Please like and subscribe if you want to see more runs like this. Related runs: - "Inferno" difficulty version of this challenge: ua-cam.com/video/3331xnLxrM8/v-deo.html - 100% Cinematic No Save No Damage runs: ua-cam.com/play/PLrTLB_B07ZFnQZWlYaJmyM8nnXPIHM01c.html *Bosses:* - Nemesis Supply Case 1 (0:39:46) - Nemesis Supply Case 2 (0:45:47) - Nemesis Supply Case 3 (0:49:56) - Flamethrower Nemesis (0:59:57) - Rocket Launcher Nemesis (1:05:22) - Nemesis Supply Case 4 (1:08:04) - Clocktower Nemesis (1:30:48) - Waste Disposal Nemesis (2:22:06) - Final Nemesis (2:25:39) *General notes:* - If you're wondering how I know enemies are dead immediately, it's because I had the SRT (speedrun tool) on and could check enemies' HP values. In most of my previous runs of this game, I don't rely on it. Using the SRT becomes extremely convenient in running sequences where I can quickly check whether or not the enemies are dead and overall makes the S rank more comfortable. - I skip a lot of ammo, gunpowder and items because there's just way too much in the run for hardcore even if you're killing every single enemy. *Kill all enemies:* - I kill most out of bounds zombies, although I may have skipped one or two. - I was considering skipping those prologue zombies after Bar Jack since they can be really annoying to knife and it breaks the cinematic aspect a little. Either way, I decided to fight them. - In the power station, drain deimos continuously respawn over time. Even if you clear the area temporarily, they will come back, so I just leave the area. - For the Nemesis encounters, I only defeat him if he drops a supply case. Hence, in the rocket launcher running sequence, I don't defeat him. - In some encounters, I ignore zombies and let Nemesis kill them by running into them. You won't see me checking if they're dead because I could notice in the speedrun tool. - In the hospital siege encounter, technically the final sequence with the detonator has limited zombies but it's over 100 of them. I just kill them while the bomb is detonating. It would take too long to clear everyone, compromising S rank and it would look silly as well. - In the hospital section for Carlos, I leave one hunter for Jill to kill later since it's faster. That hunter (2F) is the same, you can choose to kill as either Jill or Carlos. - In the waste disposal Nemesis fight, technically the number of zombies that respawn is limited, but I just defeat Nemesis quickly and clear all enemies in the area without waiting for all of them to respawn. It would take too long to clear every respawn, compromising S rank and it would look silly as well. - Let me know if I missed any enemy I'm not aware of.
just got home from a 10 hour shift from work and you posted the perfect video for me to fall asleep too thanks for the hardwork and dedication mr youtuber!
Yesterday I was watching the re4remake s+ video for the 10th time maybe and was wondering if you'd ever post a re3 remake video and today you're posting this. Thank you sir.
Caraca que fantástico 😳 Amo assistir as suas gameplays com esses desafios ❤ Eu gosto que no comentário fixado você explica passo a passo o que você fez, a gente acaba entendendo melhor ☺️ OBS: Acho que sou o único Brasileiro nós comentários rsrs
Impressive skills! RE is one of my favorite franchise and has been asking big name youtubers for kill all enemy run. So far, your videos is amazing. Great skill, precise execution and good to watch.
One of the first reasons I didn't like Nightmare/Inferno is for introducing Ne-α Parasite before seeing Nemesis infecting a zombie as you rightly point out. But it is not unreasonable that Nemesis had infected other zombies before and it was in that later encounter that we discovered the origin of the parasites. We don't see the point in the first place, because the game already told us another way previously and we gave it as the only valid one. We could argue that it doesn't make sense if we assume It infects zombies just to corner Jill because she's the main target, but parasites in RE are known to be unpredictable biological weapons depending on whatever scenario. Aside that, they clearly position them before the sequence to increase the difficulty, I'm not telling otherwise.
@@Aether2125 Pale Head in the RPD are kind of out of context for me as well. Appropriate for a... Nightmare or Inferno. Xd I could overlook the Hunter β case but it's true that it loses impact/sense to introduce them before their scene with Carlos.
