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The electric sound in tekken 6 until 7 is so clean, the one in tekken 8 CNT however...hopefully they fix the sound or perhaps just replace it with mods lol
Jin changed the game for the Mishimas with the EWGF. Kazuya took it a step further with PEWGF. What a neat video, TheFury (for some reason I want to type 'furry' but I held back!)
Counter hit is obvious, hit the enemy with a move while they're attempting to attack, which gives certain effects like stunning them depending on the move you countered them with. Clean is hitting an enemy with a move that has that property, triggering it requires you to hit the enemy with that move while being a set distance near them.
Counter hit - u hit enemy first while the enemy press atk button giving u more damage on the hit. Certain moves let u finish a sequence of string as guaranteed hit or either acting as a launcher Clean hit - u hit enemy respective to a certain range, granting special properties (eg can act as a launcher, a little bit higher damage, knockdown, etc)
Not sure what you mean by "increase of buffer window" in Tekken 7's version. None of Kazuya's PEWGF can be buffered. Could you explain please (or anyone else who might know)? EDIT: Nvm, you explained it further down the comments but only for the f,n,df2 version. Thanks!
i don't understand how pewgf its easier from tekken 6 to 7 becuz from what I know there is no input buffer for the electric after ch aboloshing fist so it should be the same right?
nope, you can buffer forward input and have to press n,df2 on correct frames if you are doing mist step version but if you are doing f,d,df2 input then the whole input is just frame
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*_Have you ever landed it in a real match?_* 👀👇
Tmm did land the 7 ewgf in a real match
@@HanashiniNaraNa t8 ewgf is extremely easy, you can miss a few frames of dash and can get 7 ewgfs after heat burst or dash
@@TK_TheFURY so that makes pewgf easy too?
@@HanashiniNaraNa not really, only electrics with dash are easier
@@TK_TheFURY oh dang it Harada
Hittin' em with the DORYA or TWAH never gets old
Or ayaya 😂
Dorya!!!!
HNYAIT actually
In a way it's irony Jin introduced EWGF but Kazuya perfected it.
IMAGINE.... hearing "Emotionless Passion" once again after sooo many years when you first choose Kazuya Mishima in Tekken 8
I hope t8 includes per character music option in jukebox
@@TK_TheFURYbest tekken song imo. I would go into practice mode in tekken 2 and just listen to the music.
I like every Kazuya videos and we'll done in this
Kazuya seems to be mostly the same character going from 7 to 8, but good lord, the damage.
In tekken 4,the iconic DORYA is born🔥
The electric sound in tekken 6 until 7 is so clean, the one in tekken 8 CNT however...hopefully they fix the sound or perhaps just replace it with mods lol
Great video 👌, my boy kazuya is best
Jin changed the game for the Mishimas with the EWGF. Kazuya took it a step further with PEWGF. What a neat video, TheFury (for some reason I want to type 'furry' but I held back!)
Still the best OST ever
2:38 I want to do it in 26 January of 2024 the game is amazing 😮 (and I like to play with kazuya in the CNT)
There is crack version is of tk 8 boi
I still feel the impact satisfaction of the EWGF could be improved in T8.
My main
DORYA ✊🏼⚡⚡
Finally the video came
I miss the kazuya CNT version
Dorya
Meanwhile, I can't even execute more than 2 EWGF in a row...
Nice
Would be awesome to get something like this for Taunt Jet Upper, even if it wouldn't be as extensive.
According to the thumbnail, Tekken Tag 1 came out in 1997...
tekken 3 came out in 1997 and the video starts from 1997
@@TK_TheFURY Yes, I understand that, but the thumbnail shows Tag Tournament 1, not Tekken 3. All I'm saying.
Wow
Forgive the ignorance, what is a counter hit or counter clean?
Counter hit is obvious, hit the enemy with a move while they're attempting to attack, which gives certain effects like stunning them depending on the move you countered them with.
Clean is hitting an enemy with a move that has that property, triggering it requires you to hit the enemy with that move while being a set distance near them.
Counter hit - u hit enemy first while the enemy press atk button giving u more damage on the hit. Certain moves let u finish a sequence of string as guaranteed hit or either acting as a launcher
Clean hit - u hit enemy respective to a certain range, granting special properties (eg can act as a launcher, a little bit higher damage, knockdown, etc)
Not sure what you mean by "increase of buffer window" in Tekken 7's version. None of Kazuya's PEWGF can be buffered. Could you explain please (or anyone else who might know)?
EDIT: Nvm, you explained it further down the comments but only for the f,n,df2 version. Thanks!
buffer window is not too big, but it's still possible and that's why fndf version is easier
@@TK_TheFURY I find f,n,df2 easier on pad, whereas I find f,d,df2 easier on stick :) appreciate the reply!
Wait how do you bound after 3 or 4 electrics in T8?
0:21
Что-то в Теккен 8 слишком длинные комбо
i don't understand how pewgf its easier from tekken 6 to 7 becuz from what I know there is no input buffer for the electric after ch aboloshing fist so it should be the same right?
nope, you can buffer forward input and have to press n,df2 on correct frames if you are doing mist step version but if you are doing f,d,df2 input then the whole input is just frame
Clean hit is rarer than counter hit?
it isn't anymore, since the movement is nerfed, just dash and get a clean hit
For the love of god please sugarcoat it
Your koren😂
Tekken 7 Kazuya The Best 👌 He is like water moves like water Tekken 8 Not bad tekken 6 the worst
I’m happy that df1 has a better hit box now
Nice. I also did 7 electrics after heat dash in Tekken 8.
love tag 1....5 was dope to