Noice. Lot's of good choices here. Respect. Orthion is my personal fav. This card has 3 of the 2 things I look for in a Commander; card advantage, mana advantage, and a win condition. I do love that Orthion is "creatures" matter and Urabrask is "I/S" matter. Two great but very different red commanders are awesome.
On my end, I'm doing a Thalia and Gitrog deck mostly because I've never built or played a lands deck and the subtheme of hate bears hooked me. Also excited about Zimone and Dina, I'll likely eventually do a deck there.
I really hope Urabrask gets a deck tech, cause I really like your approach to commander, very creative. I'm trying to brew him myself and I'm struggling so much to make the deck something that is not a "turbo cantrip storm" that immediately wins when Urabrask flips, cause I wanna play him often and I find those kind of decks kinda tiresome to play with/against too much.
Going down an "anti-attacking" theme with Urabrask sounds really really fun actually, could make great use of those red Enchantments like Heat Stroke and Total War. I'm looking forward to it!
Zimone and Dina can be a fun build. I took it a tokens route. Sac for tokens, bitterblossom, landfall stuff that either pumps my board or makes tokens. Then i put some big hitters like Candlekeep inspiration. (I love that card for some reason lol
Ive always been firmly standing that mono-red in the weakest color is commander, thats why I love to play it. These commanders arent doing anything new AT ALL but they do seem pretty fun to play around with
I'm actually building 3 decks from this list alone! Looking at Polukranos, Elenda and Azor, and Zimone and Dina (and possibly more to come!): I've already built Polukranos, loved your concept of casting X creatures for 0 and getting tokens for basically nothing. In addition, I found that white is very efficient at recurring low MV creatures from the graveyard to the battlefield, which of course the X creatures are all very low MV, so I make even more tokens and often a lot at once. Also, Elemental Bond (and Garruk's Packleader) go ham in this deck. For Elenda and Azor, I'm going for a stax theme. I decided to try to build stax before this commander came out and I wanted esper colors, and I came across this card and felt that it was a great fit, card draw and life gain/payment all on one card. But now that i know you can activate it on other people's turns too, I think its an amazing fit for cards like Consecrated sphinx and Rhystic Study (sidenote: I despise putting powerful cards into decks that have no reason to be there other than they're just good cards. I love that Elenda and Azor gives these cards an actual reason to be in the deck, and they fit the stax theme extremely well) Finally Zimone and DIna, I actually have the opposite view as you, I want to run it as land recursion and animation. I think the new Tatyova fits very well in this deck, you can activate Zimone and Dina, get lands out that immediately become creatures, and later (or on that same turn with untap effects like Retreat to Coralhelm) sacrificing those creature lands to put out more lands, and recurring lands from the graveyard for extra sauce. Plus I believe Zimone and Dina goes infinite with Retreat to Coralhelm and a bounceland which I find quite cool. But I just love how this commander can be taken in so many different ways! Thank you for your videos, I'm loving all the ideas you bring to the table for this new set and I can't wait for the release!
The designs are swirling in the noggin - been a big fan of Zimone and Dina alone, so having them together is a slam dunk build here. Big Hydra fan, so there's another and yes - the Obliterator given I've been slowly working on a Pestilence build before MOM
Orthorion is the mono red orvar. I said what I said lol. As someone who religiously plays orvar at all power levels, made half a dozen versions of him, Ortharion makes red look cool af. So many ways to take it.
Thought the same as soon as I saw her spoiled. I also love the idea of throwing in the Forgotten Realms legend that can roll to make copies and get you more sac fodder.
This Urabrask is THE Commander for a Repercussion burn deck. Glad he is made and already have the single preordered. Name of the game is to keep The Great Work flowing!
For me Ayara Widow of The Realm is better Hidetsugu then the Hidestugu we got in Kamigawa Neon Dynasty. When I saw him I was really excited bcs I was looking for a "devouring" (sac to become stronger/gain benefit(hmmm, so I guess aristocrats ?) rakdos commander.
I may be biased, but I think Jaxis is both better and more interesting than Orthion. Having an over costed win-con pasted to him isn't as good the lower activation cost and all the hooks on Jaxis' ability.
@@jefferymuter4659 I would disagree on that but it's a lot more subjective. He looks pretty generic to me, art and character-wise that is. I am for sure biased though. Jaxis is one of my favorite commanders.
Does the burn achetype that Urabrask need have it's place in a multiplayer format ? If you dont focus anyone you aren't having that much of an impact, but if you focus someone it's not fun for them due to the lack of interactivity of the burn archetype
There’s nothing that prevents interaction with the burn archetype. Interaction on the stack, most commonly with counterspells, is a critical part of the game. And if a permanent is doing a lot of pinging/burn, that permanent can of course be removed.
I think most of that "flip" commanders are overhyped. For most of them it costs a lot to get the value chain going. That might be seen positive: "Oh, it's just mana, but i don't need additional cards, the functionalities are on the back, this is card advantage". However, there is a lot signaling build in which gives the other players time to prepare. Would be nice to hear later for the decks built how they perform - i think they are too brittle and unstable.
