I Created Custom Portals in Geometry Dash!

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 914

  • @silenthexus
    @silenthexus  11 місяців тому +834

    IT GOT RATED LOL 🥹
    ID is 99578610
    Starfall by SilentHexus (Me)

    • @natsumikuzuryu4720
      @natsumikuzuryu4720 11 місяців тому

      Then why reply, bozo if you don't give a shit then? ​@@David280GG

    • @NolanHOfficial
      @NolanHOfficial 11 місяців тому +18

      ​@@David280GGGet off your mother's phone kid.

    • @Davian2073
      @Davian2073 11 місяців тому +15

      Don't worry guys, not all guys named David are like that, that guy just scrolls too much in YT shorts

    • @eternalvoid974
      @eternalvoid974 11 місяців тому +4

      ​@@Davian2073LOL my name is David too.

    • @advance64bro
      @advance64bro 11 місяців тому +6

      @@David280GG but you are annoying

  • @JoelMejiaGanan-cm2tx
    @JoelMejiaGanan-cm2tx 11 місяців тому +687

    I love levels with 1.0 style with new and amazing mechanics along with modern gameplay

    • @Speed-TV
      @Speed-TV 11 місяців тому +9

      define modern gameplay

    • @Fernsaur
      @Fernsaur 11 місяців тому +50

      ​@@Speed-TV Gameplay using features not in 1.0

    • @Davian2073
      @Davian2073 11 місяців тому +8

      ​@@Speed-TVNot Recent Tab Gameplay

    • @JoelMejiaGanan-cm2tx
      @JoelMejiaGanan-cm2tx 11 місяців тому +8

      @@Speed-TV Portals, orbs and pads from 2.2

    • @danakanam5
      @danakanam5 11 місяців тому +4

      ​@@Davian2073 I play at least 100 recent tab levels daily, and of those only one are hidden gems by some veteran with like 300 demons or something lol

  • @waselu7578
    @waselu7578 11 місяців тому +1699

    Actually useful custom portal
    Intuitive color choice
    Explicit showcase video
    Actually good level
    Wow

    • @Thenoname348
      @Thenoname348 11 місяців тому

      Yeah, wow cuz of that one part where they sexed the gd cube, really explicit

    • @silenthexus
      @silenthexus  11 місяців тому +110

      Thank you!

    • @Thenoname348
      @Thenoname348 11 місяців тому +6

      @@silenthexus wut

    • @PiquedMusic
      @PiquedMusic 11 місяців тому

      @@Thenoname348 are you braindead

    • @cleopatinea4771
      @cleopatinea4771 11 місяців тому +29

      The colors aint that good, im colorblind, 2 of them look almost identical

  • @sillynephele
    @sillynephele 11 місяців тому +492

    - "Even works well with platformer mode"
    - The level which was in platformer mode from the beginning:

    • @spotishii
      @spotishii 11 місяців тому +23

      I mean thats how you know it really does work well ;D

    • @ALemonWithGooglyEyes
      @ALemonWithGooglyEyes 11 місяців тому +26

      i think that was so he doesn't have to make, for example, the max jump height scroll with the player
      overall makes it easier to showcase

    • @sillynephele
      @sillynephele 11 місяців тому +9

      @@ALemonWithGooglyEyes yeah but my point is that it was already obvious from the start that it works well with platformer mode, since all of the initial demonstrations were done in platformer mode

  • @Speed-TV
    @Speed-TV 11 місяців тому +337

    I love how in 2.2 it's easy to make realistic looking portals, so the community can just use these as custom objects and rob doesn't need to add it

    • @xi9188
      @xi9188 11 місяців тому +1

      too bad

    • @Speed-TV
      @Speed-TV 11 місяців тому +7

      @@xi9188 what does this imply!

    • @xi9188
      @xi9188 11 місяців тому +24

      @@Speed-TV i dont know

    • @livonium
      @livonium 11 місяців тому +6

      it wouldn’t hurt if rob did though

    • @albireo2990
      @albireo2990 11 місяців тому

      @@livoniumyeah especially because I suck at creating the trigger complexes needed for these things

  • @gdplayer19
    @gdplayer19 11 місяців тому +247

    I think this is a genuinely good idea, as it gives a more sightreadable and easy way to change gravity, kind of how teleport portals and teleport triggers do the same thing!

