MEDIEVAL 1100 AD OR 1212 AD: WHICH ONE SHOULD YOU PLAY? - Total War Mod Spotlights

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  • Опубліковано 28 вер 2024
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КОМЕНТАРІ • 387

  • @harryshuman9637
    @harryshuman9637 2 роки тому +508

    The two teams should just unite, and give us Total War 2312 AD, with mechs and cybernetic soldiers.

  • @CptComeshot
    @CptComeshot 2 роки тому +57

    1212ad need to get their shit together. Been waiting for mercenaries and medieval cities etc for too long. Enjoying 1100 ad a lot afm

    • @fungunsun1
      @fungunsun1 2 роки тому +4

      They are focusing on small details like irrelevant tiny factions too much when the real importance is in buildings, ships and mercenaries

    • @CptComeshot
      @CptComeshot 2 роки тому +8

      @@fungunsun1 You're definitely right there. Trim the fat later, focus on what are going to make the biggest changes now and don't leave it a year between updates.

    • @Pemmont107
      @Pemmont107 2 роки тому +12

      Just remember that they're doing the work for free. You don't pay anything to play a mod, so imo shouldn't really complain if things are going slower than you'd like.

    • @Frozenmenss1
      @Frozenmenss1 2 роки тому +7

      @@fungunsun1 Updating factions like the Empires to Nicea, Epirus or Trebizond is anything but irrelevant tiny factions...

    • @danspam
      @danspam 2 роки тому +8

      @@Pemmont107 yeah yeah. We can still point out what needs to be added.

  • @tylerschofield
    @tylerschofield 2 роки тому +14

    with the research speeds for 1212ad, its makes sense when you consider that with no buffs to research speed you start unlocking say, late medieval units around late 1300's to early 1400's. And mid tier or high medieval units around the turn of the 1300's. Yeah it does take like 3-400 turns to reach late tier units but i can see why that was done - makes it more historically accurate than having full plated knights and musket units by 1280ad! Personally i use a x2 research speed mod, you can reach late tier units by about 150ish turns or about 100 years in game.

  • @artoriuscasca424
    @artoriuscasca424 2 роки тому +16

    Been waiting for this video. Honestly can say it was well worth the wait.

  • @MedjayofFaiyum
    @MedjayofFaiyum 2 роки тому +57

    Both are good. I just don't see any competition considering how hard it is to mod newer total wars!

    • @IceniTotalWar
      @IceniTotalWar 2 роки тому +2

      + 1

    • @silverrain530
      @silverrain530 2 роки тому +1

      Can you elaborate on why it is harder or send me to a resource where I can learn why it's harder. I'm very curious why that is, now

    • @MedjayofFaiyum
      @MedjayofFaiyum 2 роки тому +1

      @@silverrain530 this excellent video will help you out: ua-cam.com/video/vV4icHGSHZY/v-deo.html

    • @silverrain530
      @silverrain530 2 роки тому +1

      @@MedjayofFaiyum Watching it now. Thanks, man!

    • @MedjayofFaiyum
      @MedjayofFaiyum 2 роки тому

      @@silverrain530 😉

  • @nimasherafaty8744
    @nimasherafaty8744 2 роки тому +4

    My pc is not strong enouph to cover up these mods. Or even the game. But i love tp see the gameplay and review of the mods. Thanks for creating it.

  • @camille2881
    @camille2881 2 роки тому +4

    Will you do a video about "Bulat Steel Medieval II" ?
    In my mind for historical mod its one of the best for Med II, the atmosphere and ambiance this mods bring is just incredible.
    And the mod keeps being updated every month !

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому +1

      I will be yes :)

    • @DimitarFCBM
      @DimitarFCBM 2 роки тому +1

      Historical mod set in 1220 and doesn't have the Bulgarian Empire... literally the most powerful state in Europe. Talk about Historical accuracy (or lack of)

  • @trolltalwar
    @trolltalwar 2 роки тому +4

    I'm patiently awaiting the 1400s one. Need that full plate and fire arms

    • @music.kompozitor
      @music.kompozitor 2 роки тому

      Those units are in 1212 it goes to the late 1400s

    • @trolltalwar
      @trolltalwar 2 роки тому

      @@music.kompozitor oh it does? Thats cool

  • @happycompy
    @happycompy 2 роки тому +4

    Great video man! Respectful, excellent, fair comparison.

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому +3

      🙏❤️

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      @HappyCompyTW , will you try make such review? Your channel is know for detailed approach.

  • @Jukrates
    @Jukrates 2 роки тому +2

    CA should hire these modders, they have skill and passion

  • @pompeythegreat297
    @pompeythegreat297 Рік тому +3

    I loved 1212, felt like med 3. Haven't tried the other one.

  • @aleksandarkozan5105
    @aleksandarkozan5105 2 роки тому +3

    Play 1100 AD with strong nation, put the end of campaign in 1212 and move/ ,,continue,, to play 1212 AD its gonna be like big series with same nation, chose(nation) wise lol... HRE, Eastern nations, Nomads, UK, France, Byzantine are very good for start, you can play as byzantine example, form back roman empire, or with HRE you can try what fits you most

    • @ulfgabrielsson5714
      @ulfgabrielsson5714 2 роки тому +1

      Thanks for a very good idea because both games are very good historically and in vary of units.

