The Witcher 3 REDkit - Tutorial #9: Publishing Mods
Вставка
- Опубліковано 17 чер 2024
- The Witcher 3 REDkit is now available for free for all owners of the game on PC.
Welcome to The Witcher 3 REDkit Tutorials! In the ninth episode, you'll learn how to publish your mods.
Get REDkit on the platform of your choice!
GOG: www.gog.com/game/the_witcher_...
Steam: store.steampowered.com/app/26...
Epic Games Store: store.epicgames.com/p/the-wit...
For more tutorials check out The Witcher 3 REDkit User Guide: cdprojektred.atlassian.net/wi...
To learn more about REDkit, visit its official website: www.thewitcher.com/redkit - Ігри
you guys are the best, and my friends and I appreciate your efforts from the bottom of our hearts, li,ver and kidneys.
Question: Is there not an option to automatically checkout dependancies? This would make the most sense and save a ton of headache.
Thank's so much! This will come in handy🙌😎
Thank youuu. These tutorials helps a lot!
Thank you so much for the tutorials. Could you do one in the future about scripting/blending animations?
Hello nice i lke it i would like to make magic spells more mods and please keep uploading on workshop cuz for me sometimes some mods are not working it's hard to install manual in nexus from workshop it's so easy just downloading and playing thank you for creating mods :)
Great video.
Sounds clear.
Unfortunately, I face an issue when I publish my quest mod.
It works well, except for the voices and lipsync of my scenes.
It works well in Redkit, but not in the game.
It seems that some files are not located correctly in the mod and the dlc folders (like .w3speech files)
Do I miss something?
😻😻😻😻
Is the only way to update a steam workshop mod currently is to republish it?
Only Steam can answer that lmao
@@rundown132 True. Their workshop back-end is kinda outdated :/