Small update: I've tested this on a PlayStation 2 (SCPH-77001). Although this cracktro doesn't necessarily work (only the music plays with the "PS" screen stretched over), you can skip it by pressing the start button twice. No fairy showed up warning me of anything! The mod chip in my console is a DMS4 Pro clone, with a ToxicOS that doesn't save the settings, but a "clean" copy of v1.0 or v1.1 (Greatest Hits) triggers the copy protection right away, so a patch *is* needed. EDIT: Thanks to tombafan, extensive testing was done on all Paradox patches for this game. Here are the results: "Final tests : All were paradox hack : PAL "imperfect crack V1" : Does not work as eggs and gems go missing. PAL "perfect crack V2" : Does not work as eggs and gems go missing. NTSC "imperfect crack V1": Does not work as eggs and gems go missing. NTSC "perfect crack V2" : works 100% fine no missing eggs or gems. In conclusion: The PAL version has no "perfect crack" - both versions have eggs and gems missing. if you must play in PAL better get the "imperfect crack V1" in this version you can at least press buttons to increase egg and gem counter so you can make it to super bonus world. How do you know if you have this version is you should be able to increase the counter for eggs in the paradox menu and the paradox menu is different looking to all others. For NTSC version "perfect crack V2" - works 100% fine no missing eggs or gems so play that version. How do you know if you have this version as it will say "perfect crack" USA in the paradox menu and the starting screen will have no music. It sucks for PAL users that there is no "perfect crack"... As for me I'm done playing Spyro 3 for now played it 4 times to test all these things lol."
Hi , can you provide the iso you used as a download I can't get the perfect crack working. It does start however the game goes to a blank screen after save load screen. Also no music is playing not sure if I patched my v1.0 incorrectly? Thanks
@@tombafan Are you using an emulator or original hardware? For the perfect crack, it's normal for the intro music not to play (for some reason, it plays on the "non-perfect" crack XD). But I don't know about the black screen after the save / load screen... Did you use PPF-O-MATIC? It's the recommended tool. And it has to be patched on a .BIN file (usually comes with a cue, you can leave that aside for this patch). I can't really provide the game for you, but try "CoolROM". It definitely has Spyro 3 v1.0.
@@ClaytonCLF Im using epsxe emulator, i downloaded the game from coolroms v1 as you said. I got the patch from here : consolecopyworld and patched with ppf-0-matic. when i play on epsxe it says "perfect crack" the game starts until the load save screen when i click start new game its black. I didn't check on real hardware also there is no music. Any ideas what i did wrong? thanks
@@tombafan It's probably the emulator; ePSXe is waaaay behind on updates, and really, not as good as it was 5 or so years ago. Now, I recommend DuckStation, which is currently the best PSX emulator in active development given how new it is, although I'd say it's only 90% "accurate" for some games (I have experienced some issues on some games that I wouldn't expect on other emulators). There's also Mednafen, which is the most accurate PSX emulator out there, though it can be difficult to set it up. And then there's Beetle PSX (based on Mednafen), which is a core for Retroarch, though I really don't recommend trying to use Retroarch's botched GUIs.
Yeah XD. Except that it still didn't work on some systems, including my launch model PSX... But, at least it works on my PS2, so I can finally beat this game (shame that's still on a pirated copy, but oh well XD).
Thanks for the memories, I haven't heard this tune in over 15 years but it's all coming back to me now. The thing I remember most is how damn loud it was - had to turn the TV down to almost the minimum to not blow out my ears...
@@ClaytonCLF well, I was also worried about my speakers exploding from how loud it was! I remember another "game" had a similarly loud intro; "Super Mario Advance" which was actually just a NES emulator I forget the name of.
We unfortunately had a backup copy of Spyro: Year Of The Dragon growing up, and every time we got to this screen, it scared the heck out of me, same for the cracked opening for Crash Bash (Crash Bash was worse for me)
When I first saw it, I loved it, but that sentiment slowly turned into frustration and anger by the last time I booted it up, dreading the fairy. I did have Crash Bash as well, but I can't find the cracktro that I remember, with undulating buildings in a city and such... Or maybe I'm just remembering it wrong XD.
wow this is so nostalgic for me man. i had an ntsc fat console with a dogshit modchip so this crack failed constantly, but the music and that intro dude. stuck in my head since then.
though it sounds faster than it was to my ears, yet the memories of getting ur save file screwed without knowing why (as a non-English native kid) are priceless
The fairy telling you your game was pirated thing actually became a meme for a while, right before the launch of reignited. Though, as far as I know, there's no reference in the remake.
Sorry about that... I lowered the volume by 50% when converting, because I knew the conversion from FRAPS always comes out very loud, but I guess it still gives a bit of a "jump scare" XD.
I'm sorry, Spyro, but you seem to be playing a hacked version of this game. This may be a illegal copy. Since this copy has been modified, you may experience problems that would not occur on a legal copy.
And right after you start noticing your eggs from previous stages vanished... I never went through the slog of actually making it to the sorceress on this crack because of how often the eggs reset, but when I played on emulator sure enough, she's actually unbeatable. Amazing that the first time I actually finished this game was in the reignited collection...
@@RabbitEarsCh if you managed to make it all the way to the sorceress with this crack, the game erases everything during that last battle and sends you back to the first world. I, too, will finish this game for the first time with the remakes.
@@RabbitEarsCh just unbeatable? As soon as I entered the Sorceress's lair Spyro just automatically jumped into a hot air balloon and it took me back to Sunrise Springs and RESET THE WHOLE D* MN GAME PROGRESS!
According to @tombafan in the pinned comment, every crack aside from the NTSC "perfect crack V2" are broken. But anyways, these days, it's only meant for people who still use discs to play. Any modern emulator automatically bypasses the protection (or rather, the game recognizes them emulators as legit), it's actually harder to get the DRM to trigger. Even a jailbroken PS3 plays an uncracked burned disc just fine. I'd actually recommend v1.1 of the game (Greatest Hits edition), as that is technically more "complete", as it has some missing soundtracks and cutscenes, aside from small bugs fixes.
