@demi-femme4821 ElecMan doesn't shoot very often, so with no collision damage he isn't scoring a lot of hits. Without an overwhelming damage advantage per hit he isn't going to win a lot of fights.
Fire, Bomb, and Ice were immune to Guts. Notably, there is no way for Mega Man to ever use the Guts weapon against those enemies -- no rocks in their lair to pick up.
Obsessed with these, as someone who likes to take inspiration from the actual game stats when writing/drawing these guys- this is valuable stuff! Thank you!
Fire man on top again. I want to see Fire Man against some of the jumpers - Bubble Man, Magnet Man, Metal Man etc. See if his pure fire rate can withstand the opponents being in the air.
As I did last video, I'll post some additional stats in the standings (here's where I mention that hopefully, whoever reads this actually watches the video first...you might be disappointed that you didn't if you don't) Overall Win-Loss Records 1. Fire Man 80-20 0 Matches Back 2. Bomb Man 77-23 3 Matches Back (Those 3 losses against Cut Man made all the difference) 3. Guts Man 40-40 30 Matches Back (Since the Ice Man battles were no contests, I didn't include them in these standings) 4. Cut Man 43-57 37 Matches Back 5. Ice Man 20-60 50 Matches Back (Again, not counting the Guts Man matches, or you could just call them ties too) 6. Elec Man 20-80 60 Matches Back (Big shocker for me, Elec Man really isn't anything when you take away his ridiculous damage output against blue protagonists) English Premier League Style Standings 1. Fire Man 8-0-2 24 Points 2. Bomb Man 8-0-2 24 Points (We have a tie for 1st pointwise, thanks to Bomb Man winning more than he lost against Cut Man both in his home and away matches, he gets the maximum amount of points possible. Too bad Fire Man dominated him head to head...) 3. Guts Man 4-2-4 14 Points (Giving Guts Man and Ice Man 1 point for each of their matchups, treating no contests like draws) 4. Cut Man 4-0-6 12 Points 5. Ice Man 2-2-6 8 Points 6. Elec Man 2-0-8 6 Points Official Standings 1. Fire Man 12 Points Bomb Man 12 Points (We have an official tie!) 3. Guts Man 6 Points Cut Man 6 Points (Another tie. Although I'd vouch that Guts Man should get another point as he didn't win or lose the Ice Man fight, so I'd treat it as a draw!) 5. Ice Man 3 Points Elec Man 3 Points (And yet another tie. Again, I'd vouch for Ice Man to get another point and argue his no contest with Guts Man should be a draw, lol) But yeah, another very fun and surprising video! (Bomb Man really stepped it up in this league! Elec Man's assumed stronger damage output meant nothing!). Great work as always!
If the same were to happen to the mm2 robot masters, then it would be even more difficult for wood man since his weapon does no damage to anyone but air man
@@leyulis8882 I assume his arm cannon would be treated as a mega buster weakness-wise. Ditto for Bubble Man which could be interesting as he would have two different attacks with different weakness damage.
My commentary for the fights: (Again, spoilers below for people who scroll the comments before watching videos) Iceman VS Fireman for the first match? Yeah, Fireman's done for. They both had the best strategies in the fixed league, but now that damage isn't fixed, Iceman takes this one handily. He's not as spammy as Fireman, but his attacks cover more ground to make up for it. Elecman couldn't make the cut for the match, at all. Sure, he's got speed, but Cutman's jumpiness combined with Elecman not attacking until Thunder Beam leaves the screen cripples him badly enough without accounting for weaknesses. Small wonder Wily based Quickman on both their designs. 👍 Wait, Super Arm doesn't do damage to Iceman?!? Wasn't expecting that! I guess Wily fixes that in the future, considering that in Power Battle you can get Iceman into a flinch loop with Guts Boulder. Ice Slasher not doing anything to Gutman kinda makes sense in MM1, considering he's supposed to be tanky. I had no clue that Fire Wave's range was that big. I guess it just barely peaks out above the Guts Blocks? Intresting. 🤔 I feel like Gutsman only won against Cutman because Super Arm twoshots Cutman. And since he's guaranteed at least 1 attack, then all he's gotta do it hit him again. Poor, poor Cutman. Ice Slasher doesn't damage Elecman? Really? I thought it was supposed to be a piercing weapon like Rolling Cutter, and considering how frail Elecman is, I would've expected it to do at least 5 damage. Guess ya learn something new everyday 🤷♂ Ice Slasher does nothing to Bombman either...considering how similar their attack patterns are, I can't help but feel bad for Iceman here. The fixed damage league made me think it would've been closer. But this is consistant with Powered Up, his weakness there is Hyper Bomb, so I guess when Wily messed around with time it traded one weakness for another. Super Arm doesn't do anything to Bombman either...? How?!? Gutsman's throwing a boulder at least twice his size at Bombman, how does that do nothing?!? Is Bombman secretly tankier than Gutsman or something? 