  • @MrMarietto
    @MrMarietto 2 роки тому +6

    1100AD is more competitive and immersive. Play it hard.

  • @StalkRay
    @StalkRay 2 роки тому +7

    I'd love to play the hell out of 1212 AD if only it doesn't crash every few turns and almost every siege battles. 1100 AD is an absolute blast to play as well but it can get easy in the late game with how powerful late game armies is. AI seems to be dumber as well (at least on Hard difficulties). 1212 on the other hand is somewhat balanced with so many factors you have to think of before fighting a battle.
    Both are great mods on their own. If you own both games, give both a try

    • @starsmil9687
      @starsmil9687 2 роки тому

      Not sure it will be easy in late game because of imperium penalties in 1100.

  • @magnuskno
    @magnuskno 2 роки тому +2

    Well, for me it'll be 1100 AD, given that Attila just doesn't have UI scaling and I own an ultrawide 3840x1600 screen. The UI is microscopic on those screens, contrary to Rome 2 200% UI scaling, which makes things very doable.

    • @Hello-ig1px
      @Hello-ig1px 2 роки тому +1

      How about you just get eye glasses, instead of being the person complaining about a non problem?

    • @coloradoing9172
      @coloradoing9172 2 роки тому +1

      Sounds like a you problem tbh.

    • @magnuskno
      @magnuskno 2 роки тому +1

      @@coloradoing9172 Absolutely, my eyesight ain't getting with age. ^^

  • @ΓιαννηςΑντωνατος-χ1ζ

    Hello, I am interested in trying one of these two mods, which one is more developed right now?

  • @willc1294
    @willc1294 Рік тому +1

    So, I'm watching this video now, almost a year after it was uploaded. Has 1100AD introduced more factions and in depth game mechanics in the time since?

    • @TheTerminatorGaming
      @TheTerminatorGaming  Рік тому +1

      Yes! A dozen or so more factions, crusades, jihads and papal mechanics. Lots more mate!

  • @TraceH17
    @TraceH17 6 місяців тому

    Just wanna add for anyone looking at this video nowadays, I’m running the 1212 AD mod with double unit size and it’s been pretty smooth in terms of frame rate, rocking a 5600X and a 3070 with 16 GB ram.

    • @achmed51
      @achmed51 24 дні тому

      Okej. I just downloaded Attila yesterday and this mod aswell and started a multiplayer campaign with my brother just like old times. I maxed out everything Graphic wise and resolution set at 2550 *1440 and have unit size set at ultra. It works even in battles i had atleast 45 fps at all times but usually way more. Its not about graphics these games but damn it looks good!

    • @achmed51
      @achmed51 24 дні тому

      Right and i also have the 3070 but with oem 5800 instead of 5600x so performance should be similar that was my point!

  • @Ryan-ug8pr
    @Ryan-ug8pr 2 роки тому +1

    The answer is simple, fan's and modders must create Medieveal III Total War

  • @webartist69
    @webartist69 2 роки тому

    I will play in earnest whichever one comes out first, which will probably 1100ad since it is advancing so fast. 1212ad I believe will be a long ways away.

  • @vitorressan9803
    @vitorressan9803 2 роки тому +2

    man, please, show me your reshade settings

  • @arjenrobben1077
    @arjenrobben1077 2 роки тому +3

    I have play both mods and I think 1100 is better than 1212 .Just the units alone looks spectacular and the buildings icons looks way better than 1212 same goes to the units card .Well in every way 1100 is better that’s all .

  • @WilliamLawrence7
    @WilliamLawrence7 2 роки тому

    I don't know, I like Attila, I've got a decent computer so I've never noticed performance issues, but the governors system, the political system, its way better in Attila, as those systems had more time to develop. I find there more to do when doing empire management that a lot of total war game where the depth quickly breaks down once the eye candy is off the screne.

  • @worldof00t
    @worldof00t 3 місяці тому

    All I just want is a not shitty total war (DLC) where I can play as either Merovingians or Carolingians, is that too much to ask for?

  • @perrybeaugie4199
    @perrybeaugie4199 2 роки тому +2

    Will have to try 1100, 1212 is too buggy

  • @spartanspaghetti2983
    @spartanspaghetti2983 2 роки тому +2

    I don't fully understand the update coming this December for 1212 what is changing?

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому

      Mercs, playable Papal States, reworked rosters for Nicaea, Epirus and Trebizond, and other features but with the mercenaries especially itll be a big one

    • @lukasz85122
      @lukasz85122 2 роки тому

      @@TheTerminatorGaming no medieval cities??

  • @giordanocolonna2297
    @giordanocolonna2297 2 роки тому +3

    in my eyes they are both winners ... but maybe I can't choose ... I like every medieval game

  • @dereksdump
    @dereksdump Рік тому +1

    Much prefer 1100 AD cause Rome 2 just looks and runs way better than Attila in my opinion.

  • @samuel8265
    @samuel8265 2 роки тому

    I prefer the medieval kingdoms mod for Attila than the Rome 2 one I managed to make submod for medieval 1212 it's one of the most popular apparently which surprised me

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      just wonder have u played 1100 AD?