Ha!!! I remember this!! But it is running too fast for the version I remember. Put it down to 0.75 speed and that is the version I remember at 50hz. Now if only I can find the old Spyro 2 crack screen...
Already covered the 50Hz issue: ua-cam.com/video/QTECkuT76fc/v-deo.html 👍. I would never have guessed it was that way, since I have a NTCS console from that time. I also have the cracktro for Spyro 2, I might upload it sometime!
😁OH MY GOD YES THAT WAS THE VERSION!! And hey I never realised it ran fast on an NTSC console so that was a surprise. For sure it gives the chills. And pleasepleasepleaseplease do! I can faintly recall that one... And the foul language used in the writing of the crack screen/cheat trainer lol! Thank you for the blast from my past!@@ClaytonCLF
Well, to me, it actually wasn't good, but I still love the tune XD. This is a "cracktro", an intro that scene groups made to show their work to the public. It was generally present in pirated copies of games that either had their copy protections removed, patches added to change the region of the game (PAL to NTSC and vice versa), or trainers so you could cheat on the game. This crack included all of those, and it's actually the second version by the Paradox scene group, that was supposed to "fix" the wild behavior when using pirated copies of the game, that Spyro 3 is now famous for. But like I say in the description, it kind of didn't work for me XD.
Echelon, for Dreamcast games. The one for Skies of Arcadia even allowed for Infinite HP; MP and Gold for almost all members of the Party (...hmmm, that sounds Political...)
My brother once brought a Dreamcast for me to play. It used the disc with that "spinning dear" (I guess it's called Utopia), so it could play backup copies of games. Some time ago, I found out that some Dreamcast emulators also require a "virtual disc swap" with a copy of that Utopia disc, so they can run game's images that were compressed (or maybe "wiped") to fit on a normal CD. To me, it's just great when a video game console emulator can emulate even the piracy methods people used to play games XD. Mednafen is one where I can trick it into playing PAL games using the NTSC BIOS with such methods, because whenever the regions don't match, you would get a "video mismatch" message (I guess it's the same as with an unmodded PSX). Dolphin can also run some homebrew applications made for the GameCube and Wii, even some that had code made specifically so they would *not* run on Dolphin. Dolphin improved so much that it can now trick those apps as if it was the real hardware.
@@ClaytonCLF Yep, Utopia. My Mom had a friend at work that knew someone who burned games for 5 Euros, so the only original game i ever owned was Phantasy Star Online (which i still have, complete with its Serial Codes), but never actually got the chance to play online, back in those days, since the Dream Passport Ver. 3 was necessary... For the most part, yes, it was compressed FMV's and audio, but some games would crash/freeze at certain points, like Omikron: The Nomad Soul, during the first swimming section. When you run PAL games on Mednafen, it does so in a smaller window frame, right? I use Integer-Scaling to avoid uneven pixel-alignment, so could that be why? I would assume it's replicating the original black bars that PAL games use, and then by combining it with the Integer-Scaling ends up creating black bars to the sides too...
@@marioe.4400 I also never had any original games... I thought I had, but then I discovered that original PSX games are actually black, and all my old CDs are silver, so that's a bummer XD. The Dreamcast was once a "dream" console for me, but just like in real life, it soon got surpassed by the PS2 in my fantasies... Everybody here in Brazil wanted one, and many people got one, but now they're selling them with around 40 to 50 DVDs full of scratches, but the lasers are also busted most of the time, so they wouldn't read discs anyways XD. You can actually still buy PS2 games on some camelôs (street vendors) for R$10 for 3 pieces here. Game related stores also sell some higher quality medias, but they almost never have originals. Regarding Mednafen, using the PSX as an example, it does emulate how it displayed PAL games, which was in 288p, although most games never rendered more than 240 lines, so they almost always had black bars on the top and bottom. But for some reason, when enabling the setting to leave games at their original aspect ratios, it creates black bars on the sides as well, regardless of the aspect ratio of the resolution you're using (4:3 or 16:9). Even the "full" setting, that was supposed to stretch the picture, still creates black bars on the sides. I recommend you use a resolution that is a multiple of 240p (like 720p, 960p or 1440p) and leave the stretching option at "0". Then, in the "Scaling factor" setting, set the multiple of the resolution you used under the "Y" axis (vertical resolution); e.g. for 960p, you should use "4", which fills the screen vertically. Now for the "X" axis (horizontal resolution), you can use any number so that the screen gets filled horizontally, even decimals. "3,65" generally works well for "X" when the horizontal resolution is "1280". This should fill the screen with a correct 4:3 aspect ratio. But keep in mind that some games do render more than 240 lines, so it's possible that those games will have part of the image at the top and bottom cut off (Tombi! is one of them). For those, just lower the "Y" scaling a bit, but with that you *will* have to set "Bilinear interpolation" to "1", so it doesn't tear the hell out of the image. However, there are more games that actually render less than 240 lines, so those have "hardcoded" black bars at the top and bottom that aren't supposed to be stretched, and are generally considered overscan (every Crash and Spyro game as examples). It's almost impossible to get a correct horizontal scaling for PSX games, since every game uses different horizontal resolutions (most 3D games use either 512x240 or 320x240, and some 2D games use 256x240), but if you perceive some shimmering while scrolling in 2D games, just set "Bilinear interpolation" to "x", so only the "X" axis gets cleaned, keeping the image somewhat sharper than it would be if it was enabled for both axis (when the option is set to "1"). Anyways, I hope this helps XD.