🤣 Ok, so since Cutman is the *4th* Robot Master that Ice Slasher doesn't effect, I'm starting to think that Wily did that intentionally, just in case Iceman ever went rogue. It makes sense when Ice Slasher does CRIPPLING damage to Megaman and freezes enemies on top of that, so I don't blame him for being paranoid. 🥶 Elec Beam does only *2 damage* to Bombman? First Super Arm, and now this! Bombman, what's your secret? 🤔 Super Arm does nothing to Fireman...that's half of the MM1 Robot Masters. I feel like maybe if Gutsman had enough intuition to actually get in close and punch his enemies, it would at least do damage 🤣 Cutman and Bombman do 2 damage to eachother...this one comes down to how many times Cutman hits Bombman per attack. Sure, Bombman stands in place when attacked, but at least he doesn't have to wait for Hyper Bomb to come back to him! Wasn't expecting Cutman to lose 17 to 3 though, that's a bit harsh. Gutsman WON against Elecman?!?😱 I mean on one hand, they both have "power" type Weapons, but they're crippled in diffrent ways (Elecman only attacking when in certain spots, Gutsman only attacking when stunned). I guess it's all down to Elecman not timing his jumps Regarding the final results: Iceman got in last this time?!? 🥶 But he was in the top 3 last time! I guess he got crippled by the same problem as Elecman... Gutsman getting in 2nd is kinda funny to me, considering how much the Fixed Damage league highlighted his flaws. And of course, Fireman makes the top spot again, due to firing rate. I just wish Timeman and Oilman could be here, but oh well! - - - - So, comparing my notes from the Fixed League to this, if we go by the AI shown here, then in order from least competent to most competent, the MM1 NES Robot Master AI is ranked as follows: *Competence Ranking!* 6th place: ⚡Elecman⚡ (his whole strategy boils down to "Fire Thunder Beam and pray the match ends fast or I'm screwed as soon as anyone finds out my flaws") 5th place: ❄Iceman❄ (His attacks cover A LOT of range alltogether, and requires precision dodging, but as soon as you take away fixed damage...he's done for. Really, the only other reason he's considered dangerous is that he does a whopping *1/3rd* of Rock's HP per hit. A bit suprising, to say the least, but the other reason he's ranked lower here is due to his weapon not being able to damage more than half the Megaman NES RMs, DESPITE it being a piercing weapon. That, and like Elecman he takes 1/3rd of his HP in damage if hit by his weakness.) 4th place: 💪Gutsman💪 (Yes, really. Despite his flaws, he can at least tank some hits, but aside from that, he's better off as a distraction at best. His weapon at least causes damage to more enemies than Ice Slasher) 3rd place: ✂Cutman✂ (His 2 main flaws prevent him from being in second, but if he didn't need to wait for Rolling Cutter to return he'd be ranked higher. I guess it makes sense for him to be 3rd though.) 2nd place: 💣Bombman💣 (He can trick opponents into walking into the range of his Hyper Bombs, and does some good damage despite the lack of fixed damage. Add in his jumpyness, and the ability to be suprisingly tanky, and it's no wonder he got in second place) 👑1st place: 🔥Fireman🔥 (One thing I've noticed in both tournaments is that he is the ONLY Robot Master with a higher firing rate than Iceman, which really works in his favor! Combine that with smaller scattered flames doing an additional 1 damage on top of his already high output, and said scattered fire being a trap, and it's no wonder Fireman's the top spot! And that's not even getting into how his projectile is faster than Thunder Beam and 2 tiles high! If one were to combine Iceman's attack pattern with Fire Wave's projectile size, Fireman's spamminess, and the ability to do *10 damage per hit*, we'd be looking at a real monster of a bossfight if it ever happened in Megaman NES! 😱) Congratulations to Fireman, on being THE most competent Robot Master in Megaman 1 NES! May your flames burn brightly and cheerfully! 🎉 Again, thank you for posting, these are a treat to watch! 😄👍
This makes it very clear why the original tournament was fixed damage. Speaking of which, I was curious about that. Does fixed damage mean that everyone's attacks do the exact same damage or that they keep their original damage values just without weakness and stuff accounted for?
