardcore style 6man clan set up. thats the only thing I have yet to try. Why should I though??? but from the hours I've thrown at this game. its giving me hanzo mains, junkrats and 3 dps on attack and 31min in comp syms... left right and center. If i go 4~5 man there's always a fail solo/duo pick that just cancers the entire game. If I solo que then theres 4 dps a zen and me on rein. Plantiunum Eu pc severs ftw. I cba with it. I dream of a land... A place... Where people know HOW to play... and I guess that land is 3100+ ;_: (people who I have played with often, and were a fucking pleasure to work with as a TEAM with) But I guess they actually get that... at least I've tasted non-elo hell my brothers... And I can tell you it is glorious.
Ask people to switch if they don't do it yourself and I see so much more cancer in cs than ow just try to be nice in ow it works usueally in cs almost never
Game-sense is all about understanding Timing, Pressure, Momentum, and Positional Awareness. Reading the movements of the enemy and gleaning info about their next play is crucial. Always keep track of your team's health total to know when you have to fall back. Even if you aren't low, your teammates might have to retreat and suddenly you're fighting alone, and you're the one who dies. Watch for the enemy team doing the same thing and use this to apply focused pressure and pick off the weakest heroes and initiate your swing plays. The other biggest factor is tracking the Ultimate status of the other team. Once you know their Composition, keep track of which heroes are doing the most damage and use this info to predict who will use their ultimates first, who will follow them up afterwards. Depending on what the situation demands you may have to group up, or scatter away from the fight, so make sure you're always talking with your team and everyone follows through on the counter-play.
There's another point to gamesense that I think you missed: Know who's alive and who's dead on your team at all times. Accidentally using an Ult when no one's around to capitalize on it or charging into a group alone thinking your team is right behind you is never a good idea.
also before you ask for healing, make sure your healer is actually alive. its annoying when people ask for healing while i am dead or returning from spawn
Suggestion: When you're talking about a map or a strategy, it's good to have footage of what you're saying to illustrate your argument rather than having random ingame footage.
why do people trickle in I dont understand it literally makes zero sense the game TELLS you there's 6 people on the point how in the world do you expect to fight 6 people on your own
As Tracer or D.va I'll dive if we're going into overtime just to buy time for my team to get back from the spawn. Usually I can take at least one with me so the fight's even. (In D.va's case that's why it's important to have two tanks!)
SweetNightmareHikari i dont mean in overtime obviously in overtime you're going to have to get on the point no matter what but i'm seeing people trickling in within the first minute of the match starting wtf is that
To be honest each of these points deserves their own video. 7 mins isn't enough to go into depth about scenarios, different examples etc. Just saying 'positioning is important' doesn't really help me lol
Multiple videos can (and will) be made from each point listed. The scope of this video was to highlight _what_ to think about, not how to master each one. Fact is, it can take hours to learn each point raised, this is just an introduction. -F
i dont see a need to tho, the title clearly just states what are the top 5. It doesn't include the words "advanced guide" like some of their other videos do
You guys actually talk about things that is relevant to our games not just opinions. This has made you my favorite UA-camrs/streamers. Keep up the good work.
Don't trickle in is definitely the top, top point. It drives me crazy when I see my teammates running in one at a time after they die rather than grouping up for a group push. It's probably the single biggest determining factor in whether we win or lose, I think the great majority of the time I win its because my team stuck together near the objective and when my team loses its because they impatiently just run straight in after dying without looking to see if they are running in alone or with only one other person up ahead.
OVEREXTEND!!!! so many ppl don't realize they over extend... I do it way to often and once I'm dead (that's what happen when you overextend!) I go like "sry guyz mb" and my team is 5V6 when the next fight start... Lucky me, this happen almost only when I have an easy match up but it doesn't make it less stupid and dangerous
Oh thank god for this video. I've been having such a hard time with callouts and my overall gamesense. Thank you liam and All you guys at Your Overwatch for your great videos to help people like me get better at comp. I do have trouble in things like trickling in or focus fire but this really helped. Thank you guys, and keep up the great work.
I really enjoy these videos. Even if it's for a hero I don't play as I feel like I it'll help me coordinate with my teammates who may play as them, or anticipated what the enemy will do.
Tip 3 was perfect because I've rarely been with randoms who try to help others in the fight. I actually flank with zenyatta and do my best to enter fights to save others so I know people can take the time to save me
I think it would be really helpful to have a video on exactly when to engage and disengage. Teaching people the specific situations of when it's good to go for the kill and when you should back out of a fight.
No way, the support is pushing the payload alone while all the others are spreading across the map getting kills ( yes, even Reinhardt ). How in the world would they protect the support ?
That's the problem, somebody has to push the payload, and if it's not at least a tank, I don't see who can do it and how a support with him can have a bit of protection ^^
Great Wall of Gaben Um what? watched it with that. He turns around in the corner, throws the hook (to where Zen is, so it would hit him square on) then comes back to the corner and Zen is pulled towards him. Nothing wrong in that.
deathgodfire Yeah we'd get absolutely destroyed lol, even if we played supportive roles for 3 other pro teammates. The consistency of high level players is simply too high to match really, we're decent but not there. -F
Another item to add, when someone plays as a sniper...it is your job to take out the turrets and bastions. If you do not do this, your team is basically hampered two fold...as is playing like it's truly a man down and it becomes a 5 vs 6 (snipers are not on objective and not in the thick of it). Nothing hurts a team more than this or when a support/healer doesn't heal.