    • @samuel8265
      @samuel8265 2 роки тому

      @@starsmil9687 yeah but not for long

  • @Axeltonn
    @Axeltonn 2 роки тому +3

    I much prefer 1100 AD. Rome 2's battles always felt better to me than Attilas.

  • @rjcoolin2283
    @rjcoolin2283 2 роки тому

    I plan on downloading the total war Attila 1212ad mod again, but what other mods should I download with it that is up to date and compatible with the 1212ad that won’t conflict with the submod overhaul

  • @123four...
    @123four... 2 роки тому

    I personally like 1212ad better. It's more detailed and I think Attila is just a better game than Rome 2. Attila's battles just feel better than Rome 2's and I prefer the Attila UI a lot more than Rome 2's. I also like the 2 turns per year more than 4. 4 adds interesting seasonal mechanics but it makes the game feel too slow.

  • @makeytgreatagain6256
    @makeytgreatagain6256 2 роки тому

    Which ever one doesn’t have every settlement with walls and thus makes playing a steppe faction enjoyable. If both are like 1212 then well I won’t be playing until they give the option for minor settlements to have no walls

    • @xenon97joker79
      @xenon97joker79 2 роки тому

      Hi, in the mod there are more than 90 smaller settlements that have walls. : /

    • @makeytgreatagain6256
      @makeytgreatagain6256 2 роки тому

      @@xenon97joker79 yeah but I’d the 1100 one like this as well? It’s the main reason why I uninstalled 1212 as I refuse to play it if every settlement has walls there is legit 0 excuse for this and makes playing as a steppe horse archer faction unfun and as the AI enjoys turtleling unless they outnumber you 10/1 every fight will be fought in a siege…
      Lol at playing Seljuks or mongols and having full infantry army due to this stuff it’s stupid

    • @xenon97joker79
      @xenon97joker79 2 роки тому +1

      ​@@makeytgreatagain6256 But in the Middle Ages most of the settlements had walls, so it's a question of historicity but also of making everything more complicated. For nomadic units, or those that rely on cavalry such as the Seljuks, there are various good infantry troops. Also, I remind you that you can also recruit auxiliary units in conquered territories, for example Arab swordsmen are not bad...

    • @makeytgreatagain6256
      @makeytgreatagain6256 2 роки тому

      @@xenon97joker79 in Western and central Europe maybe but not outside of that, many settlements would not have had walls to these extents. That’s why it’s annoying to me every SINGLE ONE HAS WALLS like if they are going to do that then at least make the AI more aggressive as every battle just becomes an siege if your not outnumbered 10/1

    • @makeytgreatagain6256
      @makeytgreatagain6256 2 роки тому

      @@xenon97joker79 I’m just gonna say the mod isn’t for me based on this alone it’s silly stupid and dumb every village every place had walls? Yeah no not realistic makes steppe factions force to play as infantry factions then the Arab and Islamic factions get rkt due to having low armour compared to the Europeans which are OP as hell (just play the first battle castille vs Almohad and play as the Muslims and then play as Christians and see how much harder the fight is as the Muslims lmfao)

  • @chewadadu2511
    @chewadadu2511 2 роки тому +3

    Wow, clickbait foreshadowing. I'm impressed, and I guess don't care that you didn't answer the question you posed. lol

  • @iancorder6133
    @iancorder6133 2 роки тому

    Are either of these campaigns multiplayer compatible

  • @warriorpoet667
    @warriorpoet667 2 роки тому

    Can you play co-op on any of these?

  • @Squantoon
    @Squantoon 2 роки тому

    Does a coop campaign work for either of these mods? Does anyone know

  • @Cam-sl8ve
    @Cam-sl8ve 2 роки тому

    9:18 well that's a big fail then.... 1212 AD it is i guess

  • @lorenzovonmatterhorn7402
    @lorenzovonmatterhorn7402 2 роки тому

    1212 gave me a virus and shut down my PC... asked for money the next day.

  • @melvinbricks
    @melvinbricks Рік тому

    Medieval 2

  • @nsawatchlistbait289
    @nsawatchlistbait289 2 роки тому

    Rome 2 runs better, you know

  • @mglkeiser1532
    @mglkeiser1532 Рік тому

    Just play Medeaval 2 Total War way better

  • @martynhulland6252
    @martynhulland6252 2 роки тому +385

    I think we just have to grateful we have some excellent modders out there giving up there free time to entertain us..I find it hard to play any Total War game without mods installed. I think in time these two mods will both be excellent choices..another great video..maybe you should do a poll..and see what people prefer.

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому +20

      I might do on the weekend :) All hail the Total War Modding community!

    • @inotaarto8719
      @inotaarto8719 2 роки тому +1

      What if we funded them to work together and bellow fire in to the quality of the genre, also convince ca to help.