@@ClaytonCLF O teu Inglês é bom. Bem melhor que a maioria dos Americanos, sendo o erro mais comum trocarem "It's" de "Its" e "They're" de "Their". Eu aprendi através do Shenmue, e consegui completá-lo sem ajudas, quando tinha 9 ou 10 anos, porque aqui em Portugal só temos aulas de Inglês apartir do 5º ano, mas eu nem dava muita atenção às aulas: Ia aprendendo à minha maneira... Em relação aos discos: Não acho justificável chipar a PS1 porque a qualidade dos CD's é boa (os PAL são feitos na Austria). Tenho várias Demos da revista oficial Playstation Portuguesa de '98 a 2003 que ainda estão impecáveis. Há pouco tempo arranjei o Gran Turismo 2 (completo), numa loja de artigos usados, e o disco do 'GT Mode' ainda tem o cheiro a borracha queimada (daqueles esfrega-esfrega e cheira a rabo de antigamente, como no guia oficial de Earthbound). Eu quase que era para ter tido a N64 em vez da Dreamcast, mas quando li a Preview de Shenmue na revista (que talvez tu conheças) 'Pocket Jogos', fiquei 'Torn' sobre qual é que realmente queria. Antes da Dreamcast tive uma Famiclone chamada 'Terminator 3000' que durante muitos anos foram populares por aí também. '99999999 in 1'.
@@marioe.4400 Haha, seu inglês também é bom. Quando você falou "Euro", passou pela minha cabeça "Reino Unido", mas daí lembrei de imediato que lá é "Libra" XD. Mas o problema com o PS1 realmente não era por causa dos originais serem bons ou ruins, mas sim o preço. Toda vida, jogos e vídeo games originais são "o olho da cara" por aqui, mais pelo fato de termos uma taxa absurda sobre qualquer jogo eletrônico por serem considerados "jogos de azar" (vê se pode uma coisa dessas). O PlayStation que eu tenho até hoje (mas infelizmente está "cego", precisa trocar a lente XD) foi comprado do meu irmão mais velho, que já havia comprado de um amigo dele, com todos os jogos "prateados". Abrindo o console, vi pelo menos duas datas indicando troca de leitor, uma de 2002 e outra de 2004, e meu pai havia mandado trocar mais uma vez em 2007, portanto isso indica que muito jogo havia passado por ele, e dado que os piratas inegavelmente "comem" mais o leitor, aquele console só deve ter visto isso em toda sua vida brasileira. Eu até tenho algumas revistas aqui, da oficial "PlayStation" (Editora Europa, não sei se vieram daí XD), mas infelizmente nenhuma tinha demo. Atualmente estive especulando por jogos originais de PS1 para jogar no PlayStation 2 que adquiri recentemente, mas hoje em dia estão ainda mais caros. Resident Evil está na base de R$160, e os mais raros, como Wild Arms, está R$399. Dado a isso, inventaram agora a venda de "patchs", que nada mais é do que os CDs piratas de antigamente, prensados e com encarte de boa qualidade. Estão mais caros do que eram antigamente, mas para quem realmente joga, é uma opção melhor, portanto é melhor deixar os originais para os colecionadores mesmo. Meu irmão também trouxe um Nintendo 64 uma vez para eu jogar (emprestado de um amigo dele), mas dado que seus cartuchos eram quase impossíveis de replicar, estava fora de questão ter um que fosse nosso mesmo. Os jogos originais dele eram mais caros que os de PlayStation. Mas um fato curioso, creio que quem tinha o N64 pelo menos adquiriu mais jogos originais do que réplicas, porque hoje em dia, é mais fácil de encontrar jogos originais dele do que de PlayStation. E sim, eu tive um famiclone, que por aqui era chamado de "Nintendinho", mas pouco depois se tornou o "PolyStation". O meu já era o "GameStation", que era nada mais, nada menos do que uma réplica da carcaça do PlayStation 1, mas abrindo a porta de "CD", só tinha entrada para cartucho XD. Meu pai comprou umas 4 "fitas" de cores diferentes para ele, porém só tinha 2 ou 3 jogos diferentes entre "20.000 em 1" (por aqui até demorou um pouco até começarem a exagerar nos números XD).
Funny that the crack I used was the same exact one on the video when I first played this game, but I got the fairy anyways, even if this was supposed to be the "perfect" one XD. Sad times...
Would you be willing to share the ISO of this version? I've been looking for Paradox ISOs of this game for a while now and they seem to just have disappeared.
"Console Copy World" is where you'll find the original patch, for any clean ".bin / .cue" image of the game. The patch is the one that says "Spyro the Dragon 3: Year o/t Dragon Protection Fix [100%] & +2 Trainer (US NTSC)". On the same website, you'll find "PPF-O-MATIC", which is used to apply the patch to your disc image. Anyhow, I've decided to include links in the description, if anyone else is interested XD.
@@javitsu95 ua-cam.com/video/QTECkuT76fc/v-deo.html . ConsoleCopyWorld is your friend for finding the patch, though, like it's stated in my pinned comment and thanks to @tombafan for finding out, neither of the PAL patches work.
Not recommended to use ePSXe anymore. Try either Mednafen (for accuracy) or Duckstation (for enhancements). Though it is possible to launch the PSX startup: create a shortcut for "ePSXe.exe", right click on it, go to properties, and add "-slowboot" under the "Target" tab. You can also launch the BIOS screen directly by choosing "File > Run BIOS", or launch a cracktro such as this one using the "File > Run PS-EXE" option and locating the appropriate file inside the game disc (usually named "SLUS", or "SLES", or "SLPS", etc.).
The settings don't really matter, only the patch itself that has to be the working version (the "perfect crack 100% "). This cracktro is from the NTSC version, which is the only one that works properly. Go to "ConsoleCopyWorld" and you'll find it!
@@ΕλισάβετΑ-ε9γ Absolutely. You don't actually run the patch on your PC. All you need is a clean ".bin / .cue" copy of Spyro 3 (v1.0). Then, search for "PPF-O-MATIC", which is the software used for patching the game. Having the ".bin" and the patch, run PPF-O-MATIC and patch the game, and that's it. You're good to run it on an emulator, or burn it into a CD and play on a modded PS1 / PS2. Keep in mind that you don't actually need this patch to beat the game on most recent emulators. They already trick the game into thinking it's running on real hardware, given how accurate PSX emulation has become in recent years. It also works patchless on a modded PS3, but you absolutely need the patch for playing on PS1 or PS2.
