The cave with Andrestrasz is a memorial for one of the programmers kid named Andre, who died from cancer at the age of 5, thats why the drake is level 5. I think, it was cancer. The drake sleeps cause Andre sleeps for eternity now.
@@dontcorrectthis2827 ua-cam.com/video/YMKr7ASKtfo/v-deo.html "people are confused why there's skeletons on the floor" and about a random cave... well it's just a cave and it's a dragon's lair... mystery solved...
The shaking in the Dun Morough tunnel is a remnant from cataclysm programming. For a time, Deathwing roamed the map and the tunnels were programmed to shake and tremble to signify Deathwing passing over while you were inside as though you just missed him flying by. There's a ton of stuff online about it. I dont know where you get by saying it's unexplainable.
He said nothing 'in-game' explains it, which is true. But yeah, he didn't do much research online, because it's definitely pretty widely known nowadays.
honestly though glad someone said smthn here in the coments cause i kept having that happen in the tunnel but i was so focused on my tasks i forgot to ever look it up lol, i was so confused every time
I once swam around in a ocean mission thing a npc gave me from stormwind. As i went on i saw drowned and destroyed ship of the horde that i thought was unfamiliar already, but then there appeard i GIANT sharkwhale or something like that that had the level skull. It oneshot my one Minion and I was like SO fking scared of it and swimming in that ocean.
The "creepy gate" in Stormwind is explorable by rogues. I have personally used Grappling Hook to get behind the gate, and there is no collision beyond the floor the gate stands on. You can still mount up from behind the gate and follow the corridor, but there is no room behind it, only a back wall and two gaps on the left and right to simulate a perpendicular hallway.
The first thing you talk about and how it's an "ingame hallucination" is so wrong. Saronite is the blood of Yogg-Saron. What you see in that pool of water is part of Yogg-Saron, who is "sealed" beneath Northrend.
@@Brennus14 What you "killed" was an avatar. That was NOTHING if you look at how big and strong these guys are without prison. They are as big as Kalimdor give or take a bit.
Pfff. I killed him, he's dead. I also killed the Lich King years ago, but there are still fake videos around of other people killing him AFTER I already did, which is of course impossible.
In addition to the voices of Arthas and his father, if you go back out to the tiny courtyard between the throne room and the bell tower, you'll faintly hear the sounds of cheering and applause which greeted Arthas on his return home, just before he kills his father. If you go back even further and stand in the opening to that little courtyard, with the bell just behind you, and if you wait for about 20 seconds or so, you'll start to hear a heartbeat amongst the other ambient sounds. The best way to hear it is to turn all other sounds all the way down and Ambient sounds all the way up.
Hearthbeat has nothing to do with what happened there tho .. it is ambient noise for tirisfall which you can hear anywhere there actually .. it used to be because Blizz scared us with " something lives under tirisfall" .. which ended up being stupid faceless servant of nzoth which you kill for warrior artifact weapon in legion
@@xoresgaminghub5412 , I've only ever heard the heartbeat sound in that spot - nowhere else, though I've tried to find it. Also, granted that the heartbeat may have had nothing to do with Arthas killing his father (or it might have), it's highly doubtful that it had anything to do with something that you'd have to acquire in the Legion expansion. I first heard it when I started playing WoW, during The Burning Crusade - the first one. Blizzard just doesn't keep things that well connected even from one expansion to the next, let alone over a decade of them.
@@CroneLife1 you didn't really comprehend what they said to you. The noise has been in the game always ... it was originally hinted there was an old god under tirisfal. They did nothing with that story. Years later, they took that unfinished and unworked on idea and molded it to fit the warrior class hall campaign, to get a weapon which I'll assume is for arms? exactly, blizzard doesn't keep things connected nor do they always have any clue what or why something is there outside an idea from someone (check out Jesse Cox asking about snake in ZD; basically 'idk, looks cool') I hope that helps you understand what they were trying to convey to you.
I'm sure a lot of you guys have been to Karazhan at some point. However, there is a secret zone in Karazhan, in fact there are quite a lot of secret zone in Karazhan, however the craziest zone you can find in Karazhan is the Karazhan Crypt. It's in Karazhan, by the way, the Karazhan Crypts of Karazhan. You have to go to Karazhan to find it, the Karazhan Crypts. Karazhan.
@@memyself6659 lol yea i said something about that too in my own comment but deleted it because it was as bit mean. but apparently this is pretty common, and any brits that can actually pronounce their R's is considered a "posh" accent or some call the correct way of speaking "queen's english" Johnathon Ross from over there is absolutely the worst case of it I've seen, myself. this vid is pretty funny showing him talkin, if you google this it should come up: watch?v=HhP7T3n6DAU
A bit of research and digging in the Lore would have made you understand most of these creepy things that you have encountered. The voices you hear at the throne is from Arthas, it's where he murdered his father when Arthas got corrupted. But you forgot the most creepiest thing in WoW, the spirit healer whispering to you in death.
the shakes were actually from the cata pre-patch not sure if its a left over from that or if it continued upon cata's release, all I can remember from once cata was launched was Deathwing randomly setting a zone ablaze. Anyway not saying you're wrong that it is from Vanilla but it does seem to be the same effect as the shakes from Cata pre-patch and let's be honest it wouldn't be surprising that they forgot about it, cause you know.... Blizz.
About dragon: Andrestrasz is a sleeping red dragon found in a cave on the southern coast of Ahn'Qiraj: The Fallen Kingdom. After the Fourth War, Rexxar tracked him and with Zekhan passed by the empty Oceanmane Village and entered Andrestrasz's lair, as the mok'nathal wanted to follow up on rumors of the dragon. Perhaps bored and lonely, Andrestrasz let them live, and Rexxar asked him why he stayed in the village. The dragon insisted they call him Andre, and responded that he couldn't rejoin the red dragonflight until his old Oceanmane friend returned from his hunt, even though it was clear that the tauren brave wouldn't return. Zekhan promised Andre to visit him soon, and the dragon promised he won't roast him the next time. Trivia: When asked about Andrestrasz in 2014, Dave Maldonado suggested that he may be a tribute to someone's 5-year old child. However, since Maldonado left Blizzard shortly thereafter, he never found out if this was the case.
In the last clip, in the lordaeron throne room, you can actually see a blood stain on the floor exactly in front of you at 9:26. That is left by the king's crown rolling on the floor in the Warcraft 3 cutscene of Arthas murdering him :3
I listened closely and from a sentence i heard, it seems to be that i heard Arthas saying this "This kingdom shall fall, and from the ashes shall arise a new order that will shake the very foundations of the world."
What you hear in the Undercity thrown room is actually Arthas killing his dad, it's from the cut scene in Warcraft 3 when that happened. And the blood stain from that cut scene is still on the floor, because that was the room where it happened. Blizzard did awesome with those details and hearing the whispers of the past.
When i was on my first alliance character i was in stormwind, i fell into the canal,and a level 100 crocodile killed me,and a few months later i came back to the canal and i never found that crocodile ever again.
