I Made A Chess AI But In Only 1 File

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  • Опубліковано 7 лют 2025

КОМЕНТАРІ • 88

  • @IsupposeRL
    @IsupposeRL Рік тому +119

    now do it in one line, if you can do it in one file, you can do it in one line

    • @ItzPouriya
      @ItzPouriya 5 місяців тому +12

      Now do it in one variable, if you can do it in one line, you can do it in one variable.

    • @SoftBreadSoft
      @SoftBreadSoft 5 місяців тому +4

      ​@@ItzPouriyaif you can do it with one variable you can do it with no variable

    • @ItzPouriya
      @ItzPouriya 5 місяців тому +6

      @@IsupposeRL if u can do it with no variable, then you can't do it!

    • @IsupposeRL
      @IsupposeRL 5 місяців тому +3

      @@ItzPouriya nah if you can do it with no variable then you CAN do it

    • @ItzPouriya
      @ItzPouriya 5 місяців тому +2

      @@IsupposeRL if u can do it, then u can't do it💀

  • @techman9514
    @techman9514 Рік тому +18

    This video was awesome, your channel is underrated af

  • @pokemonbg7674
    @pokemonbg7674 Рік тому +20

    wait a sec you have 600 subs wtf?! your a underrated channel that would have 2 mil,based on this vid
    keep up the work and you will he big in no time ❤

  • @BPGHchess
    @BPGHchess Рік тому +5

    Great video! I tried to also create my own chess bot for the tournament by sebastian but realised that I am just not familiar with c++ enough, let alone engine programming (only did in python). The videodecribes the steps you took to improve the engine in a very clear manner and I have definitely learnt a few things about programming a chess engine.

    • @simplyindev
      @simplyindev  Рік тому +1

      Yeah it can be very difficult if it's not a language you're familiar with, but I'm glad you learned something

  • @lubengeorgiev5675
    @lubengeorgiev5675 Рік тому +4

    When using iterative deepening it is a pretty good idea to include principle variation (best line from previous depth search). That way you will be searching the new depth muchs faster (most of the time). Also some heuristic to order quiet moves might help you a lot (history moves, killer moves). To increase the depth you have two options: make it search faster (more nodes per second) or make it prune branches. If you want to prune more you can add null move pruning for not too many tokens used. A good idea also might be late move reduction (you cut the depth of search of moves after first 4 for example). The downside is if you do not succeed you are forced to reasearch at full depth or full search window.

    • @simplyindev
      @simplyindev  Рік тому +3

      These are all some good ideas for improvements. I didn't mention it in the video but when I submitted I was using 1023 of 1024 tokens so I ran out of space to add anything else in without major optimizations

    • @lubengeorgiev5675
      @lubengeorgiev5675 Рік тому +2

      @@simplyindev Yeah the tokens are pretty limiting. Maybe 2048 tokens would allow for some crazy strong bots. What was the elo of the 1st place bot btw? I think if there is another competition I might be able to get top 10.

    • @user-dh8oi2mk4f
      @user-dh8oi2mk4f Рік тому

      @@lubengeorgiev5675 elo of first place is ~2770 on ccrl

  • @fortnitecool905
    @fortnitecool905 11 місяців тому +2

    Love the video bro u deserve more subs

  • @WendiArif
    @WendiArif 11 місяців тому +3

    Bro this is gold, so underrated 🔥

  • @MaKa-en8cw
    @MaKa-en8cw 5 місяців тому +4

    Great vid! Hope the algorithm picks it up

  • @divineatmidnight
    @divineatmidnight Рік тому +3

    i watched this whole thing thinking you had like 200k subs, great video imma watch every video you post

    • @simplyindev
      @simplyindev  Рік тому

      Thank you!

    • @divineatmidnight
      @divineatmidnight Рік тому +1

      @@simplyindev Of course bro, the smallest creators always have the best content

  • @pizzafuel
    @pizzafuel 11 місяців тому +1

    Great work! Very cool project!

  • @NateMint
    @NateMint Рік тому +2

    that was really fun to watch!

    • @simplyindev
      @simplyindev  Рік тому +1

      Thank you! I'm glad you enjoyed it

  • @makytondr8607
    @makytondr8607 Рік тому +2

    Epic video! You’re inspiring me to try to do the same! Also, congrats on making it to 1800 elo with a mini bot, imagine how high you could go without the token restriction!

  • @oliverellingson3140
    @oliverellingson3140 Рік тому +1

    This was a masterpiece, well done!!!!