Just came across this channel recently. The simulator program you made for these is pretty damn awesome. I can't wait to see the rest of the Robot Masters and to see what games you include and to what extents you put them to! Happily subbed!
I love this! Ive always been inspired to make a game based on megaman style bosses with some player input; hoping you do enough to set your AI up to win
Super! Man, I am really surprised. I beat Mega Man 1 like 10 times and only now I've learnt that Ice Slasher doesn't do damage to some bosses. Same applies for Super Arm. Developers must have thought "there's no blocks here so there's no way to use it, then damage will be null". I always wished there'd be more throwable blocks in the game, because I always felt it was more of an eventual item rather than a fully fledged weapon. Spawning the blocks, back in 1999, I thought would've been the best thing to do to fix it Nice video!
Super fun video! I never realized how few RMs take damage from Ice Man. But come on, this was no tie. Fire Man not only got more overall wins (Bomb Man lost 3 out of his 20 with Cuts Man) but Fire Man trashed Bomb Man when they went one-on-one. Fire Man has to be champ! I remember many years ago in the World Cup, Ireland beat Italy in the Group Stage, but lost overall. Italy went on the be the World Cup champion. Ice Man is sort of the Ireland of this, he barely got any points but he's the only one to beat Fire Man.
4:43, they're like cats and dogs at this point. Wow! Surprisingly Bombman's neck and neck with Fireman? Guess his Megaman Dies at the end self was...highly exaggerated.
I didn’t expect most of Elecman’s even-strength losses to be because of his AI’s need for precise positioning before firing. That was a bit of a shock. Pun absolutely intended lol It is clear that, while Guts Man may not be the brightest robot master, Elecman is confirmed to be absolutely stupid as Hades lol.
There are only two fights that aren't 20-0 (GutsvIce)(CutvBomb) and one of those is due to both sides being immune to each other. Compared to fixed damage where only Guts and Fire either swept or got swept by anyone except Elec totalling 7 sweeps of 15 matches instead of 13 sweeps and you can see why fixed damage is used.
So the bosses that can take out Mega Man in 3 hits are the worst against the other bosses, but the bosses that are easiest for Mega Man to take down first are the strongest against the other bosses? It is like there is a lore reason that Ice Man and Elec Man were made to take down Mega Man, but the others were made to put down those two if they rebelled.
Always made sense to me. Fire needs a certain amount of heat to continue to burn. Cold temperature can put out fire. Ice is also made out of water so even if the fire melts the ice, the water would put out the fire.
So when damage is not fixed elecman still sucks but at least ice man sits at the bottom with him. Cutman is paired with gutsman naturally, and good on guts for getting some good wins this time. And now, from the bottom to the top, BOMB MAN NOW SITS AT THE TOP WITH FIRE MAN! let’s go! Too bad fire man still kicks his ass no matter what
The flames of justice still burn brightly! Kinda surprised Ice Man and Elec Man ended up bottom, when they’re the toughest robot masters in the game, and that Bomb Man came first when he's one of the easiest. But then again, damage differences and AI patterns and what not.
@@truthseekers1620 Look me in the eyes and tell me again that Ice Man is 'easy' again then. He fires his projectiles 6 times, and packs them pretty close together, and does as much damage as Elec Man does. I wouldnt't say he's harder than Elec Man, especially if you use his weakness, but he's still not really all that easy without his weakness.
Poor Ice Man. And the hell, bomb man just..let a bomb fall lose on elec man..so funny. If this was accuracy bomb man would win..he beats guts man due to weakness and mobility.
@josejuniorsantos7072 I haven't decided on a name for the game 8), hmm it might be Mega Man Victory (or Mega Man Victories) oh, which one Mega man at the end of the video?