Arros oh yeah, I’ve seen that crocodile around at least once. I didn’t go into the water, but the first time I found it I was still playing a trial account so it agroed to me (I guess that’s the term?). Luckily it didn’t get out of the water.
Back in Vanilla, I found the Sewer Beast, and using some clever Kiting and hunter tactics, I managed to drag it all the way into the trade district, where it proceed to kill every player in the area until the Elite patrolling guards drew its aggro and brought it down.
The underwater tavern is something I find interesting. There's an incident of mass hallucination, after either a submarine or ship sank. A lot of the crew could save themselves from drowning, but they were stranded on open water for several days in their emergency lifeboats. Some survivors got mad over time that passed and went back to the sunken ship/submarine, because they believed the drowned were calling for them and invited them to a drink at the ship's galley. Needless to says, the poor saps drowned themselves. Other survivors believed to have seen an island and swam towards that phantom.
The secret gate in Stormwind is where Gul'dan raised the fallen Stormwind Knights into Death Knights using the souls of the Shadow Council under the orders of Orgrim Doomhammer.
@@mercy8370 I don't believe it ever actually happened in WoW, but there is at least one novel that describes the event. Don't remember the title of it, I just remember reading it
@@KlausiboyZ I think I remember that too, that was when Teron Gorefiend was made a deathknight. Don't remember it saying _where,_ but I remember reading it.
Kind of surprised no one has tried clipping through it, at least not to my knowledge. The invisible barrier is probably really thin so I don't think it'd be that much of a hassle.
Only the Karazhan Crypts are creepy imo ...i once went there before they got revamped, used the glitch to access through Zul'Gurub and boy was i freaked out ...the "upside-down sinners" are the worst, considering the rating of the game of course.
I don't find this Creepy more like strange. the only thing that I find close to spooky is the Kraken but was more mysterious then spooky. this is just my personal opinion.
The WC III voices are in the ruins of Lordaeron, Undercity is the crypts/sewers of Lordaeron. Upon entering the ruins, firstly you will see the collapsed bell tower and can actually hear the ghostly WC III bells, then the walkway through to the throne room you can hear the ghostly citizens of Lordaeron cheering for Arthas and also you can still see the petals on the floor. Then moving on to the throne room itself as you mentioned you hear part of the dialog where Arthas snuffs his dad and his blood is still there on the floor where his crown falls. This is why Tirisfal is the best zone imo, such a cool gloomy atmosphere and also nice deep lore behind it all. There's also the grave where Arthas dug up Invincible (I think due east near some farmhouse). Cool video btw man, enjoyed this one.
I feel like the upside down bodies underwater in Karazhan were going to be a Big Trouble In Little China reference, since the devs made other references to that movie as well, (six demon bag item for example)... in the movie Jack and Wang swim through water with upside down skeletons attached to chains and Wang calls it the 'Hell of the upside down sinners'
Karazhan Crypt was sort of "remastered" for the Lucid Nightmare puzzle. Doing it completely opens the area, making it so you don't have to glitch in to get there.
It's a Leviathan, the things that look like "the lurker below" are krakens in wow. Once in awhile they do get flipped, but the majority are as I originally said. North sea kraken, Ozumat who had a tcg card has the creature type leviathan, Kolorath who also has a card is creature type Kraken.
@@quillsnwhiskers You are going to absolutely HATE your life with it unless you grab yourself the Lucid Nightmare Addon for a map to help you out. The Endless Halls made me so mad until I got that. Made it easier to track where things were and what I finished.
@@Dos_Caffeine But it´s not the same. The one you saw in the video is the old one which never made it because it was to creepy and/or scary with all these bodies floting upside in the water and shit like that. They remade it in...Legion? i think. Part of it is used for artifact weapons.
The kraken reminds me of a dream that many people, including at least once have. been in a giant sea bottomless, alone and feel that some COLOSSAL monster stalking you and that at any time you will be devour by it.
The second one - the passes - this has happened since Cata to my knowledge. AFAIK it's an effect that was just never removed, we can assume the cataclysm must have damaged the structural integrity of these underground passes. So, that sound and dust heralds the potential for the entire thing to collapse on top of you! Happy travels. :)
Saronite is actually the blood of Yogg-Saron and in the game files is called yoggthorite. Which is why it drives you mad. The shaking was part of an event in Cataclysm and was never taken out so it is still triggered when you walk past it.
Woah that's kinda cool. I'll be sad if they taken it out then. It's still a bit creepy though bc it's like ur in the past. It's one of those creepy past things you can still hear and feel. Like in Lorderon with Arthas. Sad, cool, but creepy at the same time.
I think you're just not easily creeped out. Please tell me you are joking and don't actually think this game isn't creepy for anyone. For the love of god, please tell me you're not speaking for everyone, because there are a few things in this video that are creepy and I don't agree with your comment.
The creepiest thing is that u over aggro a boss the time that he wanted to place a debuff on a random player and that random player is ur tank so fucking annoying Or boss gets over aggroed at the time of a cleave attack for only 0.5 sec and wip the raid (these things are really creepy)
Being a player from early TBC for some odd reason as soon as the video started and he talked about saronite and showed ice crown, I had this over whelming feeling of nostalgia. Brought me back to my teenage years and how much fun the game was back then. I hope classic wow brings back this feelings and they rerelease the old expansions to see how much they have changed as a company.
@@veritasabsoluta4285 Classic is great hte grind is real tho XD coommunity side is dividedd with clowns and people serious people so yea really great so far haha
That wasnt very hard. Been behind the 'bone gate'. There are some stairs going down a short way to a 'T' intersection. The corridor the stairs lead to goes left and right. But only about 5 yards. They just end. Textures not completed. Use a hunter. First thing to do is use FLARE to make sure you can aim into the hall, between the bars of the gate. Once you position yourself at a wide enough gap to shoot a flare down the hall, use EAGLE EYE in the same manner. Since you are outside, you can use it to view inside. I may not have actually breached the gate, but I was able to see there is nothing there. Unused area.
@John Arch I mean, it would totaly not be a second or third way into the house above. That would be silly. I think it was the tavern? Have to look ingame... Edit: yep, its the tavern above. So its most likely the basement.
No hunter is insane enough to even look at that monstrosity for a full minute, maybe try asking again when a ocean drying/freezing event comes on, then there's the possibility that someone *could* go for a very quick look
Not sure if anyone mentioned this already but as for the cave in Silithus, it’s been there since classic and before the Cataclysm, there was also a Tauren hut and canoe there. That place was my RP home to just hang out because nobody knew about it. And then Deathwing destroyed it. Thanks Deathwing.
@@toreyjones5715 quoting lord of the rings: "Much that once was is lost; for none now live who remember it." the same happens here cause the early devs are not in the company anymore, meaning.. who are they (new devs) going to ask about old features
The dragon "Andestrazcs" has been there for a long time. I'm not 100% sure but I've heard that he awakens if you bring the Artifact of Ra-Den with you. "The fist weapon for shaman"
The effects you experience in the South Gate Pass is actually small aftershocks that was coded in after the Cataclysm (either that, or Troggs are digging caves nearby)
Mt hyjal used to be mysterious and kind of creepy. You had to go on an adventure jumping off mountains and using spells or items to fly there, which added to the experience visiting the then unfinished area.
