My thought and idea on how lockpickable generators might work, there would be a panel labeled "Manual Pull String" And when lock picking the hatch open, will allow the player to manually supply enough power to power the gate
It would be pretty awesome if the 'lockpicks' variant for the generators could be a wire cutter, where they would open the generator and cut a wire to instantly start it up. I'm not entirely sure if that makes sense, but I honestly don't care.
I think it could. Perhaps cutting the wire would cause an overload of electricity of the second wire, making the generator explode (knocking over nearby players) and the gate collapse. This means you shouldn't use the wire cutters on low health, as the explosion would kill you and any nearby friends that are on low health. How's that?
6:30 I am a game dev, ive never seen a glasses icon for an asset, although there is a new studio ui update, possibly could be the accessories. This couod mean we may be able to wear the angel's clothes as UGC
The difference between bugs and glitches: a bug is when you do something the developers didn’t intend, a glitch is when something inadvertently happens like going through walls or going extremely fast
Will Crucifix work for broken bridges in search chases? Maybe if you have a crucifix in your hand while you are falling, would it make sense if the guiding light creates a bridge for a short time? Imagine that they add this feature :D Edit : can someone tell Red about this idea ? I dont have twitter D:
I think a secret room underneath the courtyard statue would be really cool. And you could access it via some kind of new item that you would have to get in the mines, put it in the rift, and get it in the hotel
3:14 I think an electric shock might be a good idea because you can shock the button and it will activate and open the door faster and skipping the fuses
Concept room for Mines A generator room that powers up 3 different gates and its doors. All the same number and each one is different. One may be a dead end, a entity that instantly kills you if you aren't careful enough, a easter egg room, or a dead grumble. The other one is a normal room. And the third is filled with lots of giggles/gloombats but it also has a ton ton of gold :)
One thing I personally want to see is more random achievements, the ones you get for doing specific things, here's some I had thought of... -I don't need help (Throw a crucifix into a fire) -secondary storage (Create a curious rift) -privacy! (Avoid screech by entering a hiding spot) -reading material (Collect every book in door 50 before picking up the paper) -I really don't like you (Use every light source to stun a single giggle) -quick maths (Complete an anchor withing # minutes of receiving the instructions) -thinking ahead (Interact with an anchor prior to it being indicated) -go that way (Command a swarm of gloombats using a laser pointer [they'd be able to open doors in the dark and activate dupe at the cost of themselves) -been there, done that (Complete three floors in one run) -too big (Toss a glowstick at a grumble) -my eyes! (Use a light source to slow a grumble) -was there a cave in? (Complete floor 2 with 50% modifiers) -parkour pro (Turn on the generator in door 200 in # minutes) -Maddening Mines (Complete floor 2 with 150% modifiers) -greedy much? (Complete floor 1 with 1500 gold) -how greedy are you? (Complete floor 2 with 3000 gold) -decked out (Have a bottle of starlight, a possessed candle, and a crucifix all at once) -we're busy (Break the bell in door 0 after waiting # minutes) -out for lunch (Find jeff's shop closed) If anyone has more I'm open to suggestions Someone tell the devs about these
*The thing i really want to happen.* In door 150, there’s this one anchor that’s between the vines, and ngl, without shears you just cant continue the run. You have to restart it all.. soooo just remove that one anchor with vines between it and we good and have a happy floor 2 run 👍
My modifiers ideas: See my speed: rush, becomes way faster Your time has come: bald screech will come Follow my lead: guiding light can be seen more often in the 2th seek chase in door 195-199 Coming faster: grumbles are more faster You are not done yet: seek Bossfight has more levels and a higher difficulty OW: you can blind seek with any flashlight, including (glowsticks) That’s it
Same, died twice because of this bug (one by a-60 and the other by a-120) during my a-1000 run. Im just gonna wait till the update comes until i attempt it again
i want to see not the mines + update, but a new update in the mines partnered with the roblox HUNT event next year. the backdoor was a major hit and it was by far my favourite update.