@@ClaytonCLF unfortunately I can't reach the end . I reach only 66% of the game and i save only 102 out of 148. But when i reach Midnight Mountains 8 eggs were removed 😢 i need only 100 eggs.
That's the way I've always heard it, since I have an NTSC PS1 (the same from my childhood), the same tune that gives me the goosebumps thinking about the goddamn fairy XD. If patching a PAL copy, it will probably play slower, yes.
@@ClaytonCLF I figured as much, but it's wrong. The tune was made on a PAL computer; if you want to listen to it the way it really sounds, and present it to the world the way it's meant to sound by her composer, it needs to be played at PAL speed, 50 Hz.
@@AnnatarTheMaia I see. Well, I guess I'm sorry for not realizing that fact... Like I said, as a kid, that's how I always heard it, since my PlayStation is NTSC and ran games at 60Hz. When I listen to the PAL 50Hz "variant", then it sounds slowed down. I'd guess perhaps the Paradox team didn't realize the cracktro was playing "faster" on NTSC consoles, because they did realize they f*ed up by rushing this crack and not testing properly. The NTSC perfect crack also has at least one issue where the intro theme song won't even play, and as stated by @tombafan on my main comment, neither PAL editions works properly XD. Other cracktros I've tested so far which do have both PAL and NTSC releases seems to have the same tune speed for both, like some B.A.D. ones. There are tons of interviews by game devs around the net that state that it was pretty hard to convert their games 60Hz to 50Hz, so it's plausible that's also true for scene people.
@@AnnatarTheMaia Also, sorry for not realizing you were (are?) a scene member XD. I read this comment first before the one on the Ultimate Spider-Man video. I also caught the comment on the intro from the Japanese Spyro video (UA-cam seems to have automatically deleted it), and the intro here ua-cam.com/video/edsg0jDP7Ao/v-deo.html does sound more correct! But I still have to say I prefer the "sped up" version of the intro on this video, since nostalgia always hits harder than reality XD.
@@ClaytonCLF thus replay routine has always been a problem on systems which depend on television standard for display, because most replay routines use the start of the vertical blank to trigger an interrupt, which then jumps to the replay routine. The issue is, most software is developed in Europe so everything is timed for 1/50th of a second (50 Hz, PAL). And PaRaDoX was a mostly European group, although they did have some members in the U.S. On the Amiga and the Commodore64, the problem of replay speed is solved by triggerring an interrupt by a timer counter in one of the CIA (Complex Interface Adapter) chips, which count down at the same speed, irrespective of PAL or NTSC. PC buckets don't have that issue because they aren't tied to television systems. I don't know which mechanism could be used on SONY hardware that would trigger interrupts every 50 Hz; that's always going to be hardware dependent.
Yep, though at least this NTSC version worked for me recently, as tombafan reported XD. Great game, but it definitely made many 3rd world children sad towards it's conclusion (including myself)...
@@ClaytonCLF yeah my pops brought this game home from his vacation in Pakistan and I remember the cracktro scaring the shit out of me and my brother not being able to beat the game. And the modified boot up screen
@@tjrizvi251 Ah, I had a couple of games with modified boots. My copy of NFS: Porsche Unleashed has the saying: "Este CD Negro. No Afecta la lente de su PSX (this CD is 'black'; it doesn't affect your PSX lens)", just under the PS logo. I don't think that game actually needed a crack, but I played the heck out of that disc as a kid, and it still works, though it's very beat up. I'm very sure that piracy in my country (Brazil) and others helped boost the sales of PlayStation consoles tenfold back then, and I get it that publishers felt those pirate games were "lost sales", but I don't know why they felt the need to punish who was playing them with such wicked methods. Most people actually playing pirated games were kids, and I'm sure that if their parents already bought the cheapest copy, no amount of whining would make them buy the official games, so only the kids would get traumatized by the anti-piracy measures XD.
You should look into what Rockstar was doing with Manhunt on Steam. They straight just broke the game by releasing a cracked version and passing it as a retail version@@ClaytonCLF
Small update: I've tested this on a PlayStation 2 (SCPH-77001). Although this cracktro doesn't necessarily work (only the music plays with the "PS" screen stretched over), you can skip it by pressing the start button twice. No fairy showed up warning me of anything! The mod chip in my console is a DMS4 Pro clone, with a ToxicOS that doesn't save the settings, but a "clean" copy of v1.0 or v1.1 (Greatest Hits) triggers the copy protection right away, so a patch *is* needed.
EDIT: Thanks to tombafan, extensive testing was done on all Paradox patches for this game. Here are the results:
"Final tests : All were paradox hack :
PAL "imperfect crack V1" : Does not work as eggs and gems go missing.
PAL "perfect crack V2" : Does not work as eggs and gems go missing.
NTSC "imperfect crack V1": Does not work as eggs and gems go missing.
NTSC "perfect crack V2" : works 100% fine no missing eggs or gems.
In conclusion:
The PAL version has no "perfect crack" - both versions have eggs and gems missing. if you must play in PAL better get the "imperfect crack V1" in this version you can at least press buttons to increase egg and gem counter so you can make it to super bonus world. How do you know if you have this version is you should be able to increase the counter for eggs in the paradox menu and the paradox menu is different looking to all others.
For NTSC version "perfect crack V2" - works 100% fine no missing eggs or gems so play that version. How do you know if you have this version as it will say "perfect crack" USA in the paradox menu and the starting screen will have no music.
It sucks for PAL users that there is no "perfect crack"... As for me I'm done playing Spyro 3 for now played it 4 times to test all these things lol."