I think my creepiest wow experience was when I tried to get the luzid nightmare mount and I was wandering for straight 4 hours in the endless halls (because I thought it’s easy without a addon... but it wasn’t haha).
THERE WERE ADDONS FOR THAT SHIT?! I tried (in vain) to make a physical map with movable pieces out of paper that I could tape together, but that shit quickly stopped being useful the more bullshit trap tiles I ran into. UGH fuck that maze for real lmao
I just want to comment that the thumbnail reminded me of when I was a young'un and used to run the length of the deeprun tram to see the Pleiosaur and the other fun stuff blizzard hid down there.
YES! I was wondering if i was the only one who remembered those! I had a friend take me to Naxx my first time and I was checking mogs while he was afk and just hear some lady crying and freaked out.
@@belgianbee4254 They are the voices of the women and children used to piece together Thaddius, one of the bosses in there. As soon as you kill him (and he thanks you btw) the voices stop. So if it freaks you out, just kill him first ;)
9:26 "This kingdom shall fall and from the ashes shall arise new order that will shake the very foundations of the world" (Last sentence in the Warcraft 3 - Humans campaigns ending cinematic)
Something I found creepy: when Wrath of the Lichking first hit, I was questing in the Howling Fyord in the Wisperwind Gultch... I heard a whisper that didn't pop up in my dialog box. It said "kill your friends before they kill you". I thought I was going crazy. First off, I had no friends. Second, I asked my sister if she had heard and she had. We were creeped out and a little scared. I've never heard it since.
@@Fenris86 oh. I didn't know about wiki stuff back in 2008. Hadn't heard of wikis until around Dreanor. And I still haven't looked anything up on wiki. Never trusted it....
When i watch videos like this it makes me want to explore old world content. There are hundreds of zones and tons of lore I've glossed over spending my time questing and Leveling and raiding. So I never spent much time just exploring for the hell of it. It's nice to see things like this. Makes me remember WoW fondly.
4: *Mystery* *Cave* : There is a Hearthstone card called sleepy dragon (9 mana, 4-12 Taunt) and i think thats only an easter egg. (It has the same colour and skin too)
The voices in the throne room are Medihv's warning to King Terenas, then Arthas killing him. You can also hear the chime of the bell and the cheering of the crowd before walking into the room. What you hear in this clip - Arthas: "Let your eyes be closed." "This kingdom shall fall, and from the ashes shall arise a new order that will shake the very foundations of the world." Still my favourite easter egg to this day
#7: I don't know if you realize this but Saronite is the blood of Yogg Saron. That is why you go insane while mining it, and that is probably a fissure where Yogg is bleeding out after we defeated him. @vaulty
For the first thing in this video, with the Old God in the Saronite Mine, I choose not to interpret that as any sort of unknown entitity, but rather as an extension of Yogg-Saron's body. It is said that his roots travel through all of Northrend. We "killed" his head, yes (well, we made it dormant, it has been said that Old Gods cannot be killed and will rebirth themselves in time or something), but we never saw his body beneath the ground. It is also said that Y'Shaarj stretched similarly through all of Pandaria before he was slain by the Titans. Remember, Yogg-Saron's influence stretches all the way from the furthest nortern of Northrend in Ulduar, yet his influence is felt in areas like Grizzly Hills, and maybe even further south and southwest than I can currently recall if there's evidence of his influence in Borean Tundra or Howling Forjd that happens to be skipping my mind as I type this. But, my point is, Yoggy is a big boi and his roots go deep. He could easily have some tentacles running underneath Icecrown (the zone, not Icecrown Citadel itself), which I believe this is just one of. Maybe it used to be a long, wriggly tentacle or something but the undead around the area hacked some of its tip off to screw Yogg over, since Arthas and Yogg hated each other as competing self-styled 'death gods' inhabiting the same continent. It's worth noting that while this fleshy, pinkish-purple thing found underwater in the quarry is not the bright greenish-blue we associate with Saronite and Yogg-Saron's flesh, it's entirely possible that his tentacles turn different colors for different reasons Azerothians don't understand, or maybe Yogg-Saron's body has many colors across the various parts of its surface, and we just coincidentally saw a lot of green-blood flesh in Ulduar and green-blue blood there as well, along with it being crystalized into Saronite all cross northern Northrend. Old Gods are creatures of insanity and madness, and we've only ever seen the most surface-dwelling fleshy bits of two living ones, along with the heart of one dead one. We've seen what some of their other organs look like too, yes, like Yogg's brain and C'thun's various eyes and the inside of (at least one of) his stomach(s) or whatever, from their respective fights, but yeah, I figure anyone reading this wall of text gets what I mean.
6. South Gate Pass. Probably the effect from Cataclysm. Or you want to hear something creepy from me? That tunnel is actually built by dwarves but if you remember what the lore said, in Azeroth, magic is its blood. So, I can tell you somehow Azeroth's magic absorbed by this mysterious dwarven tunnel and became alive. Yes, it is ALIVE!!! It could be a Giant Stone Tape Worm once Azeroth wakes up from her dream. So, please don't pass that tunnel once the expansion about Awakening of Azeroth released or you might be consumed by that Giant Stone Tape Worm. XD ... ... ... or it might be a part of Azeroth's intestine in development before she fully formed into a Titan...
@5:55 - "...no explanation to why there are skeletons." (shows and talks about dragon NPC)................if that's not an explanation, then I don't know if you are stupid, or this whole thing just to make this video mysterious. @7:00 - how about swimming near the Kraken? @7:50 - what was so strange that was going on there? I don't see anything that was happening there, just the place being empty and having weird gate to simulate the town. Besides the bad textures that this game has, I don't see anything else that would be creepy besides bad textures from late 90's and early 2000's. @8:30 - how is that creepy? it's casual halloween looking place, I would love to decorate my room like that. That's not any sort of creepy, that's beautiful.
Lol. You really don't want to play the witcher 3 then. In skellige there are tons of areas of interest in the deep water. I was slightly creeped out the whole time lol. They didn't put any sharks in the water, but they should have to add to the creepiness.
2:55 it's just a way to say that the pass isn't one-hundred percent stable. Dirt and debris get through the cracks that are caused by the mountain settling on top of the tunnel (the rumbling sound).
I see no comments if anyone tried to attack the Kraken? What happens if you get real close to him? Does it just stand like that and you can enter him like any other character in WoW? (I don't play WoW anymore so I can't test it myself)
As someone else said, saronite is said to be the blood of at least one of the old gods, also, the locked gate in Stormwind, unless it's another gate in Stormwind was meant to be the entrance to player housing when they were considering adding it. Obviously they never got around to it but they never fully removed the entrance.