    • @i_like_treins3449
      @i_like_treins3449 11 місяців тому +4

      Agreed

    • @ssbot3795
      @ssbot3795 11 місяців тому

      Did you just say the s-word 😮 Dash Spider Dash Sp⬛⬛⬛⬛⬛⬛⬛Dash Spider ⬛ ⬇️ ⬛ ash Spider ➡️ ⬆️⬛🗣️🔥🔥⬛⬛⬛ ⬛⬛dash

    • @Speed-TV
      @Speed-TV 11 місяців тому +3

      but there's only 3 type of gravity it can do. It would make more sense to have one gravity portal where you can set the gravity to anything.
      Also, it might get confused with the yellow/blue/green gravity portals

    • @albireo2990
      @albireo2990 11 місяців тому +11

      @@Speed-TVdifferent portal shape and opposite end of the colour wheel

    • @Speed-TV
      @Speed-TV 11 місяців тому +2

      @@albireo2990 the name might get confused. They both called gravity portals

  • @kyyay-yt
    @kyyay-yt 11 місяців тому +75

    the diamond shape is a really sick design
    i think the only thing that's missing would be some sort of background effect like the lines that appear with flip gravity portals

    • @38mb.
      @38mb. 11 місяців тому +5

      this could be done with an alpha trigger or something to show/hide some particle effects that're in the background

  • @mad_huntress_8796
    @mad_huntress_8796 11 місяців тому +202

    This level does a great job of teaching its mechanics. GD Colon would be proud.

    • @silenthexus
      @silenthexus  11 місяців тому +42

      He’s my inspiration😳

    • @zipher7838
      @zipher7838 11 місяців тому +12

      So sightreadable

    • @iggythegamer1532
      @iggythegamer1532 11 місяців тому +9

      This is literally sight readable for beginners!!

    • @EngineerMonkeyBTD6
      @EngineerMonkeyBTD6 11 місяців тому

      There is a sightreadable fire in my hole.

    • @SomeRand0mNerd
      @SomeRand0mNerd 11 місяців тому +4

      Fr CD College would be proud

  • @ZheEgMaster
    @ZheEgMaster 11 місяців тому +1472

    This could be a 2.3 level main level...

    • @gkoble
      @gkoble 11 місяців тому +67

      no cauz it has no deco

    • @ZheEgMaster
      @ZheEgMaster 11 місяців тому

      exaclty just add deco@@gkoble

    • @i_like_treins3449
      @i_like_treins3449 11 місяців тому +133

      If it was decorated that is

    • @ionkunzite
      @ionkunzite 11 місяців тому +22

      @@Mr_Cartoonybro..

    • @BigheadYT
      @BigheadYT 11 місяців тому +16

      do you mean in a 2.3 main level

  • @TheHamburgerInspector
    @TheHamburgerInspector 11 місяців тому +35

    the level gave me nostalgia. it feels like something youd see in the early main levels showcasing a new gamemode

  • @starr_ry
    @starr_ry 11 місяців тому +33

    why cant non-decorated levels like this get rated anymore. like they're still really good and enjoyable...

    • @tonyandsammyclub
      @tonyandsammyclub 11 місяців тому +8

      Cause if robtop rates these he would have to rate 50x the levels

    • @ninethetwotailedfox
      @ninethetwotailedfox 11 місяців тому +2

      @@tonyandsammyclub yes

    • @randomuwuface
      @randomuwuface 9 місяців тому +3

      it got rated

    • @NumberVectors
      @NumberVectors 7 місяців тому

      if there's simple deco the rating depends on the gp and most people don't know how to make good gp but this level has food gp

    • @ndk69420
      @ndk69420 4 місяці тому +1

      ​​​@@NumberVectorsfood gp🤤🍔

  • @preztheartist
    @preztheartist 11 місяців тому +4

    I LOVE this idea!!! Getting used to the gravity portal colors with no clear indication may take a second, and having like those new indicating icons on the portals would be cool, but no other critique! Amazing job dude!