    • @brandonlinsey5625
      @brandonlinsey5625 2 роки тому +2

      @Martyn Hulland I'd like to see the two Mods clmbined... Then you have 2 start dates- 1100 and 1212 ad. More options are nice

    • @UnboxOfRuzzian
      @UnboxOfRuzzian Рік тому +1

      warhammer series are unplayable even with mods. Just craps of shit, they are not TW games

    • @brandonlinsey5625
      @brandonlinsey5625 Рік тому +2

      @@UnboxOfRuzzian for me, they are LITERALLY unplayable. They won't load right. Or they will load to the main screen, but then i cant click on any campaign and it freezes. So i feel ya man

  • @eternalgaming5300
    @eternalgaming5300 2 роки тому +103

    Went from a thousand subs to almost seven, keep up the good work Terminator. And we all appreciate the effort you put into your videos. Btw, havnt played 1100ad, but I do like me some of that early-mid medieval period, so I have a feeling Im gonna love it. Oh and how is it playing against the unplayable factions? Does it feel unfinished? Or is it substantial enough to immerse you?

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому +11

      I really like it but there are some issues here and there. Nowhere near the depth 1212AD has, but for me the battles are a bit more enjoyable and merc recruitment is really nice to have! Definitely substantial enough for immersion and playing against the campaign AI is not bad especially on Hard/VH

  • @mesterb8624
    @mesterb8624 Рік тому +17

    So even in 2022 there is still people creating and playing medieval ages! I think the message is clear, total war need to start working on MTW3

    • @CesarJoel94
      @CesarJoel94 2 місяці тому

      CA doesn't care about Medieval 3 it will likely NEVER happen

  • @parthiaball
    @parthiaball 2 роки тому +105

    There's a medieval mod for Thrones of Britannia called "Conquest: 1066 Campaign" about the Norman invasion of Saxon England. It has all those characters you've heard of in the Medieval 2 tutorial and is a great medieval mod. It's submod "Conquest: 1066 Français" is great too if you're playing the Normans because they were French and spoke French until the 1st Hundred Years War.
    Aside from the Viking mod you just covered, there's one more medieval mod out there, the "900AD" mod for Attila which is still in early development.

    • @Empirehog
      @Empirehog 2 роки тому +12

      Correction, the Norman's weren't technically French, but they did speak a close resemblance to the language. Norman's were Viking ancestors who settled in and were granted land by the Frank's.
      They owed allegiance to the King of the French, who wasn't a ruler over a unified France. And the Kingdom of France being much smaller than the simplistic versions we get in vanilla TW games. Most of what we now call France was made up of smaller states, Kingdoms in essence (Dukedom's, Earldom's, Duchy states etc..), who for the most part had a sworn alliegance to the King of the French, but frequently waged war against one another.
      So technically for a good part of English Medieval history from 1066 onwards, English French speaking Kings owed allegiance to the King of the French as their leige. Even when "England" controlled most of what makes up France today during Henry II and Richard I's reign for example.

    • @parthiaball
      @parthiaball 2 роки тому +12

      @@Empirehog yeah I'm aware, specifically they were Norwegian vilings under Rollo the Walker. But it had been a couple centuries since they settled in Normandy so I don't think it would be unreasonable to say they were (as least partly) French. 🤷‍♂️

    • @amazinggaming9870
      @amazinggaming9870 2 роки тому +1

      Can you give me more information for 900ad mod

    • @wel.ington
      @wel.ington Рік тому +1

      @@Empirehog What you just explained can be said in one single word: Feudalism

    • @Sirvalian
      @Sirvalian 9 місяців тому +1

      Hopefully the 900AD mod will have the map expanded like 1212.

  • @jackwn1405
    @jackwn1405 2 роки тому +78

    Modders doing the job that CA aren’t … CA are too busy fucking around with dinosaurs with assault rifles, battle unicorns and flying magical beavers.

    • @kingmarre9130
      @kingmarre9130 2 роки тому +5

      butthurt much?

    • @jackwn1405
      @jackwn1405 2 роки тому +10

      Certainly not princess…

    • @trevor8726
      @trevor8726 2 роки тому

      spittin

    • @kingmarre9130
      @kingmarre9130 2 роки тому +1

      @@jackwn1405 lol you sure are....

    • @jackwn1405
      @jackwn1405 2 роки тому +6

      Who doesn’t like a magical beaver every once in while 😂🤣

  • @olegchernyak1741
    @olegchernyak1741 2 роки тому +114

    Wow, I didn't even heard about 1100. Will give it a try as soon as I finish my DEI campaign. 1212 is absolutely amazing. Actually, the existence of two such great mods focusing on roughly the same period should send a clear message to CA and Sega: we want Medieval 3! Please, stop trying to sell us Warhammer for the third time and go revisit your roots!

    • @DutchGuyMike
      @DutchGuyMike 2 роки тому +3

      Well they had the rights to only sell 3 Warhammer main games, so we will be getting new stuff now.

    • @trl2828
      @trl2828 2 роки тому +5

      NO NO MEDIEVL 3 in till we get EMPIRE 2. All other Total Wars has a 2, EMPIRE number 2

    • @novaalkronthe1st910
      @novaalkronthe1st910 2 роки тому

      They’re not going to stop, and you need to get over it, enjoy what we have or we will have a battlefield deal going in with CA,
      You’re playing with fire

    • @inotaarto8719
      @inotaarto8719 2 роки тому

      Not unless they do it whit integrity.
      It has to be well done and polished. It should focus on quality over quantity. The whole engine.
      Imagine a applicabel terrain, units being able to use it fully. Imagine men whit crossbows hidden on a cliff side. Or men defending a city in houses and inside castels.
      And destructible environments and assets. You know what happens when a 100kg stone swooshes in to a horse and rider clad in armor? Splush... Could be done.