@yoshitaxfraudosaurus4270 hmmmm, I think the period is about 3 years. but I don't know how long it actually took because I was lazy and didn't make on many days 8(. It is clear that my making is very slow 8)
Oh certainly, I remember being stuck on elec man for ages before finding out his weakness. And even then I had to play more skilfully than just random jumping like cutman
@@notsyzagts7967 I misunderstood the assignment! I thought it was gonna be using the damage they do to Mega Man in the boss fights, not the weakness damage units
The designers intended for Mega/Rockman to be the one using weapons against these guys, not each other. It makes perfect sense, since whatever the player would use against a master would also work when they use it natively. The way these games are designed, there will always be plenty of "one-sided" fights occurring. It's as simple as that. Don't expect much difference with the sequels.
FAQs ua-cam.com/users/postUgkxlNKqgMK-dY1zdA9qOtPBOm4AIHCfcNya
Ideas Forum ua-cam.com/users/postUgkxBJVEdaH-lODALlneU4Kg_EYgrHW98am2
Ice man and Guts man are screwed seeing as most of the 1 masters are straight up immune to those weapons
And yet Elec Man somehow managed to tie Ice Man for last.
Some modifications definitely are needed.
@demi-femme4821 ElecMan doesn't shoot very often, so with no collision damage he isn't scoring a lot of hits. Without an overwhelming damage advantage per hit he isn't going to win a lot of fights.
Fire, Bomb, and Ice were immune to Guts. Notably, there is no way for Mega Man to ever use the Guts weapon against those enemies -- no rocks in their lair to pick up.
I'm impressed that Bomb Man did good here, but also two of the robot masters just did 0 damage
Obsessed with these, as someone who likes to take inspiration from the actual game stats when writing/drawing these guys- this is valuable stuff! Thank you!
@AnOkayKeyboard thanks for watching B^D
The fact there were 3 ties is impressive
Funny how bombman went from last to first by turning on weaknesses/OG damage
Fire man on top again. I want to see Fire Man against some of the jumpers - Bubble Man, Magnet Man, Metal Man etc. See if his pure fire rate can withstand the opponents being in the air.
the fact that the bombman and cutman match-up didn't end flawlessly for one side show how much the idea of rock paper scissors plays in this game.
Fire Man is the GOAT!
I never even played Mega Man classic (outside of a little MM8), but he’s already made me a fan of him.
As I did last video, I'll post some additional stats in the standings (here's where I mention that hopefully, whoever reads this actually watches the video first...you might be disappointed that you didn't if you don't)
Overall Win-Loss Records
1. Fire Man 80-20 0 Matches Back
2. Bomb Man 77-23 3 Matches Back (Those 3 losses against Cut Man made all the difference)
3. Guts Man 40-40 30 Matches Back (Since the Ice Man battles were no contests, I didn't include them in these standings)
4. Cut Man 43-57 37 Matches Back
5. Ice Man 20-60 50 Matches Back (Again, not counting the Guts Man matches, or you could just call them ties too)
6. Elec Man 20-80 60 Matches Back (Big shocker for me, Elec Man really isn't anything when you take away his ridiculous damage output against blue protagonists)
English Premier League Style Standings
1. Fire Man 8-0-2 24 Points
2. Bomb Man 8-0-2 24 Points (We have a tie for 1st pointwise, thanks to Bomb Man winning more than he lost against Cut Man both in his home and away matches, he gets the maximum amount of points possible. Too bad Fire Man dominated him head to head...)
3. Guts Man 4-2-4 14 Points (Giving Guts Man and Ice Man 1 point for each of their matchups, treating no contests like draws)
4. Cut Man 4-0-6 12 Points
5. Ice Man 2-2-6 8 Points
6. Elec Man 2-0-8 6 Points
Official Standings
1. Fire Man 12 Points
Bomb Man 12 Points (We have an official tie!)
3. Guts Man 6 Points
Cut Man 6 Points (Another tie. Although I'd vouch that Guts Man should get another point as he didn't win or lose the Ice Man fight, so I'd treat it as a draw!)
5. Ice Man 3 Points
Elec Man 3 Points (And yet another tie. Again, I'd vouch for Ice Man to get another point and argue his no contest with Guts Man should be a draw, lol)
But yeah, another very fun and surprising video! (Bomb Man really stepped it up in this league! Elec Man's assumed stronger damage output meant nothing!). Great work as always!
