how the spin technique works the sword uses a touched event which basically activates a code/function everytime the specified *hitbox* (an invisible/visible box or model made specifically for the range) touches something with a very short *debounce* (delay) the touched event does not activate repeatedly when the hitbox touches an object, it only activates when the object moves while touching the hitbox, or the hitbox moves while touching the object. the touched event activates the damage code, if you are wondering the example for this is like a venus flytrap waiting for it's prey to move so it can register it as a moving and living creature, not a leaf that doesn't move at all. i'll try to edit this more to make it easier to understand
the thing abgout this also about the ping. since the server controls the NPC it's got a huge advantage because it moves at the same time as the server, but for you, as a player, it depends also on your ping. if the ping is higher, your movement for example backing off will be delayed and for the serrver it detects it killed you, even if you saw on your local screen you moved away.
@@Daniel48663 nope, it's because servers are placed in different regions that can be any distance farther from your pc, the sender, and the reciever, the server, and this distance affects your ping because the signal has to travel farther to get to the server and back to the pc.
The classic sword uses touched event with a very short debounce, so it checks if a player is moving while touching the sword, so spinning or moving your camera while attacking makes it more efficient
The biggest problem with the bot, is that it can react 10x faster than a human, and moves its sword extremely fast at a low increment If it has more hp than you, it charges towards u and hugs you until the end of time hugging is basically a tactic, that allows u to win no matter what with low damage swords, It works like this: You have more hp than someone else, you hold W and go towards them while doing the trick, You will win no matter what The npc backs up when u have more hp, and it keeps attacking. The npc does not immediately attack u if ur on its side, because u can turn around and hug him aswell, which is a smart tactic Lower framerates basically decrease the npc's skill, cause it makes it slower to register the best tactic is to use the spinning tactic, and back away after each attack so it cannot attack u, and if it backs off, get it in a corner and try to hug it.
for those that dont know how the spinning thing works roblox registers 1 hit if you are still in the hitbox and the hitbox moves with the sword and if you move the sword really fast outside and inside the player he takes wayy more damage and you can kill pepole with one click jumping also improves this technique because when you jump the hitbox is still hitting the player's head
The real thing is that the Ai runs on the client, making it MUCH harder to kill. I tested his script on a server version and it was insanely much more easy to kill
You are my new fav UA-camr for doing all these fun videos. Most of them are original and creative, which I actually like a lot. I can tell you’ve put a lot of effort into this.
Awesome video! The reason this bot in particular is so difficult is because of the lack of sword damage. It forces you to go on the offensive and the only way to beat it is to pretty much wiggle in the same manner you did. This, however, is extremely unnatural for most advanced sword fighters. If you actually went into the Custom Duels game, you would've realized that technique would not work on any tier 3+ sword fighters, but most of them wouldn't be able to beat this bot anyway. I won't say this bot isn't smart because it is, most sword fighters won't go through the trial and error it takes to out RNG and out stamina a literal bot like this. There are, however, many good sword fighting bots out there though that actually fight more like a human. I might make a video on that in the future but to start I would try SupernalNine's / Elegance's bots in AI FIGHTERS.
The reason why most games have a "Your accounts might be 7 days old to join" This issue is mostly about hackers, Most hackers make a new ACC to hack so their anonymous, Also a reason why guests were removed.
Congrats on beating the bot! If you noticed the bot was hard because it's using the same technique except its doing it shorter and faster than u did but u managed to beat it
AintNoobie, i have a tip for you! if you use shiftlock and walk on the side of them, their sword wont be able to hit you but your sword can hit them. make sure to go on the correct side!!
I think the spin method works like this: When the sword touches an entity that has health, it will reduce it's health. The damage script probably uses the touched event which it will active every time when it touches a body part. So, you hit the player (the touched event triggers and you damage the player) And you spin enough so the sword does not touch the entity then you make the sword touch the entity again. When you do this really fast, the event will trigger multiple times other than once when you don't use the spin method. And the A.I doesn't use this yet it still killed you. Using autoclicker may help a lot.
