@@darksniper407 good to hear from you man and happy to hear you are still alive. Hopefully one day you come back on snapmap and give us a cool new map.
@@voidrunner4948 Glad to hear you too Yes, SnapMap is still good one I thinking about this, SnapMap need more time to dig, maybe I could import models, meshes. It would be great
So much new stuff now man. Terratela made a new map with 3300 props. Most of which are new. People made cylinder bv's. Would be really cool to see what you make with the new props.
Hey buddy, how are you? Long time ago man. Thanks for playing. Nice gameplay and score.
Hey man, I'm fine, life in Ukraine difficult, but holding on.
You are welcome, good Geo. One more I saw)
Yes, now working a while in UE4 and blender.
@@darksniper407 good to hear from you man and happy to hear you are still alive.
Hopefully one day you come back on snapmap and give us a cool new map.
@@voidrunner4948 Glad to hear you too
Yes, SnapMap is still good one
I thinking about this, SnapMap need more time to dig, maybe I could import models, meshes. It would be great
So much new stuff now man. Terratela made a new map with 3300 props. Most of which are new. People made cylinder bv's. Would be really cool to see what you make with the new props.
@@voidrunner4948 You have map id?
We need doom eternal snapmaps
Do you take requests for Snapmaps?
Yes, send id
@@darksniper407RF8RW3KJ and BE8SRM7W
@@telapoopy bug with boss fight, was killed and score. Left the game
@@darksniper407 the map is permadeath anyways but yeah I did notice an issue with saving throw rune preventing true death.
@@telapoopy good, still interesting map