There was a hidden quest in the intro for Legion. As you were fighting your way through the Legion controlled area, there was an alter off the beaten path with some clickable ashes on top. If you interacted with the pile of ashes, you got an item called the charred locket. I don't remember the whole chain because it was ages ago and I used a guide. I'm not sure you can even do it anymore, but it was pretty grim. You basically follow in the steps of one of the Alliance foot soldiers up to and through the campaign from his family waving him off at the docks up to where he... becomes that pile of ashes. Then you see the fate of his family. His kids went to the Stormwind orphanage and if you mouse over one of the beds in his house you find his wife's remains under it. The chain awarded a baby bonnet cosmetic. That one gave me the creeps for quite a while.
South Gate pass shakes either due to Dark Iron Sappers or Troglodytes waking up and burrowing out from underground... and the Karazhan crypt never used to look like that. It was very small and confined in Vanilla. That looks like they added more to it then abandoned it a second time.
Yep, the Kraken one is exactly why I have severe Thalassophobia. There may not be Krakens in real life, but I'm sure there are some big mofo's like that hidden deep in the ocean.
The cave with Andrestrasz is a memorial for one of the programmers kid named Andre, who died from cancer at the age of 5, thats why the drake is level 5.
I think, it was cancer. The drake sleeps cause Andre sleeps for eternity now.
Xentharas damn thats sad but I think that last sentence is a bit inappropriate
@@deviboyy what?? No it isn't.
I think if they make him into a green drake it will suit him better, since green dragonflight are about sleeping, dreaming, etc
@@tombra1 would fit, too, but red dragons stand for life.
soulvendorlol no it isn’t
"No one knows why there are so many skeletons on the floor."
*Proceeds to show a dragon*
Well, this will forever remain a mystery.
He said the cave mystery not the random skeletons mystery
@@dontcorrectthis2827 ua-cam.com/video/YMKr7ASKtfo/v-deo.html
"people are confused why there's skeletons on the floor"
and about a random cave... well it's just a cave and it's a dragon's lair... mystery solved...
@@dontcorrectthis2827 he did say skeles
@@raulzilla Its a memorial sort of
“Mystewy”
“This is really creepy guys i don’t why but it’s super creepy and it really creeps me out” great writing here
Amazing
It's not creepy as much as cweepy.
Creepy creepy creepy ? Creepy ?! Or creepy ?
@@amirreza7064 Idk maybe creepy?
Bold of you to assume they write anything before making the video.
The shaking in the Dun Morough tunnel is a remnant from cataclysm programming. For a time, Deathwing roamed the map and the tunnels were programmed to shake and tremble to signify Deathwing passing over while you were inside as though you just missed him flying by. There's a ton of stuff online about it. I dont know where you get by saying it's unexplainable.
He gets by because he's a low-tier content creator who doesn't think too much about this stuff.
He said nothing 'in-game' explains it, which is true. But yeah, he didn't do much research online, because it's definitely pretty widely known nowadays.
Man are you surprised this lisping guy clearly hasnt played the game much, and keeps using clips from a low level hunter lol...
honestly though glad someone said smthn here in the coments cause i kept having that happen in the tunnel but i was so focused on my tasks i forgot to ever look it up lol, i was so confused every time
the kraken is more scarier when someone is scared of deep water even ingame
I agree, the honorbound deep sea questline was so scary for me. If I had seen that kraken down there I would have had an heart attack.
I once swam around in a ocean mission thing a npc gave me from stormwind. As i went on i saw drowned and destroyed ship of the horde that i thought was unfamiliar already, but then there appeard i GIANT sharkwhale or something like that that had the level skull. It oneshot my one Minion and I was like SO fking scared of it and swimming in that ocean.
someone like me.... :)
you never blew the horn?
I am completely terrified of things like that
The "creepy gate" in Stormwind is explorable by rogues. I have personally used Grappling Hook to get behind the gate, and there is no collision beyond the floor the gate stands on. You can still mount up from behind the gate and follow the corridor, but there is no room behind it, only a back wall and two gaps on the left and right to simulate a perpendicular hallway.
The first thing you talk about and how it's an "ingame hallucination" is so wrong. Saronite is the blood of Yogg-Saron. What you see in that pool of water is part of Yogg-Saron, who is "sealed" beneath Northrend.
@John Arch Yep. Kalimdor pre Sundering /5 and you know how big they were. Not accurate, but you get the idea.
Impossible. I killed Yogg-Saron.
@@Brennus14 What you "killed" was an avatar. That was NOTHING if you look at how big and strong these guys are without prison. They are as big as Kalimdor give or take a bit.
Pfff. I killed him, he's dead. I also killed the Lich King years ago, but there are still fake videos around of other people killing him AFTER I already did, which is of course impossible.
@@Brennus14 you never killed yogg saron
#4 The sleeping dragon was a Tribute to a someone that Died! the Person Fav Game was WOW so Blizz made him a Dragon that is 4ever Sleeping (DEAD)
That is a bit sad
I have never found confirmation that is what it was. It's nice if that it's for
That would have been the guy from OP. Damn I remember that. The guild had a wow funeral and many went to his RL funeral.
I knew he was dead, i was right all the time!😀But that's sad💔💦
So this is one of the reasons for all the dislikes?
Gnoll tents are pretty creepy as they are made of human skins, You can actually see some leather patches with human face on it.
waat
The rest was pretty meh but that kreaken one really got me (I have a fear of deep sea)
Yeah that one is scary haha now I will have nightmares
Play Subnautica :)
@@14031993 Subnautica is so wonderfully scary when you have a deep sea fear ^^
yeah water turns brown when u fall in lol
There's actually a name for it: Thallasophobia
In addition to the voices of Arthas and his father, if you go back out to the tiny courtyard between the throne room and the bell tower, you'll faintly hear the sounds of cheering and applause which greeted Arthas on his return home, just before he kills his father. If you go back even further and stand in the opening to that little courtyard, with the bell just behind you, and if you wait for about 20 seconds or so, you'll start to hear a heartbeat amongst the other ambient sounds. The best way to hear it is to turn all other sounds all the way down and Ambient sounds all the way up.
Make a video about it! :)
Awesome
Hearthbeat has nothing to do with what happened there tho .. it is ambient noise for tirisfall which you can hear anywhere there actually .. it used to be because Blizz scared us with " something lives under tirisfall" .. which ended up being stupid faceless servant of nzoth which you kill for warrior artifact weapon in legion
@@xoresgaminghub5412 , I've only ever heard the heartbeat sound in that spot - nowhere else, though I've tried to find it. Also, granted that the heartbeat may have had nothing to do with Arthas killing his father (or it might have), it's highly doubtful that it had anything to do with something that you'd have to acquire in the Legion expansion. I first heard it when I started playing WoW, during The Burning Crusade - the first one. Blizzard just doesn't keep things that well connected even from one expansion to the next, let alone over a decade of them.
@@CroneLife1 you didn't really comprehend what they said to you.
The noise has been in the game always ... it was originally hinted there was an old god under tirisfal.
They did nothing with that story.