I'm pritty sure, you will sutvive a zombie apocalypse in real 💪 Very nice game playing 💪 Thanks for uploading a video like this. Max. Respect for this 💪
Can you give us any tips to dodge properly? Honestly, even with the dodge skill book from the shop, it just feels so weird. Especially when you need to dodge zombies trying to grab you, I mostly fail to dodge them 😢
I find dodging in hardcore to be the hardest tbh. It's easy to time on nightmare and inferno where you dodge as soon as they attack but could never find the spot in hardcore.
@@dresden5646Yeah dodging on nightmare/inferno is much easier thanks to the faster attack speed. It’s still okay on hardcore though. On lower difficulties it gets complicated.
Your runs never cease to amaze me Aether. Random question, since you play on pc with a controller, do you play with the controller on the desk or under it on your lap?
It works on all platforms. You have to time R1 (the dodge button) correctly when Carlos is recovering from the shoulder tackle (spamming the button won't work). They explain it in one of the tutorial messages in the loading screens. Just keep practicing doing the manual punch at any area until you learn the timing.
One thing i hate about these remakes is that the lickers and zombies dont have the same grapple as they do in RE 5 it would of been more realistic Hope Capcon realizes that....
@@sylee1411 usually gold editions are just everything they released put together. I agree with you though, prl 412 and assignment ada would have been cool.
On Nightmare it’s doable but DA 19 and the more limited supplies of Inferno creates a lot of inconveniences. To be honest, hardcore has the best pace for kill all. On Inferno you waste extra time repeating the same techniques you’d be using on Hardcore for lickers/hunters for example.
@@Nephryte it’s weird but Nightmare is actually easier than hardcore in many sections. I think it’s not worth it. I’ll think of something for Inferno though.
Please like and subscribe if you want to see more runs like this.
Related runs:
- "Inferno" difficulty version of this challenge: ua-cam.com/video/3331xnLxrM8/v-deo.html
- 100% Cinematic No Save No Damage runs: ua-cam.com/play/PLrTLB_B07ZFnQZWlYaJmyM8nnXPIHM01c.html
*Bosses:*
- Nemesis Supply Case 1 (0:39:46)
- Nemesis Supply Case 2 (0:45:47)
- Nemesis Supply Case 3 (0:49:56)
- Flamethrower Nemesis (0:59:57)
- Rocket Launcher Nemesis (1:05:22)
- Nemesis Supply Case 4 (1:08:04)
- Clocktower Nemesis (1:30:48)
- Waste Disposal Nemesis (2:22:06)
- Final Nemesis (2:25:39)
*General notes:*
- If you're wondering how I know enemies are dead immediately, it's because I had the SRT (speedrun tool) on and could check enemies' HP values. In most of my previous runs of this game, I don't rely on it. Using the SRT becomes extremely convenient in running sequences where I can quickly check whether or not the enemies are dead and overall makes the S rank more comfortable.
- I skip a lot of ammo, gunpowder and items because there's just way too much in the run for hardcore even if you're killing every single enemy.
*Kill all enemies:*
- I kill most out of bounds zombies, although I may have skipped one or two.
- I was considering skipping those prologue zombies after Bar Jack since they can be really annoying to knife and it breaks the cinematic aspect a little. Either way, I decided to fight them.
- In the power station, drain deimos continuously respawn over time. Even if you clear the area temporarily, they will come back, so I just leave the area.
- For the Nemesis encounters, I only defeat him if he drops a supply case. Hence, in the rocket launcher running sequence, I don't defeat him.
- In some encounters, I ignore zombies and let Nemesis kill them by running into them. You won't see me checking if they're dead because I could notice in the speedrun tool.
- In the hospital siege encounter, technically the final sequence with the detonator has limited zombies but it's over 100 of them. I just kill them while the bomb is detonating. It would take too long to clear everyone, compromising S rank and it would look silly as well.
- In the hospital section for Carlos, I leave one hunter for Jill to kill later since it's faster. That hunter (2F) is the same, you can choose to kill as either Jill or Carlos.
- In the waste disposal Nemesis fight, technically the number of zombies that respawn is limited, but I just defeat Nemesis quickly and clear all enemies in the area without waiting for all of them to respawn. It would take too long to clear every respawn, compromising S rank and it would look silly as well.
