Extra keys coded with Lua (test with 9 keys)
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- Опубліковано 19 січ 2022
- download: gamebanana.com/mods/352021
wondered if this was possible and i guess i was right, so yeah extra keys added with a single script and some note type scripts
there are a couple of limitations of it only being coded in lua though, i had to rewrite the whole input system and it was annoying to get it working properly, theres no note splashes or rating/combo popups either (may be able to re-add with lua later on), and obviously charting is somewhat annoying because of it using note types, the 4 notes on the right side use a note type and the space note uses a note type on its own, it set up so it the notetype name contains either "extra" or "space", it will change to the correct note data, so you have to make duplicate note types to have them on all notes
sike engine : github.com/ShadowMario/FNF-Ps...
friday night funkin - Ігри
not out yet because im fixing the input system with double notes
edit: fixed the input now :) should be releasing this tomorrow!!!!
edit2: now available gamebanana.com/mods/352021
please dont recreate mid fight masses
UH ALSO MAKE THE LUA EXTRA KEYS CHARTING TOO
@@FleetyTormenta huh
@@Garacide sorry i'll delete the comment i noticed how i can do that sorry
@@FleetyTormenta ok
I'm still amazed at how they do such cool things without source code, thanks for making it!
omg shaggy gave the bfs 2% of his power but they're only using 0.002%
Hippity hoppity your notes are now my porperty
New videos : D
Ya
1:07 Pixel BF has a F*cking Stroke
Nicely done
Yo bro, how did you move hold notes parts? I tried to move it using frameX in xml but all notes just returned on its normal position
If you can help me, i can give my discord. I can show what i am making
i moved the hold notes by adding the offsetX from the note to it when moving it
@@TheZoroForce240 oh, there is also offset? I thought there was only frame
@@TheZoroForce240 it didn't work
Can you update to psych engine 0.6.3 please
do you have to use a shaggy mod or the more notes mod to chart your song and then import it to the mod you wanna put it in?
Bro you're be in a mod one day and If I see your name in the credits I'm gonna be so happy lol
Double BF. Also epic! :)
how do i chart multikeys?
Can you Make an Android Port for 0.5.2 etc?
This is very awesome I'm making a bot play that compatible with your script!
I hope we could work on a mod together!!
if possible how can i contact you?
9K IN LUA!?!?? THAT MEANS ROBLOX CAN HANDLE THIS
it kinda cant
Nice!
You thought you could escape mister admin 😈
Bit of an issue.
But, it keeps crashing after a few notes, it's random.
Sometimes I can beat a level, but that's after a few attempts/reloading of the game.
But, holy damn is this awesome still.
amazing
cool, but its really inconvenient to use imo
how do you even turn this on >:(
Wow this is actually good, can You help me with something?
Im making a triple trouble psych port and I want support 5 keys For Mobile an easy can You help?
The white note is not appearing when you put space note?
How are you so good at this lol
epic
WAIT WHAT
strum after
strum after
strum after
strum after
thats just the debug traces i left on for testing the input system with double notes
fr
how
MULITI PLAYER MORE KEYS WHEN?
doesn't even work
Wow
and make an install tutorial
Nice but trying to port shaggy mod songs makes me want to kill myself. I wish there was a tool that’s convert charts from the multi key to this form
There's a converter included in his custom engine, in the chart editor (u need to save the chart to lua)
Heropowerbrine neat
@Heropowerbrine THANK
wait... so does this mean the coding for the game wasn't edited?
yea lol
the one in leather engine works better then this
Read the description
He says its a test and wasent meant to be released
hiw
phiên bản máy