Genestealer Cults vs Aeldari - A 10th Edition Warhammer 40k Battle Report
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- Опубліковано 21 сер 2024
- With competitive 10th underway Jon and Adrian go head to head in a tournament matchup!
Grab a bundle of Titans Terrain while we have them! www.tabletopti...
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GSC (Adrian) - pastebin.com/Q...
Aeldari (Jon) - pastebin.com/G...
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#warhammer #warhammer40k #new40k space marines tyranids #AdWIP #Leviathan #New40k #WarhammerCommunity #gsc #aeldari
Apologies from the Titans Crew! There were some audio issues with the Titans Terrain Scene playing in the background after switching scenes on the stream deck. Should be fixed after turn 2. Playing an audio ad over our voices while we play wasn't intentional! Bahahaha!!! (Although meme worthy) Thanks errbody!!
It's all good!!! I stuck with it! Awesome game all the same 😁 just missed half of Jonh's tactical mind cogs turning in turn 2 😜
It made me laugh a lot though
Glad to hear it was just a mistake, I was about to leave a comment about it and then switch channel.
Please say it's linked to a big red button that's just too tempting not to press!!
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Oh hey, we're the sponsors...
Are you looking for terrain on a budget ?
Am I the only one that was just laughing during the mistakes (camera shut offs, random ad playing)? It was hilarious and didn’t ruin my ability to also enjoy the game
Excited to see how thisbone goes. Go GSC!!!
1:33:35 I did this to a friend recently. Patriarch got into a fight with a war dog and did a casual 10 mortal wounds finishing off the knight after it whiffed it’s attacks.
The painted effect on those Wraitheguard heads is super cool.
A fun experiment would be to reset everything and replay the first turn with the Aeldari going first. It would be interesting to see how different things might have unfolded with these two lists.
I feel like there's a big red 'ADVERT TRAILER' button that the charming MC keeps being tempted to press all the time!
So why didn't Adrian use the nexos to use one with darkness a second time in turn 1?
In hindsight, not using the saboteur charge was a mistake.
I play living room hammer and enjoy using Titans Terrain. Quick to layout and to put away.
With the Aeldari fate dice, the way we've being playing it is that if you opt to not roll a dice in your pool then you must use the fate dice, it doesn't say in the rules anywhere that you can then change your mind and opt to roll it instead of using the fate dice. Can you clarify this for us?
Whose Warp spiders look amazing, where did you get the STL from? Great match as always guys!
Confused about how allocating wounds works. At 47-ish minutes, how does Jon wipe the whole 10-man squad (minus the character) with the single D-cannon? Yes, he does a bunch of mortals but with only 4 shots - shouldn't the wounds be allocated per attack/model and any extra damage done per model would be lost (so any number of wounds done with 4 attacks would still only hit a maximum of 4 models)? Am I totally misreading the rules here?
Mortal wounds spill over, they aren't per attack.
@@Skyppaii A-ha, gotcha. My eyes somehow managed to skip that paragraph in the mortal wounds section in the rules. :D Thanks!
@@illosipuli it is a lot of reading, so completely understandable.
Luckily, I have a judge as a friend that plays in our test group, so he keeps us in line.
I have told my friend that if he must get a different judge to make rulings if available, if not then rule in favor of my opponent if unclear.
Wow this is totally the opposite to what happen against Jame’s custards, Adrian.
Seismics hit on 5+ base, not 4+. It's mentioned in chat around top of T2 but haven't seen it addressed in the video yet.
It does get brought up around 1:11:00
Ever since I saw an Aeldari Hornet from a top down perspective, all Aeldari tanks look like lobsters to me now and I'm kinda into it.
The constant ad pushing for terrain every time you changed camera angles made this one a bit difficult to watch
Haha okay I see what you mean xD I don't think this was intentional.
@@cordysepsis9663 nah , clearly wasn't meant to happen, looks like someone accidentally key bound it to the camera change , the Titans seems oblivious to it 🤪 i however feel the urge to check out Titans terrain though 🤔
Some units have a rule that allows them to start the battle in
Reserves, such as Deep Strike (pg 39).
