Hmm, does that make enough of a difference in Feudal before the first ovoo runs out? Seems kinda rough to have that a weak point in Castle until you can get White Stupa up, or you go without ovoo stone gathering to keep the production influence, but maybe it's no worse than most other civs' farm transitions?
Just some suggestion for the japanese match up, what if you put the stone wall closer to your base instead of forward, because at that point japanese have 4 relic and 6 yorushiros which is the same as hre with 3 or 4 relic assuming that he put some yoru in prod building, at this point i think making sure that your eco not raidable > denying his gold, especially when he can reproduce his army faster and just need to focus on that part of the map to secure the gold while at the same time raiding your trader and raiding with onnas Abba has better eco and army comp because abba can mass and reproduce the handcannon easier and u also have camel support which makes their onnas less of a problem but because ur army is not together because of the raids, japanese have an easier time killing ur other armies. That's why making sure that ur eco not raidable > denying his gold. -Sincerely gold player
japan with 6 yoroshiros in blacksmith + 4 relics = 5 HRE Regniz relics (i mean isn't that considered gg normally in a HRE matchup) + the japan farm eco is pretty wild as well just like HRE and japan has an insane infantry mass like HRE so they counter Abbassid in this scenario... this isnt even counting their imperial siege landmark which is insane af... I think the 2nd tc was a mistake. Should have 1TC FC and contested relics then gone mass ghulam+compbow archers which can be massed like crazy and in early castle when the japan eco hasn't kicked in can finish the game then and there with a mass infantry keep push
I was watching a video from the day after this video. But I was laughing and joking to myself as I was saying how the average players were just like they were standing idle doing nothing, just like in your dream. Yet that they were there doing things anyhow. While that I joked earlier of certain civilisations are easy tense on certain patches for first place for anyone to heed their advantages... Where the seven boats of your own were working fully by reason of your skill. But their number is the symbol of mastery or The Crown as the number 7. But your opponents 30 idle boats each in superior number were a sign that they were ordinary players who either heard the advantages and don the Dehli. Or were very mindful of their advantages to stay the course to not don Dehli. They heeded wisely what usually keeps ordinary people in the ordinary verse people like yourself or DeMu to consider. Where somehow the civilisation that they chose had a perk, or research at the time in the dream that made boats magnificent for anyone to consider. Or whichever had whichever perk or status to consider at various times that made it easy for victory status in direct reference to the dreams meaning too. The principle example of this dreams message applies to anyone heeding wisely about anything in accordance to the art of change. So that they might be able to remain the same in whatever they want to remain the same in as well. Even if you have no choice but to stay the course, and that you could not don the advantage that another could take up even in real life scenarios as well. Here is a saying from Tzu in relation to your dream as well for the beautiful message of it. “If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.”
Does it confuse anyone else that pro players default to +1 ranged armour after building a blacksmith? It was horsemen vs. ghazi. No one was making archers yet, and beasty still got ranged armour. Surely, +1 melee attack/defence would have been far more beneficial in that feudal battle.
Anybody know how to do 11:18? how can he make the villager in low health go to tc while the other bodyblocking the gazi very quickly? edit: wrong minute
@@Katakon674 you select all villagers and press g to garrison. Then you can hold shift and click on the low health villager. This will unselect the low health one. Now you can A move or bodyblocking with full health villagers.
Beasty DeMu games are insane ngl
@21:50 Yea Divine is a Zeus Spammer haha played a bunch with him on Voobly but doesn't seem like he's been on for a bit now
Demu uploads 3 wins vs Beasty now Beasty uploads 2 wins vs Demu, I wonder what the next video will be xD
Wait until beasty realizes that pastures around ovoo is 100% faster sheep spawn.
Hmm, does that make enough of a difference in Feudal before the first ovoo runs out? Seems kinda rough to have that a weak point in Castle until you can get White Stupa up, or you go without ovoo stone gathering to keep the production influence, but maybe it's no worse than most other civs' farm transitions?
