So that's what that player was trying to do to me... I played against Gimmick Puppet today, and had no idea what the deck even did. Fortunately I play Goblin Bikers and detached all his materials before he could search his rank up spell. Jeez, this is degenerate.
Only if the Gimmick Puppet player gets a custom hand. Terror baby doesn't let your opponent respond to gimmick puppet effects when banished from the GY, so that pretty much stops Ash. The field spell (like others above have said) protects from monster effects except from XYZ monsters but only while the gimmick puppets are on field. Bisque Doll when banished from GY doesn't let your opponent target your gimmick puppet monsters you control. So if they can dump these 2 cards from hand/deck and banish then they're pretty much immune to ash/veiler/imperm. By the way their choke point is special summoning from the hand Rouge Doll (if you negate with ash they pretty much can't FTK) or imperm/veiler the XYZ that searches for the rank-up spell, since they don't get to add the spell and also don't get a second normal summon. Handtraps that I know of that stop the FTK are Kuriphoton/Droll. tl;dr If they open up the perfect hand then they probably can FTK through most disruption.
isn't there a going 2nd deck that's also pretty much an FTK too but it's fine? they rarely hit new cards that fast though even if they're very good I can't think of an indirect way to hit them though which is probably what they'll do.
@@jest5837 FTK's require you to go first. Going second and winning on the first turn is an OTK, which is basically what most going second decks want to do.
So that's what that player was trying to do to me... I played against Gimmick Puppet today, and had no idea what the deck even did. Fortunately I play Goblin Bikers and detached all his materials before he could search his rank up spell. Jeez, this is degenerate.
How did you create a 1v1 game vs CPU and hving the card u want in hand ?
on the simulator called mdpro3
Can this deck play trough 1/2 negates like ash and imperm?
Yes and No. The field spell is like The tenpai Field spell. It protects the Puppet against everything except xyz.
@@huynghiepduThis is half right. It only protects against monster effects. You can still imperm them.
@@spicyluvsyou oh yeah. I forgot about that
Only if the Gimmick Puppet player gets a custom hand. Terror baby doesn't let your opponent respond to gimmick puppet effects when banished from the GY, so that pretty much stops Ash. The field spell (like others above have said) protects from monster effects except from XYZ monsters but only while the gimmick puppets are on field. Bisque Doll when banished from GY doesn't let your opponent target your gimmick puppet monsters you control. So if they can dump these 2 cards from hand/deck and banish then they're pretty much immune to ash/veiler/imperm. By the way their choke point is special summoning from the hand Rouge Doll (if you negate with ash they pretty much can't FTK) or imperm/veiler the XYZ that searches for the rank-up spell, since they don't get to add the spell and also don't get a second normal summon. Handtraps that I know of that stop the FTK are Kuriphoton/Droll.
tl;dr If they open up the perfect hand then they probably can FTK through most disruption.
It really depends. Some hands can play through several disruptions, but a well used Ash/Impermanence can stop Puppet's turn
pretty sure this gonna be ban somehow since they dont want easy FTK in master duel
isn't there a going 2nd deck that's also pretty much an FTK too but it's fine? they rarely hit new cards that fast though even if they're very good
I can't think of an indirect way to hit them though which is probably what they'll do.
@@jest5837going second decks by definition can't FTK.
@@gravethestampede3454 only if you don't consider your turn your first turn
@@jest5837 FTK's require you to go first. Going second and winning on the first turn is an OTK, which is basically what most going second decks want to do.
@@gravethestampede3454 fair enough