Hi , can you provide the iso you used as a download I can't get the perfect crack working. It does start however the game goes to a blank screen after save load screen. Also no music is playing not sure if I patched my v1.0 incorrectly? Thanks
@@tombafan Are you using an emulator or original hardware? For the perfect crack, it's normal for the intro music not to play (for some reason, it plays on the "non-perfect" crack XD). But I don't know about the black screen after the save / load screen... Did you use PPF-O-MATIC? It's the recommended tool. And it has to be patched on a .BIN file (usually comes with a cue, you can leave that aside for this patch).
I can't really provide the game for you, but try "CoolROM". It definitely has Spyro 3 v1.0.
@@ClaytonCLF Im using epsxe emulator, i downloaded the game from coolroms v1 as you said. I got the patch from here : consolecopyworld and patched with ppf-0-matic. when i play on epsxe it says "perfect crack" the game starts until the load save screen when i click start new game its black. I didn't check on real hardware also there is no music. Any ideas what i did wrong? thanks
@@tombafan It's probably the emulator; ePSXe is waaaay behind on updates, and really, not as good as it was 5 or so years ago. Now, I recommend DuckStation, which is currently the best PSX emulator in active development given how new it is, although I'd say it's only 90% "accurate" for some games (I have experienced some issues on some games that I wouldn't expect on other emulators). There's also Mednafen, which is the most accurate PSX emulator out there, though it can be difficult to set it up. And then there's Beetle PSX (based on Mednafen), which is a core for Retroarch, though I really don't recommend trying to use Retroarch's botched GUIs.
@@ClaytonCLF yeah, duckstation worked but for anyone else having this problem, you have to wait a little when starting a new game but it will start
1. Childhood
2. The pain is real, in any sense posible. It sucks we had to deal with that.
I feel ya XD.
Man i could feel it in my veins
I still get chills, every time I listen to it!
*"Perfect Crack"*
The best part is how adamant they are about gloating this several times over...lol.
Yeah XD. Except that it still didn't work on some systems, including my launch model PSX... But, at least it works on my PS2, so I can finally beat this game (shame that's still on a pirated copy, but oh well XD).
When I was a kid I thought this was Spyro 3's main theme lmao
Same legit believed this was how the game was made it was so amazing and still is
Thanks for the memories, I haven't heard this tune in over 15 years but it's all coming back to me now.
The thing I remember most is how damn loud it was - had to turn the TV down to almost the minimum to not blow out my ears...
Yeah, but in my case, I'd usually turn the volume up, but of course my parents would get annoyed XD.
@@ClaytonCLF well, I was also worried about my speakers exploding from how loud it was! I remember another "game" had a similarly loud intro; "Super Mario Advance" which was actually just a NES emulator I forget the name of.
@@RabbitEarsCh I see! I love these cracktros, even to this day, not that I still look for cracked copies of games or anything ( ͡° ͜ʖ ͡°)...
We unfortunately had a backup copy of Spyro: Year Of The Dragon growing up, and every time we got to this screen, it scared the heck out of me, same for the cracked opening for Crash Bash (Crash Bash was worse for me)
When I first saw it, I loved it, but that sentiment slowly turned into frustration and anger by the last time I booted it up, dreading the fairy. I did have Crash Bash as well, but I can't find the cracktro that I remember, with undulating buildings in a city and such... Or maybe I'm just remembering it wrong XD.
Sounds just as I remembered. Thank you friend, this brings back some good memories.
You made my day!
This is a huge part of my childhood.
Thanks!
"Perfect crack" lol sheila's alp last egg missing
wow this is so nostalgic for me man. i had an ntsc fat console with a dogshit modchip so this crack failed constantly, but the music and that intro dude. stuck in my head since then.
Same here!
Nah the crack itself was known to be trash. Even on an emulator it does the exact same sh* t.
though it sounds faster than it was to my ears, yet the memories of getting ur save file screwed without knowing why (as a non-English native kid) are priceless
The reason its faster is because US consoles with 60Hz output sped up the crack's intro. Its slower on 50hz setups
Imagine Paradox is in Reignited Trilogy
The fairy telling you your game was pirated thing actually became a meme for a while, right before the launch of reignited. Though, as far as I know, there's no reference in the remake.
@@ClaytonCLF I thought it was a thing since the crack came out and ppl have talked about it online since :P
finally i found it 😍😍
genuine fear
¡Buenazo! 👍
MY EARS!!!
Sorry about that... I lowered the volume by 50% when converting, because I knew the conversion from FRAPS always comes out very loud, but I guess it still gives a bit of a "jump scare" XD.
had this version when I was a kid
ahh, memories
it's... PERFECT
Finally I found it
I'm sorry, Spyro, but you seem to be playing a hacked version of this game. This may be a illegal copy. Since this copy has been modified, you may experience problems that would not occur on a legal copy.
And right after you start noticing your eggs from previous stages vanished...
I never went through the slog of actually making it to the sorceress on this crack because of how often the eggs reset, but when I played on emulator sure enough, she's actually unbeatable. Amazing that the first time I actually finished this game was in the reignited collection...
the pal version was never cracked
NTSC was a perfect crack though
@@RabbitEarsCh if you managed to make it all the way to the sorceress with this crack, the game erases everything during that last battle and sends you back to the first world. I, too, will finish this game for the first time with the remakes.
@@RabbitEarsCh just unbeatable? As soon as I entered the Sorceress's lair Spyro just automatically jumped into a hot air balloon and it took me back to Sunrise Springs and RESET THE WHOLE D* MN GAME PROGRESS!
uuh I loved FF9 crack from paradox it was so cool too
edit: BTW your content is so original and hard to find so am happy now that i found you
I just try to make videos based on stuff that I find interesting, and mostly that "I think" it's unique XD. But I'm glad you're enjoying it!
Which one is the patch for playing it without the protection and the corrupted save game (you know, that lossing your eggs stuf)...???