  • @slimesauce3044
    @slimesauce3044 11 місяців тому +5

    The high gravity swing looks SO fun, reminds me more of the old swing physics youd see in 2.1 levels

  • @ItzWgirl_YT
    @ItzWgirl_YT 11 місяців тому +9

    They look REALLY nice! New subscriber, let's hope Rob adds portals like that into the game and you will get lots of recognition!!

  • @Roxleton
    @Roxleton 11 місяців тому +89

    feel like the the normal one should be green as green or blue is normally used to represent a “normal” gamemode

    • @spotishii
      @spotishii 11 місяців тому +2

      Well thats why its uncopylocked, you can change it yourself!

    • @Roxleton
      @Roxleton 11 місяців тому +2

      @@spotishii well no it’s copyable because you can’t make it uncopyable anymore

    • @Habbitual
      @Habbitual 11 місяців тому +1

      ​@@RoxletonThe point is that if you want it to be green, it can be green; though I prefer the color here.
      You menetion green and blue typically being defaults, but the reason there are two colors for the default cube and normal gravity portals are because both are portals.
      I think making the default portal above green or blue wouldn't fit with the previously established "no portals with the same color" rule.

    • @Roxleton
      @Roxleton 11 місяців тому +1

      @@Habbitual it wasnt that i wanted it changed, its was just a suggestion to make the game feel more coherent. there was also never a “no portals of the same color” rule unless you mean portals of the same shape. anyways, its way more than the cube and gravity that have blue or green being the “normal” variant. Dash orbs and mini portals use the green rule, with both having the variations as pink, and the mirror portal and teleportals use the blue rule with them having their variantions as yellow. Only the jump orbs and speed portals dont use this color scheme, but the 1x portal is blue, and the blue and green orbs are used as gravity orbs so it makes sense why the orbs and pads wouldnt use this.
      anyways, this portal has 3 variations instead of 2, so i think its fair enough for the low and high gravity portals to stay the same color, but i would make the normal one green it also just helps it blend in less

    • @BG_Cypo
      @BG_Cypo 11 місяців тому

      @@Roxleton he used a roblox term, uncopylocked means anyone can take and copy for themselves

  • @C-Vite
    @C-Vite 11 місяців тому +6

    I absolutely love the level design. Expecting simple OG gameplay, then comes in with a suddenly new and unique experience ❤

  • @RadioCrayon
    @RadioCrayon 11 місяців тому +3

    finally, now you can actually tell what the gravity is gonna be like in a section instead of an invisible trigger
    good job on this, it’s awesome

  • @icedbytes
    @icedbytes 11 місяців тому +17

    this is great indicator for a gravity trigger, also i suggest to put the gravity value on the guide bubble

    • @icedbytes
      @icedbytes 11 місяців тому +1

      incase i said it wrong, what i meant as guide bubble is like how cube portal has tiny cube as a guide / colorblind guide i think

    • @Enderia2
      @Enderia2 11 місяців тому +2

      @@icedbytesguide bubble is now how I will say it

    • @Izzythemaker127
      @Izzythemaker127 11 місяців тому

      LDM mode makes portal guide appear

  • @SawBSketch
    @SawBSketch 11 місяців тому +9

    this level deserves to be rated, I don't care about those who gatekeep rating behind needing post 2.0 decoration style.

    • @rocbot9479
      @rocbot9479 11 місяців тому

      This is 1.0 style, and this doesn’t deserve to be rated at all. The gravity gimmick is really simple

    • @SawBSketch
      @SawBSketch 11 місяців тому +8

      @@rocbot9479getting rated should he about fun gameplay and the experience. I never understood why 1.0 style is an instant "nuh uh, bad level" thing for the community, it feels toxic.