Hi Weagle, Great conversation starter, but I'm hoping that up next will be some tips and tricks to help lower ranked players with how to improve on these concepts. For example, playing with headphones instead of your normal speakers so that you can tell where enemies are, getting in team chat/using the "Group up with me!" voice lines (and how those mark your position through walls so that allies know where it's coming from).
If you play Mei, Reinhardt, or Zarya, you need to do two things: don't chase kills, and don't ult when you're by yourself (rather, ult early in an engagement). You do that and you'll start winning more.
So about "trickling in", is is still considered Trickling if you are a character who can semi-engage in combat with the enemy from a distance that is just enough that the enemy can't safely get to you, and chipping away at the enemy until the rest of your team can get in, or basically hiding off to the side and attacking from the shadows?
I think knowing when to die is a big one most people don't realize. When playing support, I'll occasionally wind up trapped behind the enemy team with my whole team dead, and no way to conceivably reach them. If I can, I'll jump off the map, but if not, I'll run right up to the enemy. Sure, I try to get a pick on an enemy support if I can, but it's unlikely. I need to respawn quick and that's going to mean falling on the sword as soon as possible. This can happen to anyone around choke points where the enemy wins a team fight, and unless you're Tracer or Genji or D.Va or an offensive hero with an ult, this is not ideal.
this is a great video full of very useful information. thanks. I would add a player who can be in a solo engagement, D.va . she can engage a battle give damage shield dps and get out of a fight. not to mention she basically has two lives
hey youroverwatch! so for the widow buff is the animation thing we only know or is there more, im glad they buffed her i just wish they touched on some other areas
Ah, that last one, I always try to inform my team to back off and stop trickling, I usually know when we've lost a point, but in most cases, it doesn't help... It usually results in me being lined up for the next defense/push and the rest of the team just passing by, getting killed and passing by again...
I see that all the time.. I usually main healers like mercy and lucio, so when we lose the point/a fight, I try and go near the next defensive position, tell them to group up, tell them I got the sound barrier/rez etc. They just pass by and die.. I don't know why reinhardts always try and charge when their shield breaks. It's like they're dead in their head and they try to get one last kill. It doesn't work like that! hide! recharge the shield! T_T
Use the "group up" voice or, better yet, type something (polite and encouraging) into the chat. Of course the best option is to play with a regular group in voice coms but if you don't know anyone you can dramatically improve your chances by just being a voice of reason. Just remember that anger or insults are never reasonable. Negativity will not win you a game.
Five Fives I use the group up command, but I rarely use the chat. Mainly to inform people about critical things, like the placement of a turret. I can't use voice though.
There was an enemy coming so picking up the healthpack for quick full HP isnt that bad of an idea. Also that enemy might have used the healthpack for himself or maybe during the fight. If you pay attention, he actually saves the mercy because of that.
Can one of you guys do a video on ult counters? (Mainly since I'm a Lucio main, but I would like to know when I should pop my Sound Barrier or when our Zen should pop his Transcendence.) Thanks! :)
The tips regarding lucio ults were completely wrong to be honest. He says you should lucio ult when a graviton+dragon combo, this will tear right through and whilst tanks may survive, your healers will die and the fight will likely be lost (better to just reset). Same goes for later on when he says you can use lucios ult to get out of a fight, don't do this. It's a waste to use an ultimate to stay alive when the fight is already lost, if you need to back up, speed boost, if people die then just reset and SAVE YOUR ULT to survive in the next team fight.
can you please do a video on When to switch from supporting your team to being aggressive while playing support characters, ie mercy: gun vs staff, lucio: boost vs heal and when to alt fire, zen: dps/discording vs healing. Some of this you address in advanced guides but I do know that some scenarios call for more of one than the other, I need help identifying those times. Please consider :D
Mercy rez can be countered if you use the ults correctly. If you have Zarya and RH...a lot of RH's want to use there ult with Zarya which is stupid. Let Zarya group them and the team kill the group. When Mercy rez comes, then RH uses earth shatter. Clean up. I keep trying to get RH's to do this but they never listen. You can do with other characters too. Just everyone always wants to use their ult on the grav surge. Predetermine who is going to combo with it. Need to have one or two save theirs to use when the rez comes in.
How can I learn more than the like 2 heroes I play when I'm getting ranked against people who've had more experience. Everything I do with whoever I'm trying to learn ends up being wrong and it's hard to know what's right when you're constantly getting bodied
that's what quick play is for or just wait until the season is over and learn more heroes within that period that's what I did I played roadhog and tracer for the majority of season 1 didn't feel comfortable playing any other hero so I waited until season 1 was over and I learned how to play zarya
You mute everyone, and you keep playing. Look up videos about your hero and listen to what others say. Don't worry about others, worry about yourself, and improving yourself.
And deliberately play heroes you fear you're bad with, and keep playing them, try out new ways to play with them until you think you're decent with them. I suck at Widowmaker, which is why I'm playing her.
Stop going into a comp game with premades all the time, go solo queue every now and then. You play what your team needs, and if you feel like the dps is slacking ask them nicely if they would mind switching for that point or that round :) ps. DONT flame people, that's the recipe to loosing
Also when you are defending don't go to far up near their team, group up with your team because if you kill one of them, they only have about 10 seconds to get back but if you die it could take 30 seconds, so you would probably need 3 kills per death to be effective
Plus even if you get the 3 kills, the 30 seconds to get back is usually enough time for them to collapse on your team with the 6 on 5 advantage and win the point
one thing that isnt about gamesense but people do that they reallly shouldnt, is picking up health packs when they have a healing ability. youre just disabling the rest of your team to get to full health. if youre a reaper, let the mcree get the pack and make sure you always have souls around, its simple
As a console player in support both trickle in or committing too deep (especially on payload defend) drive me insane. Too often I'm left with my whole team wandering back from spawn whilst I am overwhelmed. Happens a hell of a lot even with high level players or in comp (high silver and gold...I'd wager I'd be higher myself if others learnt some game sense)
's another tip: Camp the Objectives, NOT the spawn. If you're defending A but 2 people circle around and get on the point, that's either you being forced to retreat back to the point or them taking the point. More often than not I've seen the latter.