I honestly think right now they should add a practice mode, where you could practice levels, and special rooms, like you could teleport to room 150, and practice it, but if you beat it, you won’t get the achievement (if you don’t have it)
The statue things had a sunglasses icon on it. Which might signify UGC so I think it’s the statue wings and the statue halo of seek eyes or smt like that.
Hey Jack, a few days ago I was playing the mines with my friend and when rush spawned he disappeared the moment he entered the room and a few rooms later he appeared right out of no where with no warning luckily we were in the steep minecart area so we were safe. Crazy bugs.
I think the lock pics will be replaced with a ultra fuse. You can buy in the pre-run shop and you will have three of them and you can instant open generators because it has all of the three fuses combined
3:18 I have an idea for a floor 2 generator version of the lock pick Basically it’s this compartment thing like the generator but just the part where the fuses go and it will have 4 slots where you would have fuses and you could take one out and put it in a generator if you don’t want to find the fuse or you can’t find it Idk how this would work once you run out of fuses in it, but it is an idea
What did they do to door 150? If anything, it’s only become worse. I used to be able to pass it, but now it’s the exact door I know I can’t get passed. I’ve been playing with one of my friends, which USED to only need anchors A-D, but now it also needs E? So instead of just the 4 original anchors that it’s BEEN needing, it now requires 5? I thought they were going to make it a little bit easier, not harder-I can’t even play floor 2 now. Yes, I have already beaten floor 2 twice, but when I’m trying to play with friends, it’s impossible to pass 150.
One more glitch id like to mention during minecart part of seek chase sometimes guiding light would dissapear completely and only reappear after the player chose the right path..
4:40 I must've lucked out then cus when I did Rooms to get a new jug of starlight not realizing it replaced the tablet after it was all changed, I didn't experience this issue and I got plenty exit door rooms in said run
They have tried to fix it, maybe it is because the cell phones are not very powerful or there is a lot of unnecessary cache in the application. Although the Roblox staff announced that they would improve the performance of Roblox on cell phones, so we just have to wait.
@@TristanCorley-w5bI actually am not sure i played on a phone with Exynos 1330 and it works it loads too and for snapdragon 630 it loads 10/100% because it's really weak it isn't but I accidentally dropped it and now it's weak so that doesn't load tho the Exynos does so I think it's the device lower performance issue or just a snapdragon chip issue idk 😐
a good idea for the lockpick genarator/minecart part is when your in a gen room and you have an new item (a hack smith) you can go up to the button and hack the button making it so the button could open without the gen or fuses and for the minecart the7y should add a booster and when near a minecart you can strap it to the back and it will go the opposite way you placed the booster making it so the minecart will go faster helping speedrunners with there runs
Now for the second seek chase you could add arrows to know where to go but if you wanna go straight put an arrow in the floor going straight but left or right arrows in the air although sometimes in the minecart chase sometimes arrow shows where to go but the arrows summoned by guiding light may interfear in the hotel seek chases
i am not sure if this is a glitch or not, but in my modifier runs, the voice acting one isn't fully working and some of the entities don't have their voices.
My friend is gonna end up being like: “YOOOO IT UPDATED LETS WATCH A VIDEO” and then I’m gonna be like: “no bro this time I actually don’t want spoilers” and he’s gonna be like: “bro it doesn’t matter please” then it’s gonna end up turning into a back and forth thing 🗿
This isn’t related to the video but I had flickering lights and no rush happend so I entered a closet and jack was there but he was glitched so he was stuck in the closet
Unlike most people, I think floor 2 was perfect! Though I would like for them to upgrade Jeff’s shop and possibly changing some of the super long rooms (that aren’t boss fights) to make them shorter.
Jack, can you tell them to remove the heavy sounds in the seek chase because as a mobile player, i always lag and die and cant get pass, pls jack tell them to fix this. Btw love ur vids, u do good edit!(or ur editor)
Is there a way to jump out of the sludge after falling in now? I haven't fell in there in a while but i did struggle to get out when i first did fall in
I don’t think guiding light will be in floor 3 for some how because first of all, my friend named “Cesar” told me that curious light is in 2 floors, backdoor is connected to the rooms, and that’s why curious light is on backdoor and the rooms, and floor 1 and 2 are obviously connected tho, so that means, guiding light will never be in floor 3, because in floor 3 Mischievous light might some how be in floor 3 or floor 4, or maybe not I guess? I guess there will be no floor 4 cuz I think the castle is connected to the hotel and it’s like a loop just like I said it in the other video.