  • @THMCTerracraft2
    @THMCTerracraft2 11 місяців тому +2

    I like how the camera adjusts to the gravity changes and how big the level feels in the low gravity section, it looks almost uncanny with those 1.0 assets, reminds me of the feeling i get when i look at giant futuristic structures present in some megaman backgrounds and the portal series among other examples. I also like how the music sells you this idea of experiencing something mind-blowing and reality-warping. The narrow flight between the spikes is cool too, because it looks hard, but is made pretty easy due to the level mechanics, you really knew what you were doing.

  • @someperson4712
    @someperson4712 11 місяців тому +3

    That level perfectly reflects how Robtop would introduce a new machanic to the game. And I love how well the music matches each section. I really hope Robtop just copies your idea and layout lol.

  • @garrylarry890
    @garrylarry890 11 місяців тому +2

    This is insane and I love the level too! Coins are really smart. Love the 1.0 style. Gravity portals are neat. Keep up the stuff!

  • @livonium
    @livonium 11 місяців тому +3

    this is SO cool, it really makes you wonder why rob hasn’t thought of implementing it
    although i have to admit the low-gravity cube feels like a “heart-attack” part after playing it

    • @aurceive
      @aurceive 11 місяців тому

      Он сделал лучше, он позволил выбирать любую гравитацию которая вам нужна. Он дал вам инструмент который вы можете реализовать как вам угодно. Это немного теряет в стандартизации, но я думаю пофиг на это, если честно.

  • @cyblurrgd
    @cyblurrgd 11 місяців тому +15

    You literally use them so well, this is an amazing 2.3 idea

  • @other2_
    @other2_ 11 місяців тому +8

    Finally custom orbs/portals that don't make me want to rinse my brain. Amazing job!

  • @ramaicatseye
    @ramaicatseye 11 місяців тому +3

    Wow, that level is amazing! You clearly know how game design works.

  • @sakurahikxri
    @sakurahikxri 11 місяців тому +9

    Great idea! It's nice that you can now telegraph gravity changes to the player. However, there is no clear indication to what is going on at the moment, e.g. the spider portal changes you into a spider, you know that you are a spider. But you have no way of knowing if you're in low, normal, or high gravity without jumping or interacting with the player.

    • @silenthexus
      @silenthexus  11 місяців тому +2

      I’ve been trying to make a UI gravity alter indicator but there were many failed attempts so far. I’ll still continue until I get something right

    • @krazykaid
      @krazykaid 11 місяців тому

      Maybe there can be a max height indicator that disappears when you jump

  • @MusicplayerIthink
    @MusicplayerIthink 11 місяців тому +1

    This is the best portal concept I've ever seen!
    Already doing a remake of the level

  • @timegd7
    @timegd7 11 місяців тому +14

    honestly, i think that level deserves a rate. even if it is 1.0 style. just because other people are good at decorating, doesn't mean all rated levels need to be decorated well. some levels are decorated well but is has ASS gameplay. that level has G R E A T gameplay so it should be rated.

    • @kwaer_bs
      @kwaer_bs 11 місяців тому +1

      Yez im think so too
      Conical depression is just worst and awful levels but its rated

    • @kwaer_bs
      @kwaer_bs 11 місяців тому +1

      Yez im think so too
      Conical depression is just worst and awful levels but its rated

  • @yZiv_
    @yZiv_ 11 місяців тому +1

    "It even works well with other gamemodes!"
    Can't wait for high gravity straight fly challange

  • @ItsSkiido
    @ItsSkiido 11 місяців тому +3

    Really cool execution, I love these!

    • @cranium_xii
      @cranium_xii 11 місяців тому

      yooo wassup

    • @ItsSkiido
      @ItsSkiido 11 місяців тому

      @@cranium_xii lmao hi cranium

  • @MartinGenerations
    @MartinGenerations 11 місяців тому +1

    You should work with Robtop with ideas like these.

  • @MegoZ_
    @MegoZ_ 11 місяців тому +5

    "I like this. Its mine now."

  • @tandemmusic1
    @tandemmusic1 11 місяців тому

    This is awesome, I love the portal designs and the level you made. Really good video too!