- Let me know if I missed any enemy I'm not aware of.
Nice challenge~
Ah man im watchin this tonight! Thanks for another one bro, you're foreal the best
Perfect walkthrough. Thanks for the entertainment. Keep up the good work 👍
just got home from a 10 hour shift from work and you posted the perfect video for me to fall asleep too thanks for the hardwork and dedication mr youtuber!
Wow 10 hours shift am so proud of you sleep well bro 👏🏻😌🤍
And I trying to sleep 😭🤝🏻
Aether saving us from lack of RE content while waiting for Re 5 Remake and Re 9 💪💪
Last boss of this game is so unpredictable, doing a no hit no save gives me so much stress watching it, even when I know it's already done
Hell yes dude I been waiting for this your content is unbelievably awesome thanks for all the uploads you post bro keep it up!
Yaayy!! Thank you Aether!! Been waiting for this
Yesterday I was watching the re4remake s+ video for the 10th time maybe and was wondering if you'd ever post a re3 remake video and today you're posting this. Thank you sir.
Great video! The knife sure got a workout in the beginning 😂
Caraca que fantástico 😳
Amo assistir as suas gameplays com esses desafios ❤
Eu gosto que no comentário fixado você explica passo a passo o que você fez, a gente acaba entendendo melhor ☺️
OBS: Acho que sou o único Brasileiro nós comentários rsrs
Acho que não:)
@@amandadameto1780 Quando eu comentei eu era :)
Impressive skills! RE is one of my favorite franchise and has been asking big name youtubers for kill all enemy run. So far, your videos is amazing. Great skill, precise execution and good to watch.
Bro your run is really amazing. IMO the best skilled RE challenge runner.
Thx for the top notch entertainment brother 👏🏿👏🏿👏🏿
One of the first reasons I didn't like Nightmare/Inferno is for introducing Ne-α Parasite before seeing Nemesis infecting a zombie as you rightly point out. But it is not unreasonable that Nemesis had infected other zombies before and it was in that later encounter that we discovered the origin of the parasites. We don't see the point in the first place, because the game already told us another way previously and we gave it as the only valid one. We could argue that it doesn't make sense if we assume It infects zombies just to corner Jill because she's the main target, but parasites in RE are known to be unpredictable biological weapons depending on whatever scenario. Aside that, they clearly position them before the sequence to increase the difficulty, I'm not telling otherwise.
There’s also the hunter beta in the hospital before its intro, and the pale head and pale head parasites in the RPD that make absolutely no sense.
@@Aether2125 Pale Head in the RPD are kind of out of context for me as well. Appropriate for a... Nightmare or Inferno. Xd I could overlook the Hunter β case but it's true that it loses impact/sense to introduce them before their scene with Carlos.
@@Ludwisthere are also the zombies that fall off buildings and even worse parasites. xD
really like that you pay attention to all sorts of little things like a target or novoicematchfound moment
Damn, son. Would love an alien: isolation run, as well! Also, runs with commentary would be appreciated!
I'm pritty sure, you will sutvive a zombie apocalypse in real 💪
Very nice game playing 💪
Thanks for uploading a video like this. Max. Respect for this 💪
Can you give us any tips to dodge properly? Honestly, even with the dodge skill book from the shop, it just feels so weird. Especially when you need to dodge zombies trying to grab you, I mostly fail to dodge them 😢
I find dodging in hardcore to be the hardest tbh. It's easy to time on nightmare and inferno where you dodge as soon as they attack but could never find the spot in hardcore.
@@dresden5646Yeah dodging on nightmare/inferno is much easier thanks to the faster attack speed. It’s still okay on hardcore though. On lower difficulties it gets complicated.
this soothes my ocd. thank you 😌
i love the way u paly fast and simple
Эх, к этой бы третьей части Резидента ещё бы добавить и Parasite Eve 1, 2. Вот было бы круто!😂
Finde deinen Kanal und deine Beiträge wirklich super. Hab ein Abo dagelassen 😃
RE Devs: This horror game
RE Players: This massive puzzle called a game
xD
Your runs never cease to amaze me Aether. Random question, since you play on pc with a controller, do you play with the controller on the desk or under it on your lap?
The latter.