Years later, they took that unfinished and unworked on idea and molded it to fit the warrior class hall campaign, to get a weapon which I'll assume is for arms?
exactly, blizzard doesn't keep things connected nor do they always have any clue what or why something is there outside an idea from someone (check out Jesse Cox asking about snake in ZD; basically 'idk, looks cool')
I hope that helps you understand what they were trying to convey to you.
I'm sure a lot of you guys have been to Karazhan at some point. However, there is a secret zone in Karazhan, in fact there are quite a lot of secret zone in Karazhan, however the craziest zone you can find in Karazhan is the Karazhan Crypt. It's in Karazhan, by the way, the Karazhan Crypts of Karazhan. You have to go to Karazhan to find it, the Karazhan Crypts.
Karazhan.
Karazhan.
Karazhan.
Have you lost your mind Arthas? You are not my Arthas yet Arthas, nor would i obey that Arthas even if you were Arthas.
This dude repeats himself a lot in his videos. It's always kept me from a sub because it's grating.
Karazhan.
5:25 "...there are no NPCs". Five seconds later, "and there is one NPC in there."
and he cant even read us the name... this guy is high as fuck....
@@smatchimo55 Dragon's name is Andrestrasz. It's been hinted, but not confirmed, that he is a tribute to someone's 5-year old child.
@@LastKnight0727 thanks for the reply, i remember seeing quite a lot of tributes like this put into the game.
@@smatchimo55 He also can't speak. I don't know if it's a speech impediment, an accent or both. Sounds like both.
@@memyself6659 lol yea i said something about that too in my own comment but deleted it because it was as bit mean. but apparently this is pretty common, and any brits that can actually pronounce their R's is considered a "posh" accent or some call the correct way of speaking "queen's english" Johnathon Ross from over there is absolutely the worst case of it I've seen, myself. this vid is pretty funny showing him talkin, if you google this it should come up: watch?v=HhP7T3n6DAU
A bit of research and digging in the Lore would have made you understand most of these creepy things that you have encountered. The voices you hear at the throne is from Arthas, it's where he murdered his father when Arthas got corrupted.
But you forgot the most creepiest thing in WoW, the spirit healer whispering to you in death.
Wait wat
So true 😱
He said that the voice belonged to arthas did u completely miss that part?
Bwomsamdi keeps inviting my Death Knight to see his Death Gate u.u...at least take me to dinner first, Bwomsamdi...
Dude it's true. I'm freaked out by the whispering every time I die. For the past 10 years.
the tunnel shakes as part of the deathwing destroys the world event. they are just to lazy to take it out
Was about to comment the same. This the reason yeah.
Are you sure? I'm pretty certain it was from the Deathwing Event.
the shakes were actually from the cata pre-patch not sure if its a left over from that or if it continued upon cata's release, all I can remember from once cata was launched was Deathwing randomly setting a zone ablaze. Anyway not saying you're wrong that it is from Vanilla but it does seem to be the same effect as the shakes from Cata pre-patch and let's be honest it wouldn't be surprising that they forgot about it, cause you know.... Blizz.
Yeah, this is what I mean. It was from the Cata Event. Period.
°but the cataclysm event was happening randomly everywhere, not just in specific zones
About dragon:
Andrestrasz is a sleeping red dragon found in a cave on the southern coast of Ahn'Qiraj: The Fallen Kingdom.
After the Fourth War, Rexxar tracked him and with Zekhan passed by the empty Oceanmane Village and entered Andrestrasz's lair, as the mok'nathal wanted to follow up on rumors of the dragon. Perhaps bored and lonely, Andrestrasz let them live, and Rexxar asked him why he stayed in the village. The dragon insisted they call him Andre, and responded that he couldn't rejoin the red dragonflight until his old Oceanmane friend returned from his hunt, even though it was clear that the tauren brave wouldn't return. Zekhan promised Andre to visit him soon, and the dragon promised he won't roast him the next time.
Trivia:
When asked about Andrestrasz in 2014, Dave Maldonado suggested that he may be a tribute to someone's 5-year old child. However, since Maldonado left Blizzard shortly thereafter, he never found out if this was the case.
In the last clip, in the lordaeron throne room, you can actually see a blood stain on the floor exactly in front of you at 9:26. That is left by the king's crown rolling on the floor in the Warcraft 3 cutscene of Arthas murdering him :3
yeah I remember going to check that and being stoked that they put it in. "Succeeding you; father."
Wow I mean like your positivity but we're talking about murder here lol
@@bioswat96 Sporkbased murder
I listened closely and from a sentence i heard, it seems to be that i heard Arthas saying this "This kingdom shall fall, and from the ashes shall arise a new order that will shake the very foundations of the world."
@@brambleback same here
What you hear in the Undercity thrown room is actually Arthas killing his dad, it's from the cut scene in Warcraft 3 when that happened. And the blood stain from that cut scene is still on the floor, because that was the room where it happened. Blizzard did awesome with those details and hearing the whispers of the past.
There is also a sound bite of that mage (I forget the name) warning King Tiranus of the coming of the legion.
When i was on my first alliance character i was in stormwind, i fell into the canal,and a level 100 crocodile killed me,and a few months later i came back to the canal and i never found that crocodile ever again.
Arros oh yeah, I’ve seen that crocodile around at least once. I didn’t go into the water, but the first time I found it I was still playing a trial account so it agroed to me (I guess that’s the term?). Luckily it didn’t get out of the water.
Sewer Beast!! He's a rare spawn. Doesn't drop anything, but is used as a hunter pet/is a cool find, and makes for interesting stories such as yours :)
He can drop the Moon Cleaver and can be skinned, unless they've changed him in the last few months.
Haha, i just saw him the other day. He chased me into the trade district and killed me, lol.
Back in Vanilla, I found the Sewer Beast, and using some clever Kiting and hunter tactics, I managed to drag it all the way into the trade district, where it proceed to kill every player in the area until the Elite patrolling guards drew its aggro and brought it down.
The underwater tavern is something I find interesting. There's an incident of mass hallucination, after either a submarine or ship sank. A lot of the crew could save themselves from drowning, but they were stranded on open water for several days in their emergency lifeboats.
Some survivors got mad over time that passed and went back to the sunken ship/submarine, because they believed the drowned were calling for them and invited them to a drink at the ship's galley. Needless to says, the poor saps drowned themselves.
Other survivors believed to have seen an island and swam towards that phantom.
The secret gate in Stormwind is where Gul'dan raised the fallen Stormwind Knights into Death Knights using the souls of the Shadow Council under the orders of Orgrim Doomhammer.
Is it something old or it can still happend? I would like to enter there.
@@mercy8370 This happened in like warcraft 2
@@mercy8370 I don't believe it ever actually happened in WoW, but there is at least one novel that describes the event. Don't remember the title of it, I just remember reading it
@@KlausiboyZ I think I remember that too, that was when Teron Gorefiend was made a deathknight. Don't remember it saying _where,_ but I remember reading it.
Kind of surprised no one has tried clipping through it, at least not to my knowledge. The invisible barrier is probably really thin so I don't think it'd be that much of a hassle.