  • @gkoble
    @gkoble 11 місяців тому +5

    very cool portals

  • @albireo2990
    @albireo2990 11 місяців тому +8

    Honestly this should be added in 2.3, would work well especially with high gravity and ball/swing gamemodes

  • @SillyArcade
    @SillyArcade 11 місяців тому

    This is a really cool way to visually communicate the new gravity triggers. Nice job!

  • @Маркіз
    @Маркіз 11 місяців тому +4

    Why music in the start of level so similar to Smash Hit?

    • @Thesyrupman_yt
      @Thesyrupman_yt 11 місяців тому

      Ay fellow smash hitter

    • @clicktuck
      @clicktuck 11 місяців тому

      yoooooo a Smash Hit fan

  • @Minimum3Dashers
    @Minimum3Dashers 11 місяців тому +2

    Y'know what would be better for 2.3? Just add custom portals!
    If there are custom orbs, then portals should have one too!
    and the custom portals should have an option to change the design, maybe a colorblind icon option and stuff.

  • @elekktrogamer
    @elekktrogamer 11 місяців тому +2

    are these free to use?

  • @tnc133
    @tnc133 11 місяців тому

    i love this idea. its so difficult to come up with new game modes, portals, and concepts; and yet, this one seems so unique and really fun to mess around with. definitely giving it a shot in the editor 👍👍

  • @YcreatorGoal
    @YcreatorGoal 11 місяців тому +3

    w

  • @theantilikebeggars
    @theantilikebeggars 11 місяців тому +1

    Kingsammelot and his piano:
    LET ME TELL YOU SOMETHING

  • @TimaYziscooking
    @TimaYziscooking 11 місяців тому +4

    i'm so jealous about ppl getting hundreds of views for basic simple stuff, while i putt lots of hours into something jusst to get ignored

  • @Robin-295
    @Robin-295 11 місяців тому

    The concept of these portals are great.The level also looks, sounds, and plays amazing.
    Nice content

  • @A_VorteX
    @A_VorteX 11 місяців тому +1

    This is actually a great idea and I could see it being in vanilla gd

  • @deadspace2595
    @deadspace2595 11 місяців тому +1

    Unironically one of the best fan ideas ever, right after spider before it was added

  • @underground820
    @underground820 11 місяців тому +1

    This feels like it would be a level right in between can’t let go and jumper. It introduces the gimmick just as a robtop level would the coins look good and it also looks really fun!

  • @dereknight
    @dereknight 11 місяців тому +1

    I think this would fit Theory of Everything III. Nice mechanic

  • @-syntaxerrorguy7-10
    @-syntaxerrorguy7-10 11 місяців тому

    9/10
    I really like the idea of having portals to represent gravity changes, and i love the way that you showcased it not only in a small testing platformer level but also a full autoscrolling level too. The level itself was really good, and something i would really enjoy playing. My only concern is that the increase/decrease portals look very similar to each other, which might cause some issues for colourblind people.

  • @dereknight
    @dereknight 11 місяців тому +1

    I think this would fit Theory of Everything III. I love this concept.

  • @1ups_15
    @1ups_15 11 місяців тому +1

    this portal design looks so cool, I'd legit want it to be implemented to the base game

  • @colinstorm2892
    @colinstorm2892 11 місяців тому +1

    Really cool idea, it would make gameplay using different gravities more readable and consistent

  • @TheGamer-ht8cl
    @TheGamer-ht8cl 11 місяців тому +1

    Very good! I think they'd make more sense to be more arrow-shaped like the speed portals.

  • @DzeeBzee
    @DzeeBzee 11 місяців тому

    This is such a cool concept and I like it. I can already see a lot of platformer levels will use these portals (especially if it's space-themed)
    I'll try to make some levels with these.

  • @SirPogsalotCreates
    @SirPogsalotCreates 11 місяців тому +1

    high gravity + UFO might make for some fun spam parts

  • @DrawingBoi-24
    @DrawingBoi-24 11 місяців тому +2

    Now we need real customizable portals. I mean like you could make your own gamemode, like when you press Edit Object, there'll be like "Placeholder Game Mode". How to use the Placeholder Game Mode, you just use one of the 8 gamemodes available, and you could edit how the gamemode works or edit the controls. And there's the multi-activate (precisely) and along with the other options. And you can also colour it. Now that's a real customizable portal.