    • @Tarquinthetyrant
      @Tarquinthetyrant 2 роки тому +1

      Finish and dei campaign do not belong in the same sentence

  • @josh8945
    @josh8945 2 роки тому +11

    Before watching the video I've already decided 1100ad Cuz of Rome's optimization.

  • @daniels.3572
    @daniels.3572 2 роки тому +6

    For me, the better mod is clearly 1100AD, just because its for Rome2. I cant stand Attilas shit performance!

  • @TheOzzyLegionnaire
    @TheOzzyLegionnaire 2 роки тому +26

    MK1212 is waaay too unstable to play for me, CTD every few turns. Having a much better time with 1100

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому +9

      Yeah I think many people experience CTDs with it unfortunately. If only CA just made a bloody patch for the game to stabilise performance

    • @yourealittlebitfat4344
      @yourealittlebitfat4344 2 роки тому +5

      Been playing 1212 for over a year, 0 crashes.

    • @patrickjmoynihan
      @patrickjmoynihan 2 роки тому +5

      I have waaay too much stuttering and stability issues with Attila / mk 1212. And Rome 2 / 1100 ad. It’s the game not the mod though. I’ll stick with 3k because it runs so much better. Sad though.

    • @Empirehog
      @Empirehog 2 роки тому

      I've not had any CTD's unless I try to add too many submods. However due to some, probably Atilla related, performance issues, I've had to turn some settings down.

    • @jizzinmypants191919
      @jizzinmypants191919 2 роки тому

      I uninstalled after CTD on my first battle ever in this mod, was the most epic battle as Kingdom of Jerusalem vs neighboring Sultanate and spent an hour winning it just for CTD after I clicked end battle… once stabilized maybe I can give this mod another shot

  • @evdog1113
    @evdog1113 2 роки тому +53

    Play both! Each has pros and cons as listed in the video which i agree with. Ive had great fun playing several campaigns in each. Personally i prefer anything that will run on Rome 2 vs Atilla.

  • @jackgardiner4257
    @jackgardiner4257 2 роки тому +28

    Been playing both. 1212 is way more detailed but attila is awful platform and hate how I can't play it on 4k. 1100 is more fun to me

  • @music.kompozitor
    @music.kompozitor 2 роки тому +29

    I definitely prefer 1212ad for the sheer amount of content and vision of the mod

    • @ΓιαννηςΑντωνατος-χ1ζ
      @ΓιαννηςΑντωνατος-χ1ζ Рік тому

      Hello, I am interested in trying one of these two mods, which one is more developed right now?

    • @Melondude-xx5oh
      @Melondude-xx5oh 11 місяців тому

      @@ΓιαννηςΑντωνατος-χ1ζtry both, both are fun but you can try 1212 first

  • @saberpendragon271
    @saberpendragon271 2 роки тому +10

    The issue that I have with Atilla is mainly the unit "banner". I know, such a trivial thing but I just really hate the small square icons for units.

  • @rickjames18
    @rickjames18 2 роки тому +20

    The only issue I had with MK1212 was the lack of AOR units if I remember correctly(could of been another mod) but I just like Mods that give me a chance to piece together unique armies with the best whatever. I think DEI does a great job at setting a wide variety of AOR units in different regions.

    • @ΓιαννηςΑντωνατος-χ1ζ
      @ΓιαννηςΑντωνατος-χ1ζ Рік тому

      Hello, I am interested in trying one of these two mods, which one is more developed right now?

    • @RD-kq3ml
      @RD-kq3ml 11 місяців тому

      @@ΓιαννηςΑντωνατος-χ1ζ The 1212 one

    • @legittrololo2163
      @legittrololo2163 4 місяці тому

      ​@user-sy7pb9jg2j in 2024 it has to be 1212 ad they added a lot a things

  • @IceniTotalWar
    @IceniTotalWar 2 роки тому +11

    Both look excellent and congrats to both modding teams 👍. But for me it will come down to optimization and stability and Attila doesn't run well for me.
    So 1100 AD for Rome 2 would be my choice but for anyone who can run both games well good luck and have fun with both mods or either one you like.

  • @0zaree100
    @0zaree100 2 роки тому +8

    Great spot on and in middle point of view review. I agree both mods are great, both do have the differences you mentioned and both need work. Both teams are great and friendly in answering questions. Agreed, CA did Attila dirty with the optimization, although it runs good for me but nowhere as close as the series before and after. Another thing to point out is the different historic starting positions and factions we have and will get along with that, 100+ years of time between the 2 is also interesting. We'll get the Almoravids, Duchy of Normandy, County of Apulia and Calabria, the Fatimids and the Great Seljuk Empire and others in 1100. We'll get the Mongol Empire, the Latin Empire, the numerous Byzantine States, the Almohads and others in 1212.

