Thanks to HelloFresh for sponsoring today's video. Go to strms.net/hellofresh_smoughtown and use code POGSMOUGHAUG50 for 50% off plus Free Shipping! Let me know your thoughts on the Pthumerians Below!
Symbology, really?! You put all this effort into your lore video and then lose a bit of credibility with that d!psh!t word choice Symbolism, the real word that you're looking for is symbolism.
Maria could also be related to Queen Yharnam given the fact that she also uses her blood similarly to queen Yharnam, and she resembles Queen Yharnam and Annalise. I believe the Old Hunters DLC was meant to answer the connections between the hunters, the Pthumerians, and the cursed blood, which Maria being a descendent of Queen Yharnam, having Cursed blood, and being one of the very first hunters of the healing church to ever exist is the connection.
My mind is actually blown with the knowledge that a large chunk of the enemies we fight are Pthumerians. Like it's common knowledge to these factions, yet it felt hidden so well
I know it’s popular to hate on the chalice dungeons and I get it, it’s not perfect especially compared to the killer main campaign, but it’s impressive how many unique assets are down there. For years I had no idea Yharnam was a boss you could fight and I’d never seen the witches standing up before today. Not to mention the lore is genuinely cool, it’s awesome knowing all of this is under Yharnam.
@@rainbowkrampusif anything they are vsry good for farming gems,in normal game you can only farm them very late into the game,and from the Winter lanterns of everything,meanwhile you can farm very good gems from the chalice bosses and some stronger enemies
@@justsomeone883 I kinda dislike the way that works though. If you can make it through all the fixed chalice dungeons, you will be very OP for the base game and DLC. I mostly like that they give you weapons with different gem configurations. But the gems are honestly too good sometimes.
@@rainbowkrampus well most of the good gems are in the late chalices,so you're pretty much fighting tanky bosses and getting one-shot just to leave Rom with a small amount of health for the second phase
I think that there's a horrifying possibility the tombs bring on: The same hubris can be repeated indefinitely. You can always go down to the lowest parts to find Yharnam, carve the child out of her womb, beckon Odon, and create a nightmare to reside in. Its possible that the various corpses of great ones, like Rom, exist in multiple copies there because more than one Rom has been made
I remember hearing a theory that the old ones were the first but as they evolved and began to transcend organic form to basic god hood they created Pthumerians as a slave race then as great ones transcended they slowly evolved and guarded the great ones bodies but wanted to become great ones as well
The chalice dungeons being dreams created to be a portion of the labyrinth at specific moments in time makes so much sense and can even explain why you could find different weapons in there that may be unique in the waking world
My headcanon has always been that the labyrinth weapon variants are remnants of past expeditions. The "lost" weapons are ones that the Pthumerians acquired from tomb prospectors they killed, and the "uncanny" weapons are replicas crafted by the Pthumerians based on tomb prospector weapons.
But that begs the question how did others previously access these tombs? Didn’t Byrgenwerth Scholars physically discover the giant tomb in their backyard and went in? Did Tomb Prospectors have access to the Hunters Dream?
What you were saying about Rom ascending and leaving behind her body was a lightbulb moment for me. I had wondered why Rom was the idiot spider, the Vacuous spider, and if Rom's consciousness left her body leaving an empty autonomous shell, well... That sure explains why she's vacuous.
I tend to wonder if she's actually Vacuous or if she deliberately chose not to share her knowledge because she knew what the consequences would be. I think the name Vacuous was given to her sort of out of spite because the college and healing church think that if she doesn't share the knowledge, she must not have any, but that's not necessarily true.
We are born of the lore, made men by the lore, undone by the lore. Fear the old lore. Also, it's unfortunate that Charred Thermos deleted everything, while I don't believe that Bloodborne is entirely a medical allegory, it's definitely one of the strongest themes in the game. Though we should all know that no From Software game can easily be pinned down to just one theme.
@@joeyjones9041According to him, he had already told himself that, if the response was not to his liking and if the work affected other parts of his negatively, he would delete them all. He was hugely disappointed with the overall response.
@@vinodchhabria8738 well damn that's sucks, it was really interesting stuff and I have seen quite a few people talk about him in comments. Maybe one day he will change his mind and upload them again.
An interesting piece of insight on the Pthumerians is that they may have been inspired by the civilization of K'n-yan, and underground civilization of non human beings found in the story The Mound written by H.P. Lovecraft.
The Mound is such an underrated story. Honestly it's one of my favorite stories by Lovecraft; right under the Dream-Quest of Unknown Kadath which is my absolute favorite tale he spun. A shame more people don't know about it, it would make for a much more interesting movie than The Mountains of Madness.
One other thing I noticed while watching, was how fascinating the Choir Garb is, in relation to the Make Contact gesture I always found the long bell-shaped sleeves very odd, but when doing the Make Contact gesture, the purpose of them seems to be to blind you, and create a sort of "sliding door", as after the 1-minute mark, you slide open the door, and unblind yourself.
Realizing that you're just popping into their house and killing them makes you feel a little bad for the thumerians. In Loran you're just putting them out of their misery
I'm so sad! It was single-handedly the most refreshing take on BB in years, with tons of insight on the potential creative process behind the game. If anybody knows what happened, please reply here, I am very curious!
Despite people saying the Chalice Dungeons are the most boring parts of BloodBorne, I honestly find them the most fascinating, and you've cemented that love even more! Love the history of the Pthumerians
I think that Martyr Logarias may be a Pthumerian or a descendant. His tall, lanky frame, his near immortiality, and him wielding a magical scythe as opposed to standard trick weapons make me believe this.
Those giants and the patrolling men with lamps,scythes and canes in the Cathedral ward are also likely Pthumerians,evident by their sunken eyes,pale skin and lanky build
He may be, I know he was a higher up in the Healing Church and was seduced by the Vilebloods and he betrayed the Church to join the Vilebloods and Cainhurst Castle.
@joeyjones9041 wait, what? How'd you end up there? The consensus is that he's still loyal to the church, and is only at cainhurst to make sure no one finds the vileblood queen.
Charred Thermos was the person who made those great medical metaphor videos right??? So sad to hear they are gone now, those vids were some of my favorite analysis of bloodborne probably ever. I hope we can get them back someday. They were really really brilliant 😊
The section covering the armored remains being part of their military along with the cannons is an idea I hadn't considered before. I had assumed they were the remains of ill-fated expeditions into the labyrinth. That definitely fits better taking the chalice dungeons being dream snapshots, as opposed to what I always imagined, which was using the chalice to unlock sections of the labyrinth in the modern day. This is mostly because of the Hintertomb Chalice description, and that the dungeons seemed to fit the image of long isolated tomb dwellers in the remains if their civilization.
Thank you for digging deep into Bloodborne, I really only know the game from you and TSC's channels and as I cry and wait for them to release it on steam (never) your channel eases the sting a little. Keep up the excellent work!
No matter where I look I can never find anyone talking about the infant skeletons in the tombs. My hunch is that there was a ritual to take ptumerian children and turn them into a support force for the pthumerans, the great ones, and maybe unintentionally are now the messengers that help the hunters throughout the game.
3:25 agreed, it is quite unfortunate that Charred Thermos deleted their channel. Their interpretations of Bloodborne’s allegories to medicine and classic horror were super rad, and unique. No harsh on them, it’s their channel, I just miss it.