BTW when I was playing doors floor two somehow I got a different room which had door design as that of floor 3 which is below the ending cutscene I don't know why but I have took some photos
WHAT would you WANT to SEE in a future Floor 2 Update? 👀
Collab
Your mom but She
Will be in a castle.
Get it because she's fat
As the Castle
New entities called Checker
This entity can check all lockers but don’t check the trash and ventilation
Lsplash more like Wsplash🗿
He’s so cooking bro
WSPLASHING
fr
W
WSPLASH
He’s w at splashing
0:42 THATS MEEEEEEE
My thought and idea on how lockpickable generators might work, there would be a panel labeled "Manual Pull String" And when lock picking the hatch open, will allow the player to manually supply enough power to power the gate
I also though on a repeater, and when you placed in the fuse parts, it would completely fill the generator
Whos happy that captian jack came back!!
me
He came back 3 months ago but yeah I’m happy
MEEEEEEEEEEEE
Me
MEEEEEEEE
7:53 noo wayyy, MISCHIVIOUS LIGHT
no way bro
fr??
Fan made
Just sayin unless ur joking
@@Robot-Crawl-Enemie0no
It would be pretty awesome if the 'lockpicks' variant for the generators could be a wire cutter, where they would open the generator and cut a wire to instantly start it up. I'm not entirely sure if that makes sense, but I honestly don't care.
I think it could. Perhaps cutting the wire would cause an overload of electricity of the second wire, making the generator explode (knocking over nearby players) and the gate collapse. This means you shouldn't use the wire cutters on low health, as the explosion would kill you and any nearby friends that are on low health. How's that?
i mean according to the lore of this game nothing has to make sense
"Name a time when you have felt PURE JOY"
Me: "playing floor 2 on it's release"
Me but that joy immediately ends when i die at door to 200 on the last valve
@@ryansgametime2146 XD!!! I understand you
6:30
I am a game dev, ive never seen a glasses icon for an asset, although there is a new studio ui update, possibly could be the accessories. This couod mean we may be able to wear the angel's clothes as UGC
The difference between bugs and glitches: a bug is when you do something the developers didn’t intend, a glitch is when something inadvertently happens like going through walls or going extremely fast
6:32 The icon for both of those assets are the icons for Accessories (basically confirming you can get these items as UGC)
Will Crucifix work for broken bridges in search chases? Maybe if you have a crucifix in your hand while you are falling, would it make sense if the guiding light creates a bridge for a short time? Imagine that they add this feature :D
Edit : can someone tell Red about this idea ? I dont have twitter D:
A way lockpicks could be made for floor 2 generators is by having 1 fuse with 3 wires, so that 1 fuse can power all 3 slots in generators.
babe, wake up, new CaptainJackAttack video just dropped
Real
What if your babe doesn’t even know CaptainJackAttack
@@AndrewGameZ1 i'll Be emo
@@AndrewGameZ1 then it's joever
I think a secret room underneath the courtyard statue would be really cool. And you could access it via some kind of new item that you would have to get in the mines, put it in the rift, and get it in the hotel
3:14 I think an electric shock might be a good idea because you can shock the button and it will activate and open the door faster and skipping the fuses
Concept room for Mines
A generator room that powers up 3 different gates and its doors. All the same number and each one is different. One may be a dead end, a entity that instantly kills you if you aren't careful enough, a easter egg room, or a dead grumble. The other one is a normal room. And the third is filled with lots of giggles/gloombats but it also has a ton ton of gold :)
One thing I personally want to see is more random achievements, the ones you get for doing specific things, here's some I had thought of...
-I don't need help
(Throw a crucifix into a fire)
-secondary storage
(Create a curious rift)
-privacy!