  • @krixpop
    @krixpop Рік тому +2

    Medieval Kingdoms 1212 AD (tw Attila) is DEAD.
    No updates since Jun, 2022
    with many unanswered posts reporting crashes at different stage of the modded game.
    A pity ...
    R.I.P. Medieval Kingdoms 1212 AD ...
    ____________________________________________________________________________________________
    *MEDIEVAL* 1100 AD has continuous updates, last being on 3rd of may 2023 AD !
    Starsmil & CO answer all and every issue non stop on Steam mod's discussion page.
    The best and most developed Medieval TW mod in the true sense of the word !
    MEDIEVAL 1100 AD - Rules !

    • @GodofToast
      @GodofToast Рік тому +1

      I’d argue that 1212 AD is still better. Definitely more historical units

    • @krixpop
      @krixpop Рік тому +1

      @@GodofToast
      I do not know, 1212 AD is literally dead as a mod.
      And better ?
      As I have said, MEDIEVAL 1100 AD has updates each week at least.
      Some times twice a week; hundreds of updates since 2020.
      As for the units: "historical units" is more of a fashion, and while I do agree of its importance I do not see any negatives in this respect in Medieval 1100 AD.
      I loved and still do love 1212 AD, but I burned myself a lot to recognize a dead end.
      While the moder/s of 1100 AD are vividly active answering community requests and suggestions almost to EVERY comment for 3 years non stop ...
      THAT is a MOD with a bright future !

    • @rdg665
      @rdg665 Рік тому +1

      1100 ad has been in development since 2020 and it's still a buggy mess

  • @timokaaarp7779
    @timokaaarp7779 2 роки тому +5

    Don't forget you can mod the mods. There are mercenary and 4tpy mods out there for 1212ad, which is great btw. Love the modding community as they hold up CA's otherwise forgettable titles.

  • @juliuscaesar9966
    @juliuscaesar9966 2 роки тому +6

    Before video : what does terminator think is best
    After video : ah cr*p he pulled a quick on us

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому

      😂😂😂 I have to be fair!! They’re both fantastic mods! SO HARD TO CHOOSE DAMN IT 🤯🤯

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      @@TheTerminatorGaming Dang! U must choose your Side! :))

  • @JustinCage56
    @JustinCage56 2 роки тому +3

    1100 if you're a Romaboo
    1212 if you're British Empire Stan

  • @epicmickey2351
    @epicmickey2351 2 роки тому +13

    You had me on naval battles and mercenaries for 1100 AD. All I ever play is the Byzantine Empire, and that’s all I’ll ever need.

    • @DimitarFCBM
      @DimitarFCBM 2 роки тому +1

      I'm installing the 1100 today! Can't wait to play as Alexios the Great

  • @athropos
    @athropos 2 роки тому +1

    They're both flawed because they are on cursed game engines. Rome 2 has an awful UI and political system and Attila was never optimized and runs like a crippled hippo. This isnt what we need.

  • @Max-zs6ur
    @Max-zs6ur 2 роки тому +2

    The problem with 1212 is that it uses the worst shitty engine version CA has released so far. Rome 2 is far smoother

  • @alcoolamus4208
    @alcoolamus4208 2 роки тому +11

    1212 is older and thus has more years of development behind, so it's the better currently IMO. If 1100 AD had features like HRE, region trading or crusades like 1212 has, it would be a fair comparison. But as it stands I think 1212 has more for it than 1100. For people owning only Rome II though that's definitely the best option

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      Why 1100 AD must have just same features as 1212 to be equal? :) It has its own unique things which 1212 mod does not have. And what?

    • @Rokiriko
      @Rokiriko 2 роки тому

      HRE feature is very meh... I never had any interesting gameplay or fun with it.

    • @alcoolamus4208
      @alcoolamus4208 2 роки тому +4

      @@Rokiriko I agree in its current state it's totally forgettable, but it can be improved, and what they achieved is incredible
      Imagine what else they can do with scripting like this
      I think papal conclave/cardinals is planned for the near future, that's just insane

  • @marcocavaco3150
    @marcocavaco3150 2 роки тому +5

    I will instal just to confirm those balancing issues you mentioned. I am fascinated with this time period and the concept of "balance".

  • @marcosanz4088
    @marcosanz4088 2 роки тому +4

    I can barely run Atila, so 1100 AD is for me

  • @FurioMil
    @FurioMil 2 роки тому +6

    I started playing 1100 and can´t stop!

  • @WalrusWinking
    @WalrusWinking 2 роки тому +3

    I'm just glad they use Anno Domini. Also it's insane that Warhammer I, II, AND III have all released BEFORE Medieval III. I've been waiting 15 years and nothing.

