Vikings: War of Clans | New Global Event and Unions! + CvC changes | Share your thoughts!
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- Опубліковано 7 лют 2025
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Follow my other videos that showcase all important abilities needed in joining onslaughts, many of which have also been highlighted in an earlier video on KVK fury tips. You can see how my troops have been set up and how I join onslaughts.
I hope that the video is both fun and informative to watch. I will be taking some time off from uploading to be able to enjoy jot, and maybe record a cool montage jot video too.
Please feel free to leave any comments/criticisms in the comments section, I always read my comments and would love to engage in any conversations!
My preferred categories
1. Battles in Stronghold
2. Total enemy warrior kills
3. Invaders and ghosts
4. Yielding resources
5. Influence increasing and troop training
I agree. Enemy pop should be during rkvk to make that competition a little more interesting 🤔
I agree with your observations on POP as well as town fights, killing troops in attack & defense. In addition, the stronghold should only be attack-able by your opponent. The reason is the same as you gave for POP - big clans will (and do) disrupt stronghold siege of smaller clans, making it impossible for them to score in this category vs. their opponents. Its definitely a problem.
Option 2
I agree the place of power is wrong. Especially for non-kingdon ruling clans.
Yes
This is what I think works better. A viable option.
In most CVC, some clans turn it to a SimCity game, if you haven't noticed!!! But this is a war game. So this is what I suggest.
i like to see 2 categories as one being the invaders and farming. The other one for training/upgrades. To counter the SimCity issue, we have two categories for SH/Pop event just like now. But the difference is that you can run siege and also capture the enemy SH during the siege to defend the Jotun and make shards. That will cause most clan to fight rather than playing a safe Farmville/SimCity game.
I think this makes this game more fun than this boring CVC events we are having currently.
I don't think you should reward farming over fighting in this game.
Imo
Heya guys i agree also hound, pop shouldn't be a part of cvc, even in its current form its a bit of a joke. Also agree with a lot of the comments regarding SH siege, the hunt for shards has made it even worse for small clans. I especially like the idea of capturing your enemy's SH and taking their jotum hits :). Maybe add points for how long the clan can hold enemy SH.
My brain aches. LOL Option 1 and 2 - PoP might help make people defend their PoP, but Plarium will have to provide some kind of defensive skin for that. Also - would they allow the enemy to hand out reputes, how long would they hold it for -could they attack it if it were held by someone not their direct enemy? Option 2 - They had attack and defense cats before - it did not work - IMHO everything to do with attacking in CvC is aimed at putting people off fighting. No farming - no spying - don't touch their PoP! On a side note - I would
Yea mine too 😅
Thanks! That is quite insightful
Horrible cvc options. If I had to choose, would choose option 1. But I hate troop training being part of CvC. Would be better if that just gets removed entirely as a way to score points. I hope Plarium rethinks these cvc options and comes up with a way to encourage fighting
100% I dont like either option they turn cvc into a no fight event…
Option 2 for me if I must choose. Option 1 is a joke. I'd rather keep the CVC categories as they are now but that's Plarium
Yes exactly
interesting video. i disagree on the pop. the pop is always a huge part of the game. wheter its cvc, kvk or even during non-event. and no the pop does not automatically belong to the kingdom. it belongs to the strongest clan in the kingdom.
Correct. And that is the problem. You will have multiple people “fighting” for pop during cvc, that just means the defensive side could sit out and let their other side fight it out 😅 I just dont see it as a 1 on 1 category. It is a little lopsided to me, but I agree with you in essence
I don't like any options. I think instead of pop they should do that with SH. If they don't run their siege you can capture and even if they run the siege you can capture and defend the Jotun fighters and get the shards and score added to your side. It will make it more compelling because some clans run siege and by flooding the sh and timed marches trying to win the sh siege. That would clearly give the chance to the strong clan to win against clans that make the CVC boring and won't fight.
The 2 options they give are not helping but breaking this game further. I agree that pop option is a good addition to the kvk not CVC. CVC should be about sh siege and grabbing their sh from the enemy specially during siege to defend and get points and shards if they are not willing to go inside the SH and give us a target.
Imo
100%
They should just join first cat with fifth.....
That would be interesting
@@HoundVWOC yeah... Well we all know that it is all about money... If you win SH defs you get 3 and 4. So for win you need just one more (if you don't count 2).... 2 is for main clans.
Yes it is just not thought through well I think, needs to be reevaluated
Agreed these options are terrible i hated the whole attack/ defense crap it was garbage defend and lose the attack…attack and you lose defense absolutely pointless.. get rid of fighting in towns and rss cat and for that matter get rid of all categories cvc was more fun back in the day without any categories just change the points so you cant just train to win..simple
I 100% agree with this!!! They just need to adjust it so its not a training fest, and requires some level of combat
Meh.....
I felt that 🤣