Tell them it's an 8-bit demo. It would technically be true since the 6507 is 8-bit and they would confuse the demo as an Atari 8-Bit computer program instead! That'll really take the cake!
Yeah, only having 128 bytes of RAM can be quite a challenge sometimes, you really have to watch things like doing JSRs and pushing things to the stack, as they also use up that precious RAM-space...
The thing that really blows me away about this is all the sine waves. Like not only do you have to plot the sprite on the screen manually, you also have to step through a data table of all the sine functions.
Noice and Trilobit did some impressive work here! Considering this thing's got less than a kilobyte of RAM and a more crippled 6502 than the 2A03 coding this can't have been a simple task...
This would be impressive on a NES. This coming out of an ATARI 2600 blows my mind royally.
Well, what the heck. o.O
If you played that on a party and told nobody the machine they would never suspect a 2600.
Grats to this fine production!
Just from the sound I could tell it was from an Atari, but the graphics would have thrown me off.
Video game experts would’ve guessed an Atari 7800 based on the sound chip, but nope! It’s an Atari 2600!
and muted the sound!
This reminds of the music trailer of friends from sonic mania
Tell them it's an 8-bit demo. It would technically be true since the 6507 is 8-bit and they would confuse the demo as an Atari 8-Bit computer program instead! That'll really take the cake!
Yeah, only having 128 bytes of RAM can be quite a challenge sometimes, you really have to watch things like doing JSRs and pushing things to the stack, as they also use up that precious RAM-space...
Wait, how does Atari can do so much sounds while it has only 2 channels???
@@FrakogeneX It's an illusion. The waves and pitches switch extremely quick, which sounds like it was blended together to the human ear.
The thing that really blows me away about this is all the sine waves. Like not only do you have to plot the sprite on the screen manually, you also have to step through a data table of all the sine functions.
Love this demo! The music is adorable and of top quality for the TIA.
The 3D soda bottles really blew me away.
0:01 it sounds like the nintendo 3ds
This demo has my fav piece of TIA music ever
I LOVE the plasma effect here.
2012: That was a great music.
2019: Dude, that text looks like Michael Rosen meme.
when you think hardware 1977 and then you hear this and this is hardware not designed for music
Fantastic demo! I really dig the music!!
This... this is ART.
Sehr sehr geil.
Just wow! I love the sinus dot coke bottles :)
Very nice demo!
no one :
the gummy bears after 2 hours of sitting in the car : 0:20
You. are. awesome.
You know that GIF of the guy doing the "Mind Blown" thingy? Well, that's me after watching this. :)
The music people, the MUSIC!!!!
awesomeness
Ironically the hi-res text is probably the hardest thing to do here!
Beautiful sound! And visuals also ;) Ilmarque/Trilobit and Jakub Husak are probably my favourite artists for A2600 ;)
Super sick.
I can't get my VCS to make noises like this yet.
Whoa! Like XL/XE Drunken Chessboard :) but amazing to see something similar made with so little resources! :)
Noice and Trilobit did some impressive work here! Considering this thing's got less than a kilobyte of RAM and a more crippled 6502 than the 2A03 coding this can't have been a simple task...
Why isn't the credits text aligned properly?
I wanna hear a sound battle between the TIA and the POKEY!
awesome
... I didn't think it was *possible* to make the VCS do that!
Quite nice.
impressive
Because they're still cool too see. Just like plasmas.
I still have no idea how you did some of these demo effects. other than just insane timing I guess
Sure! I've updated the video description with a link to binaries.
I think you made sin function into the rom as an lookup table so you dont have to calculate it every time.
OK Now I really do believe that pigs can fly :O
Wow!
Halleluja!
Peter griffin was dancing to the music
This experience is mad weird.
! G-R-E-A-T !
wow
... how in the hell did you get the VCS to do THAT o_O?
That's amazing! Can I get the binary to have a look at?
I know this comment 8yrs old but its in the description
PAL always better but I see that 0,128kb RAM will be very hardcore assembly.
*drops yaw*
Thr VCS has a 6507.
This has NES vibes to it.
The Atari shouldn't be able to do this and yet it does.
BRO. THERE'S NO WAY ANY OF THIS IS POSSIBLE ON REAL HARDWARE. IN 60 FRAMES PER SECOND NO LESS.
Is this is for real, it's not a fake?