  • @duolingo_the_bird
    @duolingo_the_bird 11 місяців тому +1

    I feel it would've made more sense If the blue one turned you to normal again but cool concept 😎 ❤

  • @GD_Sayori
    @GD_Sayori 9 місяців тому

    A very nice concept ❤
    Edit: Just finished playing the level, it's way too good, I love it

  • @madclaire0224
    @madclaire0224 11 місяців тому +1

    This level is really cool!!! Very well done!

  • @McSpeedster2000
    @McSpeedster2000 11 місяців тому +1

    I thought of gravity strength portals too, even before the gravity trigger was a thing.

  • @emirmustafin9673
    @emirmustafin9673 10 місяців тому

    That's more than expected, Kool.

  • @Fluffy_Dreemurr
    @Fluffy_Dreemurr 11 місяців тому

    I love the way the level teaches the mechanics kind of feels like a roptop level tbh and thats cool!

  • @baifor7
    @baifor7 11 місяців тому +1

    you have an excellent grasp on introducing mechanics

  • @BlackHero20
    @BlackHero20 11 місяців тому

    I really hope this catches on and rob adds these as actual portals. Stuff like this is amazing for sight readability

  • @JustAVoidOrb
    @JustAVoidOrb 11 місяців тому +1

    Idea is very good, but i have a idea to add more to this. Low gravity character will have an aura that comes out of him, like he can't make those orbit around him and they leave him.
    High gravity, vice versa. Aura comea into him.
    Normal mode probably can just have an aura orbiting, or none.

  • @Silvauric.
    @Silvauric. 11 місяців тому +1

    I cant tell if i want to accept this, its just the gravity trigger but its pretty cool!
    Yeah. This should be added.

  • @hackanime7572
    @hackanime7572 11 місяців тому +1

    Can you pls make an orbs concept too bc your models are very cool and i'm excited to see more from you

    • @silenthexus
      @silenthexus  11 місяців тому

      Sure! I have some ideas prepared already! All i need is to make a level 😁

    • @hackanime7572
      @hackanime7572 11 місяців тому

      @@silenthexus ok hope we see it soon 😋

  • @Grampssssss
    @Grampssssss 11 місяців тому

    This is a really good idea, the only thing I think could improve it would be some form of tell when you are in high or low gravity, a particle effect going downward around the icon for high and the same particle effect going up for low, for example

  • @Klier2003
    @Klier2003 11 місяців тому +1

    Someone better send this to RobTop because this idea is just epic.

  • @GenTheFurredArtist
    @GenTheFurredArtist 11 місяців тому +1

    Man, I'm so excited for 1.1!

  • @WHETSTONE-e2b
    @WHETSTONE-e2b 11 місяців тому +1

    The portal colors.. I can barely see the difference !!
    Also, did i just see a level that uses those enter-exit triggers??? FINALLY

  • @DaJINX_official
    @DaJINX_official 11 місяців тому +2

    you should make a green one that sets gravity to 0

  • @ArleneZosa-ll4qc
    @ArleneZosa-ll4qc 11 місяців тому +2

    Didnt like the fact that robtop just simply made this a trigger, I really like portals and I think its be more like this way in da video

  • @InfectedByJToH
    @InfectedByJToH 11 місяців тому

    This is an awesome idea! Only thing i would change is maybe the color of the portals? So they match the mini and big portal more, cuz you can already tell the difference of the shape.

  • @Nightcaat
    @Nightcaat 11 місяців тому +1

    I don’t feel like the level syncs very well, but the portals are an amazing idea
    Edit: Still felt this way about the sync even after it got rated… until I played it. You did an incredible job, actually

  • @_Lp44_
    @_Lp44_ 11 місяців тому

    love the level you made out of this concept, well done!