  • @doriadwightluther5100
    @doriadwightluther5100 2 роки тому +3

    Stainless steel beats them both

  • @zoogie980
    @zoogie980 Рік тому +2

    My biggest gripe with these games are the faction mechanics on both base games. I dont like having to mess with family trees, politicians, and generals every fking turn. It gets so tedious spending influence points and making sure everyones happy. Im not playing the sims… Attila’s mechanics are slightly less worse so i prefer 1212

  • @CsStoker
    @CsStoker 2 роки тому +11

    In my opinion 1010 is still Reskinned Rome 2, not an overhaul. You can easily see that with how hose archers work with the same stats as base Rome 2 and still being archers with additional movespeed, no charge bonuses nor useful as hammer when their ammo runs out. Meanwhile 1212 AD is a total overhaul with balanced units that mirror their real life counterpart taking into account that horse archers are on a HORSE, thing that Rome 2 doesn't acknowledge, having extra charge bonuses and acknowledging the fact that they wear armor and have side weapons to act as an anvil or to mow down routing enemy units.
    They should at least follow the example of DeI in balancing units for the 1010 mod, at least they should get the combat right and remove the Rome 2 of that mod. The polish that 1212 mod still needs is the bugs that champions and spies still have or functions that are still not added like training your troops and also add mercenaries.

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому

      Excellent points mate and absolutely agree there's still a lot of balancing that needs to be done on 1100AD.

    • @rolandorodriguez4504
      @rolandorodriguez4504 2 роки тому +3

      @@TheTerminatorGaming 1212 has a lot of balancing problems as well. The infamous cavalry charge is one of them.

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      1010 mod? Wow

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      It's a bad trick to take one not clear thing that u personally don't like and judge. I can name u tens of such things which other mod is missing.

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      @@TheTerminatorGaming not more or even less comparing to Attila 😏

  • @dimostychalas9716
    @dimostychalas9716 2 роки тому +7

    Sigma option: You just play Medieval 2

  • @barrysworld640
    @barrysworld640 2 роки тому +5

    Really enjoyed this video and appreciated your honest and fair comparison of the pros and cons of each mod Terminator! I agree with you that both appear to be excellent mods and their developers deserve a ton of credit for their work and quality of these two mods. Also, thank you for your great collection of modding videos. You have certainly opened my eyes to the world of mods and just how many awesome mods there are that take my vanilla games (namely Rome 2 and Attila) to potential heights of enjoyment I never knew existed. (Yeah, I live a sheltered life!) My only question, based on how split the comments below are on which is better 1100 AD or 1212 AD, is for a newer total war player like myself, which based on your playing experience would be the better medieval mod to start with? Sometimes I find all the aspects of governing, family trees, diplomacy, war weariness, population mechanics, etc. a bit overwhelming yet I do appreciate how they add more realism and challenge to the games for experienced players. Personally I am leaning towards 1100AD after reading the comments, but would appreciate your opinion. Many thanks sir! :)

    • @starsmil9687
      @starsmil9687 2 роки тому

      Nice, but take a note that u will have 2 different experiences even on Normal or Hard difficulty in 1100 ad.

  • @sasi5841
    @sasi5841 2 роки тому +11

    What would be extremely awesome is if there is an 1212 esque total war game that has map stretching from Iceland to Ghana to Indonesia to Japan.
    In MK1212 if you make it to 1383, you will get to see the timurid invasion, in the east lots of important things were going on. Example of event from 14/15th century includes: golden age of Indonesia, and Ghana; battle of lake Poyang in china, and end of yuan dynasty and beginning of Ming dynasty in china, voyages of Zhen He; rise of Bengal sultanate; beginning of Sengoku Jidai; rise of goryeo, etc.

  • @lol_histicall4289
    @lol_histicall4289 2 роки тому +2

    Dude I really wanna see a mod for thrones of Britannia which brings in Francia and Norway maybe I might learn to mod and make it myself but that’d take a long as time

  • @crmesson22k
    @crmesson22k 2 роки тому +3

    Do either of these have a multiplayer campaign?

  • @TheTerminatorGaming
    @TheTerminatorGaming  2 роки тому +1

    Hope you enjoyed the video guys, subscribe for more! & check out the mods below!
    TheTerminator Discord - discord.gg/eHVBpAC6U2
    1100 AD New Campaign Steam Page - steamcommunity.com/sharedfiles/filedetails/?id=2639978369&searchtext=
    1100 AD Discord - discord.gg/8thES4gbFV
    1212 AD Steam Page - steamcommunity.com/sharedfiles/filedetails/?id=1429109380
    1212 AD Discord - discord.gg/x2DqXRhGw5
    Oh also, 1100AD just got the War Weariness campaign mechanic added in today!

  • @michalkrasnodebski8709
    @michalkrasnodebski8709 2 роки тому +4

    for me it's 1100 AD due to time period a bit better looking units ( in my opinion), better battle flow and immersion overall, medieval cities are amazing in this mod

    • @GodofToast
      @GodofToast Рік тому

      Their units are far less historically accurate

  • @riverblack565
    @riverblack565 2 роки тому +1

    I only care for my personal feeling playing this 2 mods....not pc performances,game optimization and other blah-blah......and I find 1100 way more enjoyable then 1212....have a happy new year guys.....hopping for better with both mods....