Let me point out out something. ONLY HER REAL FANS WILL KNOW THE LITTLE DETAIL. (Not me just assuming though 😅) HER VOICE IS VERY SHAKEY IN THE END ☝️🤓
If you didn't play the sword game you wouldn't have met that guy that will help you how to kill faster but you might end up finding it in a different way
Can't be that hard.. *Dummy barges in* Oh hey mate. There's ice cream in the freezer if you want some. *What are you watching?* Someone fun, Someone that resembles an Original character. *Duel?* Soon.
Just stop the every thing about like or and not liking just stop already you know you don't need to say it you know moai doesn't make you a chad in real life ok
so basically the reason that spinning does more damage is because of how quirky the touched event is. touched event has so little debounce (basically cooldown for devs) but only activates once whenever a part collides with it so devs have to implement the debounce themselves... since most old roblox swords don't have a debounce implementation on their touched events and the only cooldown/debounce used is for the attack, you can spin while attacking and since the sword model touches the player, they gain dmg BUT since you're spinning, the sword momentarily goes out of the player's hitbox (short enough to be used alot in a single slash but long enough for the builtin "debounce" of touched event to end) and then it goes back dealing more damage and this goes on and on till the end of the attack sequence... on code, touched event without debounce on the sword kinda looks like this: sword.Touched:Connect(function(touch) swordAnimation:Play() touch.Parent:FindFirstChild("Humanoid"):TakeDamage(2) end) when it should be: local debounce = false sword.Touched:Connect(function(touch) if debounce == false then debounce = true swordAnimation:Play() touch.Parent:FindFirstChild("Humanoid"):TakeDamage(2) swordAnimation.Ended:Wait() debounce = false end end) (just pretend "sword" is the sword part and "swordAnimation" is the animation)
i have an idea: turn ur sensitivity to the highest and spin around really fast (since the script makes it so when the sword hits a player it damages it, if you spin fast it will damage it really fast)
Cool vid. But the smartest NPC I've encountered so far are from a Roblox game called "Isle 9". It's a PVE/PVP game and oh boy, when you first play it, the NPC's known as mercenaries are gonna scare you a lot.
it might be hard bc the stupid ai probably has no cooldown on its stupid sword so it just click at the speed of light and the clicks will actually render as a billion clicks!
Look using the kite maneuver is technically a technique that could pretty much help you what kind thing is is that you have to hit at the Hitbox while moving away
4:15 if you look here then you can see that the bot is moving very quickly while moving forward your technique is working very well. It’s just that you need to shake your screen a little fast.
Reason why the bot does more damage Is because everytime the bot hits he does a spin not all the way, and the bot is fast, but not faster than yng, You see the like 5 seconds before it actually goes down fully, that's why it's so much damage and plus the spin with the hitbox of players and he sword
The comment is already there but the spin technique is easy to understand You know those games that have a cooldown to do smth right? then that's it for damaging with a sword on roblox but basically that cooldown gets off once you stop damaging the enemy so basically if you spin and spin to attack someone it will deal more damage cause you're constantly applying and resetting the cooldown on damage resulting in a one shot technique
fun fact: roblox used the hit function what means if you go to a player without using it deals damge AND the bot could have double damage if he got straight into you
the problem is that the ai should be done on the client instead of the server in a case for this if you actually wanna have a chance of beating the bot, because if it's done on the server it's not hitting you but it's hitting your lag.
basics of this video.sword-fighting. you your the defender attack mainly at the attackers lunging arm as it will help you dodge attacks whilst defending against the attacker with range attack style "because your being chased" and if your the attacker mainly go for a jitter slash that expands to the right arm torso and left arm as it will triple your dmg. as attacker you can bait defender by running in the opposite direction whilst still facing their way in defend stance making attacker turns into defender and turns defender into attacker. putting a big play into position allowing you to pull a quickswitch again and do a big dmg jitter hit on defender and win immediately. and by all means if your attacker and defender starts baiting/retreating DO not chase after them for you will be playing their game of chess as the pices will be switched if you do and you will be countered if you do so. sword fighting i like chess. play your position wisely and become a master sword fighter
DUDE I WAS IN SUPER DOOMSPIRE AND THERE WAS A PLAYER CALLED AI3 AND I COULD NEVER KILL IT BECAUSE IT WAS TOO GOOD It almost acted exactly like this bot since it mostly uses a sword.
