Thank you, and for watching! It ended up being a really fun fight, and did even better on the one afterwards. I've noticed in these matches a lot of people can get caught up in fighting each other away from the towers and end up forgetting the main objective too.
Please make more Diablo Immortal Necromancer Builds! There just aren't enough Content Creators making those! Great Summoner PVP build! Love it! (^_^) Are there any good Challenge Rift and Trial of the Horde builds for the Necro now days with these new essences? Or even older Essences for that matter, Haha!
Thank you for watching, love this comment! I'll definitely be making more Necromancer build videos, ones which work for me that I find useful (and fun) without being influenced by anyone else. I've been playing as Necromancer since launch day! I have a Summon build that i use for Challenge Rifts that works nicely, which I will share. Trial of the Hordes is an interesting one as there is a lot you can play around with. When that event comes back around I'll definitely post a video experimenting with some builds.
FYI I have more build videos out, and more to come! Challenge Rift: ua-cam.com/video/W0piJW30sSE/v-deo.htmlsi=nN04EcZR34ygykTe Trial of the Hordes: ua-cam.com/video/8q6BrN_PpQU/v-deo.htmlsi=qP1by8PTn2Ikmrge Vanguard: ua-cam.com/video/IHDWkBMmbwM/v-deo.htmlsi=i58UNqjuL2doj3D2
Thanks for watching, glad you're using a similar build! Hmm that's odd, I wonder if this is related to lag during this mode, sometimes mine gets really bad towards the end and very choppy. So could be a technical issue. Or, it's because you don't have the Black Wall/Umbra Eater Shield essence which makes the mages mobile.
Ah, so I have found out that there is currently an issue with Mages not following, and it's raised on the Blizzard forums too! Sometimes they don't engage in battle and twice as slower too. So hopefully they fix this very soon.
Hi, thanks for watching 😀. The Depletion and Renewal shoulder essence will help your mages with increased size and strength the longer they are active. Pair this essence with the helm essence Decrepit Visage where your Golem will extend the duration of the mages by 2 seconds. In addition to this I cast Bone Armor on them.
I hate this event and try to play it as little as possible. From my experience the best build in there is still necrolancer with 6 x banqet and full dot. On the other hand, summons are great for bg.
Yes, to be honest it's not my favourite event, however I think I slightly prefer it to Conqueror. It's also worse when you know from the first minute you have a completely unbalanced team. It's nice to hear someone say summons being great for Battleground! It's usually frowned upon due to how quickly the summons can die. In Battleground, I'm currently going in with a Dark Curse / Corpse Lance / Wraith Form / Bone Armor (or Borrowed Time) combination. I tried 6 x Banquet of Eyes once, but only recently switched to trying 4 x Grace of the Flagellant and 4 x Angmet's Conflagration.
@@ChiragQuest I used to run bg with same build as yours: Necrolancer and 6xBanq, it's a good build. However I have better results with summon build with 4xGrace and 2x Vithu/Baron set, currently 73% WR and Gold III. On similar reso summons destroy opponents, it's best to send them in the middle of 4-5-6 opponents when they cap idol, they melt and I get 3-4 kills at once. And defending by staying on the idol is pure joy, let them come and watch the kill count, lol. The key is to find the rythm and fall back whenever bone armor turns off, because than you have to summon the whole group again.
That's great to hear, you've inspired me to go back into Battleground using a full summon build with Bone Armor now (like I used to when I first started the game)! Also, we have the new essence which prevents damage and loss of control for summons which will help a lot, as long as the summons don't try run off when you go to cast it.
@@ChiragQuest Don't try it now, since yesterdays patch the build is broken - mages don't follow, they're twice slower and sometimes don't move and don't engage the battle, they die because they are outside of golems area of effect. People are already writing it on Bliz forums.
Ah, it's interesting you mentioned this! Someone commented on one of my videos saying the mage isn't following, I thought it must be some technical issue.
This was fun to watch! I’ve played this on my alt Necro with the build I’ve show you, but never with summons - definitely looks more fun this way!
Thank you, and for watching! It ended up being a really fun fight, and did even better on the one afterwards. I've noticed in these matches a lot of people can get caught up in fighting each other away from the towers and end up forgetting the main objective too.