  • @theggman111
    @theggman111 Рік тому +1

    Total war seems to be closer and closer to paradox games.
    They will post something, gain money and then put lots of dlc (ok compare to paradox total war has much less of them) but they will hardly ever patch them to work better, thats why regular people come in and make big mods that are for free and add basic things that should be in game at first place, and also lots of new things that CA didn't wanted to do, or even they did you would need to pay for them

  • @bach4156
    @bach4156 2 роки тому +2

    Im going to buy attilla but im not sure if ill regret it

  • @VonPlanter
    @VonPlanter 2 роки тому +4

    Interisting

  • @TheRealKiRBEY
    @TheRealKiRBEY Рік тому +4

    Total war medieval 3 has been made already 2 times actually

  • @anonymussicarius8899
    @anonymussicarius8899 2 роки тому +1

    Well, actually (insert a incoherent and butthurt ramble why 1212 is the 1000% superior mod.) Just kidding. I possess only Attila, but not Rome 2, not plan on bying it, so the decision what to play is easy for me. ;)
    But good job with giving both mods a fair treatment and showing, that they are both worth the play! :)

  • @tylerschofield
    @tylerschofield 2 роки тому +1

    oh 1212ad does have medieval cities for battle maps, its just you have to upgrade them enough to get proper walls and shit.

  • @Dronaddict
    @Dronaddict 2 роки тому +1

    i am with 1212 ad and will always be, its just really good ifk how to explain

  • @rafaa4988
    @rafaa4988 2 роки тому +4

    I use like 200 mods and submods to 1212ad at once so I have even better experience 😁

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 роки тому +3

      Fair enough, would love to hear which ones you use? Though listing out 200 here seems excessive haha

    • @rafaa4988
      @rafaa4988 2 роки тому +1

      @@TheTerminatorGaming well in few words it would be mods for: graphical improvement both on map and on field, unit sizes, medieval buildings, ai improvement on campaign map and on battlefield, some changes in balance of power, influence and loyalty, morale rebalance, more realistic medieval family tree, better towers, changes in mechanics of weapons, projectiles and armour, more cinematic soldiers moves, some reskins of units, realistic cav charges, performance, maps, more deplorable siege engines and defences, population growth, 12 turns per year, harsher environment, changes in trade, taxes, corruption, epidemics, food and few more aspects I guees😂

    • @starsmil9687
      @starsmil9687 2 роки тому

      @@rafaa4988 man, u should make collection in workshop or even one big mod which contain all stuff.

    • @rafaa4988
      @rafaa4988 2 роки тому +1

      @@starsmil9687 after update of 1212ad all will be probably useless and will have to start over again 😂😂

    • @starsmil9687
      @starsmil9687 2 роки тому

      @@rafaa4988 lol

  • @thodoris1178
    @thodoris1178 2 роки тому +1

    For me, 1212 is horrible due to the fact of the long term construction, its just horrible to wait 12+ turns to build one building, especially in the early game, if they fix it the mod will automatically become top

  • @NPu2
    @NPu2 2 роки тому +2

    1100 ad for now for optimization and battle buildings. Just wish you could continue siege battles after victory screen 😢

  • @Botjer1
    @Botjer1 2 роки тому +2

    Does anyone of them support multiplayer campaign?

  • @emilrudnielsen2972
    @emilrudnielsen2972 Рік тому +1

    Maybe it is time to make a new one and compare it with medieval warfare as well. Theres been a lot of changes with the new apps as well. I am really finding it har to figure out witch one to play

  • @simoncodrington
    @simoncodrington 2 роки тому +4

    Great video mate, enjoy these type of mod overview reviews

  • @sasi5841
    @sasi5841 2 роки тому +1

    I played a legendary campaign with empire of Trebizond, by around turn 400, i was making 3 million in profits per turn, with over 200million in treasury. My making method of expansion was:
    Establish trade relations with as many factions as possible.
    Save up money up to a few dozen Grands
    Build a Jewish community, and reduce my expenditures
    Let compound interest do it's magic,
    once I have over 250000 money, pay other factions to become my vassals.
    Annex my vassals after enough turns have passed
    Become the most powerful faction. In about a 100 turns.

    • @sasi5841
      @sasi5841 2 роки тому

      On a side note, they way increased imperium leads to increase upkeep cost, and especially reduced public order, is stupid system. I prefer the vanilla version of how imperium works.

    • @starsmil9687
      @starsmil9687 2 роки тому +1

      sounds cheaty :)

    • @sasi5841
      @sasi5841 2 роки тому +1

      @@starsmil9687 no, it is closer to the historically accurate byzantine experience. As in being rich and paying others to fight for you.

  • @Fielion
    @Fielion 7 місяців тому

    2 years later and 1212 still has no navy :(
    them instead expanding the campaign map is the wrong move in my oppinion.
    make your game feature complete before you ad things that arent really need.
    but so there is a techtree with useless skills that you have to develop to get others that you need and can use.
    on top of it there is the usless military port and the useless wood ressource.
    mk1212 could even beat DEI if they would just finish that part.

  • @semp224
    @semp224 2 роки тому +1

    The ultimate question is......
    Does the AI adhere to these changes? If not then the AI is just flat out cheating

  • @Original_Edition
    @Original_Edition Рік тому +1

    Honestly, both these mods have pretty meh combat

  • @cirinosaldana4289
    @cirinosaldana4289 4 місяці тому

    Make the two work together to make the ultimate medieval total war game, and I'd like it more if it was used in Attila cause it just looks right.

  • @Paydenbarlow
    @Paydenbarlow 2 роки тому +1

    What about 642 Dark age