I’ve been doing my first full playthrough of Bloodborne the past few weeks. I tried it a few years back when I first got my PS5 and couldn’t get into it. Since then I’ve played through first Sekiro (a few times) and then Elden Ring. Since I really enjoyed them both I gave Bloodborne another chance. It still took a bunch of hours to learn the combat and get decent at it and since then I’ve been loving it! I always love to dive into the lore of the games I play. That’s why since I’ve started Bloodborne I’ve felt super lucky to have watched your old and your newer Bloodborne lore videos. They really add to my enjoyment and immersion in the game. You make awesome top-tier, high quality, entertaining lore videos and I wanted to say thank you for creating such great content!
Im so happy youve gotten in to it! Tbh when I went back to it this year after several years, I initially found it so frustrating - but once I found my rythm again....It's amazing! Just an incredible back and forth dance. Thanks so much my friend. Pleased you enjoy the content!
If we consider Ebrietas to be the one who granted Rom knowledge and ascension, maybe the form Rom takes is based upon a former companion or relative of Ebrietas, and was given that form in homage
I personally see the Wet Nurse as being more of a protector of children rather than Mergo's Great One parent. Hence why the protectors of the Queen meant to bear the Great One's child would model themselves after her, why the Pthumerians might have decorated with bird cages, etc. I must say though, that I don't think the Nightmare of Mensis is based on a city of Pthumeru, but rather Loran. After all, there are Loran Silverbeasts there. Everything else can reasonably be assumed to have ventured there recently. Mensis got there through the ritual, the spiders are Mensis scholars transformed by Amygdalae or other Great Ones, Mergo's Attendants probably got there in whatever way the Shadows of Yharnam did, perhaps summoned there by Queen Yharnam's mental projection to try to rescue Mergo. Also, I think Mergo's Great One parent is actually the Moon Presence. My reasoning being that the Hunter's Mark is associated with the Moon Presence, as it places it in the minds of its agents, and this same mark is found under Queen Yharnam's altar, so she potentially drew out the symbol as part of their blood contract, or to call on it for help. Also, Moon Presence considers our mission to have been fulfilled once we've freed Mergo's trapped consciousness, so I read its motivation as benevolent, at least towards Mergo. So many people interpret the Moon Presence as hostile towards other Great Ones, but I think Orphan's ending was done the way it was precisely to clarify what's happening with Mergo. We aren't cruelly killing these children. They're trapped in Nightmares, essentially stuck in a purgatory, and we're doing the morally good thing by freeing them via death.
ive always had a lot of interest in the ancient civilizations in Bloodborne, the vagueness of it all and the relative recency of much of the history of yharnam leaves a lot to be discovered
yeah i vividly remember just wandering around while paying Bloodborne, trying to sus out a timeline for events with my brother lol can't remember if we ever came up with anything we didn't get from elsewhere other than arguing over whether non "dreaming" hunters are capable of leveling up and deciding that the standard hunters (wearing the hunter set) are incredibly confusing in when they turned up, but was good fun
One thing about the Tomb of the Gods being a tomb of literal Great Ones having ascended is to remember where this all came from: HP Lovecraft. And in his lore, the Old Ones are dead but _dreaming_. They await the time when the stars are right to walk the waking world once more. But their dreams can influence the waking world none the less. I think it's premature to conclude that the Great Ones have left their bodies permanently, and their machinations toward the waking world insinuates they for some reason have designs towards it. One big question is _why_ the Moon Presence empower Hunters to find and kill various Kin and children of other Old Ones, as well as stopping the ritual of the School of Mensis. People often assume that the School is beckoning the Moon Presence, but Micolash is already ascended to the Dream, and the Brain of Mensis as well as the One Reborn are seemingly attempts to facilitate human ascension without the use if Great One umbilical cords. If the Great Ones are not planning to return to the waking world, why do they want or need children in the waking world at all? Is a child of a Great One a potential vessel for when the Great Ones reawaken? These are all my speculations, but could be an avenue to pursue for the plot of an imagined Bloodborne 2 - The Stars of the Kosm Are Right, and the Great Ones poised to return, either to their bodies or to the vessels of the children they try to conceive.
My headcanon is that The Moon Presence only wants a surrogate child (Gherman), and everything else is Gherman's wish fulfilled by MP. It kinda makes sense that we have to kill Mergo as it will end the hunt and that's what Gherman wishes. And why does killing Mergo end the hunt? Because it's the source of the nightmare that was created by Mensis, in which they pulled the blood moon down to certain parts of Yharnam, blurring the lines between beast and man.
11:20 in regards to fighting Queen Yharnam in the chalice dungeons, where she is visibly still pregnant, while the recollection of her outside Mergo’s boss room which is post-natal; is this implying that the Hunter, we ourselves, were responsible for the death of Mergo? That we used the time distorting ability of the ritual chalices and caused the whole catastrophe from the beginning?
I think that it's more likely the hunter reenacting the pthumerian's when they cut mergo out of yahrnham and her attempt to protect herself and mergo .
Currently i'am in a clinic tending to my sick dog, the notification of this video brought a smile to my face and ditracted me for a second, i am gonna see It when i get home🙏❤️
I wish to propose a theory: The queen and wet nurse and not allies When we see the queen in the nightmare, she weeps while looking up to Mergos loft, unable to approach due to the wet nurse. She wants to be near her crying baby, what mother wouldn't, but is unable too due to the nurse. When you defeat the nurse, and the crying stops, and go back down the elevator, the queen bows her head to you and disappears, no longer needing to be there.
Indeed; whatever the Wet Nurse is, I feel like she's keeping Mergo from Yharnam and that Yharnam, escorted by her Shadows is in essence on a rescue mission (of course, since Mergo is the consciousness of a stillborn infant Great One, exactly what that "rescue" means is somewhat obscure). We first encounter the Shadows outside Byrgenwerth (these particular Shadows having apparently fallen prey to the snake parasites in the Forbidden Woods, since the Shadows are physical Pthumerians/Watchers and thus as susceptible as the Yharnamite villagers), and we know that defeating Rom at Byrgenwerth is the key to gaining access to the Nightmare. We first see Yharnam herself after Rom's defeat as the Blood Moon descends and Mergo's cries ring out. We then encounter her and the Shadows prowling outside the Wet Nurse's boss room at the very heights of the Loft, as if they're trying to take the last step but have been repelled by the Wet Nurse, who's apparently too much to handle. Yharnam's bow to you seems incredibly significant, as it suggests strongly that whatever Mergo's fate after the Wet Nurse's destruction, Yharnam approves of it.
I've often heard of the Queen 'bowing' but, to me, it always looked like she was dropping her head in disappointment. Not that she wanted Mergo to be there, but maybe you didn't save Mergo.
I suspect something darker... That yharnams bloodied belly is her own doing, that she wishes to silence mergos cries... That the wet nurse is keeping mergo safe from the queen and ourselves. It sounds like we suffocate mergo during the wet nurse death sfx. After all, is a servant like a wet nurse truly a nightmare? Amygdala isn't, neither is Rom. Why would a wet nurse be? No, the nightmare must be mergo, That's the nightmare we slew. Is yharnam thanking us for doing that? Was her pregnancy really welcomed? Her wrists slit, and belly cut open.