I joined a game last night that had started already, my team was 4 Hanzo players and a Bastion as the attacking team. The Bastion was planted in the back in spawn and the Hanzo players were not getting any kills and just running around... I tried D. Va so I would be mobile with a sheild and some attack power to try and push up a bit. After we lost (obviously) they blamed it on me. The moral of the story is sometimes a really bad team cannot be saved.
Don't instalock a DPS if you are not a very good DPS. Now I know that medals don't really show much, BUT, last night, I was in a game where I had silver damage and eliminations as a Rheinheart on Hanamoura, and gold damage and eliminations was our 2nd tank which was Dva. Our Mccree really wasn't putting in any work and our Genji was permanently on solo missions dying and forcing us to either always wait an extra 20 seconds for him or fight a 5 vs 6.
Healers. When in solo que check your team mates profiles. If one of them makes a strange pick check their win rate.. if they are better with another hero and you think it would be better for the team say something like " play your ... would be much better and you seem to be pretty good with that hero". this takes all the nastiness out of demanding someone to change and builds a good team atmosphere right off the bat.
I keep track of ults, I keep track of who’s dead on both sides, my accuracy is pretty damn good but I get into games where no one listens to any of my callouts and I wind up getting forced onto Mercy so we can have one healer. Then I lose because of DPS that can’t hit the side of a barn and teams bat get caught in gravs constantly because they ignored me saying Zarya probably has ult and to stay separated. Like... what else am I supposed to do when I keep getting paired up with people that don’t listen and don’t critically think? If I could play a carry hero like Tracer maybe I’d have a chance of getting out of gold but I have to play Mercy 98% of the time.
Also, dont let dps be captains. Healers should call plays most of the time. Attackers should just do the attacking and concentrate on killing.. attackers who are worried about other peoples performances are pretty much the worst.
well trickle in there a time and a place for that if you know you got a symetra up and you got mei, D.Va or Wiston you may as well try not to lose that ground because the next one will be much easyer if you can slow there grab on this one and this in the end may make you win by time.
Only thing I would disagree on is ONLY using ults if absolutely necessary, and that's not to say that there aren't people who waste them carelessly however Often times a big problem is people not using their ults enough when they have them. If you can use your to gain enough valuable advantage for your team then use em.
2:53, depends, if you're on a point with overtime and only 1 on both enemy team are alive, shouldn't you just barrage the, let's say, Soldier, so that you can win?
Quite out of topic question but,when should you pick Mercy over Anna,and Anna over Mercy? so far only difference i mainly spot is that Anna is more of an agressive healer,when Mercy more passive.
It's Nanoboost versus Resurrect. If there's a hard choke I'll take Ana to boost a rein through and make space. If it's a more open map I feel Mercy is better.
It's more than Nanoboost vs Resurrect. It's about mobility and positioning. Ana can heal from a distance but Mercy needs to be right there. That also means Mercy is somewhat dependent on her team to keep her safe, even with her mobility advantage over Ana.
Your water rank is your own. It's not anyone else's fault. The game's not putting all the bad players on your team, they're on the enemy team as well. If your rank is consistently falling over the course of several games you may want to stop and consider that the one thing they all had in common was you.
For the love of all that is OW, get some game sense please! Like all the point in the video but your forgetting one more point. Knowing all the characters ability is a game sense: like if a zarya shield you, you better know that you should take that hit with the indication with the boarder of your screen glowing blue, same thing with Ana's ulti, go crazy and don't rein shield if your boosted... unless you get cut off and no one is there to help the skirmish. If your a zenyatta, don't use your ulti after Lucio used his ulti, those are both ulti canceler moves just as much as mercy's ulti. When a mei wall to pick off players, you better destroy him before the other team can regroup. Also I like to add another point to the positioning in game; Like in your video, mercy got hooked and then as Winston, you used your bubble shield to protect her from dying. So some players should learn how to baby sit their support teammate who is getting harassed constantly to remove the threat and resume your role again. I make all these points but of course this is game to game and should use your own judgement to make the right calls.
if possible can you please do a hanzo advanced guide so we can know how to play him I play in PS4 and in there he is pretty good I would like to learn how to use him on an advanced level
Hey there, I've got a question: Now, seeing how I play either a lot of tanks/Roadhog or very mobile heroes, I often end up being the last person to stand in a fight. I'm then one lonely Reinhardt facing between three and five enemies. Now, evasion is really hard as a slow tank, so I can't run away. I also can't just one v five them all. So, eventually I die, respawn and my teammates are in a fight again, missing me and when I arrive they've lost the fight because it was a five v six. So, should I just let myself die as fast as possible if I can't retreat or fight back?
As D.va I will retreat much of the time, but since D.va has two lives, many times I'll continue harassing in the mecha, then back off once it's destroyed. ((It helps that my main is Tracer, who's movement is very similar to mini D.va minus the blinks, so I can usually escape without losing much.)) Since she does so much damage with her plasma pistol I can usually get the mecha back really fast once my team returns (or sometimes before if I'm feeling gutsy).