According to @tombafan in the pinned comment, every crack aside from the NTSC "perfect crack V2" are broken. But anyways, these days, it's only meant for people who still use discs to play. Any modern emulator automatically bypasses the protection (or rather, the game recognizes them emulators as legit), it's actually harder to get the DRM to trigger. Even a jailbroken PS3 plays an uncracked burned disc just fine. I'd actually recommend v1.1 of the game (Greatest Hits edition), as that is technically more "complete", as it has some missing soundtracks and cutscenes, aside from small bugs fixes.
@@ClaytonCLF Thanks good man, I think it's time to dust off the old PS1 and hook up my little Sony CRT to play it like old times.
Ha!!! I remember this!! But it is running too fast for the version I remember. Put it down to 0.75 speed and that is the version I remember at 50hz.
Now if only I can find the old Spyro 2 crack screen...
Already covered the 50Hz issue: ua-cam.com/video/QTECkuT76fc/v-deo.html 👍. I would never have guessed it was that way, since I have a NTCS console from that time. I also have the cracktro for Spyro 2, I might upload it sometime!
😁OH MY GOD YES THAT WAS THE VERSION!! And hey I never realised it ran fast on an NTSC console so that was a surprise. For sure it gives the chills. And pleasepleasepleaseplease do! I can faintly recall that one... And the foul language used in the writing of the crack screen/cheat trainer lol! Thank you for the blast from my past!@@ClaytonCLF
I can't believed, I finally founded😢
it took 3 months to crack this puppy,.... first crack didn,t work that well...
My dad doesn't believe that this was the hacked version of the game...
Neither did my dad, or me, for that matter! There wasn't such a thing as a "bootleg" game, only a cheaper game XD.
I'm not sure what this is about, but it must be good.
Well, to me, it actually wasn't good, but I still love the tune XD. This is a "cracktro", an intro that scene groups made to show their work to the public. It was generally present in pirated copies of games that either had their copy protections removed, patches added to change the region of the game (PAL to NTSC and vice versa), or trainers so you could cheat on the game. This crack included all of those, and it's actually the second version by the Paradox scene group, that was supposed to "fix" the wild behavior when using pirated copies of the game, that Spyro 3 is now famous for. But like I say in the description, it kind of didn't work for me XD.
>56 METERS YATCH
Echelon, for Dreamcast games. The one for Skies of Arcadia even allowed for Infinite HP; MP and Gold for almost all members of the Party (...hmmm, that sounds Political...)
My brother once brought a Dreamcast for me to play. It used the disc with that "spinning dear" (I guess it's called Utopia), so it could play backup copies of games. Some time ago, I found out that some Dreamcast emulators also require a "virtual disc swap" with a copy of that Utopia disc, so they can run game's images that were compressed (or maybe "wiped") to fit on a normal CD.
To me, it's just great when a video game console emulator can emulate even the piracy methods people used to play games XD. Mednafen is one where I can trick it into playing PAL games using the NTSC BIOS with such methods, because whenever the regions don't match, you would get a "video mismatch" message (I guess it's the same as with an unmodded PSX). Dolphin can also run some homebrew applications made for the GameCube and Wii, even some that had code made specifically so they would *not* run on Dolphin. Dolphin improved so much that it can now trick those apps as if it was the real hardware.
@@ClaytonCLF
Yep, Utopia.
My Mom had a friend at work that knew someone who burned games for 5 Euros, so the only original game i ever owned was Phantasy Star Online (which i still have, complete with its Serial Codes), but never actually got the chance to play online, back in those days, since the Dream Passport Ver. 3 was necessary...
For the most part, yes, it was compressed FMV's and audio, but some games would crash/freeze at certain points, like Omikron: The Nomad Soul, during the first swimming section.
When you run PAL games on Mednafen, it does so in a smaller window frame, right?
I use Integer-Scaling to avoid uneven pixel-alignment, so could that be why?
I would assume it's replicating the original black bars that PAL games use, and then by combining it with the Integer-Scaling ends up creating black bars to the sides too...
@@marioe.4400 I also never had any original games... I thought I had, but then I discovered that original PSX games are actually black, and all my old CDs are silver, so that's a bummer XD.
The Dreamcast was once a "dream" console for me, but just like in real life, it soon got surpassed by the PS2 in my fantasies... Everybody here in Brazil wanted one, and many people got one, but now they're selling them with around 40 to 50 DVDs full of scratches, but the lasers are also busted most of the time, so they wouldn't read discs anyways XD. You can actually still buy PS2 games on some camelôs (street vendors) for R$10 for 3 pieces here. Game related stores also sell some higher quality medias, but they almost never have originals.
Regarding Mednafen, using the PSX as an example, it does emulate how it displayed PAL games, which was in 288p, although most games never rendered more than 240 lines, so they almost always had black bars on the top and bottom. But for some reason, when enabling the setting to leave games at their original aspect ratios, it creates black bars on the sides as well, regardless of the aspect ratio of the resolution you're using (4:3 or 16:9). Even the "full" setting, that was supposed to stretch the picture, still creates black bars on the sides.
I recommend you use a resolution that is a multiple of 240p (like 720p, 960p or 1440p) and leave the stretching option at "0". Then, in the "Scaling factor" setting, set the multiple of the resolution you used under the "Y" axis (vertical resolution); e.g. for 960p, you should use "4", which fills the screen vertically. Now for the "X" axis (horizontal resolution), you can use any number so that the screen gets filled horizontally, even decimals. "3,65" generally works well for "X" when the horizontal resolution is "1280". This should fill the screen with a correct 4:3 aspect ratio. But keep in mind that some games do render more than 240 lines, so it's possible that those games will have part of the image at the top and bottom cut off (Tombi! is one of them). For those, just lower the "Y" scaling a bit, but with that you *will* have to set "Bilinear interpolation" to "1", so it doesn't tear the hell out of the image. However, there are more games that actually render less than 240 lines, so those have "hardcoded" black bars at the top and bottom that aren't supposed to be stretched, and are generally considered overscan (every Crash and Spyro game as examples).