Man, Carl the NPC is replaced by smart dummy 😢
😥
how the spin technique works
the sword uses a touched event which basically activates a code/function everytime the specified *hitbox* (an invisible/visible box or model made specifically for the range) touches something with a very short *debounce* (delay)
the touched event does not activate repeatedly when the hitbox touches an object, it only activates when the object moves while touching the hitbox, or the hitbox moves while touching the object.
the touched event activates the damage code, if you are wondering
the example for this is like a venus flytrap waiting for it's prey to move so it can register it as a moving and living creature, not a leaf that doesn't move at all.
i'll try to edit this more to make it easier to understand
i see, thanks for the info! :3
sup guys
Smart
hello gordon
@@AintNoobie you
6:03 The NPC was using that same technique, if you pay close attention you can see how it shakes, it is very small increments at a high speed.
That wasnt even the NPC lol its the guy that thought him the trick
Ah, i see. The old sword hitbox bug, i think the bug also applies for the player's sword
@@justapersonnothingspecial220 I know, thats not what I was saying. I was showing what the trick the NPC was doing.
@@beans7507 wrong timestamp dude
You just gotta be aggressive with the bot
the thing abgout this also about the ping. since the server controls the NPC it's got a huge advantage because it moves at the same time as the server, but for you, as a player, it depends also on your ping. if the ping is higher, your movement for example backing off will be delayed and for the serrver it detects it killed you, even if you saw on your local screen you moved away.
So the server’s ping is higher than the local’s screen?
Robox servers are weak and their ping is not good too
networkowner left the chat. and so ping is time relicating changes between server and client, so server doesnt have ping.
@@Daniel48663 nope, it's because servers are placed in different regions that can be any distance farther from your pc, the sender, and the reciever, the server, and this distance affects your ping because the signal has to travel farther to get to the server and back to the pc.
@@sillyblizlele Ok
The classic sword uses touched event with a very short debounce, so it checks if a player is moving while touching the sword, so spinning or moving your camera while attacking makes it more efficient
pretty sure there's none at all
Carl has left the chat.
He's not the smartest
Right right
So
RN I CANT PLAY ROBLOX
@@Tanson337noooo
That was a great vid! And you accomplished something that probably most of us wouldn't be able to lol
Glad you enjoyed it! :33
The biggest problem with the bot, is that it can react 10x faster than a human, and moves its sword extremely fast at a low increment
If it has more hp than you, it charges towards u and hugs you until the end of time
hugging is basically a tactic, that allows u to win no matter what with low damage swords, It works like this: You have more hp than someone else, you hold W and go towards them while doing the trick, You will win no matter what
The npc backs up when u have more hp, and it keeps attacking.
The npc does not immediately attack u if ur on its side, because u can turn around and hug him aswell, which is a smart tactic
Lower framerates basically decrease the npc's skill, cause it makes it slower to register
the best tactic is to use the spinning tactic, and back away after each attack so it cannot attack u, and if it backs off, get it in a corner and try to hug it.
I am NOT sugarcoating it
@@brosthestickmandude suger coating what
@@S-a-r-a-h-aa6 bro didn't get it
@@brosthestickmandude ?
@@brosthestickmandude oh wait do you mean the tips this guy said
for those that dont know how the spinning thing works roblox registers 1 hit if you are still in the hitbox and the hitbox moves with the sword and if you move the sword really fast outside and inside the player he takes wayy more damage and you can kill pepole with one click jumping also improves this technique because when you jump the hitbox is still hitting the player's head
0:20 why did u got disconnected
The real thing is that the Ai runs on the client, making it MUCH harder to kill.
I tested his script on a server version and it was insanely much more easy to kill
idk why but when i had the host of the bot as the server instead the bot just doesnt work lol
@@AintNoobie check the humanoid or smth to see if it has an extra health
@@AintNoobie in what game did you train?