@@alicealysiayeah I’m sympathetic to this pov, that Yharnam didn’t want her child to be the plaything of the great ones, and the Wet nurse is holding her away from her child. I always thought it was about thanking the Hunter for finishing what Yharnam started
I agree. The Wetnurse is either the "father" of Mergo or, more likely, a servant of Mergo's "father", but that doesn't mean that it's an ally of Queen Yharnam. After all, it's an arranged marriage, Yharnam's queenly duty. It's not hard to imagine that the mother and father disagree over how to care for their child under these crazy circumstances. Plus, this is basically the plot of Elden Ring. Yharnam/Wetnurse/Oedon are extremely similar to Marika/Elden Beast/Greater Will. Doesn't seem like a coincidence to me. We know how Miyazaki likes to reuse ideas between games.
The Chalice Dungeons really captured that feeling of ancient unknowables Lovecraft made. The horns in the track Watchers paint the picture of wild, demonic, arcane rituals not meant for human eyes to behold.
Aegon of Astora did a wonderful Lore through of BB. Hours and hours of exploreing environmental storytelling. Im so happy youre doing BB its probably my favorite game
It's also worth mentioning that some Pthumerians have important item drops unique to them, like the Sage's Wrist/Hair that drop from the Labyrinth Madmen. This proves that they were once saints.
Man I thought I'd really explored a lot of the chalice dungeons but clearly I haven't. All I know is I think I got stuck on the Pthumerian Elder and gave up and just started doing a bunch of others. But damn some of those bosses are SO HARD.
Just restarted my millionth character for this game last night. Awesome lore, and thank you for keeping the BB content going. I don’t understand how this game hasn’t been remade/gotten a sequel by now…
Is this really how I learned charred thermos deleted his channel? I didn't think the medical metaphor explained EVERY part of bloodborne but it was a very interesting new perspective and an area of bloodborne that got much less attention. I just found his content this year. 😢 I hope he's doing okay
Never played this game myself. Have watched many a play through. The gothic horror meets HP Lovecraft struck a chord with me. I am very thankful that you have made a video focussing on the enigmatic Pthumerians. They always intrigued me. The notion of an ancient race before us gives the world so much more history. It makes our civilisation feel so much more... fleeting. And that weight of time is fascinating.
Thank you my friend and there are actually a lot of people in your position - who love the lore and yet haven't played it. Speaks to the quality of the game. Agreed - the Pthumerians have always been one of my fave factions
Played every souls game multiple times; blood borne was my first almost a decade ago that got me into the genre. For years I just accepted “lol this place is weird” as an answer for most of the imagery and symbolism in this game. You connected narrative dots that I stopped asking myself years ago; I mean I literally never ONCE thought to myself that the Shadows could be related to the QUEEN Yharnham, I racked my brain wondering how they represented the the city; “shadows” like twisted nature spirits because of the snakes and woods?? Went through the entire chalice dungeon catalogue twice and never thought the watchers could be devolved Pthumerians…spent years just accepting “I guess Rom just has a common form for a great one and there was another who died that Ebrietas cared about or something…?” Arianna getting pregnant when you get her blood multiple times in the Chapel of Oedon? I mean you need enough cords to get the third ending so why not? Of course she gets the attention of a great one when you’re literally teasing it with her inherited (un)holy blood in it’s own place of communion… Your videos are going to define the collective understanding of bloodborne that has been sorely lacking for too many long years.
Hey buddy, just want to say I really appreciate this thoughtful comment. Thank you so much; I am so happy you found value in my work and there is more to come. Much appreciated 🤝
Thanks for the reply! Just some food for thought but one thing I noticed that I’m not sure I’ve heard you comment on is that the messengers themselves are quite visually similar to the Pthumerians as well; and I only mention that because the Moon Presence itself also has a “The Scream” type visage. I have no idea how that might all be connected coherently but when we have Great Ones as visually disparate as Ebrietas, Rom, and the like; I think there’s something to a great one named Paleblood being so visually reminiscent of a race of Pale Skinned, blood imbibers to the point that it’s very own “angels” are basically little versions of them. We accept that the fishing hamlet denizens are kos’ ilk due to being changed by the resources they harvest from their great one; the Pthumerians are defined by their evolution through blood and the logic tracks that it should guide their physiology as well. We have nothing in-game that resembles what they have become EXCEPT a very powerful and old great one named Paleblood (though nothing about it’s appearance suggests why this is it’s moniker) with holes or voids for facial features, and represents the “dark” of the moon and night while they live permanently underground. I think it’s generally implied but this might be supportive evidence that the Moon Presence was the “patron” Great One of the Pthumerians (their version of Ebrietas or Kos) and potentially the progenitor of their society/species.
Sorry can’t edit or add onto my reply but one last thing I wanted to point out is that IF the Moon Presence is the source of Pthumerian Blood, which has now trickled down to Vileblood; that means the “Vampires” get their curse/power from the Moon/Night literally which is just…god this game is good!
I had never thought about the ascendancy aspect of the Tombs before… that these tombs were made to house the Great Ones’ bodies after they ascended to higher plains That makes so much sense. I would point out that we don’t get into Upper Cathedral Ward until after killing ROM, but your theory that the ROM we killed was the dream consciousness and the dead body at the alter was her original physical form makes so much sense that I take back any “um actually” thoughts I might have entertained for a moment. So good to see Bb lore making a come back!
Thanks bud; yeh totally it was only an idea that I developed as I started working on these lore videos again and seeing the work of the creators i referenced. More BB to come, glad you enjoyed!
I miss this game, I'd love for a remaster or remake available on all platforms. I feel like I wasn't at the right place in life to really understand the game and lore back when I played it.
Charred Thermos is back and has new videos on Laurence. I think establishing a timeline for Laurence is key to unlocking all secrets. Why can’t we the Hunter physically travel to these tombs and must conduct a ritual within the dream? Is it like that for everyone such as Laurence? Assuming he didn’t have access to the dream..
Your take on the chalice Dungeons as memories (if you will) is inspired. The 'dream-theme' is absolutely the way to go. Having the ruins play with the player in the sense that it feels like now is incredible. Most likely you are right and it is a dream of the past still lingering. Good job man 👊
i personally think the Pthumerians were originally regular people who the Great Ones essentially enslaved before ascending. After being left behind on the current plane of existence, the Pthunerians used blood to try and evolve and ascend but something obviously went wrong. Now their Queen is a spirit, her Great One child is trapped, and the remnants of the people are stuck in the labyrinths digging it out perpetually and being bugged by the Healing Church and people of Yharnam. The Hintertombs always fascinate me in particular since I interpreted it as essentially being used by the Yharnamites to bury their own dead, since the hunts have obviously devastated the population.
So what about the berserk connection? the society that was all destroyed and killed underground as a previous king did the thing with the behelit. Same situation here but they’re disfigured if they survived.