Only the Karazhan Crypts are creepy imo ...i once went there before they got revamped, used the glitch to access through Zul'Gurub and boy was i freaked out ...the "upside-down sinners" are the worst, considering the rating of the game of course.
Pretty sure the dragon in the cave was an easter egg for a fan that died
I think it was a kid that died or ran away, hens why the dragon is level 5
Andres or whatever the kids name was
Are you serious ?
@@rezarishehri2135 Yeah I think so
this dragon is there since MoP. Its an "easter egg"-spoiler for the last boss in throne of thunder - Ra-Den.
I don't find this Creepy more like strange. the only thing that I find close to spooky is the Kraken but was more mysterious then spooky. this is just my personal opinion.
That Kraken reminds me of the Old God N'zoth.
Thank god you put the arrow in thumbnail. Almost missed the thing you were pointing to.
Lol
1. Voices in Undercity. The cutscene dialogue that Blizzard wants to remind every adventurer who passed by about the sad story of Lordaeron.
The WC III voices are in the ruins of Lordaeron, Undercity is the crypts/sewers of Lordaeron. Upon entering the ruins, firstly you will see the collapsed bell tower and can actually hear the ghostly WC III bells, then the walkway through to the throne room you can hear the ghostly citizens of Lordaeron cheering for Arthas and also you can still see the petals on the floor. Then moving on to the throne room itself as you mentioned you hear part of the dialog where Arthas snuffs his dad and his blood is still there on the floor where his crown falls. This is why Tirisfal is the best zone imo, such a cool gloomy atmosphere and also nice deep lore behind it all. There's also the grave where Arthas dug up Invincible (I think due east near some farmhouse). Cool video btw man, enjoyed this one.
I feel like the upside down bodies underwater in Karazhan were going to be a Big Trouble In Little China reference, since the devs made other references to that movie as well, (six demon bag item for example)... in the movie Jack and Wang swim through water with upside down skeletons attached to chains and Wang calls it the 'Hell of the upside down sinners'
"this gate looks like its made of bones" literally the same skin as the cobble stone and wood beams right beside the gate
I immediately recognized it too. How dumb does this guy have to be to see it as bones?
This guy has poor wow lore knowledge
Karazhan Crypt was sort of "remastered" for the Lucid Nightmare puzzle. Doing it completely opens the area, making it so you don't have to glitch in to get there.
It's a Leviathan, the things that look like "the lurker below" are krakens in wow. Once in awhile they do get flipped, but the majority are as I originally said. North sea kraken, Ozumat who had a tcg card has the creature type leviathan, Kolorath who also has a card is creature type Kraken.
My son's middle name is Leviathan because of this game
The crypts unlock once you complete the lucid nightmare puzzle
Dos Caffeine i guess I should probably do that puzzle then, shouldn’t I?
@@quillsnwhiskers You are going to absolutely HATE your life with it unless you grab yourself the Lucid Nightmare Addon for a map to help you out. The Endless Halls made me so mad until I got that. Made it easier to track where things were and what I finished.
Bleu_Ace i didn’t know there was am AddOn. Thanks!
It is doable without a map though, it just requires alot of trial-and-error, and realizing there are mutiple floors in the maze.
@@Dos_Caffeine But it´s not the same. The one you saw in the video is the old one which never made it because it was to creepy and/or scary with all these bodies floting upside in the water and shit like that. They remade it in...Legion? i think. Part of it is used for artifact weapons.
The kraken reminds me of a dream that many people, including at least once have. been in a giant sea bottomless, alone and feel that some COLOSSAL monster stalking you and that at any time you will be devour by it.
6:39 did anyone notice his voice suddenly and awkwardly going way up in volume here? it cracks me up so much!!!
The second one - the passes - this has happened since Cata to my knowledge. AFAIK it's an effect that was just never removed, we can assume the cataclysm must have damaged the structural integrity of these underground passes. So, that sound and dust heralds the potential for the entire thing to collapse on top of you! Happy travels. :)
7 Best clickbaits I've done so far
that cave is the dragon's house.........leave him alone...
No one knows why there's so many skeletons here. There is a dragon, however.
Saronite is actually the blood of Yogg-Saron and in the game files is called yoggthorite. Which is why it drives you mad. The shaking was part of an event in Cataclysm and was never taken out so it is still triggered when you walk past it.
Woah that's kinda cool. I'll be sad if they taken it out then. It's still a bit creepy though bc it's like ur in the past. It's one of those creepy past things you can still hear and feel. Like in Lorderon with Arthas. Sad, cool, but creepy at the same time.
I hadn't thought of it like that. Like a small part of time stashed away in that tunnel :)
@@fosterhighschool88 - Exactly. Oooh I just got goosebumps lol
Saronite = Azerite
I have always had a fear of giant evil monsters hiding in the cold unfathomable black depths of the oceans so....the Kraken is that personified.
I think your "creepy" level is set incredibly low
I think you're just not easily creeped out. Please tell me you are joking and don't actually think this game isn't creepy for anyone. For the love of god, please tell me you're not speaking for everyone, because there are a few things in this video that are creepy and I don't agree with your comment.
@@Zacharieishigh nope its comically tame.
@@Earl_Robinson_UK ok.
The creepiest thing is that u over aggro a boss the time that he wanted to place a debuff on a random player and that random player is ur tank so fucking annoying
Or boss gets over aggroed at the time of a cleave attack for only 0.5 sec and wip the raid (these things are really creepy)
I agree
Being a player from early TBC for some odd reason as soon as the video started and he talked about saronite and showed ice crown, I had this over whelming feeling of nostalgia. Brought me back to my teenage years and how much fun the game was back then. I hope classic wow brings back this feelings and they rerelease the old expansions to see how much they have changed as a company.
How was classic WoW?
@@veritasabsoluta4285 Classic is great hte grind is real tho XD coommunity side is dividedd with clowns and people serious people so yea really great so far haha
@@guards1992 Yeah haha, I play on SoM, it's so good
now they have classic wotlk too
@@Barsee23 well it not available right now but yes it coming in a couple of month
That wasnt very hard. Been behind the 'bone gate'. There are some stairs going down a short way to a 'T' intersection. The corridor the stairs lead to goes left and right. But only about 5 yards. They just end. Textures not completed.
Use a hunter. First thing to do is use FLARE to make sure you can aim into the hall, between the bars of the gate. Once you position yourself at a wide enough gap to shoot a flare down the hall, use EAGLE EYE in the same manner. Since you are outside, you can use it to view inside.
I may not have actually breached the gate, but I was able to see there is nothing there. Unused area.
The bone gate if I'm not wrong is part of the horde questline for BFA, since Horde have to break Princess Talanji from the stockades.
The gate itself just looks like the stone wall texture reused
It's not, it was there way before this quest and wasn't used for it.
@John Arch I mean, it would totaly not be a second or third way into the house above. That would be silly. I think it was the tavern? Have to look ingame...
Edit: yep, its the tavern above. So its most likely the basement.
Its part of Warcraft 2. Guldan uses it to turn fallen stormwind knights into deathknights. So it actually was build by the Horde
THAT KRAKEN, IS A BEAST.