You are my new fav UA-camr for doing all these fun videos. Most of them are original and creative, which I actually like a lot. I can tell you’ve put a lot of effort into this.
the real question is... can yng defeat the smartest NPC??
yng is the goat
i thought carl the npc was the smartest@@AintNoobie
@@noogbei-roblox carl the npc is not AI yk, it only activates functions that are registered
YASS
Haha i got 1k like
AintNoobie: kills smartest npc
AI: You won't get away with this
I will never take “you’re a bot” as an insult ever again
Awesome video! The reason this bot in particular is so difficult is because of the lack of sword damage. It forces you to go on the offensive and the only way to beat it is to pretty much wiggle in the same manner you did. This, however, is extremely unnatural for most advanced sword fighters. If you actually went into the Custom Duels game, you would've realized that technique would not work on any tier 3+ sword fighters, but most of them wouldn't be able to beat this bot anyway. I won't say this bot isn't smart because it is, most sword fighters won't go through the trial and error it takes to out RNG and out stamina a literal bot like this. There are, however, many good sword fighting bots out there though that actually fight more like a human. I might make a video on that in the future but to start I would try SupernalNine's / Elegance's bots in AI FIGHTERS.
This video is just a amazing guide about how to use the basic sword effectively
Tips:
If u got hit by a sword dont move for a bit
Do that spinning technique
Know the length of theyre swords also yours
Do not jump
The reason why most games have a "Your accounts might be 7 days old to join"
This issue is mostly about hackers, Most hackers make a new ACC to hack so their anonymous, Also a reason why guests were removed.
Nice video! I was very intrigued by the thumbnail and title same for your others!
nah bro the way she maker her voice way deeper when talking to her discord fans 💀💀
the reason why the rotation strat works is cus there is no debounce inside the sword meaning the .touched event fires every 0.03 seconds.
"Definitely Hacking" The Npc Literally Dodging : 🤦♂️
You should’ve used an fps booster at max to nearly get the same ping as the server so the npc has less range
usually my strategy to get kills in sword fightning is by approaching the player then i jump and get behind his back, where i deal most of the damage
I seen that strategy a Lot of times, i zig zag and found the Open point, i can't sync My jump and sword movement for some reason
Congrats on beating the bot! If you noticed the bot was hard because it's using the same technique except its doing it shorter and faster than u did but u managed to beat it
AintNoobie, i have a tip for you! if you use shiftlock and walk on the side of them, their sword wont be able to hit you but your sword can hit them. make sure to go on the correct side!!
She can’t if it’s turning
I think the spin method works like this: When the sword touches an entity that has health, it will reduce it's health. The damage script probably uses the touched event which it will active every time when it touches a body part. So, you hit the player (the touched event triggers and you damage the player) And you spin enough so the sword does not touch the entity then you make the sword touch the entity again. When you do this really fast, the event will trigger multiple times other than once when you don't use the spin method. And the A.I doesn't use this yet it still killed you. Using autoclicker may help a lot.
The awesome part is that I know this trick and use it all the time so this video made me feel really capable! 😱😁
Girl your voice is unique, This is a unique way to recognize someone, By their voice right
yng is a legitimate gaming god. How does bro do that?
heres a correction: 4:34. So “neon green” is actually not neon. Its just a brighter green. but yeah it strange that it was yellow instead
I’ve killed this this npc in less than 20 mins because I’ve spent 2 and a 1/2 years sword fighting
danggg skilled
@@AintNoobie actually the first W youtuber to reply and heart my comment keep up the good work
Nobody talking about how his voice went through reverse puberty
Let me point out out something. ONLY HER REAL FANS WILL KNOW THE LITTLE DETAIL. (Not me just assuming though 😅) HER VOICE IS VERY SHAKEY IN THE END ☝️🤓
NPC:YOU WILL NEVER DEAFEAT ME
host of comment: 22 hours later
NPC: AHHHH UR GONNA KILL BE I THOUGHT I WAS STRONGER!!
you: I defeated you!!!
Did anyone realise her voice changed?
Their voice sound cool now.
I guess
sounds like a man using ai voice to turn himself into a girl. his old video looks like he is not a girl
@@Iam-pf3dishe’s trans?