In regards to the Ritekeepers, I think the Rites in question may be Funerary Rites, or the rituals, ceremonies and preparations that bodies are given before their burial. That would explain their magical abilities as ancient funerary rites were often associated with the supernatural, and would explain their role in their society as keepers, or recorders, of the no doubt elaborate and complex rites required to lay a god’s body to rest. It would also explain their affinity for fire as cremation is a common form of burial
Also your point about reign names is very interesting but I would also like to mention that in Chinese and Japanese history monarchs would often take on entirely new names upon their ascension based on concepts. For example Chinese Emperor Wu of Han was born Liu Che, but adopted the name Wu, meaning “Martial” upon his ascension. Another example is Emperor Meiji of Japan, who was born Mutsohito but adopted the name Meiji meaning “Enlightened Rule”. This means that perhaps Yharnam isn’t a dynastic name, but actually an old Ptumerian word the meaning of which has been lost over time.
Bloodborne was my first Soulsborne game, my first PS4 Platinum a large part of my trans awakening and a huge inspiration to my own writings, ao let me tell you this videos are an absolute treat
I love you man. Keep it up. So happy to have your company for my long train rides. Been watching your old DS videos and while i do enjoy them greatly as well, it's nice to see how smoother and better your narration and explanations have become
I set a goal for myself a while back, I want to beat all Fromsoft games. I beat Elden Ring about 6 months ago, Demon Souls Remake last week, and now I just picked up Bloodborne. Ive been having a blast, all the trick weapons are fun, the map is gorgeous and fun to roam. Im taking either saw cleaver or kirkhammer to endgame fasho. I think I killed the Yarhnam girl, Im sad
To me the fact that pthumerians are described as "superhuman" simply implies that they were once humans, and they were elevated or acquired some kind of power by serving the great ones.
God I love this game man, and I’m so glad to see people still making hour long lore videos on it all these years later 🙏 thanks for the great content my dude and may u all find your worth in the waking world 😊
The Bone Ash Mask feels like a link to Dark Souls. “The pointed hat is a symbol of the old keepers” - it looks like a bonfire - “forged in a certain sin” - Gwyn’s kindling of the first flame.
Any thoughts on how the Chalice Labyrinth might be a connected to the "stacking of planes" we see in the game's dream realms? Cause I found it interesting that the deepest levels of the Labyrinth (Iza specifically though) have a fog that is very cosmic in design. And the fact the Messengers are used in traps here is very strange, given their usually friendly nature towards us. Just a simple theory, but what if going deep enough lets you enter another plane (potentially the one the Messengers call home)? Who is to say water isn't the only separating medium in Bloodborne? Perhaps the divider for the planes below ours isn't great oceans, but great continents of earth and stone?
I am comically bad at video games, particularly less forgiving ones like Bloodborne, but I love the lore of all Miyazaki’s games. Appreciate your hard work!
From what I understand, everything that happens to your character from the moment they wake up in the clinic occurs within a dream/nightmare of a great one. I assumed that the chalice dungeons followed the same rules in that you're not going to the physical dungeons (they're under Bergenwyrth) but the dreams of those who used to dwell there, using the chalice ritual to enter them from the Hunter's Dream. So what you're seeing isn't exactly a snapshot in time: it's a fuzzy snapshot of a dream set in a time period. This allows for achronic elements to exist simultaneously with the ancient elements because we're dealing with the messy language of dreams
The part where you went over hunter's being needed for blood dregs... that part just clicked for me and came full circle with the hunter rune. Specifically, the hunter rune being an upside down hung person - likely symbolizing the practice of the hung corpses in the same pose in the chalice dungeons. The rune's origin, it's original meaning, and thus the origin of hunters. Simple blood dreg factories for a pthumerian queen all along. Even though in modern times they're called hunters... many still end up as the same blood dreg producing bodies for Queen Annalise, huh?
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Let me know your thoughts on the Pthumerians Below!
If hellofresh can give you a 50% discount, it just mean this is EXTREMELY overiced lol.
A 20 % discount would be a way better lure...
Symbology, really?! You put all this effort into your lore video and then lose a bit of credibility with that d!psh!t word choice Symbolism, the real word that you're looking for is symbolism.
Maria could also be related to Queen Yharnam given the fact that she also uses her blood similarly to queen Yharnam, and she resembles Queen Yharnam and Annalise.
I believe the Old Hunters DLC was meant to answer the connections between the hunters, the Pthumerians, and the cursed blood, which Maria being a descendent of Queen Yharnam, having Cursed blood, and being one of the very first hunters of the healing church to ever exist is the connection.
So happy you're keeping the torch alive for bb content. This game is magnetic, even all these years later.
Agree - I really am getting drawn back in to its lore. So much depth
you miswrote 'majestic'
@@dennisdeslager3382opol nj. Hp
This isn't dark souls 2, it's not like the damn thing will go out
I mean the game could be considered magnetic because it draws a person in so strongly 😂 .
I've beaten this game and platinum'd it, but this has got to be some of the best bb summaries out 8 years later😢
Cheers my friend - that means the world
My mind is actually blown with the knowledge that a large chunk of the enemies we fight are Pthumerians. Like it's common knowledge to these factions, yet it felt hidden so well
I know it’s popular to hate on the chalice dungeons and I get it, it’s not perfect especially compared to the killer main campaign, but it’s impressive how many unique assets are down there. For years I had no idea Yharnam was a boss you could fight and I’d never seen the witches standing up before today. Not to mention the lore is genuinely cool, it’s awesome knowing all of this is under Yharnam.
Agreed - I absolutely love the chalice dungeons; I like the feeling of discovering a 'new' dungeon via the root chalices.
I skipped them on my first playthrough. Now I don't consider a playthrough done until I've done them.
@@rainbowkrampusif anything they are vsry good for farming gems,in normal game you can only farm them very late into the game,and from the Winter lanterns of everything,meanwhile you can farm very good gems from the chalice bosses and some stronger enemies
@@justsomeone883 I kinda dislike the way that works though. If you can make it through all the fixed chalice dungeons, you will be very OP for the base game and DLC.
I mostly like that they give you weapons with different gem configurations. But the gems are honestly too good sometimes.
@@rainbowkrampus well most of the good gems are in the late chalices,so you're pretty much fighting tanky bosses and getting one-shot just to leave Rom with a small amount of health for the second phase
I think that there's a horrifying possibility the tombs bring on: The same hubris can be repeated indefinitely. You can always go down to the lowest parts to find Yharnam, carve the child out of her womb, beckon Odon, and create a nightmare to reside in. Its possible that the various corpses of great ones, like Rom, exist in multiple copies there because more than one Rom has been made
Yeh 100% agree!
These Souls games all seem to be 5-dimensional as an explanation for all the different histories in the same universe. Just like real life, kinda.
These Souls games all seem to be 5-dimensional as an explanation for all the different histories in the same universe. Just like real life, kinda.
@@coleozaeta6344elaborate
I remember hearing a theory that the old ones were the first but as they evolved and began to transcend organic form to basic god hood they created Pthumerians as a slave race then as great ones transcended they slowly evolved and guarded the great ones bodies but wanted to become great ones as well
The chalice dungeons being dreams created to be a portion of the labyrinth at specific moments in time makes so much sense and can even explain why you could find different weapons in there that may be unique in the waking world
My headcanon has always been that the labyrinth weapon variants are remnants of past expeditions. The "lost" weapons are ones that the Pthumerians acquired from tomb prospectors they killed, and the "uncanny" weapons are replicas crafted by the Pthumerians based on tomb prospector weapons.