(Avoid screech by entering a hiding spot)
-reading material
(Collect every book in door 50 before picking up the paper)
-I really don't like you
(Use every light source to stun a single giggle)
-quick maths
(Complete an anchor withing # minutes of receiving the instructions)
-thinking ahead
(Interact with an anchor prior to it being indicated)
-go that way
(Command a swarm of gloombats using a laser pointer [they'd be able to open doors in the dark and activate dupe at the cost of themselves)
-been there, done that
(Complete three floors in one run)
-too big
(Toss a glowstick at a grumble)
-my eyes!
(Use a light source to slow a grumble)
-was there a cave in?
(Complete floor 2 with 50% modifiers)
-parkour pro
(Turn on the generator in door 200 in # minutes)
-Maddening Mines
(Complete floor 2 with 150% modifiers)
-greedy much?
(Complete floor 1 with 1500 gold)
-how greedy are you?
(Complete floor 2 with 3000 gold)
-decked out
(Have a bottle of starlight, a possessed candle, and a crucifix all at once)
-we're busy
(Break the bell in door 0 after waiting # minutes)
-out for lunch
(Find jeff's shop closed)
If anyone has more I'm open to suggestions
Someone tell the devs about these
-Hyperactive
(Fuel a generator within 1 minute)
-Too fast
(Beat 150 within 10 minutes)
Rewind time
(Beat floor 2 Pre-nerf)
@@Noobie-z4w that can be a modifier
@@-DeIeted- -Hasty much? (Beat grumble within 5 minutes)
*The thing i really want to happen.*
In door 150, there’s this one anchor that’s between the vines, and ngl, without shears you just cant continue the run. You have to restart it all.. soooo just remove that one anchor with vines between it and we good and have a happy floor 2 run 👍
My modifiers ideas:
See my speed: rush, becomes way faster
Your time has come: bald screech will come
Follow my lead: guiding light can be seen more often in the 2th seek chase in door 195-199
Coming faster: grumbles are more faster
You are not done yet: seek Bossfight has more levels and a higher difficulty
OW: you can blind seek with any flashlight, including (glowsticks)
That’s it
4:41 i actually died at door 335 because of this bug
Same, died twice because of this bug (one by a-60 and the other by a-120) during my a-1000 run. Im just gonna wait till the update comes until i attempt it again
Can't wait for these updates! Doors has come a long way from when I first played it! (Over 2 years ago! I started on September 10th.)
i want to see not the mines + update, but a new update in the mines partnered with the roblox HUNT event next year. the backdoor was a major hit and it was by far my favourite update.
A gd youtuber named xanni (you might know him) did backdoor to hotel to a-1000 to hotel to mines to end.
I honestly think right now they should add a practice mode, where you could practice levels, and special rooms, like you could teleport to room 150, and practice it, but if you beat it, you won’t get the achievement (if you don’t have it)
The statue things had a sunglasses icon on it. Which might signify UGC so I think it’s the statue wings and the statue halo of seek eyes or smt like that.
i think it'll be actual Accessories, meaning the statue will be movable of some sort, or animated. like an NPC. your idea is still, more plausible
We already got the Hotel+ update, so why not an Mines+ update
y-yeah, it's in the video
@@alphachiubro stuttered over text
@@FIGGYISGOD its for *effect* , like how i bolded that text
*how* -how- *-how-*
@@alphachiubut why you stuttering
Can't wait for CASTLE+
i'm very excited for the new doors collab, hope the devs cook!
What one of the first people
i hope they add a modifier that turns everyone into the default doors avatar ...
@@point0947 lol, that'd be a funny modifier.
The fact that captain jack attack only takes a few hrs to edit this is just impressive!
I feel like adding something like a power beacon item could be a way to instantly power generators. Maybe make it rare or somewhat hard to find.
I like how the doors developers actually respond to feedback by the community instead of just ignoring.
Doors: 2022
Doors+ : 2023
Mines: 2024
Mines+ : 2025
Castle: 2026
Castle+ : 2027
@Friedbananan nuh uh
@Friedbananan doors floor 3 beggar
For the generators, maybe make it so you quickly undo the plate with all those bults and somehow quickly hotwire it causing it to start up
Hey Jack, a few days ago I was playing the mines with my friend and when rush spawned he disappeared the moment he entered the room and a few rooms later he appeared right out of no where with no warning luckily we were in the steep minecart area so we were safe. Crazy bugs.