Can anybody help me with Zarya positioning? I never know whether I should be at the front, because I'm a tank, or stay a bit behind so I can see when my teammates get harassed and shield them. It would really help me.
Counterpick maybe it's not the best idea to pick Junkrat/Hanzo vs Pharah/Genji,since you won't ever hit em with your shitty projectile weapon, but i see this shit all the time.
i seem to always be targeted no matter what im playing. i usually play lucio, zen, d.va and zarya in comp sometimes dps (usually you have teammates who insta pick characters they are shit with). i get targeting me when im lucio or zen but its to the point where i can't even heal my team and i get no help when there is a pharah genji and tracer on me at once. i play psn and im in masters btw.
Just saying, 99.999 repeating is the same as 100. So, you said that there's a 100% chance of a possible occurrence never occurring. That makes a lot of sense! ...Anyways, nice video.
most time this is a bad thing, but sometimes I take health packs when I'm barely hurt, just to deny enemies like Genji and Tracer health pack routes they normally take. However, generally, it's not smart.
Sometimes getting the health pack is the right move. Especially when you are someone like winston who needs to get into their backline and who doesn't get healed up as fast as the other flankers.
if blizzard had a training school and a competitive license system where people had to show they understand the basic fundamentals of the game before they enter competitive, it would be a better game overall.
"Group up with me" said the Reinhardt as he charges into the enemy team, getting mown down by a Bastion. "Healer where are you"
I love playing Bastion and having a Reinhardt try and charge me.
I like charging the Bastion just to laugh at the ragdoll and kill cam. If I die, I get a laugh. If I don't, one Bastion down. Win-win!
Unless I'm Ana. Nanoboost Rein, grenade, empty a clip into him as he charges. GG Bastion.
+SweetNightmareHikari That's not a bad plan you've got there, use your Ultimate, two skill and most of Reinhardt's health to get a Bastion out of the fight for 30 seconds.
when we did it it killed the Bastion and the rest of the teammates around him. Worth it.
Going through top 5 of the most basic, yet fundamental parts of gamesense in Overwatch. Let us know if we missed anything and be sure to drop a Like & Subscribe if you enjoyed!
90% of the cancer that doesnt know the basics won't have any interest in watching this.
You're preeching to the quior here, this game is brilliant but the players are fucking toxic to the point I dont really want to play any more.
The effort is not worth it.
Give me a dolla for every time I have to type "Hey guys, could we get a second support?"
This is at ranks 2600~2900 on EU pc servers. it is impossible to leave this elo hell where most games are often decided by one or two cancerous players making and sticking with bad picks. trolling or leaving the game.
This is all before d/c issues kick in, constantly lowering your rank, and ultimatly you get a game you're not rewarded for knowing how to play, or for trying to work with others, as they dont care. As they won't be watching this.
I kinda agree but the cancer and toxicity is A LOT worse in CSGO. Just play with a friend or 2 or you can almost always do well
Also its really annoying... I knew all of these things in the video but I still can't do them too often.... Super annoying
I've played csgo semi-seriously, the players try to improve and the rules and mechanics of that game are much more easily understandable and dont rely on teamwork to such a degree as OW, the game allows someone highly skilled in the mechanics of csgo to excell soley, on their own.
There is much less "cancer" there too. from my exp anyways... and I regularly play overwatch with 2~5 ppl of play styles I know well. this is about how heavly this game stacks a players choice of character.
The cancer of "uneducated players" is not a 'number of players in a team-que' specific issue.
At all. As one random solo quer making a bad pick, refusing to play with the team, even in a 5 man stack while in comp, will throw an entire game.
Its entirely about the 'weight' this game places on its players knowing HOW to play, and it is clearly too much for some.
And this is why comp. At least on the EU pc servers at ranks 2500~2900 is pure cancer in my exp.
Its hard to escape from despite mechanical skill or game knowledge, team ques or solo.
My one exception is going for a hardcore style 6man clan set up. thats the only thing I have yet to try.
Why should I though??? but from the hours I've thrown at this game. its giving me hanzo mains, junkrats and 3 dps on attack and 31min in comp syms... left right and center. If i go 4~5 man there's always a fail solo/duo pick that just cancers the entire game.
If I solo que then theres 4 dps a zen and me on rein. Plantiunum Eu pc severs ftw.
I cba with it.
I dream of a land...
A place...
Where people know HOW to play... and I guess that land is 3100+ ;_: (people who I have played with often, and were a fucking pleasure to work with as a TEAM with)
But I guess they actually get that... at least I've tasted non-elo hell my brothers...
And I can tell you it is glorious.
Ask people to switch if they don't do it yourself and I see so much more cancer in cs than ow just try to be nice in ow it works usueally in cs almost never
8
Game-sense is all about understanding Timing, Pressure, Momentum, and Positional Awareness. Reading the movements of the enemy and gleaning info about their next play is crucial. Always keep track of your team's health total to know when you have to fall back. Even if you aren't low, your teammates might have to retreat and suddenly you're fighting alone, and you're the one who dies. Watch for the enemy team doing the same thing and use this to apply focused pressure and pick off the weakest heroes and initiate your swing plays. The other biggest factor is tracking the Ultimate status of the other team. Once you know their Composition, keep track of which heroes are doing the most damage and use this info to predict who will use their ultimates first, who will follow them up afterwards. Depending on what the situation demands you may have to group up, or scatter away from the fight, so make sure you're always talking with your team and everyone follows through on the counter-play.