  • @eboatwright_
    @eboatwright_ Рік тому +6

    Very cool! This was an extremely high quality video, and you did a great job explaining everything
    I started working on my own engine in Rust right as Sebastian Lague's tournament ended, which is currently rated about 2050 on Lichess :D

  • @orhun_kose
    @orhun_kose 7 місяців тому +2

    Great video! You deserve much more views and subs. I'm wondering which software are you using to make the animations?

    • @simplyindev
      @simplyindev  6 місяців тому

      I use motion canvas which lets you create animations through code

  • @Prometheus4096
    @Prometheus4096 11 місяців тому +2

    Very cool you documented your bot. I only saw the competition after it ended. I always wanted to try program a chess bot. So with this very nice C# framework and everything but the move search implemented, I also gave it a try. I went 10x over the token limit as the competition is over. But I am gonna try my bot vs yours. I had so many bugs in my bot. When it is searching a million positions and you have 10 000 lines of code, figuring out wtf is going on gets really hard. I am new to C# and I don't know how to code with little tokens so I think I would have failed hard at the competition. Maybe if there's a 2048 token limit competition I will submit something.
    That said, your no of positions evaluated at 4:51 seems wrong. It goes up exponentially, meaning you search until depth 5 almost instantly, dept 6 takes a while, and depth 7 is basically not achievable. Without move sorting, many positions have 30 legal moves, so it goes n^30. And with good move ordering, you can get to 5 to 15 branches added for each depth.

    • @simplyindev
      @simplyindev  11 місяців тому +1

      I'd be very interested to see the results of that game! Yeah I knew my phrasing of exponentially was not technically correct in the math sense, but I was just using it by the definition of a more rapid increase. Same thing with my use of depth vs ply is chess coding was wrong, but I think depth was much more understandable to people

  • @azanjac
    @azanjac Рік тому +4

    Sweet revenge

  • @CryptiCryptoAIM
    @CryptiCryptoAIM 28 днів тому +2

    I don't think you can make a reinforced learning ai in 1024 tokens because this way you could make an infinitely good bot, just by pretraining.

  • @Julius-chess
    @Julius-chess 6 місяців тому +1

    great video dude!

  • @zacmrd
    @zacmrd 11 місяців тому +1

    Great video honestly, i cant code either but i always like watching people make chess bots. Let me know if you plan to do this again i can point out some of the more advanced mistakes your bot is making as a stronger chess player

  • @NotVoid0069
    @NotVoid0069 11 місяців тому +2

    Bro this video is a youtube Gem!!!! very underrated

  • @Anybody197
    @Anybody197 11 місяців тому +1

    love video you got a new sub

  • @davidrahabi
    @davidrahabi 5 місяців тому +2

    awesome video

  • @Σφι
    @Σφι Рік тому +3

    underrated

  • @Lisanicolas366
    @Lisanicolas366 Рік тому +1

    Super interesting video!

  • @kylebarvel
    @kylebarvel Рік тому +10

    I thought this meant the ai can control a column file in a board

    • @simplyindev
      @simplyindev  Рік тому +2

      I can understand the confusion, I didn't even think about that 😂

    • @oscareditedthis
      @oscareditedthis 4 місяці тому +2

      ​​@@simplyindevThat actually sounds like s good video. Imagine, one half of the board has a good AI, and then other half has a different AI and they need to somehow coordinate their attacks.
      Edit: I don't mean black has 1 AI and white has another. I mean black uses 2 AIs but split between the board.

    • @NewUser000NewUser
      @NewUser000NewUser 3 місяці тому

      ​@oscareditedthis Martin +sf16 alternating bots.
      Prob 2000lp

  • @siyuanma2323
    @siyuanma2323 11 місяців тому +1

    Very impressed by your video style, how did you make it?

    • @simplyindev
      @simplyindev  11 місяців тому

      I used a tool called motion canvas which allows you to create animations with code

    • @siyuanma2323
      @siyuanma2323 11 місяців тому +1

      @@simplyindev thank you! I hope you get your play button someday!

  • @saadkhatri1129
    @saadkhatri1129 11 місяців тому +3

    WOWOWOWOWOWOWOWOOOWWWWWOOUUUUHHHHAHAHHH HOW entertaining and informative this video was. Thanks a lot mate. KEEP IT UP your channel is bound to blow up!!!

  • @GuvBubbs
    @GuvBubbs Рік тому +2

    This was great

  • @gens8534
    @gens8534 Рік тому +1

    best chess video i've ever seen. can we find the code somewhere or is it confidential?