This would be a bigger deal to me if so many colors didn't have absurd mana ramp/generation options. The flip costs being generic is also nice, all the colorless artifact ramp will be slotted in to those decks and help quite a bit.
There are also a good amount of X burn spells, and it's not too hard in Commander to generate absurd amounts of mana. Neheb the Eternal comes to mind. I wouldn't roll with many X spells in Urabrask though, since he's more of a quantity over quality kind of spellslinger
@@Iguanazilla69 wurmcoil gives you the death touch 3/3 that makes blocking impossible with bigger creatures. You don't want to trade your big creature for a token. This one requires more that just playing it. You still got to flip him, then play hydras. Not the same.
@@jcalendar882 Well it's a 6/6 with two keywords that creates two 3/3 tokens when it dies, each of them having one of its keyword abilities. Which one is more or less powerful doesn't matter, the fact remains that it's 100% inspired by Wurmcoil Engine
Noice. Lot's of good choices here. Respect.
Orthion is my personal fav. This card has 3 of the 2 things I look for in a Commander; card advantage, mana advantage, and a win condition.
I do love that Orthion is "creatures" matter and Urabrask is "I/S" matter. Two great but very different red commanders are awesome.
On my end, I'm doing a Thalia and Gitrog deck mostly because I've never built or played a lands deck and the subtheme of hate bears hooked me. Also excited about Zimone and Dina, I'll likely eventually do a deck there.
I really hope Urabrask gets a deck tech, cause I really like your approach to commander, very creative. I'm trying to brew him myself and I'm struggling so much to make the deck something that is not a "turbo cantrip storm" that immediately wins when Urabrask flips, cause I wanna play him often and I find those kind of decks kinda tiresome to play with/against too much.
Going down an "anti-attacking" theme with Urabrask sounds really really fun actually, could make great use of those red Enchantments like Heat Stroke and Total War. I'm looking forward to it!
As for myself im just gonna be making big dumb Etali Primal Conqueror, just going to try to abuse that etb trigger
March of the Machines almost seems like a commander set, almost everything looks like it was made for the format above even standard
All sets are that now.... and im happy.
This set is def the commander phrexian set
Zimone and Dina can be a fun build. I took it a tokens route. Sac for tokens, bitterblossom, landfall stuff that either pumps my board or makes tokens. Then i put some big hitters like Candlekeep inspiration. (I love that card for some reason lol
Ive always been firmly standing that mono-red in the weakest color is commander, thats why I love to play it.
These commanders arent doing anything new AT ALL but they do seem pretty fun to play around with
Elenda and Azor are 100% on my radar, that looks like such a fun card to build around.
I'm actually building 3 decks from this list alone! Looking at Polukranos, Elenda and Azor, and Zimone and Dina (and possibly more to come!):
I've already built Polukranos, loved your concept of casting X creatures for 0 and getting tokens for basically nothing. In addition, I found that white is very efficient at recurring low MV creatures from the graveyard to the battlefield, which of course the X creatures are all very low MV, so I make even more tokens and often a lot at once. Also, Elemental Bond (and Garruk's Packleader) go ham in this deck.
For Elenda and Azor, I'm going for a stax theme. I decided to try to build stax before this commander came out and I wanted esper colors, and I came across this card and felt that it was a great fit, card draw and life gain/payment all on one card. But now that i know you can activate it on other people's turns too, I think its an amazing fit for cards like Consecrated sphinx and Rhystic Study (sidenote: I despise putting powerful cards into decks that have no reason to be there other than they're just good cards. I love that Elenda and Azor gives these cards an actual reason to be in the deck, and they fit the stax theme extremely well)
Finally Zimone and DIna, I actually have the opposite view as you, I want to run it as land recursion and animation. I think the new Tatyova fits very well in this deck, you can activate Zimone and Dina, get lands out that immediately become creatures, and later (or on that same turn with untap effects like Retreat to Coralhelm) sacrificing those creature lands to put out more lands, and recurring lands from the graveyard for extra sauce. Plus I believe Zimone and Dina goes infinite with Retreat to Coralhelm and a bounceland which I find quite cool. But I just love how this commander can be taken in so many different ways!
Thank you for your videos, I'm loving all the ideas you bring to the table for this new set and I can't wait for the release!
0X hydras sounds awesome, might build this myself
16:36 that archetype good
I'm kinda sad about Elenda and Azor's cmc, it'll probably keep me from building it, but I really like their design otherwise
agreed. i think they made it too expensive.
I have a Jaxis deck that copy artifacts creatures cards. I wonder how Orthion would feel in the deck.
The designs are swirling in the noggin - been a big fan of Zimone and Dina alone, so having them together is a slam dunk build here. Big Hydra fan, so there's another and yes - the Obliterator given I've been slowly working on a Pestilence build before MOM
Orthion 5x on terror of the peaks is 25dmg+20×5= 105 dmg. BUT. Thats a 14 mana investment + 4cost commander + I turn of summoning sickness.