But that begs the question how did others previously access these tombs? Didn’t Byrgenwerth Scholars physically discover the giant tomb in their backyard and went in? Did Tomb Prospectors have access to the Hunters Dream?
What you were saying about Rom ascending and leaving behind her body was a lightbulb moment for me. I had wondered why Rom was the idiot spider, the Vacuous spider, and if Rom's consciousness left her body leaving an empty autonomous shell, well... That sure explains why she's vacuous.
She is vacuous compared to a real great one, like every human
I tend to wonder if she's actually Vacuous or if she deliberately chose not to share her knowledge because she knew what the consequences would be. I think the name Vacuous was given to her sort of out of spite because the college and healing church think that if she doesn't share the knowledge, she must not have any, but that's not necessarily true.
We are born of the lore, made men by the lore, undone by the lore. Fear the old lore. Also, it's unfortunate that Charred Thermos deleted everything, while I don't believe that Bloodborne is entirely a medical allegory, it's definitely one of the strongest themes in the game. Though we should all know that no From Software game can easily be pinned down to just one theme.
Why did he delete his videos?
I’m surprised he deleted his channel he was supposed to do a part 2 on the messengers last I saw
He deleted everything? I just watched a few of his Bloodborne videos like two months ago. I wonder what his reasoning is.
@@joeyjones9041According to him, he had already told himself that, if the response was not to his liking and if the work affected other parts of his negatively, he would delete them all. He was hugely disappointed with the overall response.
@@vinodchhabria8738 well damn that's sucks, it was really interesting stuff and I have seen quite a few people talk about him in comments. Maybe one day he will change his mind and upload them again.
An interesting piece of insight on the Pthumerians is that they may have been inspired by the civilization of K'n-yan, and underground civilization of non human beings found in the story The Mound written by H.P. Lovecraft.
More likely inspired by the witches of chaos from dark souls: underground city, fire magic.
The Mound is such an underrated story. Honestly it's one of my favorite stories by Lovecraft; right under the Dream-Quest of Unknown Kadath which is my absolute favorite tale he spun. A shame more people don't know about it, it would make for a much more interesting movie than The Mountains of Madness.
I love the Mound, roaming through the chalice dungeons feels like exploring one of their lost cities .
One other thing I noticed while watching, was how fascinating the Choir Garb is, in relation to the Make Contact gesture
I always found the long bell-shaped sleeves very odd, but when doing the Make Contact gesture, the purpose of them seems to be to blind you, and create a sort of "sliding door", as after the 1-minute mark, you slide open the door, and unblind yourself.
Realizing that you're just popping into their house and killing them makes you feel a little bad for the thumerians. In Loran you're just putting them out of their misery
the P in Pthumerians is silent :D
Considering the absolute sorry state we found them in, I'd say we're doing them a service.
Damn real sad to hear that Charred deleted their videos ☹️ some of the most intriguing bloodbourne stuff I’d seen on UA-cam
Also sad to hear this! Wonder what happened. Hope he is well.
I'm so sad! It was single-handedly the most refreshing take on BB in years, with tons of insight on the potential creative process behind the game. If anybody knows what happened, please reply here, I am very curious!
Agreed! His videos were amazing! What the hell happened???
Tragic for those who haven’t been watched them. I will miss Charred’s work.
So glad I watched his whole series but sad it is gone 😢
Despite people saying the Chalice Dungeons are the most boring parts of BloodBorne, I honestly find them the most fascinating, and you've cemented that love even more! Love the history of the Pthumerians
I think that Martyr Logarias may be a Pthumerian or a descendant. His tall, lanky frame, his near immortiality, and him wielding a magical scythe as opposed to standard trick weapons make me believe this.
Those giants and the patrolling men with lamps,scythes and canes in the Cathedral ward are also likely Pthumerians,evident by their sunken eyes,pale skin and lanky build
@@justsomeone883ehh those are some thicc bois
He may be, I know he was a higher up in the Healing Church and was seduced by the Vilebloods and he betrayed the Church to join the Vilebloods and Cainhurst Castle.
@joeyjones9041 wait, what? How'd you end up there? The consensus is that he's still loyal to the church, and is only at cainhurst to make sure no one finds the vileblood queen.
Another look at the ritekeepers is that they may be the ones supporting the seals that we break with the chalices
Charred Thermos was the person who made those great medical metaphor videos right??? So sad to hear they are gone now, those vids were some of my favorite analysis of bloodborne probably ever. I hope we can get them back someday. They were really really brilliant 😊
He's back :DDD
The section covering the armored remains being part of their military along with the cannons is an idea I hadn't considered before. I had assumed they were the remains of ill-fated expeditions into the labyrinth. That definitely fits better taking the chalice dungeons being dream snapshots, as opposed to what I always imagined, which was using the chalice to unlock sections of the labyrinth in the modern day. This is mostly because of the Hintertomb Chalice description, and that the dungeons seemed to fit the image of long isolated tomb dwellers in the remains if their civilization.
Thank you for digging deep into Bloodborne, I really only know the game from you and TSC's channels and as I cry and wait for them to release it on steam (never) your channel eases the sting a little. Keep up the excellent work!
YOOOOO! That is super super generous. Thank you so so much my friend. I am humbled
Holy Shawls right on time for my yearly Bloodborne phase.
Thank you so much for all you do for the Souls community, you’re really spoiling us!
My pleasure my friend, thank you so much for the kind support
No matter where I look I can never find anyone talking about the infant skeletons in the tombs. My hunch is that there was a ritual to take ptumerian children and turn them into a support force for the pthumerans, the great ones, and maybe unintentionally are now the messengers that help the hunters throughout the game.
3:25 agreed, it is quite unfortunate that Charred Thermos deleted their channel. Their interpretations of Bloodborne’s allegories to medicine and classic horror were super rad, and unique. No harsh on them, it’s their channel, I just miss it.
He's back :DDD
I’ve been doing my first full playthrough of Bloodborne the past few weeks. I tried it a few years back when I first got my PS5 and couldn’t get into it. Since then I’ve played through first Sekiro (a few times) and then Elden Ring. Since I really enjoyed them both I gave Bloodborne another chance. It still took a bunch of hours to learn the combat and get decent at it and since then I’ve been loving it!
I always love to dive into the lore of the games I play. That’s why since I’ve started Bloodborne I’ve felt super lucky to have watched your old and your newer Bloodborne lore videos. They really add to my enjoyment and immersion in the game.
You make awesome top-tier, high quality, entertaining lore videos and I wanted to say thank you for creating such great content!
Im so happy youve gotten in to it! Tbh when I went back to it this year after several years, I initially found it so frustrating - but once I found my rythm again....It's amazing! Just an incredible back and forth dance.
Thanks so much my friend. Pleased you enjoy the content!
If we consider Ebrietas to be the one who granted Rom knowledge and ascension, maybe the form Rom takes is based upon a former companion or relative of Ebrietas, and was given that form in homage
I personally see the Wet Nurse as being more of a protector of children rather than Mergo's Great One parent. Hence why the protectors of the Queen meant to bear the Great One's child would model themselves after her, why the Pthumerians might have decorated with bird cages, etc. I must say though, that I don't think the Nightmare of Mensis is based on a city of Pthumeru, but rather Loran. After all, there are Loran Silverbeasts there. Everything else can reasonably be assumed to have ventured there recently. Mensis got there through the ritual, the spiders are Mensis scholars transformed by Amygdalae or other Great Ones, Mergo's Attendants probably got there in whatever way the Shadows of Yharnam did, perhaps summoned there by Queen Yharnam's mental projection to try to rescue Mergo.