It's almost impossible to get a correct horizontal scaling for PSX games, since every game uses different horizontal resolutions (most 3D games use either 512x240 or 320x240, and some 2D games use 256x240), but if you perceive some shimmering while scrolling in 2D games, just set "Bilinear interpolation" to "x", so only the "X" axis gets cleaned, keeping the image somewhat sharper than it would be if it was enabled for both axis (when the option is set to "1").
Anyways, I hope this helps XD.
@@ClaytonCLF
O teu Inglês é bom. Bem melhor que a maioria dos Americanos, sendo o erro mais comum trocarem "It's" de "Its" e "They're" de "Their".
Eu aprendi através do Shenmue, e consegui completá-lo sem ajudas, quando tinha 9 ou 10 anos, porque aqui em Portugal só temos aulas de Inglês apartir do 5º ano, mas eu nem dava muita atenção às aulas: Ia aprendendo à minha maneira...
Em relação aos discos: Não acho justificável chipar a PS1 porque a qualidade dos CD's é boa (os PAL são feitos na Austria).
Tenho várias Demos da revista oficial Playstation Portuguesa de '98 a 2003 que ainda estão impecáveis.
Há pouco tempo arranjei o Gran Turismo 2 (completo), numa loja de artigos usados, e o disco do 'GT Mode' ainda tem o cheiro a borracha queimada (daqueles esfrega-esfrega e cheira a rabo de antigamente, como no guia oficial de Earthbound).
Eu quase que era para ter tido a N64 em vez da Dreamcast, mas quando li a Preview de Shenmue na revista (que talvez tu conheças) 'Pocket Jogos', fiquei 'Torn' sobre qual é que realmente queria.
Antes da Dreamcast tive uma Famiclone chamada 'Terminator 3000' que durante muitos anos foram populares por aí também. '99999999 in 1'.
@@marioe.4400 Haha, seu inglês também é bom. Quando você falou "Euro", passou pela minha cabeça "Reino Unido", mas daí lembrei de imediato que lá é "Libra" XD.
Mas o problema com o PS1 realmente não era por causa dos originais serem bons ou ruins, mas sim o preço. Toda vida, jogos e vídeo games originais são "o olho da cara" por aqui, mais pelo fato de termos uma taxa absurda sobre qualquer jogo eletrônico por serem considerados "jogos de azar" (vê se pode uma coisa dessas). O PlayStation que eu tenho até hoje (mas infelizmente está "cego", precisa trocar a lente XD) foi comprado do meu irmão mais velho, que já havia comprado de um amigo dele, com todos os jogos "prateados". Abrindo o console, vi pelo menos duas datas indicando troca de leitor, uma de 2002 e outra de 2004, e meu pai havia mandado trocar mais uma vez em 2007, portanto isso indica que muito jogo havia passado por ele, e dado que os piratas inegavelmente "comem" mais o leitor, aquele console só deve ter visto isso em toda sua vida brasileira.
Eu até tenho algumas revistas aqui, da oficial "PlayStation" (Editora Europa, não sei se vieram daí XD), mas infelizmente nenhuma tinha demo. Atualmente estive especulando por jogos originais de PS1 para jogar no PlayStation 2 que adquiri recentemente, mas hoje em dia estão ainda mais caros. Resident Evil está na base de R$160, e os mais raros, como Wild Arms, está R$399. Dado a isso, inventaram agora a venda de "patchs", que nada mais é do que os CDs piratas de antigamente, prensados e com encarte de boa qualidade. Estão mais caros do que eram antigamente, mas para quem realmente joga, é uma opção melhor, portanto é melhor deixar os originais para os colecionadores mesmo.
Meu irmão também trouxe um Nintendo 64 uma vez para eu jogar (emprestado de um amigo dele), mas dado que seus cartuchos eram quase impossíveis de replicar, estava fora de questão ter um que fosse nosso mesmo. Os jogos originais dele eram mais caros que os de PlayStation. Mas um fato curioso, creio que quem tinha o N64 pelo menos adquiriu mais jogos originais do que réplicas, porque hoje em dia, é mais fácil de encontrar jogos originais dele do que de PlayStation.
E sim, eu tive um famiclone, que por aqui era chamado de "Nintendinho", mas pouco depois se tornou o "PolyStation". O meu já era o "GameStation", que era nada mais, nada menos do que uma réplica da carcaça do PlayStation 1, mas abrindo a porta de "CD", só tinha entrada para cartucho XD. Meu pai comprou umas 4 "fitas" de cores diferentes para ele, porém só tinha 2 ou 3 jogos diferentes entre "20.000 em 1" (por aqui até demorou um pouco até começarem a exagerar nos números XD).
"and activate on only some psx." yeah.. right.. :-p
Funny that the crack I used was the same exact one on the video when I first played this game, but I got the fairy anyways, even if this was supposed to be the "perfect" one XD. Sad times...
Would you be willing to share the ISO of this version? I've been looking for Paradox ISOs of this game for a while now and they seem to just have disappeared.
"Console Copy World" is where you'll find the original patch, for any clean ".bin / .cue" image of the game. The patch is the one that says "Spyro the Dragon 3: Year o/t Dragon Protection Fix [100%] & +2 Trainer (US NTSC)". On the same website, you'll find "PPF-O-MATIC", which is used to apply the patch to your disc image.
Anyhow, I've decided to include links in the description, if anyone else is interested XD.
@@ClaytonCLF Sick dude, thanks a tonne!
@@ClaytonCLFDo you know if there is something similar for PAL game?
@@javitsu95 ua-cam.com/video/QTECkuT76fc/v-deo.html . ConsoleCopyWorld is your friend for finding the patch, though, like it's stated in my pinned comment and thanks to @tombafan for finding out, neither of the PAL patches work.
@@ClaytonCLF Ok, I already saw it. It's sad that there isn't a crack that works yet... thanks anyway!