I think the lock pics will be replaced with a ultra fuse. You can buy in the pre-run shop and you will have three of them and you can instant open generators because it has all of the three fuses combined
2:43 wait is that a me in the wild??
3:18 I have an idea for a floor 2 generator version of the lock pick
Basically it’s this compartment thing like the generator but just the part where the fuses go and it will have 4 slots where you would have fuses and you could take one out and put it in a generator if you don’t want to find the fuse or you can’t find it
Idk how this would work once you run out of fuses in it, but it is an idea
4:39 bro i was just watching the video and I got jumpscared by my own tweet
Your a hero, and if this bug is fixed your an s+ hero(thank you so much dude)
@@Htleats_iob i almost died on a-790 so I had to tell the devs that it's unfair and somehow redibles responded to me
What did they do to door 150? If anything, it’s only become worse. I used to be able to pass it, but now it’s the exact door I know I can’t get passed. I’ve been playing with one of my friends, which USED to only need anchors A-D, but now it also needs E? So instead of just the 4 original anchors that it’s BEEN needing, it now requires 5? I thought they were going to make it a little bit easier, not harder-I can’t even play floor 2 now. Yes, I have already beaten floor 2 twice, but when I’m trying to play with friends, it’s impossible to pass 150.
What could be cool is that they could add a og mode so you can play the old version of doors
Redibles: *allows speedrunners to jump over rocks in 0200*
Lsplash: *adds halt to floor 2*
You should ask the devs a question
One more glitch id like to mention during minecart part of seek chase sometimes guiding light would dissapear completely and only reappear after the player chose the right path..
What if you could be able to buy modifiers?? That would be kinda annoying, but also a good use for them
I also noticed there are massive doors in room 99, possibly hinting to the castle??
4:41 yeah that happens alot to me during my run to get get A-1000 and its killed me like 80% of my run usually happen around ≥A-300
4:40 I must've lucked out then cus when I did Rooms to get a new jug of starlight not realizing it replaced the tablet after it was all changed, I didn't experience this issue and I got plenty exit door rooms in said run
3:07 possibly a remote item that opens the gate automatically?
Exactly, that makes plenty of sense instead of a “lock pick”
Hopefully they fix the modifiers that are bugged currently along with it
New video yay
My rarest Moment in Doors was I opened the drawers and there was 2 timothys in a Run, and 5 drawers more again a Timothy!!!!
4:45 I died at 976 because of this bug dude
They need to change the water spot in the grumble nest because it looks safe yet you still get instakilled if you go there
I hope they fix the problem on mobile where you will be in the loading screen for 30 seconds and then crashing
They have tried to fix it, maybe it is because the cell phones are not very powerful or there is a lot of unnecessary cache in the application. Although the Roblox staff announced that they would improve the performance of Roblox on cell phones, so we just have to wait.
@@im_another_person hopefully so
@@TristanCorley-w5bI actually am not sure i played on a phone with Exynos 1330 and it works it loads too and for snapdragon 630 it loads 10/100% because it's really weak it isn't but I accidentally dropped it and now it's weak so that doesn't load tho the Exynos does so I think it's the device lower performance issue or just a snapdragon chip issue idk 😐
@@TristanCorley-w5bit works smoothly too
@@TristanCorley-w5band mediatek too I think this might be a snapdragon issue I suspect.
a good idea for the lockpick genarator/minecart part is when your in a gen room and you have an new item (a hack smith) you can go up to the button and hack the button making it so the button could open without the gen or fuses and for the minecart the7y should add a booster and when near a minecart you can strap it to the back and it will go the opposite way you placed the booster making it so the minecart will go faster helping speedrunners with there runs
That statue in the courtyard is definitely going to split in half, you can see that it said left half and right half
This guy is honestly the best doors youtuber ever.