Reserves units always count as having made a
Normal move in the turn they are set up on the
battlefield, and so cannot move further during
this phase. RAW page 16 in the Core Rules...you can NOT move after a Deep Strike
The question was whether units can use movement abilities after shooting such as fire and fade after deepstriking, and unlike 9th, this is allowed in 10th. Making normal moves is correct as you said.
The problem is that it says this PHASE. Shooting is a different phase so RAW if your unit has an ability to let you move after shooting then you can use it even after arriving from deep strike.
You can move in a different phase after ds
Would fixed secondaries be a good option vs GSC?
Come down to games of Martinez RTT, for your change on beating either Jake Nelson or Adam dye
I thought you couldnt slow roll the saves anymore?
Big Meks are obviously going to be engineers.
Phantasm does not let wraithguard move 7”. It allows the unit to make a Normal Move up to 7”. The normal move value of wraithguard is 6”.
Phantasm says the units get to move 7 inches. Considering none of the abilities like this check the move characteristic of the unit I think you can take advantage of the extra inch of movement.
@@isaachaahr8691 incorrect
@@drdotts8878 can you explain why? The wording regarding up to 7 inches is to allow a player to choose to move less than 7 inches if they do not want to move that far.
@@isaachaahr8691 the stratagem states the unit may make a Normal move up to 7”. A normal move defined in the core rules of the game is a move equal to or less than the movement characteristic listed on its data sheet. The data sheet for a wraithguard is 6”. The reason it is worded as “up to 7”” is because some units Normal move value is 10”, 14” etc. so those units may only move up to a max of 7” with the stratagem. This is how it was rule at Tacoma which was a gw event. Hope this provided clarity.
Fate dice needs another nerf. Maybe less dice for the eldari to use or further limit what the dice can be applicable to. It feels like cancer right now.
Neophytes breaking coherency by stringing out? Over a certain unit size a model needs to be in range 2 other models?
I was also wondering about this. The rules say that units out of coherency have to be removed at the end of your turn so maybe it could be a conscious choice to bring in a squad in that configuration to deny several objectives at once and get some shooting done before ditching the models that were going to die anyway? Although I don't think they removed the models afterwards and I think the Wraithguard were also set up in a pretty long line at one point though so I dunno.
Units with over 7 models must be within 2 inches of at least 2 other models. The thing is that 2 inches is actually a very large margin of error. A 10 model unit can be extended to reach over 14 inches across.
Neophytes are OC1?
Nope neophyte are oc 2 each.
Art imitates life?
If so, big trouble
No Eldati soldiers..
Plenty of Drukari and Harlequins though...
Momma Big Bug gonna make
a tasty bio shake from this planet?
why did you do an as above so below pose...creepy
So bad moons could take up dentistry in their spare time to cause pain and get all the teeth.
PSA: gene stealers and brood lord DO NOT get infiltrate. They have scouts 8.
It's a patriarch that has infiltrate. He leads the unit. The unit has infiltrate keyword.
Actually that's not true for GSC different data sheets then the Tyranid versions, both the Patriarch and the purestrain have infiltrate although neither units were used in this game.
For GSC they infiltrate, for tyranids they scout
I'm writing my own wargame rules and the players pick missions and work together to place terrain. I don't like all these standardized dumbed-down scenarios.
Oh hey we're the *audio fucked*
Yeah, that sound bite overlay with the talking in the background is a major back step in the quality of your videos. If you wanna go with advertising overlays there has to be a better way, the scramble of sound is janky
I don't think that was intentionally played at those times...
you mentioned as a sidenode about ork MSU "you will die, you willget tabled but you can still win the game..." - if your tabled it is an autoloss. so you have to stay alive with SOMETHING =)
I believe this is changed in the actual mission pack, getting tabled was autoloss for the single mission we saw in the Levi box no?
I believe in the mission pack, there is no rule about being tabled and losing. The open war mission in the core rule book is the only one that states that if you get tabled, you lose
you guys are correct - they fixed that with the standalone mission packs, thank you!
Nice to see Eldar are still overpowered after nerf🤦🤷. When I would play again I bann Eldar of the table. Furthermore Jon is not allowed to stay on the obj🤬👿