If you didn't play the sword game you wouldn't have met that guy that will help you how to kill faster but you might end up finding it in a different way
I really like your videos :)
Glad you like them! :3
bro didnt realize 15915 people alread beat it 💀
5:53 Me knowing that this is the point where I can't mock AintNoobie bc she didn't know that one technique.
you planned to mock me >:O
@@AintNoobie Noooo... I wouldn't mock someone online...
@@nimrfeast6000ain't noobie is a she
GREAT VIDEO i hope you is doing poggies
You sound different, what happened?
I think its his mic maybe
Fr
mic died that day i have no idea why either
You can move while holding the sword, it will deal ALOT AND TONS of damage
Game name?
you would have to check out eleos5's video for that since they made the npc! (link in description)
Can't be that hard.. *Dummy barges in* Oh hey mate. There's ice cream in the freezer if you want some. *What are you watching?* Someone fun, Someone that resembles an Original character. *Duel?* Soon.
Like or gay
Congratulations. In 79863 you’ll have the most liked comment.
@@Danidaproto thanks :)
im sorry i cant like your comment
Like beggar💀
So don't like
I just started watching this channel and your videos are amazing keep it up!
why do you sound like a teenager with a high pitched voice and stuff
Aintnoobie when i first started watching you you were like 3.391 subs i think and now you are 61.7K subs keep going bro your going to be big💪🙂
He WaS A hAcKeR
1:17 this is a bully 🗣️🗣️🗣️🗣️🔥🔥🔥🔥
What no items no pass.................
I didn't like my own comment🍷🗿
Just stop the every thing about like or and not liking just stop already you know you don't need to say it you know moai doesn't make you a chad in real life ok
@@Danialplayz12ok
@@Danialplayz12 ok
@@Danialplayz12ok
@@Danialplayz12
ok
so basically the reason that spinning does more damage is because of how quirky the touched event is.
touched event has so little debounce (basically cooldown for devs) but only activates once whenever a part collides with it so devs have to implement the debounce themselves...
since most old roblox swords don't have a debounce implementation on their touched events and the only cooldown/debounce used is for the attack, you can spin while attacking and since the sword model touches the player, they gain dmg BUT since you're spinning, the sword momentarily goes out of the player's hitbox (short enough to be used alot in a single slash but long enough for the builtin "debounce" of touched event to end) and then it goes back dealing more damage and this goes on and on till the end of the attack sequence...
on code, touched event without debounce on the sword kinda looks like this:
sword.Touched:Connect(function(touch)
swordAnimation:Play()
touch.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
end)
when it should be:
local debounce = false
sword.Touched:Connect(function(touch)
if debounce == false then
debounce = true
swordAnimation:Play()
touch.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
swordAnimation.Ended:Wait()
debounce = false
end
end)
(just pretend "sword" is the sword part and "swordAnimation" is the animation)
Thanks for making good content
Like to make Aintnoobie to see
👇
like beggar
i have an idea: turn ur sensitivity to the highest and spin around really fast (since the script makes it so when the sword hits a player it damages it, if you spin fast it will damage it really fast)
This comment has 0 likes(see? I told you)
Umm
Stop cappin
Nah I don't think so
nuh uh.
not fallin for that reverse move
if she didnt met yng, she would've lost the challenge, also she put alot of effort on this vid so heres a like ;)
YNG 🐐🐐🐐
7 mins late 👇
Pointing to dislike, it has been disliked
Pointing to dislike but ok
LOL U SHOULD FIX THAT😂
@@epic_diamondAAAAAAAAAAAAAAAAAAAAA
jokes on you, I’m disliking
Cool vid. But the smartest NPC I've encountered so far are from a Roblox game called "Isle 9". It's a PVE/PVP game and oh boy, when you first play it, the NPC's known as mercenaries are gonna scare you a lot.
the so called "smart" mercenaries when they see the hole area at the warehouses (they will ALWAYS get stuck there)
@@broom8964 LOL fr. In all honesty though, it's the most impressive NPC behaviour I have seen in a roblox game if you take that away
it might be hard bc the stupid ai probably has no cooldown on its stupid sword so it just click at the speed of light and the clicks will actually render as a billion clicks!
Bro your squeaky voice fucking jumpscared me😭
Look using the kite maneuver is technically a technique that could pretty much help you what kind thing is is that you have to hit at the Hitbox while moving away
4:15 if you look here then you can see that the bot is moving very quickly while moving forward your technique is working very well. It’s just that you need to shake your screen a little fast.