    • @simplyindev
      @simplyindev  Рік тому +1

      Here's the link to where Sebastian Lague has all the submitted bots, but 579 is mine. There's a lot to learn from all the different entries github.com/SebLague/Tiny-Chess-Bot-Challenge-Results/blob/main/Bots/Bot_579.cs

  • @goatguymanperson9961
    @goatguymanperson9961 Рік тому +1

    This was great

  • @kotsitsvetanov8564
    @kotsitsvetanov8564 11 місяців тому +1

    when watching this i thought you were some big youtuber. how are you not famous yet?

  • @klatchabobby
    @klatchabobby Рік тому +1

    Making my own chess engine is a dream I have, but I unfortunately have no coding experience beyond one high school class of C# from which I've retained nothing

    • @simplyindev
      @simplyindev  Рік тому

      That's alright, you'd be surprised how little coding knowledge you actually need to get a basic one working

  • @berkaycosgun8901
    @berkaycosgun8901 Рік тому

    6:00 AT THİS POINT BRO SACRIFISE THE SACRIFISE GAMEEEEEEEEEEEEEEEEEEEEEEEEEE

  • @Thischannel_will_save_yourlife
    @Thischannel_will_save_yourlife Місяць тому

    fact that eval boards are symmetrical is a mistake, I'm an experince chess player and I can help you with that

    • @spiderpig20
      @spiderpig20 22 дні тому +2

      It saves tokens only to store one half

  • @Shop-v6z
    @Shop-v6z 4 місяці тому +1

    your bot played a popular opening called Jobava london lol.

  • @satyamroy6734
    @satyamroy6734 Місяць тому

    the board eval thing is not the best as ur bot will be a prey of the horizon effect which happened to older coded chess engines even though they were far better codes!
    but it works

  • @koala_speedruns9159
    @koala_speedruns9159 11 місяців тому +1

    nice content

  • @surpris5269
    @surpris5269 6 місяців тому

    Wait how u make bots to not playing with each other same game? 🤔🤔🤔

  • @VeryRandomStuff361
    @VeryRandomStuff361 Рік тому +1

    0:00 0:31 come on they arent that smart

  • @storieswithfarouk6739
    @storieswithfarouk6739 5 місяців тому +1

    Where can i access tje source code please

    • @simplyindev
      @simplyindev  5 місяців тому

      Here's the link to where Sebastian Lague has all the submitted bots, but 579 is mine. There's a lot to learn from all the different entries github.com/SebLague/Tiny-Chess-Bot-Challenge-Results/blob/main/Bots/Bot_579.cs

  • @villss894
    @villss894 10 місяців тому

    can you make a chess engine with 10< >1files

  • @hoangnam5848
    @hoangnam5848 Рік тому +1

    wait.... how is it even possible to lose to the random bot :D

    • @simplyindev
      @simplyindev  Рік тому +1

      I mean since it is random, given infinite time it would beat stockfish in a game eventually, but the first bit was so bad that sometimes it gets into a weird position where the random bot is basically forced to deliver checkmate lol

  • @Conofive
    @Conofive 3 місяці тому

    the what max algorithm?

  • @rextaylor1295
    @rextaylor1295 11 місяців тому

    what is a token ?

    • @ZDTF
      @ZDTF Місяць тому

      Idk
      I just wanted to remind you and make you curious again

  • @provn_tq97
    @provn_tq97 Рік тому +1

    cool

  • @TheBcoolGuy
    @TheBcoolGuy 22 дні тому +1

    elo 3 :))

  • @EAxvii
    @EAxvii 8 місяців тому +1

    Who got number 1?

  • @sahildas.
    @sahildas. Рік тому

    Pls help me beat Antonio

  • @vxv010
    @vxv010 Рік тому +1

    700th subscriber

  • @leolen8029
    @leolen8029 2 місяці тому +1

    This isn't AI though, it's a algorithm that calculates the best move based on programmed logic

    • @whitemouse2460
      @whitemouse2460 14 днів тому +1

      That is exactly what Intelligence is, artificial or not. Ability to calculate the best move to achieve the final goal according to preset rules.

  • @Eurowarswhatif
    @Eurowarswhatif 11 місяців тому

    😈😈I'm younger and I've beat amir

  • @dominiccaesarok5077
    @dominiccaesarok5077 Рік тому +2

    nice Praise Jesus! pls repent.

  • @startrexpips3650
    @startrexpips3650 11 місяців тому

    What is a token ?