How can you see the psx startup on epsexe?
Not recommended to use ePSXe anymore. Try either Mednafen (for accuracy) or Duckstation (for enhancements). Though it is possible to launch the PSX startup: create a shortcut for "ePSXe.exe", right click on it, go to properties, and add "-slowboot" under the "Target" tab. You can also launch the BIOS screen directly by choosing "File > Run BIOS", or launch a cracktro such as this one using the "File > Run PS-EXE" option and locating the appropriate file inside the game disc (usually named "SLUS", or "SLES", or "SLPS", etc.).
Does this mean that if you make proper settings you will be able yo beat the game?
The settings don't really matter, only the patch itself that has to be the working version (the "perfect crack 100% "). This cracktro is from the NTSC version, which is the only one that works properly. Go to "ConsoleCopyWorld" and you'll find it!
@@ClaytonCLF thank you 😗
@@ClaytonCLF i found it. Is that safe?
@@ΕλισάβετΑ-ε9γ Absolutely. You don't actually run the patch on your PC. All you need is a clean ".bin / .cue" copy of Spyro 3 (v1.0). Then, search for "PPF-O-MATIC", which is the software used for patching the game. Having the ".bin" and the patch, run PPF-O-MATIC and patch the game, and that's it. You're good to run it on an emulator, or burn it into a CD and play on a modded PS1 / PS2.
Keep in mind that you don't actually need this patch to beat the game on most recent emulators. They already trick the game into thinking it's running on real hardware, given how accurate PSX emulation has become in recent years. It also works patchless on a modded PS3, but you absolutely need the patch for playing on PS1 or PS2.
@@ClaytonCLF unfortunately I can't reach the end . I reach only 66% of the game and i save only 102 out of 148. But when i reach Midnight Mountains 8 eggs were removed 😢 i need only 100 eggs.
Ooohhh shit, dude, you recorded this on NTSC setting - the tune is playing way too fast - can't you hear it?!?
That's the way I've always heard it, since I have an NTSC PS1 (the same from my childhood), the same tune that gives me the goosebumps thinking about the goddamn fairy XD. If patching a PAL copy, it will probably play slower, yes.
@@ClaytonCLF I figured as much, but it's wrong. The tune was made on a PAL computer; if you want to listen to it the way it really sounds, and present it to the world the way it's meant to sound by her composer, it needs to be played at PAL speed, 50 Hz.
@@AnnatarTheMaia I see. Well, I guess I'm sorry for not realizing that fact... Like I said, as a kid, that's how I always heard it, since my PlayStation is NTSC and ran games at 60Hz. When I listen to the PAL 50Hz "variant", then it sounds slowed down. I'd guess perhaps the Paradox team didn't realize the cracktro was playing "faster" on NTSC consoles, because they did realize they f*ed up by rushing this crack and not testing properly. The NTSC perfect crack also has at least one issue where the intro theme song won't even play, and as stated by @tombafan on my main comment, neither PAL editions works properly XD. Other cracktros I've tested so far which do have both PAL and NTSC releases seems to have the same tune speed for both, like some B.A.D. ones. There are tons of interviews by game devs around the net that state that it was pretty hard to convert their games 60Hz to 50Hz, so it's plausible that's also true for scene people.
@@AnnatarTheMaia Also, sorry for not realizing you were (are?) a scene member XD. I read this comment first before the one on the Ultimate Spider-Man video. I also caught the comment on the intro from the Japanese Spyro video (UA-cam seems to have automatically deleted it), and the intro here ua-cam.com/video/edsg0jDP7Ao/v-deo.html does sound more correct! But I still have to say I prefer the "sped up" version of the intro on this video, since nostalgia always hits harder than reality XD.
@@ClaytonCLF thus replay routine has always been a problem on systems which depend on television standard for display, because most replay routines use the start of the vertical blank to trigger an interrupt, which then jumps to the replay routine. The issue is, most software is developed in Europe so everything is timed for 1/50th of a second (50 Hz, PAL). And PaRaDoX was a mostly European group, although they did have some members in the U.S. On the Amiga and the Commodore64, the problem of replay speed is solved by triggerring an interrupt by a timer counter in one of the CIA (Complex Interface Adapter) chips, which count down at the same speed, irrespective of PAL or NTSC. PC buckets don't have that issue because they aren't tied to television systems. I don't know which mechanism could be used on SONY hardware that would trigger interrupts every 50 Hz; that's always going to be hardware dependent.
This was most certainly not a perfect crack
Yep, though at least this NTSC version worked for me recently, as tombafan reported XD. Great game, but it definitely made many 3rd world children sad towards it's conclusion (including myself)...
@@ClaytonCLF yeah my pops brought this game home from his vacation in Pakistan and I remember the cracktro scaring the shit out of me and my brother not being able to beat the game.
And the modified boot up screen
@@tjrizvi251 Ah, I had a couple of games with modified boots. My copy of NFS: Porsche Unleashed has the saying: "Este CD Negro. No Afecta la lente de su PSX (this CD is 'black'; it doesn't affect your PSX lens)", just under the PS logo. I don't think that game actually needed a crack, but I played the heck out of that disc as a kid, and it still works, though it's very beat up.
I'm very sure that piracy in my country (Brazil) and others helped boost the sales of PlayStation consoles tenfold back then, and I get it that publishers felt those pirate games were "lost sales", but I don't know why they felt the need to punish who was playing them with such wicked methods. Most people actually playing pirated games were kids, and I'm sure that if their parents already bought the cheapest copy, no amount of whining would make them buy the official games, so only the kids would get traumatized by the anti-piracy measures XD.
You should look into what Rockstar was doing with Manhunt on Steam. They straight just broke the game by releasing a cracked version and passing it as a retail version@@ClaytonCLF
It's the pal version who is not a perfect crack. NTSC does work.
Mednafen (PSX) ridiculous trash emulator-