@andrewhoward892 excellent summary of the article, and it was well worth reading. as I had expected 8). thank you B^D
If the same were to happen to the mm2 robot masters, then it would be even more difficult for wood man since his weapon does no damage to anyone but air man
Not nice :[
Don't forget about Flash Man
@elementmanexe8389 might be a good idea to gather poor robots like them and hold a league sometime 8)
@@leyulis8882 I assume his arm cannon would be treated as a mega buster weakness-wise. Ditto for Bubble Man which could be interesting as he would have two different attacks with different weakness damage.
@@MegaMan-Victoryhow would you do out of water bubble mam? The MegaMaker take?
My commentary for the fights:
(Again, spoilers below for people who scroll the comments before watching videos)
Iceman VS Fireman for the first match? Yeah, Fireman's done for. They both had the best strategies in the fixed league, but now that damage isn't fixed, Iceman takes this one handily. He's not as spammy as Fireman, but his attacks cover more ground to make up for it.
Elecman couldn't make the cut for the match, at all. Sure, he's got speed, but Cutman's jumpiness combined with Elecman not attacking until Thunder Beam leaves the screen cripples him badly enough without accounting for weaknesses. Small wonder Wily based Quickman on both their designs. 👍
Wait, Super Arm doesn't do damage to Iceman?!? Wasn't expecting that! I guess Wily fixes that in the future, considering that in Power Battle you can get Iceman into a flinch loop with Guts Boulder. Ice Slasher not doing anything to Gutman kinda makes sense in MM1, considering he's supposed to be tanky.
I had no clue that Fire Wave's range was that big. I guess it just barely peaks out above the Guts Blocks? Intresting. 🤔
I feel like Gutsman only won against Cutman because Super Arm twoshots Cutman. And since he's guaranteed at least 1 attack, then all he's gotta do it hit him again. Poor, poor Cutman.
Ice Slasher doesn't damage Elecman? Really? I thought it was supposed to be a piercing weapon like Rolling Cutter, and considering how frail Elecman is, I would've expected it to do at least 5 damage. Guess ya learn something new everyday 🤷♂
Ice Slasher does nothing to Bombman either...considering how similar their attack patterns are, I can't help but feel bad for Iceman here. The fixed damage league made me think it would've been closer. But this is consistant with Powered Up, his weakness there is Hyper Bomb, so I guess when Wily messed around with time it traded one weakness for another.
Super Arm doesn't do anything to Bombman either...? How?!? Gutsman's throwing a boulder at least twice his size at Bombman, how does that do nothing?!? Is Bombman secretly tankier than Gutsman or something? 🤣
Ok, so since Cutman is the *4th* Robot Master that Ice Slasher doesn't effect, I'm starting to think that Wily did that intentionally, just in case Iceman ever went rogue. It makes sense when Ice Slasher does CRIPPLING damage to Megaman and freezes enemies on top of that, so I don't blame him for being paranoid. 🥶
Elec Beam does only *2 damage* to Bombman? First Super Arm, and now this! Bombman, what's your secret? 🤔
Super Arm does nothing to Fireman...that's half of the MM1 Robot Masters. I feel like maybe if Gutsman had enough intuition to actually get in close and punch his enemies, it would at least do damage 🤣
Cutman and Bombman do 2 damage to eachother...this one comes down to how many times Cutman hits Bombman per attack. Sure, Bombman stands in place when attacked, but at least he doesn't have to wait for Hyper Bomb to come back to him! Wasn't expecting Cutman to lose 17 to 3 though, that's a bit harsh.
Gutsman WON against Elecman?!?😱 I mean on one hand, they both have "power" type Weapons, but they're crippled in diffrent ways (Elecman only attacking when in certain spots, Gutsman only attacking when stunned). I guess it's all down to Elecman not timing his jumps
Regarding the final results:
Iceman got in last this time?!? 🥶 But he was in the top 3 last time! I guess he got crippled by the same problem as Elecman...
Gutsman getting in 2nd is kinda funny to me, considering how much the Fixed Damage league highlighted his flaws.
And of course, Fireman makes the top spot again, due to firing rate.
I just wish Timeman and Oilman could be here, but oh well!