Please make more Diablo Immortal Necromancer Builds! There just aren't enough Content Creators making those! Great Summoner PVP build! Love it! (^_^)
Are there any good Challenge Rift and Trial of the Horde builds for the Necro now days with these new essences? Or even older Essences for that matter, Haha!
Thank you for watching, love this comment! I'll definitely be making more Necromancer build videos, ones which work for me that I find useful (and fun) without being influenced by anyone else. I've been playing as Necromancer since launch day!
I have a Summon build that i use for Challenge Rifts that works nicely, which I will share. Trial of the Hordes is an interesting one as there is a lot you can play around with. When that event comes back around I'll definitely post a video experimenting with some builds.
FYI I have more build videos out, and more to come!
Challenge Rift: ua-cam.com/video/W0piJW30sSE/v-deo.htmlsi=nN04EcZR34ygykTe
Trial of the Hordes: ua-cam.com/video/8q6BrN_PpQU/v-deo.htmlsi=qP1by8PTn2Ikmrge
Vanguard: ua-cam.com/video/IHDWkBMmbwM/v-deo.htmlsi=i58UNqjuL2doj3D2
I have the same build but why your skeleton mages walk very smooth? Mine one very lag. Sometimes they don't even follow you after summoning
Thanks for watching, glad you're using a similar build! Hmm that's odd, I wonder if this is related to lag during this mode, sometimes mine gets really bad towards the end and very choppy. So could be a technical issue. Or, it's because you don't have the Black Wall/Umbra Eater Shield essence which makes the mages mobile.
@@ChiragQuest yes I have the black wall shield. Hope this is a technical issues 😔
Maybe it is a technical issue, our servers have been heavily lagging lately. Can you test it out at the Training Dummy to see what happens?
Ah, so I have found out that there is currently an issue with Mages not following, and it's raised on the Blizzard forums too! Sometimes they don't engage in battle and twice as slower too. So hopefully they fix this very soon.
How to skeletal Mage Live life continuously?
Hi, thanks for watching 😀. The Depletion and Renewal shoulder essence will help your mages with increased size and strength the longer they are active. Pair this essence with the helm essence Decrepit Visage where your Golem will extend the duration of the mages by 2 seconds. In addition to this I cast Bone Armor on them.
I hate this event and try to play it as little as possible. From my experience the best build in there is still necrolancer with 6 x banqet and full dot. On the other hand, summons are great for bg.
Yes, to be honest it's not my favourite event, however I think I slightly prefer it to Conqueror. It's also worse when you know from the first minute you have a completely unbalanced team.
It's nice to hear someone say summons being great for Battleground! It's usually frowned upon due to how quickly the summons can die. In Battleground, I'm currently going in with a Dark Curse / Corpse Lance / Wraith Form / Bone Armor (or Borrowed Time) combination. I tried 6 x Banquet of Eyes once, but only recently switched to trying 4 x Grace of the Flagellant and 4 x Angmet's Conflagration.
@@ChiragQuest I used to run bg with same build as yours: Necrolancer and 6xBanq, it's a good build. However I have better results with summon build with 4xGrace and 2x Vithu/Baron set, currently 73% WR and Gold III. On similar reso summons destroy opponents, it's best to send them in the middle of 4-5-6 opponents when they cap idol, they melt and I get 3-4 kills at once. And defending by staying on the idol is pure joy, let them come and watch the kill count, lol. The key is to find the rythm and fall back whenever bone armor turns off, because than you have to summon the whole group again.
That's great to hear, you've inspired me to go back into Battleground using a full summon build with Bone Armor now (like I used to when I first started the game)! Also, we have the new essence which prevents damage and loss of control for summons which will help a lot, as long as the summons don't try run off when you go to cast it.
@@ChiragQuest Don't try it now, since yesterdays patch the build is broken - mages don't follow, they're twice slower and sometimes don't move and don't engage the battle, they die because they are outside of golems area of effect. People are already writing it on Bliz forums.
Ah, it's interesting you mentioned this! Someone commented on one of my videos saying the mage isn't following, I thought it must be some technical issue.