Roadhog is throwing his hook around the corner like " What do we get from the goodie bag now? Who's getting fucked now.... >:) "
There's another point to gamesense that I think you missed: Know who's alive and who's dead on your team at all times. Accidentally using an Ult when no one's around to capitalize on it or charging into a group alone thinking your team is right behind you is never a good idea.
also before you ask for healing, make sure your healer is actually alive. its annoying when people ask for healing while i am dead or returning from spawn
Symmetra is the best tank
roadhog is the best healer
Winston is the best sniper
Mercy is the best flanker
Bastion is the best flanker
+Moveeyy I actually got potg with bastion for flanking........
That anubis take made my cry. Never seen anything so beautiful
I feel you man.. I feel...
Suggestion: When you're talking about a map or a strategy, it's good to have footage of what you're saying to illustrate your argument rather than having random ingame footage.
Our videos always have in game footage relevant to the video but in this case we didn't feel like it was needed -w
ok
ok
why do people trickle in I dont understand it literally makes zero sense the game TELLS you there's 6 people on the point how in the world do you expect to fight 6 people on your own
trust me .. they dont know there is 6 ppl ..
because all the pro genjis believe they can team wipe with dragonblade
When people are desperate as the timer goes overtime, they will just trickle in, hoping they can hold the point until the other team mates arrive.
As Tracer or D.va I'll dive if we're going into overtime just to buy time for my team to get back from the spawn. Usually I can take at least one with me so the fight's even. (In D.va's case that's why it's important to have two tanks!)
SweetNightmareHikari i dont mean in overtime obviously in overtime you're going to have to get on the point no matter what but i'm seeing people trickling in within the first minute of the match starting wtf is that
To be honest each of these points deserves their own video. 7 mins isn't enough to go into depth about scenarios, different examples etc. Just saying 'positioning is important' doesn't really help me lol
I agree with this, video was a little bit vague for me personally. I'm sure it was a good help for some players tho!
Multiple videos can (and will) be made from each point listed. The scope of this video was to highlight _what_ to think about, not how to master each one. Fact is, it can take hours to learn each point raised, this is just an introduction. -F
Then shouldn't you put "introduction" then?
i dont see a need to tho, the title clearly just states what are the top 5. It doesn't include the words "advanced guide" like some of their other videos do
HAM I guess, but they should put introduction since many people complain about that a lot in their top 5/10 vids
You guys actually talk about things that is relevant to our games not just opinions. This has made you my favorite UA-camrs/streamers. Keep up the good work.
Don't trickle in is definitely the top, top point. It drives me crazy when I see my teammates running in one at a time after they die rather than grouping up for a group push. It's probably the single biggest determining factor in whether we win or lose, I think the great majority of the time I win its because my team stuck together near the objective and when my team loses its because they impatiently just run straight in after dying without looking to see if they are running in alone or with only one other person up ahead.
huge thanks to your overwatch for setting up the discord. Such a good help i rank up 300 ranks in one after thanks to them props to you.
OVEREXTEND!!!! so many ppl don't realize they over extend... I do it way to often and once I'm dead (that's what happen when you overextend!) I go like "sry guyz mb" and my team is 5V6 when the next fight start... Lucky me, this happen almost only when I have an easy match up but it doesn't make it less stupid and dangerous
Oh thank god for this video. I've been having such a hard time with callouts and my overall gamesense. Thank you liam and All you guys at Your Overwatch for your great videos to help people like me get better at comp. I do have trouble in things like trickling in or focus fire but this really helped. Thank you guys, and keep up the great work.
mercy best dps in game
ya you guys forgot "turn on sound and wear headphones"
This is the only way to win
and make sure your headphones are on the correct ears
and step out if any wind tunnel you might be in
I really enjoy these videos. Even if it's for a hero I don't play as I feel like I it'll help me coordinate with my teammates who may play as them, or anticipated what the enemy will do.
Tip 3 was perfect because I've rarely been with randoms who try to help others in the fight. I actually flank with zenyatta and do my best to enter fights to save others so I know people can take the time to save me
Having a sense of where the nearest medpack is is always a good idea.
1:38 Got damn that was clean.
Holy crap, nice headshot at 1:39!
"It's over, Tracer! I have the HIGH GROUND!"
I see what you did there
I think it would be really helpful to have a video on exactly when to engage and disengage. Teaching people the specific situations of when it's good to go for the kill and when you should back out of a fight.
6 : protect your supports ! :))
No way, the support is pushing the payload alone while all the others are spreading across the map getting kills ( yes, even Reinhardt ). How in the world would they protect the support ?
That's the problem, somebody has to push the payload, and if it's not at least a tank, I don't see who can do it and how a support with him can have a bit of protection ^^
+Mila that was the joke son you missed it flew right over your head
"Get her close enough to flash her and finish her off"
6:16 roadhog hooks ladies and gentlemen
hate that shit
Don't see anything wrong with that.
If 'perfectly fine' means hit-reg breaking and pulling around a corner then sure, it's perfectly fine. Watch it back in .25x
Haha that was brilliant
Great Wall of Gaben
Um what? watched it with that. He turns around in the corner, throws the hook (to where Zen is, so it would hit him square on) then comes back to the corner and Zen is pulled towards him.
Nothing wrong in that.
i want to see a team YO vs a professional OW team
Well that would be 3v6 :P haha
Your Overwatch uh, well you guys got some good friends surely right? like that one good rein player mentioned in the rein video
+Kevin Phan (FPS Gaming) Even still the diffrence between pro teams is way too much, I'm in the top 500 but I wouldn't stand a chance still
deathgodfire Yeah we'd get absolutely destroyed lol, even if we played supportive roles for 3 other pro teammates. The consistency of high level players is simply too high to match really, we're decent but not there. -F
That first Mei play was so satisfying to watch.