Also, I think Mergo's Great One parent is actually the Moon Presence. My reasoning being that the Hunter's Mark is associated with the Moon Presence, as it places it in the minds of its agents, and this same mark is found under Queen Yharnam's altar, so she potentially drew out the symbol as part of their blood contract, or to call on it for help. Also, Moon Presence considers our mission to have been fulfilled once we've freed Mergo's trapped consciousness, so I read its motivation as benevolent, at least towards Mergo. So many people interpret the Moon Presence as hostile towards other Great Ones, but I think Orphan's ending was done the way it was precisely to clarify what's happening with Mergo. We aren't cruelly killing these children. They're trapped in Nightmares, essentially stuck in a purgatory, and we're doing the morally good thing by freeing them via death.
ive always had a lot of interest in the ancient civilizations in Bloodborne, the vagueness of it all and the relative recency of much of the history of yharnam leaves a lot to be discovered
100% - the chalice dungeons were always a place of wonder for me
yeah i vividly remember just wandering around while paying Bloodborne, trying to sus out a timeline for events with my brother lol
can't remember if we ever came up with anything we didn't get from elsewhere other than arguing over whether non "dreaming" hunters are capable of leveling up and deciding that the standard hunters (wearing the hunter set) are incredibly confusing in when they turned up, but was good fun
One thing about the Tomb of the Gods being a tomb of literal Great Ones having ascended is to remember where this all came from: HP Lovecraft. And in his lore, the Old Ones are dead but _dreaming_. They await the time when the stars are right to walk the waking world once more. But their dreams can influence the waking world none the less.
I think it's premature to conclude that the Great Ones have left their bodies permanently, and their machinations toward the waking world insinuates they for some reason have designs towards it. One big question is _why_ the Moon Presence empower Hunters to find and kill various Kin and children of other Old Ones, as well as stopping the ritual of the School of Mensis. People often assume that the School is beckoning the Moon Presence, but Micolash is already ascended to the Dream, and the Brain of Mensis as well as the One Reborn are seemingly attempts to facilitate human ascension without the use if Great One umbilical cords.
If the Great Ones are not planning to return to the waking world, why do they want or need children in the waking world at all? Is a child of a Great One a potential vessel for when the Great Ones reawaken? These are all my speculations, but could be an avenue to pursue for the plot of an imagined Bloodborne 2 - The Stars of the Kosm Are Right, and the Great Ones poised to return, either to their bodies or to the vessels of the children they try to conceive.
My headcanon is that The Moon Presence only wants a surrogate child (Gherman), and everything else is Gherman's wish fulfilled by MP. It kinda makes sense that we have to kill Mergo as it will end the hunt and that's what Gherman wishes. And why does killing Mergo end the hunt? Because it's the source of the nightmare that was created by Mensis, in which they pulled the blood moon down to certain parts of Yharnam, blurring the lines between beast and man.
Shame about charred thermos. His video series was fascinating
He's back :DDD
11:20 in regards to fighting Queen Yharnam in the chalice dungeons, where she is visibly still pregnant, while the recollection of her outside Mergo’s boss room which is post-natal; is this implying that the Hunter, we ourselves, were responsible for the death of Mergo? That we used the time distorting ability of the ritual chalices and caused the whole catastrophe from the beginning?
I think that it's more likely the hunter reenacting the pthumerian's when they cut mergo out of yahrnham and her attempt to protect herself and mergo .
Currently i'am in a clinic tending to my sick dog, the notification of this video brought a smile to my face and ditracted me for a second, i am gonna see It when i get home🙏❤️
I am really sorry to hear about your dog - sending all my love and wishes.
@@SmoughTown thank you man👍
As one Tomb Prospector to another, excellent work
Thank you my friend - best of luck searching for that Eldritch Truth
I wish to propose a theory:
The queen and wet nurse and not allies
When we see the queen in the nightmare, she weeps while looking up to Mergos loft, unable to approach due to the wet nurse. She wants to be near her crying baby, what mother wouldn't, but is unable too due to the nurse.
When you defeat the nurse, and the crying stops, and go back down the elevator, the queen bows her head to you and disappears, no longer needing to be there.
Indeed; whatever the Wet Nurse is, I feel like she's keeping Mergo from Yharnam and that Yharnam, escorted by her Shadows is in essence on a rescue mission (of course, since Mergo is the consciousness of a stillborn infant Great One, exactly what that "rescue" means is somewhat obscure). We first encounter the Shadows outside Byrgenwerth (these particular Shadows having apparently fallen prey to the snake parasites in the Forbidden Woods, since the Shadows are physical Pthumerians/Watchers and thus as susceptible as the Yharnamite villagers), and we know that defeating Rom at Byrgenwerth is the key to gaining access to the Nightmare. We first see Yharnam herself after Rom's defeat as the Blood Moon descends and Mergo's cries ring out. We then encounter her and the Shadows prowling outside the Wet Nurse's boss room at the very heights of the Loft, as if they're trying to take the last step but have been repelled by the Wet Nurse, who's apparently too much to handle. Yharnam's bow to you seems incredibly significant, as it suggests strongly that whatever Mergo's fate after the Wet Nurse's destruction, Yharnam approves of it.
I've often heard of the Queen 'bowing' but, to me, it always looked like she was dropping her head in disappointment. Not that she wanted Mergo to be there, but maybe you didn't save Mergo.
I suspect something darker...
That yharnams bloodied belly is her own doing, that she wishes to silence mergos cries...
That the wet nurse is keeping mergo safe from the queen and ourselves.
It sounds like we suffocate mergo during the wet nurse death sfx.
After all, is a servant like a wet nurse truly a nightmare?
Amygdala isn't, neither is Rom.
Why would a wet nurse be?
No, the nightmare must be mergo,
That's the nightmare we slew.
Is yharnam thanking us for doing that?
Was her pregnancy really welcomed?
Her wrists slit, and belly cut open.
@@alicealysiayeah I’m sympathetic to this pov, that Yharnam didn’t want her child to be the plaything of the great ones, and the Wet nurse is holding her away from her child. I always thought it was about thanking the Hunter for finishing what Yharnam started
I agree. The Wetnurse is either the "father" of Mergo or, more likely, a servant of Mergo's "father", but that doesn't mean that it's an ally of Queen Yharnam. After all, it's an arranged marriage, Yharnam's queenly duty. It's not hard to imagine that the mother and father disagree over how to care for their child under these crazy circumstances.
Plus, this is basically the plot of Elden Ring. Yharnam/Wetnurse/Oedon are extremely similar to Marika/Elden Beast/Greater Will. Doesn't seem like a coincidence to me. We know how Miyazaki likes to reuse ideas between games.
Rest in peace, CharredThermos' UA-cam channel.
Such a great lore channel 😭
He's back :DDD
Don't forget Sophie previously known as JSF she's a founding member of the community's understanding of Pthumerian lore.