Now for the second seek chase you could add arrows to know where to go but if you wanna go straight put an arrow in the floor going straight but left or right arrows in the air although sometimes in the minecart chase sometimes arrow shows where to go but the arrows summoned by guiding light may interfear in the hotel seek chases
i want that in floor 3 we will have a new seek chase with a better music and more things than only jump crouch and ride in
a minecart
ok good ideas:
Back door type floor could be from the big door in door 99 I think
I wanna see a sublevel in the mines, like how the rooms was a sublevel to the hotel
1:12 OH MY GOSH ITS MY OOMF
HIIII IDK WHY IM HERE!!!!!
I would love a legacy doors modifer for floor 1. Just floor 1 when it was first released / when doors released. I miss it so much😭😭
Fun fact: someone did a Roblox doors animation featuring doors UGC where they gave some UGC items some abilities
i would like the devs could add depth back to the game but he works a little bit diffrently i wish they could probably add him
i have an idea for modifiers 1 put the mods from floor 1 and more so that you could bring mods from floor 1 into floor 2
HE’S BACK!!
i am not sure if this is a glitch or not, but in my modifier runs, the voice acting one isn't fully working and some of the entities don't have their voices.
CaptainJackAttacks the Floor 2 Update
in my opinion the second seek chase is perfect i have been to it twice and have beat it twice
Jack u are finally back
This game has so much potential only being held back by door 150
My friend is gonna end up being like: “YOOOO IT UPDATED LETS WATCH A VIDEO” and then I’m gonna be like: “no bro this time I actually don’t want spoilers” and he’s gonna be like: “bro it doesn’t matter please” then it’s gonna end up turning into a back and forth thing 🗿
I want retro mode back this update it was so fun
doors will have a good future definitely.
i'd like to see grumble nest and seek chase floor 2 (first one) getting easier
Ur basically the YCreatorgoal (from Geometry Dash) of Doors
Ok I smashed the like button… time to get a new device
i really hope for the dupe and jack badges to get fixed
This isn’t related to the video but I had flickering lights and no rush happend so I entered a closet and jack was there but he was glitched so he was stuck in the closet
It was kinda funny
3:35 WAS THAT A BRAWL STARS SOUND
Yessir
I was just abt to say smth abt that
FR
WE ARE GOING BRAWL THIS TIME 🤑🤑🤑
Unlike most people, I think floor 2 was perfect! Though I would like for them to upgrade Jeff’s shop and possibly changing some of the super long rooms (that aren’t boss fights) to make them shorter.
I just Beat Floor 2 yesterday and am so happy and i beated the second seek chase first try
Captain jake are used to watch your video and also why you be posting 24 seven I know it’s good but I’m just a little curious lol
Already? Dang
Jack, can you tell them to remove the heavy sounds in the seek chase because as a mobile player, i always lag and die and cant get pass, pls jack tell them to fix this. Btw love ur vids, u do good edit!(or ur editor)
Is there a way to jump out of the sludge after falling in now? I haven't fell in there in a while but i did struggle to get out when i first did fall in
I don’t think guiding light will be in floor 3 for some how because first of all, my friend named “Cesar” told me that curious light is in 2 floors, backdoor is connected to the rooms, and that’s why curious light is on backdoor and the rooms, and floor 1 and 2 are obviously connected tho, so that means, guiding light will never be in floor 3, because in floor 3 Mischievous light might some how be in floor 3 or floor 4, or maybe not I guess? I guess there will be no floor 4 cuz I think the castle is connected to the hotel and it’s like a loop just like I said it in the other video.
For bypassing the generators I think we should have an item called the wrench
1:00 did he just say TWEAKING
Just make hammer for the wood boards and make a fire axe to tear down a gate faster than generators
I think figures path finding should be nerfed on door 1 but keep it the same on floor 2.
Maybe mischievous light is for when you die using modifiers…
I want a sub-floor for the roblox Halloween event if doors is in it, and something new in the basement in the courtyard
Modifiers and i have a modifier that will be the best screech is busy screech is nowhere to be found
Yo dude, what's up? Your videos are awesome.
i have a question, Why do you use Mario sound effects?
BTW when I was playing doors floor two somehow I got a different room which had door design as that of floor 3 which is below the ending cutscene I don't know why but I have took some photos
You know is a good day when Captain Jackattack uploads