Another item to add, when someone plays as a sniper...it is your job to take out the turrets and bastions. If you do not do this, your team is basically hampered two fold...as is playing like it's truly a man down and it becomes a 5 vs 6 (snipers are not on objective and not in the thick of it). Nothing hurts a team more than this or when a support/healer doesn't heal.
Hi Weagle,
Great conversation starter, but I'm hoping that up next will be some tips and tricks to help lower ranked players with how to improve on these concepts. For example, playing with headphones instead of your normal speakers so that you can tell where enemies are, getting in team chat/using the "Group up with me!" voice lines (and how those mark your position through walls so that allies know where it's coming from).
If you play Mei, Reinhardt, or Zarya, you need to do two things: don't chase kills, and don't ult when you're by yourself (rather, ult early in an engagement). You do that and you'll start winning more.
So about "trickling in", is is still considered Trickling if you are a character who can semi-engage in combat with the enemy from a distance that is just enough that the enemy can't safely get to you, and chipping away at the enemy until the rest of your team can get in, or basically hiding off to the side and attacking from the shadows?
I would benefit from a melee attack (v) breakdown. I never have a clue when to use it.
When opponen is at around 30 health and you have no ammo. This is when you need to melee. (Genji melees are lot more complicated)
I think knowing when to die is a big one most people don't realize. When playing support, I'll occasionally wind up trapped behind the enemy team with my whole team dead, and no way to conceivably reach them. If I can, I'll jump off the map, but if not, I'll run right up to the enemy. Sure, I try to get a pick on an enemy support if I can, but it's unlikely. I need to respawn quick and that's going to mean falling on the sword as soon as possible.
This can happen to anyone around choke points where the enemy wins a team fight, and unless you're Tracer or Genji or D.Va or an offensive hero with an ult, this is not ideal.
this is a great video full of very useful information. thanks. I would add a player who can be in a solo engagement, D.va . she can engage a battle give damage shield dps and get out of a fight. not to mention she basically has two lives
hey youroverwatch! so for the widow buff is the animation thing we only know or is there more, im glad they buffed her i just wish they touched on some other areas
hehe
Ah, that last one, I always try to inform my team to back off and stop trickling, I usually know when we've lost a point, but in most cases, it doesn't help... It usually results in me being lined up for the next defense/push and the rest of the team just passing by, getting killed and passing by again...
I see that all the time.. I usually main healers like mercy and lucio, so when we lose the point/a fight, I try and go near the next defensive position, tell them to group up, tell them I got the sound barrier/rez etc. They just pass by and die.. I don't know why reinhardts always try and charge when their shield breaks. It's like they're dead in their head and they try to get one last kill. It doesn't work like that! hide! recharge the shield! T_T
Use the "group up" voice or, better yet, type something (polite and encouraging) into the chat. Of course the best option is to play with a regular group in voice coms but if you don't know anyone you can dramatically improve your chances by just being a voice of reason. Just remember that anger or insults are never reasonable. Negativity will not win you a game.
Five Fives I use the group up command, but I rarely use the chat. Mainly to inform people about critical things, like the placement of a turret. I can't use voice though.
how do you convince a stubborn teammate to change? what are some tips to evaluate whether your team comp is working and what needs changing?
1:38 WHAT A SHOT
Bullshit hook at 6:14
Makes video of not picking up health packs while getting mercy healed, picks up health pack as Winston when getting mercy healed.
There was an enemy coming so picking up the healthpack for quick full HP isnt that bad of an idea. Also that enemy might have used the healthpack for himself or maybe during the fight.
If you pay attention, he actually saves the mercy because of that.
you deserve more subs awesome video !
love you guys thx for the great vids
Can one of you guys do a video on ult counters? (Mainly since I'm a Lucio main, but I would like to know when I should pop my Sound Barrier or when our Zen should pop his Transcendence.) Thanks! :)
So early, wanna say appreciate the great content!
can you guys do an updated video of this as both you guys and the game has changed so much
The tips regarding lucio ults were completely wrong to be honest. He says you should lucio ult when a graviton+dragon combo, this will tear right through and whilst tanks may survive, your healers will die and the fight will likely be lost (better to just reset). Same goes for later on when he says you can use lucios ult to get out of a fight, don't do this. It's a waste to use an ultimate to stay alive when the fight is already lost, if you need to back up, speed boost, if people die then just reset and SAVE YOUR ULT to survive in the next team fight.
The hook on the Zen pissed me off and I wasn't playing lol
can you please do a video on When to switch from supporting your team to being aggressive while playing support characters, ie mercy: gun vs staff, lucio: boost vs heal and when to alt fire, zen: dps/discording vs healing. Some of this you address in advanced guides but I do know that some scenarios call for more of one than the other, I need help identifying those times.
Please consider :D
Mercy rez can be countered if you use the ults correctly. If you have Zarya and RH...a lot of RH's want to use there ult with Zarya which is stupid. Let Zarya group them and the team kill the group. When Mercy rez comes, then RH uses earth shatter. Clean up. I keep trying to get RH's to do this but they never listen. You can do with other characters too. Just everyone always wants to use their ult on the grav surge. Predetermine who is going to combo with it. Need to have one or two save theirs to use when the rez comes in.
