Let's test the new features to Enlisted, do they really work 🤔🤔🤔 Forum Post: forum.enlisted.net/en/t/update-0-6-4-48/154203 Graphics Post: forum.enlisted.net/en/t/improved-reflections/154194
I reduced the volume of the intro by 25%, should be pleasant to hear now. My usual thumbnail letters will return soon, there were software problems making it impossible to create them 😵
It already is…when you spawn with an infantry squad on the test range, turn left and follow the barbed wire fence. It takes you down to the vehicle range.
I appreciate being able to disarm the soldiers in reserve squads now, but I wish there was a better way to manage the soldiers in them, sometimes I lose my premium/gold order troops
@@johnngrey1 i notice since placing my 'enemy tag' on my fire trigger button they actually been racking up some kills when they look where I'm shooting and they've been a bit better from before
@@johnngrey1 Just yesterday I killed an entire enemy team with a bayonet just because the player was sniping and the AI for some reason just ignored me.
I hate radio men .. mainly cause everyone else runs it and it says wait 30 seconds then they call there's in ..... machine gunners or tank/ Plane's better imo .
It's good to see these graphical improvements. Enlisted is a very well optimized game which runs smoothly even on a budget PC. But I feel like they are still missing the point. The main focus should be on reworking the walking animations and the gore. They still look very unpolished even after 4 years.
their newer weapons such as the rifle of the french resistance squad have a better and good looking animations. And some weapons already got new animation such as the m1 garand, i can see it will happen in the future as the contents for ww2 almost done. I would love for them to rework the feel of shooting,too. Nothing beat a game with weighty, impactful feel of weapons
Let's test the new features to Enlisted, do they really work 🤔🤔🤔
Forum Post: forum.enlisted.net/en/t/update-0-6-4-48/154203
Graphics Post: forum.enlisted.net/en/t/improved-reflections/154194
I reduced the volume of the intro by 25%, should be pleasant to hear now. My usual thumbnail letters will return soon, there were software problems making it impossible to create them 😵
Appreciate the lower volume 👍
I'm not sure what side has the better graphics I need a giant red arrow pointing at where my eyes should go in the thumbnail please
The radioman UI is better for new players but worse for experienced players trying to quickly call in an air strike
yep im having troubling to use this new mechanic on radioman ui and it really sucks azz
Yeah I didn't check what any of the new updates were, and went to call an arty strike and the new UI threw me off for a second
Do you actually get kills with your air strikes?
@@rollastudent it's very hit or miss with the kills. But it makes the game more interesting, and my bombers draw out enemy planes I can shoot down
New graphics look good especially the marble walls on the Berlin maps, extra smooth and shiny
They should add both test ranges to the regular test range, to you can test out things like AT guns and TNT/Expolsives.
It already is…when you spawn with an infantry squad on the test range, turn left and follow the barbed wire fence. It takes you down to the vehicle range.
Me who doesn't care about updated graphics. Because i only care about the bare minimum graphics cause higher fps more stable to play
I appreciate being able to disarm the soldiers in reserve squads now, but I wish there was a better way to manage the soldiers in them, sometimes I lose my premium/gold order troops
I just need the Super Pershing and I'm set
They gotta fix the AI though
Seriously, its pretty embarrassing sometimes.
Yea I love when my entire squad ignores a single guy with a bolt action rifle but the enemy squad laser beams me through a bush
@@johnngrey1 i notice since placing my 'enemy tag' on my fire trigger button they actually been racking up some kills when they look where I'm shooting and they've been a bit better from before
One of mine left a trench while taking fire and ran up a hill like 75m away.... Just one guy, while the squad stayed with me.
@@johnngrey1
Just yesterday I killed an entire enemy team with a bayonet just because the player was sniping and the AI for some reason just ignored me.
played earlier today it felt slow af,will try later the fps cap part, thx
Radioman UI perfect
I hate radio men .. mainly cause everyone else runs it and it says wait 30 seconds then they call there's in ..... machine gunners or tank/ Plane's better imo .
bruh it said one more day on the haloween event and now I don't have the final squad and the browning
It's good to see these graphical improvements. Enlisted is a very well optimized game which runs smoothly even on a budget PC. But I feel like they are still missing the point. The main focus should be on reworking the walking animations and the gore. They still look very unpolished even after 4 years.
their newer weapons such as the rifle of the french resistance squad have a better and good looking animations. And some weapons already got new animation such as the m1 garand, i can see it will happen in the future as the contents for ww2 almost done. I would love for them to rework the feel of shooting,too. Nothing beat a game with weighty, impactful feel of weapons
Yep. True. I hope we get to see some incremental changes in this regard going forward.