  • @schaffs2
    @schaffs2 11 місяців тому

    This is a cool gimmick, and the showcase level looks like it does a great job showcasing the feature

  • @junipeayt
    @junipeayt 11 місяців тому

    I love the idea of these portals being introduced in their own level and with the classic deco

  • @SamMoizan
    @SamMoizan 11 місяців тому

    Omg this is such a good idea and the portals look SO GOOD WHAT

  • @ØVID25GD
    @ØVID25GD 10 місяців тому +1

    Strong gravity + mini portal = Hell

  • @JoelDaAmazingGD
    @JoelDaAmazingGD 11 місяців тому +1

    Hey, I saw you on reddit! I love your concepts and I think they would fit in a future update!

    • @xi9188
      @xi9188 11 місяців тому

      whats his reddit name?

    • @JoelDaAmazingGD
      @JoelDaAmazingGD 11 місяців тому

      @@xi9188The exact same as his YT name

  • @KeterWorks
    @KeterWorks 11 місяців тому +1

    I love how he managed to make a level that feels official

  • @MaxiLol
    @MaxiLol 11 місяців тому

    I was very very curious to see how people would telegraph the gravity changes with this new trigger, and I like this a lot! It opens a door to lots of new cool gameplay styles. I like the designs of the portals a lot, the shape stands out enough from the game-mode and size portals

  • @TheRealSock33
    @TheRealSock33 11 місяців тому +1

    allow me to introduce: the gravity trigger

  • @rebeccaborja6198
    @rebeccaborja6198 11 місяців тому

    This could be a potential main level or for the new spin-off games when 2.21 releases great concept :D

  • @TheBester7
    @TheBester7 11 місяців тому

    Wow, cool concept!
    Its also very well used in the level!

  • @BeauCanGo2
    @BeauCanGo2 11 місяців тому

    the one that makes gravity very strong is kinda just a mini portal without the mini part. but a low gravity portal sounds awesome!

  • @toastyeeter
    @toastyeeter 11 місяців тому

    I think every new mechanic should be introduced in a simple clean and informative level like this

  • @DivisionStudios2
    @DivisionStudios2 11 місяців тому

    Yo you're the guy that made that one blockate series (the listener and the watcher)
    right? So happy to see you grow man

  • @UponAStarGMD
    @UponAStarGMD 11 місяців тому

    i love how this level could be put anywhere in the 1.0 levels and it would fit perfectly

  • @MrNoobXD6
    @MrNoobXD6 11 місяців тому +1

    this bro is a scientist for geometry dash! new sub bro, keep it up ❤

  • @gregg8721
    @gregg8721 11 місяців тому

    This is super cool! I do wish it had some way to visually show what your gravity is somehow though but I’m not sure how that would be done

  • @C-Vite
    @C-Vite 11 місяців тому

    Deserves at least an epic rating

  • @luviana_
    @luviana_ 11 місяців тому

    i hope object packs like this are made into a feature for gd. this stuff should be used by a bunch of people. it's much more intuitive than invisible triggers

  • @Opti234
    @Opti234 11 місяців тому

    honestly i could definitely see a exploring-planets themed platformer using this

  • @MrBrineplays_
    @MrBrineplays_ 11 місяців тому

    This is so cool! I hope rob makes this a real feature!

  • @MellohiYT
    @MellohiYT 11 місяців тому +1

    dude get someone to decorate this and you get a BANGER level

    • @silenthexus
      @silenthexus  11 місяців тому +1

      I might try to decorate this, who knows! 🤷

    • @MellohiYT
      @MellohiYT 11 місяців тому

      @@silenthexus imagine this as a rated level, it would be so cool and liked

  • @allaxx1006
    @allaxx1006 11 місяців тому

    I actually like this idea so much, and I hope RobTop notice this and adds them to the game. They look fun to use!

  • @yeetwif9306
    @yeetwif9306 11 місяців тому

    This is amazing bro you alredy said that it had no deco bc the portals but if rob actualy adds this then you could add some deco this is just truly amazing this could be so good for 2.21 coming along side explorers if it does come out