Tbh i would say knowing your hero and what they bring to the team is an important thing
I'm not sure if you've made a video about this before, but could you make a video about getting/controlling/abusing high ground. Great video!
6:13 dat hook
How can I learn more than the like 2 heroes I play when I'm getting ranked against people who've had more experience. Everything I do with whoever I'm trying to learn ends up being wrong and it's hard to know what's right when you're constantly getting bodied
that's what quick play is for or just wait until the season is over and learn more heroes within that period that's what I did I played roadhog and tracer for the majority of season 1 didn't feel comfortable playing any other hero so I waited until season 1 was over and I learned how to play zarya
You mute everyone, and you keep playing. Look up videos about your hero and listen to what others say. Don't worry about others, worry about yourself, and improving yourself.
And deliberately play heroes you fear you're bad with, and keep playing them, try out new ways to play with them until you think you're decent with them. I suck at Widowmaker, which is why I'm playing her.
Stop going into a comp game with premades all the time, go solo queue every now and then. You play what your team needs, and if you feel like the dps is slacking ask them nicely if they would mind switching for that point or that round :) ps. DONT flame people, that's the recipe to loosing
Thanks yo
I'm a support main. Edge of gold about to go to platinum. Could you make a video about general solo rank support tips?
Also when you are defending don't go to far up near their team, group up with your team because if you kill one of them, they only have about 10 seconds to get back but if you die it could take 30 seconds, so you would probably need 3 kills per death to be effective
Plus even if you get the 3 kills, the 30 seconds to get back is usually enough time for them to collapse on your team with the 6 on 5 advantage and win the point
3:55 lol gg Mei
one thing that isnt about gamesense but people do that they reallly shouldnt, is picking up health packs when they have a healing ability. youre just disabling the rest of your team to get to full health. if youre a reaper, let the mcree get the pack and make sure you always have souls around, its simple
As a console player in support both trickle in or committing too deep (especially on payload defend) drive me insane.
Too often I'm left with my whole team wandering back from spawn whilst I am overwhelmed. Happens a hell of a lot even with high level players or in comp (high silver and gold...I'd wager I'd be higher myself if others learnt some game sense)
's another tip: Camp the Objectives, NOT the spawn.
If you're defending A but 2 people circle around and get on the point, that's either you being forced to retreat back to the point or them taking the point. More often than not I've seen the latter.
AND YOU SAY THE infamous 3 words..... WHERES MY TEAM!
Problem on numbani defense..
i usually defend the area around the bus in numbani
+very mad guy you should defensiv the highround around the point
Peter Vik when i play junkrat/hanzo i always go to the vantage point that overlooks the bus/capture point
I joined a game last night that had started already, my team was 4 Hanzo players and a Bastion as the attacking team. The Bastion was planted in the back in spawn and the Hanzo players were not getting any kills and just running around... I tried D. Va so I would be mobile with a sheild and some attack power to try and push up a bit. After we lost (obviously) they blamed it on me. The moral of the story is sometimes a really bad team cannot be saved.
Love your vids man!
Can we be seeing a advanced DVA guide soon? Ahehehehe.
I did not hear anything you said for the first 1 min and 20 sec because that genji play is just too sexy.
Don't instalock a DPS if you are not a very good DPS. Now I know that medals don't really show much, BUT, last night, I was in a game where I had silver damage and eliminations as a Rheinheart on Hanamoura, and gold damage and eliminations was our 2nd tank which was Dva. Our Mccree really wasn't putting in any work and our Genji was permanently on solo missions dying and forcing us to either always wait an extra 20 seconds for him or fight a 5 vs 6.
I'd have to say that positioning is probably one of the hardest thing in a team comp. any more you can elaborate on besides going into map specifics?
can you do more dive comp and how to get a one shot one kill when you hook someone with roadhog
Healers. When in solo que check your team mates profiles. If one of them makes a strange pick check their win rate.. if they are better with another hero and you think it would be better for the team say something like " play your ... would be much better and you seem to be pretty good with that hero". this takes all the nastiness out of demanding someone to change and builds a good team atmosphere right off the bat.
I keep track of ults, I keep track of who’s dead on both sides, my accuracy is pretty damn good but I get into games where no one listens to any of my callouts and I wind up getting forced onto Mercy so we can have one healer. Then I lose because of DPS that can’t hit the side of a barn and teams bat get caught in gravs constantly because they ignored me saying Zarya probably has ult and to stay separated. Like... what else am I supposed to do when I keep getting paired up with people that don’t listen and don’t critically think? If I could play a carry hero like Tracer maybe I’d have a chance of getting out of gold but I have to play Mercy 98% of the time.
Also, dont let dps be captains. Healers should call plays most of the time. Attackers should just do the attacking and concentrate on killing.. attackers who are worried about other peoples performances are pretty much the worst.
Terrible advice anyone can be a team captain, just need a shot caller.
Number five gave me the feels, lost so much SR to tricking teammates😭😭
Can't agree more with this.
well trickle in there a time and a place for that if you know you got a symetra up and you got mei, D.Va or Wiston you may as well try not to lose that ground because the next one will be much easyer if you can slow there grab on this one and this in the end may make you win by time.
Only thing I would disagree on is ONLY using ults if absolutely necessary, and that's not to say that there aren't people who waste them carelessly however Often times a big problem is people not using their ults enough when they have them. If you can use your to gain enough valuable advantage for your team then use em.
Deserve so many more subs
Great video. i think blizzard should add a retreat or fallback voice command.