Unbelievable! ❤
Ur crazy good holy
Ayyy Nice job!! 😎
Hey what's happening hopefully they'll make a remake resident evil 0 & the first one too for the Xbox one video game 🎮 😊❤
Nah we need code Veronica asap!!!!!!!
Do you have that Carlos Punch tutorial vs Licker or Hunter Beta..? Doesnt seem to work on PS5 when I try it..? O maybe it only works w/ PC?
It works on all platforms. You have to time R1 (the dodge button) correctly when Carlos is recovering from the shoulder tackle (spamming the button won't work). They explain it in one of the tutorial messages in the loading screens. Just keep practicing doing the manual punch at any area until you learn the timing.
Love it ❤
Nice game play bro
Amazing gameplay!! I want to upload also my gameplay to my channel, Do you have cuts in the gameplay? Or you play and record in one time?
No cuts in no save no damage runs.
@@Aether2125thank you ! How do you do these perfect dodges? I always screw up one then need to restart it again..
The dodge feature make these challenges so easy.
Unless for whatever reason the game fucks up on you during a dodge or you just mess up the timing of it
Yes and no. In RE2R you don’t even have to dodge in the first place.
Brutal juego Amigo 😎 y Saludos 🤗
Waos... un no damage que genial ❤🎉
great game play
My fav enemy minion in game ->1:40:28
One thing i hate about these remakes is that the lickers and zombies dont have the same grapple as they do in RE 5 it would of been more realistic
Hope Capcon realizes that....
Great gameplay. Next time kill whatever you want run.
Thanks Pal
Have you played Days Gone love to see that one
The sbi was strong with this one
HEY AETHER IVE DONE REVISITED RE3 and dammit how did you get the dodge shit down packed 😅 What is your secret
Waiting for resident evil 4 gold edition
Isn't the gold edition the same as standard re4 remake + separate ways?
@@nouan94 gold editio. including separate ways,outfits,wepons.
@@nouan94but still gold edition is sucks. They supposed to add more. Like assigment ada,prl 412, or even more dlc.
@@sylee1411 usually gold editions are just everything they released put together. I agree with you though, prl 412 and assignment ada would have been cool.
10:50 how long did this part take you? Took me 2 hours with no damage 😠
possessed by hunk the grim reaper
It's a shame that killing all enemies on Inferno while getting a S rank wouldn't be doable.
On Nightmare it’s doable but DA 19 and the more limited supplies of Inferno creates a lot of inconveniences. To be honest, hardcore has the best pace for kill all. On Inferno you waste extra time repeating the same techniques you’d be using on Hardcore for lickers/hunters for example.
@@Aether2125 Any plans to do it on Nightmare or is it not something of interest?
@@Nephryte it’s weird but Nightmare is actually easier than hardcore in many sections. I think it’s not worth it. I’ll think of something for Inferno though.
@@Aether2125 That makes sense, cause Nightmare gives the Magnum early and you do more damage if I'm not mistaken?
As far as I can tell it's mostly because of the positioning/spawn of some enemies in Nightmare.
You can do the same but inferno mode? It doesn't matter if you can't get S rank
Hm I usually prioritize the rank to kill all.
Nice❤
👍🔥🔥
❤❤ Good Gaming ❤❤
Inferno mode next please 🥺
I'll do something for inferno but not sure if kill all.
@@Aether2125 its fine. im still waiting for that ☺️
Can you make a cinematic run in re4 2005?
You skip 2 enemies in supply case 1, cmiw
And no damage is great
What enemies? You mean the two zombies I ignore with Nemesis? I let him kill them by running.
@@Aether2125 oh, ok then
This game is easier than RE2 I have played the both
I Die by First Zombie 😂😂
What do you mean no shop ?
No shop items, it’s in the description.
@@Aether2125 there is no item shop in this game. What are talking about? 🤔
@@HunterStrix there is. You can get special coins, extra weapons, knife, STARS book, extra hip pouches, etc…
Hardcore 😂😂😂😂👎
Enferno very hard 🔥
⭐⭐⭐TZIL ⭐.S.T.A.R.S..⭐⭐⭐
Can I kill all enemies in inferno? I mean, is it possible?
Yes but it’s a lot slower. It’d be really hard to make it in S rank.