He does credit Sinclair Lore. Sophie is on there so much she's basically part of the channel.
The Chalice Dungeons really captured that feeling of ancient unknowables Lovecraft made. The horns in the track Watchers paint the picture of wild, demonic, arcane rituals not meant for human eyes to behold.
12:47 hey it’s the demon child from berserk! Hadn’t seen it referenced in any of the games till now. Neat
The lore of all blood!
We are born of the lore, made men by the lore, undone by the lore, FEAR THE OLD LORE
God that opening song always terrifies me
Nice touch with the start of the video
Theory: Oedon's mortal form is Patches' lower body, having ascended beyond mortal comprehension
truee
So the games whole plot is him trying to kick everyone into a hole filled with monsters at once.
Aegon of Astora did a wonderful Lore through of BB. Hours and hours of exploreing environmental storytelling. Im so happy youre doing BB its probably my favorite game
It's also worth mentioning that some Pthumerians have important item drops unique to them, like the Sage's Wrist/Hair that drop from the Labyrinth Madmen. This proves that they were once saints.
Man I thought I'd really explored a lot of the chalice dungeons but clearly I haven't. All I know is I think I got stuck on the Pthumerian Elder and gave up and just started doing a bunch of others. But damn some of those bosses are SO HARD.
Its a good day when SmoughTown uploads
Thank you my friend
A Vaati vid one day and Smoughtown the next? What a way to start the week
Glad you and TA are doing Bloodborne videos right now, it’s cool to see the renewed interest
The Pthumerians are something I wish received a little more attention. I love the air of mystery around the ancient though.
All hail Charred Thermos. Gone but will never be forgotten.
He's back :DDD
Just restarted my millionth character for this game last night. Awesome lore, and thank you for keeping the BB content going. I don’t understand how this game hasn’t been remade/gotten a sequel by now…
Is this really how I learned charred thermos deleted his channel? I didn't think the medical metaphor explained EVERY part of bloodborne but it was a very interesting new perspective and an area of bloodborne that got much less attention. I just found his content this year. 😢 I hope he's doing okay
I think he's fine! Posted on Reddit that it was just about priorities in his life
Never played this game myself. Have watched many a play through. The gothic horror meets HP Lovecraft struck a chord with me. I am very thankful that you have made a video focussing on the enigmatic Pthumerians. They always intrigued me. The notion of an ancient race before us gives the world so much more history. It makes our civilisation feel so much more... fleeting. And that weight of time is fascinating.
Thank you my friend and there are actually a lot of people in your position - who love the lore and yet haven't played it. Speaks to the quality of the game.
Agreed - the Pthumerians have always been one of my fave factions
big shouts out to Last Protagonist, I really loved his Elden Ring 1.0 livestreams
A tremendous creator
Played every souls game multiple times; blood borne was my first almost a decade ago that got me into the genre.
For years I just accepted “lol this place is weird” as an answer for most of the imagery and symbolism in this game. You connected narrative dots that I stopped asking myself years ago; I mean I literally never ONCE thought to myself that the Shadows could be related to the QUEEN Yharnham, I racked my brain wondering how they represented the the city; “shadows” like twisted nature spirits because of the snakes and woods??
Went through the entire chalice dungeon catalogue twice and never thought the watchers could be devolved Pthumerians…spent years just accepting “I guess Rom just has a common form for a great one and there was another who died that Ebrietas cared about or something…?”
Arianna getting pregnant when you get her blood multiple times in the Chapel of Oedon? I mean you need enough cords to get the third ending so why not? Of course she gets the attention of a great one when you’re literally teasing it with her inherited (un)holy blood in it’s own place of communion…
Your videos are going to define the collective understanding of bloodborne that has been sorely lacking for too many long years.
Hey buddy, just want to say I really appreciate this thoughtful comment.
Thank you so much; I am so happy you found value in my work and there is more to come. Much appreciated 🤝
Thanks for the reply!
Just some food for thought but one thing I noticed that I’m not sure I’ve heard you comment on is that the messengers themselves are quite visually similar to the Pthumerians as well; and I only mention that because the Moon Presence itself also has a “The Scream” type visage.
I have no idea how that might all be connected coherently but when we have Great Ones as visually disparate as Ebrietas, Rom, and the like; I think there’s something to a great one named Paleblood being so visually reminiscent of a race of Pale Skinned, blood imbibers to the point that it’s very own “angels” are basically little versions of them. We accept that the fishing hamlet denizens are kos’ ilk due to being changed by the resources they harvest from their great one; the Pthumerians are defined by their evolution through blood and the logic tracks that it should guide their physiology as well. We have nothing in-game that resembles what they have become EXCEPT a very powerful and old great one named Paleblood (though nothing about it’s appearance suggests why this is it’s moniker) with holes or voids for facial features, and represents the “dark” of the moon and night while they live permanently underground.
I think it’s generally implied but this might be supportive evidence that the Moon Presence was the “patron” Great One of the Pthumerians (their version of Ebrietas or Kos) and potentially the progenitor of their society/species.
Sorry can’t edit or add onto my reply but one last thing I wanted to point out is that IF the Moon Presence is the source of Pthumerian Blood, which has now trickled down to Vileblood; that means the “Vampires” get their curse/power from the Moon/Night literally which is just…god this game is good!
I had never thought about the ascendancy aspect of the Tombs before… that these tombs were made to house the Great Ones’ bodies after they ascended to higher plains
That makes so much sense. I would point out that we don’t get into Upper Cathedral Ward until after killing ROM, but your theory that the ROM we killed was the dream consciousness and the dead body at the alter was her original physical form makes so much sense that I take back any “um actually” thoughts I might have entertained for a moment.
So good to see Bb lore making a come back!
Thanks bud; yeh totally it was only an idea that I developed as I started working on these lore videos again and seeing the work of the creators i referenced.
More BB to come, glad you enjoyed!
59:51 leaving this missed charged attack against the witch in here is the single funniest thing in this video (extremely insightful commentary btw)
If there was ever a doubt that Bloodborne still has more to unravel, this put it to bed. EXCELLENT video.
Always here for BLOODBORNE lore . Thank you for continuing to cover BB as it has the best story in any game I’ve ever played 🎉
Yo thank you so much for being here! I can't wait to dive into more subjects!
I think it's pretty clear that Mergo's "father" is supposed to be Formless Oeden
I miss this game, I'd love for a remaster or remake available on all platforms. I feel like I wasn't at the right place in life to really understand the game and lore back when I played it.
1 hour lore from SmoughTown hell yeah!
This made my day!
Thanks bud! Enjoy
Bob the Hollow shoutout hell yeah :D time to learn more about the area that jumpscared me the most
Have yet to watch, but you truly are one of the best lore keepers of the ShadowBornSoulRing series
Really kind of you to say, thanks so much for the support
Charred Thermos is back and has new videos on Laurence. I think establishing a timeline for Laurence is key to unlocking all secrets.
Why can’t we the Hunter physically travel to these tombs and must conduct a ritual within the dream? Is it like that for everyone such as Laurence? Assuming he didn’t have access to the dream..
Smough dropping the Monday magic! Cheers, legend!
Got on my knees and cried when thermos deleted their channel
You're the man, Smough! I love that you're still deep diving into the older games. Bloodborne is king 👑
Thanks buddy!