- - - -
So, comparing my notes from the Fixed League to this, if we go by the AI shown here, then in order from least competent to most competent, the MM1 NES Robot Master AI is ranked as follows:
*Competence Ranking!*
6th place: ⚡Elecman⚡ (his whole strategy boils down to "Fire Thunder Beam and pray the match ends fast or I'm screwed as soon as anyone finds out my flaws")
5th place: ❄Iceman❄ (His attacks cover A LOT of range alltogether, and requires precision dodging, but as soon as you take away fixed damage...he's done for. Really, the only other reason he's considered dangerous is that he does a whopping *1/3rd* of Rock's HP per hit. A bit suprising, to say the least, but the other reason he's ranked lower here is due to his weapon not being able to damage more than half the Megaman NES RMs, DESPITE it being a piercing weapon. That, and like Elecman he takes 1/3rd of his HP in damage if hit by his weakness.)
4th place: 💪Gutsman💪 (Yes, really. Despite his flaws, he can at least tank some hits, but aside from that, he's better off as a distraction at best. His weapon at least causes damage to more enemies than Ice Slasher)
3rd place: ✂Cutman✂ (His 2 main flaws prevent him from being in second, but if he didn't need to wait for Rolling Cutter to return he'd be ranked higher. I guess it makes sense for him to be 3rd though.)
2nd place: 💣Bombman💣 (He can trick opponents into walking into the range of his Hyper Bombs, and does some good damage despite the lack of fixed damage. Add in his jumpyness, and the ability to be suprisingly tanky, and it's no wonder he got in second place)
👑1st place: 🔥Fireman🔥 (One thing I've noticed in both tournaments is that he is the ONLY Robot Master with a higher firing rate than Iceman, which really works in his favor! Combine that with smaller scattered flames doing an additional 1 damage on top of his already high output, and said scattered fire being a trap, and it's no wonder Fireman's the top spot! And that's not even getting into how his projectile is faster than Thunder Beam and 2 tiles high! If one were to combine Iceman's attack pattern with Fire Wave's projectile size, Fireman's spamminess, and the ability to do *10 damage per hit*, we'd be looking at a real monster of a bossfight if it ever happened in Megaman NES! 😱)
Congratulations to Fireman, on being THE most competent Robot Master in Megaman 1 NES! May your flames burn brightly and cheerfully! 🎉
Again, thank you for posting, these are a treat to watch! 😄👍
@PeanutTechno thank you for another great article B^D. It was a fascinating read. I was also surprised to see Guts man ranked 4th overall 8)
1:41 Poor cutman he didn't know that fireman is a spammer
This makes it very clear why the original tournament was fixed damage.
Speaking of which, I was curious about that. Does fixed damage mean that everyone's attacks do the exact same damage or that they keep their original damage values just without weakness and stuff accounted for?
Everyone's did the same damage, I think
@ethoatom668 @PeanutTechno Yes 8). All attacks are set to the same damage, thank you all B^D
*[Final Rankings]*
* - Round Wins (R) = 1 pts
* - Match Wins (W) = 10 pts
* - Total Damage Value (TDV) converted as Points
[1st] *Bomb Man:* _136_ (R: 77|Avg: 15.4|W: 4|TDV: 19)
[2nd] *Fire Man:* _131_ (R: 80|Avg: 16.0|W: 4|TDV: 11)
[3rd] *Cut Man:* _80_ (R: 43|Avg: 8.6|W: 2|TDV: 17)
[4th] *Guts Man:* _78_ (R: 40|Avg: 8.0|W: 2|TDV: 18)
[5th] *Elec Man:* _45_ (R: 20|Avg: 4.0|W: 1|TDV: 15)
[6th] *Ice Man:* _34_ (R: 20|Avg: 4.0|W: 1|TDV: 4)
* - Without TDV being added, Fire Man would be 1st.