A BEAST.
A HUNTER, ANY HUNTER, PLS GO TAME IT
Sadly he will turn small
Dang it - deleted my lvl 113
i think its the old god that talked to the girl from legion
Cannot be tamed :/
No hunter is insane enough to even look at that monstrosity for a full minute, maybe try asking again when a ocean drying/freezing event comes on, then there's the possibility that someone *could* go for a very quick look
I used to think the burnt floor on which Varian Wrynn was killed by Gul’dan, on the Broken Shore in Legion, was very sad and creepy
Not sure if anyone mentioned this already but as for the cave in Silithus, it’s been there since classic and before the Cataclysm, there was also a Tauren hut and canoe there. That place was my RP home to just hang out because nobody knew about it. And then Deathwing destroyed it. Thanks Deathwing.
The Dragon in the cave is named after the son of one of wows early developers. That has been known for multiple years...
Not really, most people I talk to don't know the dragon even exists and this is the first time I heard of the dragon being named after someone's son.
It’s not confirmed, not even Blizzard know for sure, one dev speculated this was most likely the case, but it isn’t 100% certain.
Homie, how can they not know for sure if they made the thing?
@@toreyjones5715 quoting lord of the rings: "Much that once was is lost; for none now live who remember it."
the same happens here cause the early devs are not in the company anymore, meaning.. who are they (new devs) going to ask about old features
@TheGreenKnight Probably no one, but Andrestrasz sounds a lot more WarCraft-y than Andre which people do name their kids.
The dragon "Andestrazcs" has been there for a long time.
I'm not 100% sure but I've heard that he awakens if you bring the Artifact of Ra-Den with you. "The fist weapon for shaman"
Nope, he just naps
The effects you experience in the South Gate Pass is actually small aftershocks that was coded in after the Cataclysm (either that, or Troggs are digging caves nearby)
The Dragon in the cave is a memorial to a kid named Andres who wanted to be in the game before he died
Mt hyjal used to be mysterious and kind of creepy. You had to go on an adventure jumping off mountains and using spells or items to fly there, which added to the experience visiting the then unfinished area.
I think my creepiest wow experience was when I tried to get the luzid nightmare mount and I was wandering for straight 4 hours in the endless halls (because I thought it’s easy without a addon... but it wasn’t haha).
THERE WERE ADDONS FOR THAT SHIT?! I tried (in vain) to make a physical map with movable pieces out of paper that I could tape together, but that shit quickly stopped being useful the more bullshit trap tiles I ran into. UGH fuck that maze for real lmao
Just turn right always. If anything plotting it out can take much longer
I used markers for the hallways and wrote on notebook paper what marker I went thru 😂😂 took me about an hour ish
I just want to comment that the thumbnail reminded me of when I was a young'un and used to run the length of the deeprun tram to see the Pleiosaur and the other fun stuff blizzard hid down there.
The kraken: Bruh, stop with the horn, I was trying to sleep. >:(
people screams in naxx are nasty
I believe, those was the scariest things for me in WoW.
@@arcturux4446 To this day, that is still the scariest thing Ive experienced in wow
YES! I was wondering if i was the only one who remembered those! I had a friend take me to Naxx my first time and I was checking mogs while he was afk and just hear some lady crying and freaked out.
@@belgianbee4254 They are the voices of the women and children used to piece together Thaddius, one of the bosses in there. As soon as you kill him (and he thanks you btw) the voices stop. So if it freaks you out, just kill him first ;)
Thandias, maybe one of the sickest and saddest stories when it comes to a boss
9:26 "This kingdom shall fall and from the ashes shall arise new order that will shake the very foundations of the world" (Last sentence in the Warcraft 3 - Humans campaigns ending cinematic)
The sleeping Dragon is a reference to a dead child from one Father from Blizzard...
jeeze I came here to be spooked and this broke my heart. what an amazing way to honor them.
The creepiest part of this was seeing a filthy human standing in Undercity.
Something I found creepy: when Wrath of the Lichking first hit, I was questing in the Howling Fyord in the Wisperwind Gultch... I heard a whisper that didn't pop up in my dialog box. It said "kill your friends before they kill you". I thought I was going crazy. First off, I had no friends. Second, I asked my sister if she had heard and she had. We were creeped out and a little scared. I've never heard it since.
The whispers in Whisper Gulch are listed on the wiki. They are thought to be connected to Yog Saron.
@@Fenris86 oh. I didn't know about wiki stuff back in 2008. Hadn't heard of wikis until around Dreanor. And I still haven't looked anything up on wiki. Never trusted it....
@@ZaraTGgirl the same thing happens with C'thun whispering to you in AQ40.
When i watch videos like this it makes me want to explore old world content. There are hundreds of zones and tons of lore I've glossed over spending my time questing and Leveling and raiding. So I never spent much time just exploring for the hell of it.
It's nice to see things like this. Makes me remember WoW fondly.
You should watch Nogg-Aholic the Movie by Dopefish. It's all exploring wow content from over a decade ago, back when wall walking was still a thing.
4: *Mystery* *Cave* : There is a Hearthstone card called sleepy dragon (9 mana, 4-12 Taunt) and i think thats only an easter egg. (It has the same colour and skin too)
Akira47 that’s what’s I thought
Man I really thought I was the only one who thought that. Thanks for confirming I'm not a moron
the dragon was there before hearthstone
The voices in the throne room are Medihv's warning to King Terenas, then Arthas killing him. You can also hear the chime of the bell and the cheering of the crowd before walking into the room.
What you hear in this clip - Arthas: "Let your eyes be closed." "This kingdom shall fall, and from the ashes shall arise a new order that will shake the very foundations of the world."
Still my favourite easter egg to this day
Can any one of you guys figure out why there would be bones in a dragon cave?
That is rather head-scratching, given whom the dragon is supposed to represent.
#7: I don't know if you realize this but Saronite is the blood of Yogg Saron. That is why you go insane while mining it, and that is probably a fissure where Yogg is bleeding out after we defeated him. @vaulty
It shakes like that for all road tunnels like Southgate Pass in Dun Murough. Northgate Pass too. Nothing creepy about it.
One would almost think it would have something to do with a certain Cataclysm of sorts...
I played during tbc and it was already in place. Had nothing to do with Cata.
Thank you. Your placed adds destroyed all atmosphere in your video. 👌
A D D B L O C K
How could you not mention the children of goldshire and Nagrand Orphanage.
Cause evidently a shaking tunnel is creepier then the cannibal orphanage and the pentagram children
lmao so true like the one guys comment said basically just adds a creepy soundtrack to non scary shit XD
also no mention of the barber in SW.
I’ll never forget my reaction when I first saw that in Nagrand. I was like omg wtf blizzard!!!!!
cardinalis i want to see that
The scariest part of wow now is running around a populated quest zone for hours with nobody talking to each other.
