How Long Does It Take To Walk Across The Xenoblade Map? (A Walk Across Bionis & Mechonis)
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- Опубліковано 10 вер 2024
- I've been wondering how long it takes to walk across the map of Xenoblade Chronicles for a while now, and today, I've finally decided to do what no one else has dared to do.. Walk across the entire map of the Bionis and Mechonis! Hope you enjoy!
Video this was inspired by: • Xenoblade Chronicles: ...
0:00 Intro
0:35 Colony 9
1:22 Tephra Cave
2:43 Bionis' Leg
4:36 Colony 6
5:39 Satorl Marsh
8:06 Bionis' Interior (Carcass / First Visit)
8:33 Makna Forest
10:09 Frontier Village
10:52 Eryth Sea
12:09 Prison Island (First Visit)
12:53 Valak Mountain
15:47 Fallen Arm & Hidden Machina Village
17:34 Mechonis Field
21:00 Central Factory
22:14 Agniratha
23:14 Mechonis Core
23:49 Bionis' Interior (Pulse / Second Visit)
25:06 Prison Island (Second Visit)
26:24 Bionis' Shoulder (Future Connected)
27:46 Alcamoth (Future Connected)
28:11 Outro
Thank you so much for the video.
Congrats from Brazil. Awesome video!
still not even the full map because it's missing sword valley and galahad fortress
Dunno why, but the Titan concept in 1 and 2 make the map feel bigger than 3.
thats debatable. 3 is HUGE.
You can still teleport to Sword Valley and Galahad Fortress after you reach the Fallen Arm, but overall great video!
Do xenoblade 3 🙏
Here soon I can get around to that hopefully! Would love to do that with XC3!
@@XenadoXC i Hope so
I wonder if that works from the beginning point since IIRC the end of the loop point crosses through Teach’s Colony and connects a bit after.
This feels like you're cheating. If you're going to make a video about walking from bionis to mechonis you should be having them move at a regular npc walking speed. Still though it's a great video :D
It's sped up... And the music is edited to match the area
The video is sped-up! The only thing I did was give Shulk maximum quick step gems (which caps at 25%). The walk took me 1 hour and 24 minutes when not sped-up.
A pity its not open world
Honestly, I'm okay with the areas being locked off. Because it makes the environments feel more unique and makes the areas fit the tone of the story more.
XC3 is the closest we've gotten to a truly open-world Xenoblade game (not counting X), and I think they did a great job in that game.
Bro. How open you want the world to be? Lol.