Dwarf Fortress - Quick Tutorials - Custom Caverns (World Generation)

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  • Опубліковано 30 лис 2024

КОМЕНТАРІ • 26

  • @doctorwhom1
    @doctorwhom1 9 місяців тому +27

    I find that in practice the depth of the caverns is heavily dependent on the elevation and grade of the embark location. My record for fiddling around was finding an embark location which had all 3 cavern layers, but the HFS was only 25 layers deep when I embarked at the edge of a flood plain where there had been a lot of erosion. And that was on one of the default world gen profiles!

  • @lancearmada
    @lancearmada 9 місяців тому +17

    I was never a big fan of the labyrinthine cavern so being able to make more open caverns is quite nice and would make building down there more manageable.

  • @xakthos
    @xakthos 9 місяців тому +4

    More !Science! towards location of roads could be lot of fun. Generating them in the caverns is a new one for me. I wonder if traders will come in along them if the surface is blocked off?

  • @clinodev
    @clinodev 9 місяців тому +1

    Excellent! These worldgen videos are much appreciated!

  • @dojando6003
    @dojando6003 9 місяців тому +8

    Please do this for all other settings too. I figured out cavern settings a while ago but the rest is still more or less a mystery.
    Maybe make a tutorial about bioms. How to modify biom sizes, biom diversity etc. would be amazing to have a guide that tells you how to modify such things without getting too many errors while world gen :D

    • @secondreality1
      @secondreality1 9 місяців тому +3

      I agree. I've tried to play around with that before too and i always find my parameters either do almost nothing or totally break the world gen :/

  • @emmettraymond8058
    @emmettraymond8058 9 місяців тому +1

    Very cool. I'm excited to generate some less... non-euclidean caves going forward.

  • @TanToRza
    @TanToRza 9 місяців тому +6

    Is it possible to tweak a setting to make more large rivers instead of it most just being minor river?

    • @rottenpoet6675
      @rottenpoet6675 9 місяців тому

      you can increase the amount of starting rivers or/and increase the xy rainfall. if more rivers flow into each other they make a bigger river....and more rain is more water :) if you fiddle with the drainage you can get lakes or no lakes and also affects soil

  • @mybrainisshortcake
    @mybrainisshortcake 9 місяців тому +4

    hey, thanks. I've been working on an artificial cavern fort, but relying on RNG and having insane (fun) mishaps (like HEdoubleHockeystick 20 z levels straight down from embark)

  • @Drakansoul
    @Drakansoul 9 місяців тому +3

    Hell yeah! Cave time.

  • @gascoinshairychest6380
    @gascoinshairychest6380 9 місяців тому +2

    Caves! Thanks blind!

  • @alyssinwilliams4570
    @alyssinwilliams4570 Місяць тому

    my usual cavern settings are something like
    Minimum openness: 50, Max 100
    Minimum Passage Density 0, Max 50
    makes for some nice open caverns wtihout missing out o some of the mazey passage areas
    I also typically set my water to 25/75, not sure how much that actually does
    I also usually set the 'levels above layer 1' to 10 or 15, then layers between 1/2 is 5-10, and between 2/3 is around 5. I like having space between, *especially* up at the top. having 3-4 soil layers is what i consider optimal, gives lots of space for early farming, very quick to carve out rooms, and once the caverns have been breached, a *lot* of space for cave moss to grow, allowing me to pen my grazers underground more safely. Having 8-10 stone layers then provides lots of material for early wall, floor bridge construction, mass stone crafting, more opportunities for early gems and ore
    Something does occur to me though, having more open caverns does reduce the amount of stone area for gems and ores to spawn in, I think?
    One thing I would love is to have the ability to get more than 3 cavern layers. Like, 4 or 5 or 6. Would be nice :)
    Blind, do you know if its possible for *rivers* to generate underground? That is something Ive never come across, but would love to see

  • @gnollman
    @gnollman 9 місяців тому

    Nice, I definitely like the more open caverns. I may have to fiddle with that some.

  • @Quintzal
    @Quintzal 9 місяців тому +1

    Thank You!

  • @Ah23377
    @Ah23377 9 місяців тому +2

    Really enjoying this series! Could you show how to make large biomes? I really enjoy worlds with large distinct areas of the map, for example a huge region of Forrest next to a huge region of desert.
    Thanks for this excellent guide!

  • @dr.strangelove6118
    @dr.strangelove6118 9 місяців тому

    Great video , thanks 👍🏻

  • @DubManor
    @DubManor 9 місяців тому +1

    In the PeridexisErrant's Starter Pack there was a toggle for aquifiers, how can i turn aquifiers off in advanced setting on steam DF? (dont hate me) Thanks.

  • @thomasbela
    @thomasbela 9 місяців тому

    Yes! More worldgen!

  • @jadelynnmasker
    @jadelynnmasker 9 місяців тому

    If you delete the file, it reappears only when you open advanced world gen and save the configuration. Sorry I didn't explain that lol. It also works for keybindings and init settings. Dwarf fortress keeps a copy of the default settings in Dwarf Fortress/data/init.

  • @Afroman723
    @Afroman723 9 місяців тому

    Nice 4k upgrade!!

  • @alyssinwilliams4570
    @alyssinwilliams4570 Місяць тому

    I seem to remember there being a button somewhere to add above-ground height on the fly in-game, is that still a thing?

  • @SquidChild
    @SquidChild 9 місяців тому

    I never seem to have any luck modifying these templated custom worlds: small island, medium region, etc... For example, I try to change Mineral Scarcity from 100 (Everywhere) to say, 50,000 (Fairly Scarce) world-gen seems to ignore that. When a world is generated, there are minerals everywhere. Does anybody else have a similar issue?

  • @ReinhardB100
    @ReinhardB100 9 місяців тому +2

    I enjoyed this video at 0.9x speed and was very pleased. Nice deep-dive.

  • @DarrynSullivan
    @DarrynSullivan 9 місяців тому +1

    If i was a snake crawling through all that mud I would be mad also.

  • @CheckAvailabilityYo
    @CheckAvailabilityYo 9 місяців тому

    teeelllll meee howwww to get koooooboooolllddss!!!!