For the first thing in this video, with the Old God in the Saronite Mine, I choose not to interpret that as any sort of unknown entitity, but rather as an extension of Yogg-Saron's body. It is said that his roots travel through all of Northrend. We "killed" his head, yes (well, we made it dormant, it has been said that Old Gods cannot be killed and will rebirth themselves in time or something), but we never saw his body beneath the ground. It is also said that Y'Shaarj stretched similarly through all of Pandaria before he was slain by the Titans. Remember, Yogg-Saron's influence stretches all the way from the furthest nortern of Northrend in Ulduar, yet his influence is felt in areas like Grizzly Hills, and maybe even further south and southwest than I can currently recall if there's evidence of his influence in Borean Tundra or Howling Forjd that happens to be skipping my mind as I type this. But, my point is, Yoggy is a big boi and his roots go deep. He could easily have some tentacles running underneath Icecrown (the zone, not Icecrown Citadel itself), which I believe this is just one of. Maybe it used to be a long, wriggly tentacle or something but the undead around the area hacked some of its tip off to screw Yogg over, since Arthas and Yogg hated each other as competing self-styled 'death gods' inhabiting the same continent. It's worth noting that while this fleshy, pinkish-purple thing found underwater in the quarry is not the bright greenish-blue we associate with Saronite and Yogg-Saron's flesh, it's entirely possible that his tentacles turn different colors for different reasons Azerothians don't understand, or maybe Yogg-Saron's body has many colors across the various parts of its surface, and we just coincidentally saw a lot of green-blood flesh in Ulduar and green-blue blood there as well, along with it being crystalized into Saronite all cross northern Northrend. Old Gods are creatures of insanity and madness, and we've only ever seen the most surface-dwelling fleshy bits of two living ones, along with the heart of one dead one. We've seen what some of their other organs look like too, yes, like Yogg's brain and C'thun's various eyes and the inside of (at least one of) his stomach(s) or whatever, from their respective fights, but yeah, I figure anyone reading this wall of text gets what I mean.
"What happened in this place, why are there so many human bones" *casually walks towards a dragon, sleeping in the cave* love it lol
The South Gate Pass effects are left over from the Cataclysm
Nah it's from the Dwarf vs Troll wars
"Kills the sheep"
Tyler: "Wtf"
The last one is an Easter egg from Warcraft 3 when Arthas arrives in Under city is the same voice of the cinematic.
That Karazhan thing is SICK
Wow that krakken is super creepy...is it aggrssive? Or is it just an environment beast?
Why not go take a look? Use a VR headset if possible for full, mindblowing experience
The children in the house just outside stormwind all looking in the same direction with a creepy music. This was pretty cool.
maybe the shaking in the tunnels is the tram going through the mountain?
6. South Gate Pass. Probably the effect from Cataclysm. Or you want to hear something creepy from me? That tunnel is actually built by dwarves but if you remember what the lore said, in Azeroth, magic is its blood. So, I can tell you somehow Azeroth's magic absorbed by this mysterious dwarven tunnel and became alive. Yes, it is ALIVE!!! It could be a Giant Stone Tape Worm once Azeroth wakes up from her dream. So, please don't pass that tunnel once the expansion about Awakening of Azeroth released or you might be consumed by that Giant Stone Tape Worm. XD
...
...
...
or it might be a part of Azeroth's intestine in development before she fully formed into a Titan...
@5:55 - "...no explanation to why there are skeletons." (shows and talks about dragon NPC)................if that's not an explanation, then I don't know if you are stupid, or this whole thing just to make this video mysterious.
@7:00 - how about swimming near the Kraken?
@7:50 - what was so strange that was going on there? I don't see anything that was happening there, just the place being empty and having weird gate to simulate the town. Besides the bad textures that this game has, I don't see anything else that would be creepy besides bad textures from late 90's and early 2000's.
@8:30 - how is that creepy? it's casual halloween looking place, I would love to decorate my room like that. That's not any sort of creepy, that's beautiful.
Isn't the first one Yogg'Saron? I mean Saronite is made from his blood after all?
Indeed, it is. A part of him at least.
5:20 “no npcs there”. 5 seconds later “there is one npc” xD dat logic
I have a phobia of underwater monsters like the Kraken, almost shat my pants. Subnautica is a nightmare for me x.x
I am that person who does not go in deep water, even in game, so freaky.
My god same.
Lol. You really don't want to play the witcher 3 then. In skellige there are tons of areas of interest in the deep water. I was slightly creeped out the whole time lol. They didn't put any sharks in the water, but they should have to add to the creepiness.
6:38 dear god this thing is unsettling. Something about giant monsters in open water is just terrifying
Something really creepy are the gnoll tents in Westfall, with human faces into them
I had never seen the Kraken before and it jumped out of the water at me once. One of the worst scares I've had in a video game.
5. Karazhan. [FILE IS CLASSIFIED] Without authority, no one is allowed to know what had happened there.
2:55 it's just a way to say that the pass isn't one-hundred percent stable. Dirt and debris get through the cracks that are caused by the mountain settling on top of the tunnel (the rumbling sound).
I see no comments if anyone tried to attack the Kraken? What happens if you get real close to him? Does it just stand like that and you can enter him like any other character in WoW? (I don't play WoW anymore so I can't test it myself)
You die of fatigue, it's unreachable
As someone else said, saronite is said to be the blood of at least one of the old gods, also, the locked gate in Stormwind, unless it's another gate in Stormwind was meant to be the entrance to player housing when they were considering adding it. Obviously they never got around to it but they never fully removed the entrance.
Really? You put one of the oldest things people know about in World of Warcraft as number one?
I never really became "addicted" to WoW. But watching this sure brings back a lot of memories haha
That Pass i always just chalked it up to the dwarves mining or something.
There was a hidden quest in the intro for Legion. As you were fighting your way through the Legion controlled area, there was an alter off the beaten path with some clickable ashes on top. If you interacted with the pile of ashes, you got an item called the charred locket. I don't remember the whole chain because it was ages ago and I used a guide. I'm not sure you can even do it anymore, but it was pretty grim. You basically follow in the steps of one of the Alliance foot soldiers up to and through the campaign from his family waving him off at the docks up to where he... becomes that pile of ashes. Then you see the fate of his family. His kids went to the Stormwind orphanage and if you mouse over one of the beds in his house you find his wife's remains under it. The chain awarded a baby bonnet cosmetic. That one gave me the creeps for quite a while.
Some say you can still hear the legendary scream of the legend
L
E
E
R
O
Y
J
E
N
K
I
N
S
South Gate pass shakes either due to Dark Iron Sappers or Troglodytes waking up and burrowing out from underground... and the Karazhan crypt never used to look like that. It was very small and confined in Vanilla. That looks like they added more to it then abandoned it a second time.
One thing that’s always confused me is that Vaulty doesn’t display his sub count for some reason?
Probably because he's getting so much hate from his stupid ass videos people found a way to negatively subscribe
3:13 i think its the tram, possibly
Yep, the Kraken one is exactly why I have severe Thalassophobia.
There may not be Krakens in real life, but I'm sure there are some big mofo's like that hidden deep in the ocean.
just dont go in deep water and youll be fine
the reason you see the old god body part is because saronite used to be yogg saron's blood. 1:48