Just some suggestion for the japanese match up, what if you put the stone wall closer to your base instead of forward, because at that point japanese have 4 relic and 6 yorushiros which is the same as hre with 3 or 4 relic assuming that he put some yoru in prod building, at this point i think making sure that your eco not raidable > denying his gold, especially when he can reproduce his army faster and just need to focus on that part of the map to secure the gold while at the same time raiding your trader and raiding with onnas
Abba has better eco and army comp because abba can mass and reproduce the handcannon easier and u also have camel support which makes their onnas less of a problem but because ur army is not together because of the raids, japanese have an easier time killing ur other armies. That's why making sure that ur eco not raidable > denying his gold.
-Sincerely gold player
japan with 6 yoroshiros in blacksmith + 4 relics = 5 HRE Regniz relics (i mean isn't that considered gg normally in a HRE matchup) + the japan farm eco is pretty wild as well just like HRE and japan has an insane infantry mass like HRE so they counter Abbassid in this scenario... this isnt even counting their imperial siege landmark which is insane af... I think the 2nd tc was a mistake. Should have 1TC FC and contested relics then gone mass ghulam+compbow archers which can be massed like crazy and in early castle when the japan eco hasn't kicked in can finish the game then and there with a mass infantry keep push
I was watching a video from the day after this video. But I was laughing and joking to myself as I was saying how the average players were just like they were standing idle doing nothing, just like in your dream.
Yet that they were there doing things anyhow. While that I joked earlier of certain civilisations are easy tense on certain patches for first place for anyone to heed their advantages...
Where the seven boats of your own were working fully by reason of your skill. But their number is the symbol of mastery or The Crown as the number 7.
But your opponents 30 idle boats each in superior number were a sign that they were ordinary players who either heard the advantages and don the Dehli. Or were very mindful of their advantages to stay the course to not don Dehli.
They heeded wisely what usually keeps ordinary people in the ordinary verse people like yourself or DeMu to consider.
Where somehow the civilisation that they chose had a perk, or research at the time in the dream that made boats magnificent for anyone to consider. Or whichever had whichever perk or status to consider at various times that made it easy for victory status in direct reference to the dreams meaning too.
The principle example of this dreams message applies to anyone heeding wisely about anything in accordance to the art of change. So that they might be able to remain the same in whatever they want to remain the same in as well.
Even if you have no choice but to stay the course, and that you could not don the advantage that another could take up even in real life scenarios as well.
Here is a saying from Tzu in relation to your dream as well for the beautiful message of it.
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.”
Does it confuse anyone else that pro players default to +1 ranged armour after building a blacksmith? It was horsemen vs. ghazi. No one was making archers yet, and beasty still got ranged armour. Surely, +1 melee attack/defence would have been far more beneficial in that feudal battle.
havn't seen the game yet but a reason for that might be to have armor against tower and TC arrows
@@georgeabidbol5180this^^
Why didn’t Demu make any spears?
As a gold hre Chad I need you to stop calling hre S tier pls and ty.
Every civ is D tier if you are gold
@KonnorGann only the civ I'm playing is D everything else is S tier.
As a platinum hre is not S tier, rus and ottoman are S tier
@@محمد-د4ل8ع byz it is
That APM counter is wrong. No chance he is playing at 400-500 apm
He double / triple presses a lot of keys that's why the apm counter goes so high. He clicks multiple times constantly as well. Its not wrong lol
Anybody know how to do 11:18? how can he make the villager in low health go to tc while the other bodyblocking the gazi very quickly?
edit: wrong minute
just micro the villages. if you have enough apm you can do it.
@@00richie i just cant think of the order to do it without making the injured village going forward
@@Katakon674 you select all villagers and press g to garrison. Then you can hold shift and click on the low health villager. This will unselect the low health one. Now you can A move or bodyblocking with full health villagers.
@@00richie i see, thanks
first
Congrats man
That's awesome man, happy for you. Good things are coming to you, keep it up!