Reason why the bot does more damage Is because everytime the bot hits he does a spin not all the way, and the bot is fast, but not faster than yng,
You see the like 5 seconds before it actually goes down fully, that's why it's so much damage and plus the spin with the hitbox of players and he sword
The comment is already there
but the spin technique is easy to understand
You know those games that have a cooldown to do smth right?
then that's it for damaging with a sword on roblox
but basically that cooldown gets off once you stop damaging the enemy
so basically if you spin and spin to attack someone it will deal more damage cause you're constantly applying and resetting the cooldown on damage resulting in a one shot technique
how do u edit so well and also what animations freecam editor recorder do u use for ur videos..?
You don't get this bc this bot when his hp is lower than yours he run. BUT if your hp smaller than his he rushing you
I did figure it out but too boring to put in the video lol
Oh ok...@@AintNoobie
1:16 where did the baldi basics did that come from
the dedication you show in your videos is admirable! ️
It's actually the creator who created the npc and makes it powerful.
"Yeah im gonna try this game"
*loses*
"Its probably hacking"
fun fact: roblox used the hit function what means if you go to a player without using it deals damge AND the bot could have double damage if he got straight into you
Tip:you can do more damged the faster you moves the cam (Tip) jump amd move your cam fast to do full damged in 0.5(i use this alot)
he will beat super meat boy with achievement ``impossible boy`` in future
bro was ready to fight AI invasion
Tip:you can do more damged the faster you moves the cam (Tip) jump amd move your cam fast to do full damged in 0.5(i uze this alot)
the problem is that the ai should be done on the client instead of the server in a case for this if you actually wanna have a chance of beating the bot, because if it's done on the server it's not hitting you but it's hitting your lag.
basics of this video.sword-fighting.
you your the defender attack mainly at the attackers lunging arm as it will help you dodge attacks whilst defending against the attacker with range attack style "because your being chased"
and if your the attacker mainly go for a jitter slash that expands to the right arm torso and left arm as it will triple your dmg. as attacker you can bait defender by running in the opposite direction whilst still facing their way in defend stance making attacker turns into defender and turns defender into attacker. putting a big play into position allowing you to pull a quickswitch again and do a big dmg jitter hit on defender and win immediately. and by all means if your attacker and defender starts baiting/retreating DO not chase after them for you will be playing their game of chess as the pices will be switched if you do and you will be countered if you do so.
sword fighting i like chess. play your position wisely and become a master sword fighter
2:20 "even more dumber dummies 💀😂😂
I learned that permanent kill sword technique when it was 2017
I just found ur yt yesterday 😂 now i need to watch ur vid lol
nice video this was a REALLY IMPRESSIVE video
You're so underrated
4:58 wdym by that are you using an alt acc? ★
Lesson learned: slashing horizontally will go further and turning left and right will give you bigger attacks and experience
yng is definitely Mihawk playing roblox
w pfp 8:01
the technique is basically you need to spin BUT ur not clicking your sword while spinning, you need to be clicking it for more damage than before
Ultrakill lore:
Congratulations its my first time watching your video hope you get your dreams😊
Aintnoobie 5:09 is the ping because in your game is normal but what other players see is you is slowly moving that’s how your dying
Theres a game 13+ AND ITS so cool the name Is Sonic.exe the disaster please prove It (if u want)
I forgot about your channel for a little bit, Bro what happened to your voice?
Honestly that bot is literally overpowered, he has less reload time and stuff. He's not smart, he's just overpowered
For this who don’t wanna wait they beat the npc
This honestly rng based, you just spam a lot and hope you do more damage because its literally impossible to avoid the bot
What is the music in 8:14 called?
It isnt in the description
search up doors elevator music remix theres thousands of them
YESSS finnaly a video!!
DUDE I WAS IN SUPER DOOMSPIRE AND THERE WAS A PLAYER CALLED AI3 AND I COULD NEVER KILL IT BECAUSE IT WAS TOO GOOD
It almost acted exactly like this bot since it mostly uses a sword.