2:53, depends, if you're on a point with overtime and only 1 on both enemy team are alive, shouldn't you just barrage the, let's say, Soldier, so that you can win?
Quite out of topic question but,when should you pick Mercy over Anna,and Anna over Mercy? so far only difference i mainly spot is that Anna is more of an agressive healer,when Mercy more passive.
It's Nanoboost versus Resurrect. If there's a hard choke I'll take Ana to boost a rein through and make space. If it's a more open map I feel Mercy is better.
+SweetNightmareHikari Widow is gonna murder Mercy on open maps
It's more than Nanoboost vs Resurrect. It's about mobility and positioning. Ana can heal from a distance but Mercy needs to be right there. That also means Mercy is somewhat dependent on her team to keep her safe, even with her mobility advantage over Ana.
Would you say that the game sense is similar but a little different for console?
:3 thanks for the tips!
wow can't believe you are here!
I hope many people would use this in games. Encountering idiots alot in Ranked which made me lose alot of points already.
Your water rank is your own. It's not anyone else's fault. The game's not putting all the bad players on your team, they're on the enemy team as well. If your rank is consistently falling over the course of several games you may want to stop and consider that the one thing they all had in common was you.
Five Fives Eli hell is real, you can't play healer, dps, and tank at once, plus the amount of quitters means atleast 20% of games will be 5v6
Step 6: don't be torbjorn
*torbjoern
*Toblerone
TOBLERONE!
Torbjörn ;)
Trollbjorn?
For the love of all that is OW, get some game sense please! Like all the point in the video but your forgetting one more point. Knowing all the characters ability is a game sense: like if a zarya shield you, you better know that you should take that hit with the indication with the boarder of your screen glowing blue, same thing with Ana's ulti, go crazy and don't rein shield if your boosted... unless you get cut off and no one is there to help the skirmish. If your a zenyatta, don't use your ulti after Lucio used his ulti, those are both ulti canceler moves just as much as mercy's ulti. When a mei wall to pick off players, you better destroy him before the other team can regroup. Also I like to add another point to the positioning in game; Like in your video, mercy got hooked and then as Winston, you used your bubble shield to protect her from dying. So some players should learn how to baby sit their support teammate who is getting harassed constantly to remove the threat and resume your role again. I make all these points but of course this is game to game and should use your own judgement to make the right calls.
if possible can you please do a hanzo advanced guide so we can know how to play him I play in PS4 and in there he is pretty good I would like to learn how to use him on an advanced level
Hey there, I've got a question: Now, seeing how I play either a lot of tanks/Roadhog or very mobile heroes, I often end up being the last person to stand in a fight. I'm then one lonely Reinhardt facing between three and five enemies. Now, evasion is really hard as a slow tank, so I can't run away. I also can't just one v five them all. So, eventually I die, respawn and my teammates are in a fight again, missing me and when I arrive they've lost the fight because it was a five v six. So, should I just let myself die as fast as possible if I can't retreat or fight back?
try to jump of the map or smth similiar. u deny the enemy ult charge and hopefully u prevent your own Team from dying 1b1
As D.va I will retreat much of the time, but since D.va has two lives, many times I'll continue harassing in the mecha, then back off once it's destroyed. ((It helps that my main is Tracer, who's movement is very similar to mini D.va minus the blinks, so I can usually escape without losing much.)) Since she does so much damage with her plasma pistol I can usually get the mecha back really fast once my team returns (or sometimes before if I'm feeling gutsy).
SweetNightmareHikari Yeah D.Va is great for that. Her rocket boost alone is amazing for engaging and disengaging at will. Like Winston.
The Genji carry though. Only possible with the nanoblade
Woah 2:21 Is that me as Flare???
Can anybody help me with Zarya positioning?
I never know whether I should be at the front, because I'm a tank, or stay a bit behind so I can see when my teammates get harassed and shield them. It would really help me.
So i rlly wanna play this game but im not sure where to download it or where to click on the website pls help me
playoverwatch.com/en-us/buy/
You gotta buy it man
I like how they cut the clip when there dying
Counterpick
maybe it's not the best idea to pick Junkrat/Hanzo vs Pharah/Genji,since you won't ever hit em with your shitty projectile weapon, but i see this shit all the time.
i seem to always be targeted no matter what im playing. i usually play lucio, zen, d.va and zarya in comp sometimes dps (usually you have teammates who insta pick characters they are shit with). i get targeting me when im lucio or zen but its to the point where i can't even heal my team and i get no help when there is a pharah genji and tracer on me at once. i play psn and im in masters btw.
he aid the cursed word hanamura
Always win that map.. never understand why people hate it.
Technically higher ground isnt always better than low ground. If you are a roadhog anyway.
Just saying, 99.999 repeating is the same as 100.
So, you said that there's a 100% chance of a possible occurrence never occurring. That makes a lot of sense!
...Anyways, nice video.
talks about game sense while taking health pack while being healed with a mercy
most time this is a bad thing, but sometimes I take health packs when I'm barely hurt, just to deny enemies like Genji and Tracer health pack routes they normally take. However, generally, it's not smart.
Sometimes getting the health pack is the right move. Especially when you are someone like winston who needs to get into their backline and who doesn't get healed up as fast as the other flankers.
he already killed zenyata and genji .. reaper roadhog zarya and maybe pharah are his counters more than his job
Do you think they read these comments?
We always read our comments
:D
get baited son
good time to open youtube
I was just wondering, how is the discord chat ? Do people go on it ?
if blizzard had a training school and a competitive license system where people had to show they understand the basic fundamentals of the game before they enter competitive, it would be a better game overall.