Mana rocks and thousand year elixir. Not too far out of reach. Unless players sense a massive play coming they probably won't remove Orthion on sight.
Sneak attack helps
I'm going with the shalai and hallar as the commander and put some modular cards to work for once lol
Orthorion is the mono red orvar. I said what I said lol.
As someone who religiously plays orvar at all power levels, made half a dozen versions of him, Ortharion makes red look cool af. So many ways to take it.
I love the front side of Ayara and a deck around Threaten effects
Thought the same as soon as I saw her spoiled. I also love the idea of throwing in the Forgotten Realms legend that can roll to make copies and get you more sac fodder.
I want to Windfall into massive target player draws x cards spells and deck my play group so much with Heliod. I love the idea already.
This Urabrask is THE Commander for a Repercussion burn deck. Glad he is made and already have the single preordered. Name of the game is to keep The Great Work flowing!
For me Ayara Widow of The Realm is better Hidetsugu then the Hidestugu we got in Kamigawa Neon Dynasty. When I saw him I was really excited bcs I was looking for a "devouring" (sac to become stronger/gain benefit(hmmm, so I guess aristocrats ?) rakdos commander.
there’s one in jund, Kresh the Bloodbraided
I may be biased, but I think Jaxis is both better and more interesting than Orthion. Having an over costed win-con pasted to him isn't as good the lower activation cost and all the hooks on Jaxis' ability.
But has a lot more flavor than Jaxis imo.
@@jefferymuter4659 I would disagree on that but it's a lot more subjective. He looks pretty generic to me, art and character-wise that is. I am for sure biased though. Jaxis is one of my favorite commanders.
I'm determined to make Borborygmos and Fblthp work.
Hidetsugu and Kairi seems pretty gross with like sensei's top type stuff and supernatural stamina type stuff I thought
Looking forward to running with etali
Does the burn achetype that Urabrask need have it's place in a multiplayer format ? If you dont focus anyone you aren't having that much of an impact, but if you focus someone it's not fun for them due to the lack of interactivity of the burn archetype
There’s nothing that prevents interaction with the burn archetype. Interaction on the stack, most commonly with counterspells, is a critical part of the game. And if a permanent is doing a lot of pinging/burn, that permanent can of course be removed.
urabrask, there is a dragon that on attack give flash back to all instant and sorcery from your graveyard
I think most of that "flip" commanders are overhyped. For most of them it costs a lot to get the value chain going.
That might be seen positive: "Oh, it's just mana, but i don't need additional cards, the functionalities are on the back, this is card advantage".
However, there is a lot signaling build in which gives the other players time to prepare.
Would be nice to hear later for the decks built how they perform - i think they are too brittle and unstable.
This would be a bigger deal to me if so many colors didn't have absurd mana ramp/generation options. The flip costs being generic is also nice, all the colorless artifact ramp will be slotted in to those decks and help quite a bit.
Looking forward to Zimone!
Thumbs up for Zimone and Dina
Burn is totally viable in commander! Dragons approach hits everyone at the table and puts a timer on the game out of the gate
totally forgot about dragon's approach. that might be a good way to go with urabrask.
There are also a good amount of X burn spells, and it's not too hard in Commander to generate absurd amounts of mana. Neheb the Eternal comes to mind.
I wouldn't roll with many X spells in Urabrask though, since he's more of a quantity over quality kind of spellslinger
You said you were going to do two decks and yet we only get to vote for one
The two most popular will be built, so you only get to pick what you want to see the most. A lot of people would vote for most or all if they could.
I hope Zimone and Dina don’t become as popular as expected like Bennie bracks because I’d like to try them :-)
won the poll, so i'll be making that deck.
This set is designed for value players lol
So you made a video titled best commanders from the set yet you make a list of decks that are just interesting to you? How clickbait of you.
It annoys me that these videos always come out before the set is released and before weve had some times to play with and against these cards.
making this video a month from now seems counterproductive. that being said, it is the reason i do my retrospective videos.
New urabrask is only really good in limited/standard. Ok commander it's pretty weak
Why does everyone keep comparing polukranos to wurmcoil. I would take that dt over reach any day.
Because it makes two 3/3s when it or another hydra dies... like wurmcoil when it dies, it leaves two 3/3s.... duh
@@Iguanazilla69 wurmcoil gives you the death touch 3/3 that makes blocking impossible with bigger creatures. You don't want to trade your big creature for a token. This one requires more that just playing it. You still got to flip him, then play hydras. Not the same.
@@jcalendar882 agree to disagree but ok
@@jcalendar882 Well it's a 6/6 with two keywords that creates two 3/3 tokens when it dies, each of them having one of its keyword abilities.
Which one is more or less powerful doesn't matter, the fact remains that it's 100% inspired by Wurmcoil Engine
@@astuteanansi4935 it's not the same, you can't compare death touch to reach. Deathtouch makes swinging in really hard. One keyword is way better.