I loved how Clover's eyes got shadowed after a certain point. The music slowing and pitching down at the steamworks (and flowey showing up) is an absolute 10/10
It’s a reference to the game if you ever kill all monsters in the dark ruins you get that permanently for that run even if you break the ruthless route on snowdin
There's actually 20 enemies shown for each area, which is the amount you need to kill to progress the route. Also, Sir Slither is the only enemy shown dying with their normal sprite instead of their damaged sprite, which is fitting since they're the only enemy after the ruins that's weak enough to die in one shot at the levels you'll be at in the no mercy route. The attention to detail is crazy!!!!!!
Fun fact, if you dont start genocide on dark ruins, theres no kill count in the next areas aside from the typical 5-6 kills per room, so you can actually have more exp in a Neutral run than a geno run by the time you reach axis
I read the description, that's a crazy amount of effort to put into the visuals and it really shows! I love your 8 bit covers. Just wondering, what plugin do you use in FL Studio?
Thanks, glad you liked it! I use the "magical8bitplug" VST for the drums, and FL Studio's built in "3x Osc" VST for pretty much everything else. I'll occasionally use other stuff, like I used the "DUTY CYCLE" patch in "The NES Soundfont" for the high pitch countermelody that starts at 0:16
@@EzioEagle21 thanks for the answer! I've just been using magical8bitplug and it sounds okay sometimes but I think I'll try 3x Osc to experiment some more. Still got a lot to learn as far as music composition goes but I'm practicing with making 8bit covers of video game tracks I like in the mean time
Thanks! Yeah I do want to do them, next UTY cover that I've started working on is a different track though 🤠⭐ edit: Showdown (Starlo's battle theme) is out now :)
footage of clover using their finger guns to kill every monster they come across, and then emoting on their dust
Having no gun at all will make clover one shot every enemy, so clover using finger guns would be a disaster for the underground
HEAVY TF2 REFERENCE?
@@2LitersOfMilk No wonder they all get oneshot
(ONESHOT REFERENCE????)
@@baseballscout what r u yappin about mna
I loved how Clover's eyes got shadowed after a certain point. The music slowing and pitching down at the steamworks (and flowey showing up) is an absolute 10/10
It’s a reference to the game if you ever kill all monsters in the dark ruins you get that permanently for that run even if you break the ruthless route on snowdin
There's actually 20 enemies shown for each area, which is the amount you need to kill to progress the route. Also, Sir Slither is the only enemy shown dying with their normal sprite instead of their damaged sprite, which is fitting since they're the only enemy after the ruins that's weak enough to die in one shot at the levels you'll be at in the no mercy route. The attention to detail is crazy!!!!!!
Thanks, glad someone noticed :)
Fun fact, if you dont start genocide on dark ruins, theres no kill count in the next areas aside from the typical 5-6 kills per room, so you can actually have more exp in a Neutral run than a geno run by the time you reach axis
Clover doing the bully maguire dance
True
yo the music slowing down when we got into steamworks was some real shit. another awesome cover yet again
Man.
This Background For Music Took Many Time...
You Crazy.
Nice Music.
What I imagine each time doing math problems:
this is the most adorable genocide i've seen. who can't love clover dancing while killing everyone?
That's masterpiece: both remix and background
I love this cover so much, especially it slowing down. This is dedication.
BANGER AS USUAL💥🎉love the visuals!!!❤
I like how you included Clover dancing in this
Honestly banger track and banger video, keep doing what you're doing I love it
Awesome cover and visuals!
I read the description, that's a crazy amount of effort to put into the visuals and it really shows! I love your 8 bit covers. Just wondering, what plugin do you use in FL Studio?
Thanks, glad you liked it! I use the "magical8bitplug" VST for the drums, and FL Studio's built in "3x Osc" VST for pretty much everything else. I'll occasionally use other stuff, like I used the "DUTY CYCLE" patch in "The NES Soundfont" for the high pitch countermelody that starts at 0:16
@@EzioEagle21 thanks for the answer! I've just been using magical8bitplug and it sounds okay sometimes but I think I'll try 3x Osc to experiment some more. Still got a lot to learn as far as music composition goes but I'm practicing with making 8bit covers of video game tracks I like in the mean time
I love this! Take my sub!
What an absolute banger
i heard this 4:00 and i thought they were gonna go down form “4 left”
too 3 left and keep going down
This is really good!! Love the work
Fun Fact: El Bajo de enemy Retreating es el mismo bajo de megalovania 🙃
Love these! Any chance you could do A Mother's Love or Some Point of No Return?
Thanks! Yeah I do want to do them, next UTY cover that I've started working on is a different track though 🤠⭐ edit: Showdown (Starlo's battle theme) is out now :)
neat!
I feel bad even just watch this, and that's why i never play geno in the past 6 ut games i played, what's more, i only played pacifist
Cringe