*[Damage Values Against Opponent]*
*Cut Man (Cu):* [Gu: 1|Ic: 2|Bo: 2|Fi: 2|El: 10] (Total: 17| Avg: 3.4)
*Guts Man (Gu):* [Cu:14|Ic: 0|Bo: 0|Fi: 0|El: 4] (Total: 18| Avg: 3.6)
*Ice Man (Ic):* [Cu: 0|Gu: 0|Bo: 0|Fi: 4|El: 0] (Total: 4| Avg: 0.8)
*Bomb Man (Bo):* [Cu: 2|Gu: 10|Ic: 4|Fi: 1|El: 2] (Total: 19| Avg: 3.8)
*Fire Man (Fi):* [Cu: 3|Gu: 2|Ic: 1|Bo: 4|El: 1] (Total: 11| Avg: 2.2)
*Elec Man (El):* [Gu: 1|Ic: 10|Cu: 1|Bo: 2|Fi: 1] (Total: 15| Avg: 3.0)
I love how Cut Man seems like he is trying in most of these videos
It's crazy to see how Bomb man wins many of the more neutral fights on account of just having better AI
Just came across this channel recently. The simulator program you made for these is pretty damn awesome. I can't wait to see the rest of the Robot Masters and to see what games you include and to what extents you put them to! Happily subbed!
@Poxell91 thanks for watching B^D
Seeing Ice Man & Guts Man's no game: "Thats actually hilarious."
Sucks that Ice Slasher doesn't damage anyone but Fire Man and Super Arm isn't even available in half of the Robot Master arenas
I love this! Ive always been inspired to make a game based on megaman style bosses with some player input; hoping you do enough to set your AI up to win
You might wannna try out Megaman Arena
@@zuzezim I'll look it up!
Super! Man, I am really surprised.
I beat Mega Man 1 like 10 times and only now I've learnt that Ice Slasher doesn't do damage to some bosses.
Same applies for Super Arm.
Developers must have thought "there's no blocks here so there's no way to use it, then damage will be null".
I always wished there'd be more throwable blocks in the game, because I always felt it was more of an eventual item rather than a fully fledged weapon.
Spawning the blocks, back in 1999, I thought would've been the best thing to do to fix it
Nice video!
@SpiralPegasus thank you B^D
Super fun video! I never realized how few RMs take damage from Ice Man. But come on, this was no tie. Fire Man not only got more overall wins (Bomb Man lost 3 out of his 20 with Cuts Man) but Fire Man trashed Bomb Man when they went one-on-one. Fire Man has to be champ!
I remember many years ago in the World Cup, Ireland beat Italy in the Group Stage, but lost overall. Italy went on the be the World Cup champion. Ice Man is sort of the Ireland of this, he barely got any points but he's the only one to beat Fire Man.
@MysteriousJG thank you B^D. when I recorded the match between Iceman and Fireman, I was worried that Iceman might lose 8)
4:43, they're like cats and dogs at this point.
Wow! Surprisingly Bombman's neck and neck with Fireman? Guess his Megaman Dies at the end self was...highly exaggerated.
I didn’t expect most of Elecman’s even-strength losses to be because of his AI’s need for precise positioning before firing. That was a bit of a shock.
Pun absolutely intended lol
It is clear that, while Guts Man may not be the brightest robot master, Elecman is confirmed to be absolutely stupid as Hades lol.
I'm surprised that Bomb Man vs Elec Man ended up as a 20-0. I figured Elec Man had a chance to win that one.
In bed with the flu, definitely found what I'll be watching as I recover.
They did Iceman dirty by not doing any damage to multiple bots for no reason
There are only two fights that aren't 20-0 (GutsvIce)(CutvBomb) and one of those is due to both sides being immune to each other. Compared to fixed damage where only Guts and Fire either swept or got swept by anyone except Elec totalling 7 sweeps of 15 matches instead of 13 sweeps and you can see why fixed damage is used.
wow very good showing from bomb man
Wonder how different things would be if you used the MegaMan Powered Up damage values.
I'm giving Fire Man the title over Bomb Man based on the head to head matchup
I started feeling sorry for ice man halfway through the video
So the bosses that can take out Mega Man in 3 hits are the worst against the other bosses, but the bosses that are easiest for Mega Man to take down first are the strongest against the other bosses?
It is like there is a lore reason that Ice Man and Elec Man were made to take down Mega Man, but the others were made to put down those two if they rebelled.
I never understood why Iceman beats Fireman. Most people would assume it's the reverse.
@jdb2002 I think so too 8)
i used ice against fireman and still died ended up doing same damage as buster
Always made sense to me. Fire needs a certain amount of heat to continue to burn. Cold temperature can put out fire. Ice is also made out of water so even if the fire melts the ice, the water would put out the fire.