Charred thermos deleted his channel? That’s terrible I hope he’s ok and I hope eventually he comes back
He's back :DDD
Does anyone else get GENUINE anxiety relief from watching Smoughtown videos?
Your take on the chalice Dungeons as memories (if you will) is inspired. The 'dream-theme' is absolutely the way to go. Having the ruins play with the player in the sense that it feels like now is incredible. Most likely you are right and it is a dream of the past still lingering. Good job man 👊
i personally think the Pthumerians were originally regular people who the Great Ones essentially enslaved before ascending. After being left behind on the current plane of existence, the Pthunerians used blood to try and evolve and ascend but something obviously went wrong. Now their Queen is a spirit, her Great One child is trapped, and the remnants of the people are stuck in the labyrinths digging it out perpetually and being bugged by the Healing Church and people of Yharnam.
The Hintertombs always fascinate me in particular since I interpreted it as essentially being used by the Yharnamites to bury their own dead, since the hunts have obviously devastated the population.
Love the Bloodborne videos 8 years later (I wasn’t playing the game 8 years ago) but people don’t really make videos about it anymore
Rest in peace Charred Thermos channel who helped bring context in other ways
He's back :DDD
I just started this after so many years and missing the train to this game but I’m in love and so happy to see updated content for it ! Thank you ❤
Best game of all time. Thanks for giving it the attention and respect it deserves. Fear the old blood
So what about the berserk connection? the society that was all destroyed and killed underground as a previous king did the thing with the behelit. Same situation here but they’re disfigured if they survived.
In regards to the Ritekeepers, I think the Rites in question may be Funerary Rites, or the rituals, ceremonies and preparations that bodies are given before their burial. That would explain their magical abilities as ancient funerary rites were often associated with the supernatural, and would explain their role in their society as keepers, or recorders, of the no doubt elaborate and complex rites required to lay a god’s body to rest. It would also explain their affinity for fire as cremation is a common form of burial
Also your point about reign names is very interesting but I would also like to mention that in Chinese and Japanese history monarchs would often take on entirely new names upon their ascension based on concepts. For example Chinese Emperor Wu of Han was born Liu Che, but adopted the name Wu, meaning “Martial” upon his ascension. Another example is Emperor Meiji of Japan, who was born Mutsohito but adopted the name Meiji meaning “Enlightened Rule”. This means that perhaps Yharnam isn’t a dynastic name, but actually an old Ptumerian word the meaning of which has been lost over time.
I was so surprised to see a bb lore video 1 day ago I had to look again. Thanks so much for your efforts
My pleasure my friend. It has been a treat revisiting it.
Bloodborne was my first Soulsborne game, my first PS4 Platinum a large part of my trans awakening and a huge inspiration to my own writings, ao let me tell you this videos are an absolute treat
Wut
@@cosseybomb wym wut?
I love you man. Keep it up. So happy to have your company for my long train rides.
Been watching your old DS videos and while i do enjoy them greatly as well, it's nice to see how smoother and better your narration and explanations have become
I set a goal for myself a while back, I want to beat all Fromsoft games. I beat Elden Ring about 6 months ago, Demon Souls Remake last week, and now I just picked up Bloodborne. Ive been having a blast, all the trick weapons are fun, the map is gorgeous and fun to roam. Im taking either saw cleaver or kirkhammer to endgame fasho. I think I killed the Yarhnam girl, Im sad
To me the fact that pthumerians are described as "superhuman" simply implies that they were once humans, and they were elevated or acquired some kind of power by serving the great ones.
I'll watch it in time. Awaiting for the lore of the old Hunters.
Much appreciated!
Wait! What happened to charred thermos? I’m going to cry.
Did someone archive those!? I was using those for research!!!!!
They were incredible! It’s a loss, his last post was like only a month ago!
He's back :DDD
@@abelbabel8484 I KNOWWWWW
Really like the 49:23 part, where the player and bell woman are kind of eyeing each other up for a bit.
Its great to see some Bloodborne content from you in 2023, thanks for keeping one of the best games fromsoft made relevant in today's age
You now rival Vaati as the king of lore videos. You’re incredible Smough.
Smough is leaps and bounds ahead vaati is just popcorn
So hyped for these Bloodborne videos! I finally got around to playing it a few months ago and I’m addicted ( I was an X box kid growing up)
Thanks my friend!
Yeh I feel you, it's so hard to stop playing bloodborne when you start!
Thanks.. another bloodborne lore video i can enjoy
My pleasure my friend, thank you so much for being here and for the support.
God I love this game man, and I’m so glad to see people still making hour long lore videos on it all these years later 🙏 thanks for the great content my dude and may u all find your worth in the waking world 😊
Great video and props for giving credit! Love this community!
The Bone Ash Mask feels like a link to Dark Souls. “The pointed hat is a symbol of the old keepers” - it looks like a bonfire - “forged in a certain sin” - Gwyn’s kindling of the first flame.
It feels like bloodborne will never stop providing further layers for analysis
Any thoughts on how the Chalice Labyrinth might be a connected to the "stacking of planes" we see in the game's dream realms? Cause I found it interesting that the deepest levels of the Labyrinth (Iza specifically though) have a fog that is very cosmic in design. And the fact the Messengers are used in traps here is very strange, given their usually friendly nature towards us.
Just a simple theory, but what if going deep enough lets you enter another plane (potentially the one the Messengers call home)? Who is to say water isn't the only separating medium in Bloodborne? Perhaps the divider for the planes below ours isn't great oceans, but great continents of earth and stone?
Dude having to download Adblock just to try and fall sleep to this without 3min of ads every 10 minutes. Cmon man
I am comically bad at video games, particularly less forgiving ones like Bloodborne, but I love the lore of all Miyazaki’s games. Appreciate your hard work!
Oh I am so close to a remaster of his Vileblood and Cainhurst vid from all those years ago but it’s lovely to here him talk about em once more
Side note no I do not feel bad for the giants fuck the undead giant with the balls on his back in particular the rest maybe but HIM nahhh
From what I understand, everything that happens to your character from the moment they wake up in the clinic occurs within a dream/nightmare of a great one. I assumed that the chalice dungeons followed the same rules in that you're not going to the physical dungeons (they're under Bergenwyrth) but the dreams of those who used to dwell there, using the chalice ritual to enter them from the Hunter's Dream.
So what you're seeing isn't exactly a snapshot in time: it's a fuzzy snapshot of a dream set in a time period. This allows for achronic elements to exist simultaneously with the ancient elements because we're dealing with the messy language of dreams
Grant us eyes, Smough.
MAJESTIC
charred Thermos deleted their channel :/// i wish they come back his videos are so good
He's back :DDD
Another excellent video as always my friend thanks for your hard work
Cheers dude, that means the world
The part where you went over hunter's being needed for blood dregs... that part just clicked for me and came full circle with the hunter rune. Specifically, the hunter rune being an upside down hung person - likely symbolizing the practice of the hung corpses in the same pose in the chalice dungeons. The rune's origin, it's original meaning, and thus the origin of hunters. Simple blood dreg factories for a pthumerian queen all along.
Even though in modern times they're called hunters... many still end up as the same blood dreg producing bodies for Queen Annalise, huh?