@@Zeffarian This is why Ice was neutral against Fire in Gen 1 Pokémon before they changed it so Fire resists Ice.
Seems most of them are immune to Ice Slasher. If only ice immunity wasn’t a problem.
So when damage is not fixed elecman still sucks but at least ice man sits at the bottom with him.
Cutman is paired with gutsman naturally, and good on guts for getting some good wins this time.
And now, from the bottom to the top, BOMB MAN NOW SITS AT THE TOP WITH FIRE MAN! let’s go!
Too bad fire man still kicks his ass no matter what
elecman can kill you in 3 hits
Nice!
@BlueTheMusicianBlob Yay B^D
Nightmare of elecman cutman is💀
パワーバトルだとスーパーアームに弱かったアイスマンにスーパーアーム効かないの意外
って思ったらそもそも原作だと投げられる岩無いから0なのか
Now do one where they all do 2 damage except Guts Man, whose attacks deal 4.
The flames of justice still burn brightly!
Kinda surprised Ice Man and Elec Man ended up bottom, when they’re the toughest robot masters in the game, and that Bomb Man came first when he's one of the easiest. But then again, damage differences and AI patterns and what not.
iceman is easy elecman nukes him
@@truthseekers1620 Ever tried taking Ice Man on without Thunder Beam?
@@ShadowdaHedgie11 no that is suicide
@@truthseekers1620 Look me in the eyes and tell me again that Ice Man is 'easy' again then.
He fires his projectiles 6 times, and packs them pretty close together, and does as much damage as Elec Man does.
I wouldnt't say he's harder than Elec Man, especially if you use his weakness, but he's still not really all that easy without his weakness.
@@ShadowdaHedgie11 he is only easy with elecman any other way you are cooked
エレキマン仰け反りがあるせいで攻撃力と防御力の割に実際にもそんなに強くないという(ハメられるし)
Ironic how Ice Man isn't weak to Fire Storm but Fire Man is weak to Ice Slasher
Interesting, did you have to code their attacks to have the advantage or was it already coded in?
@diracsea4590 All original damage values are set when the robot is created. fixed damage is reflected depending on the settings before the fight 8)
@@MegaMan-Victory OK, interesting. Love your videos, keep them up ^_^
Poor Ice Man. And the hell, bomb man just..let a bomb fall lose on elec man..so funny. If this was accuracy bomb man would win..he beats guts man due to weakness and mobility.
What is the name of the game and is it the same as Megaman that appears at the end of the video?
@josejuniorsantos7072 I haven't decided on a name for the game 8), hmm it might be Mega Man Victory (or Mega Man Victories) oh, which one Mega man at the end of the video?
@@MegaMan-Victory I particularly liked the second name Megaman victories this one was cooler I loved it a lot it was much cooler Megaman victories
@josejuniorsantos7072 oh, I'm so glad B^D. thanks to you, the name of the game was decided 8)
"What is the arrow block on the stage?"
ua-cam.com/video/Lwzmt0L_q4Q/v-deo.html
Fire Man and Bomb Man win!
How long did it take to develop this game?
@yoshitaxfraudosaurus4270 hmmmm, I think the period is about 3 years. but I don't know how long it actually took because I was lazy and didn't make on many days 8(. It is clear that my making is very slow 8)
Calling it now, Ice and Elec are gonna win if they get to use their original damage
Oh certainly, I remember being stuck on elec man for ages before finding out his weakness. And even then I had to play more skilfully than just random jumping like cutman
Ice Man is 0
So wrong, lol. Good thing you weren't betting money on that prediction.
@@notsyzagts7967 I misunderstood the assignment! I thought it was gonna be using the damage they do to Mega Man in the boss fights, not the weakness damage units
Wow, almost all of these fights were so one-sided. How many simulations do you think it would take for an upset to happen in one of these matches?
@TheFatestPat I often make mistakes in recording, so I usually have at least two league results. but so far, there have been very few upsets 8)
The designers intended for Mega/Rockman to be the one using weapons against these guys, not each other. It makes perfect sense, since whatever the player would use against a master would also work when they use it natively.
The way these games are designed, there will always be plenty of "one-sided" fights occurring. It's as simple as that. Don't expect much difference with the sequels.
do not use bomb against elec man you will die lol
ice does nothing against fire man you may as well use the buster and die